Rift Hotfix 14 Notes

Just wanted to get these up really quick.  These have not rolled out on North American servers as of yet, but if they follow the pattern recently they will be up at 8 AM PDT.  As of this morning we had already received the launcher patch associated with these changes.

New Items Arrive

As promised by Trion, the rumored “hundreds of new items” have apparently arrived.  These are supposedly sprinkled throughout the Tier 1 and Tier 2 dungeon bosses beefing up their loot tables.  I have no word as to whether or not these will be limited time drops, of if these are permanent changes to the loot table.  Either way I plan on making it another weekend of grinding away at expert dungeons.

Nameplate Options

One of the big problems I have with the game is the current nameplate system.  I will expound on this later in a future post, but it looks like we are at least getting some options.  There are now apparently two sliders in the interface options that allow you to control the size of player and NPC nameplates separately.  I just hope this makes them easier to see, and pick out from the sea of mobs.

Full Patch Notes

you can find the official patch notes here.

 

WORLD EVENT
* Rings from the event merchants are now properly labeled as ‘Unique’. These rings were previously set to be Unique but the text was not appearing on their tooltips.
* Added a display for the level requirements to Shadetouched Weapons Cache quest starting items. The level requirements existed previously but were not displayed on the item tooltip.
* Death Rift: Eternal Souls: You know that dragon that had wings but liked to walk a lot? He flies now!
* The Battle for Freemarch zone event now rewards Otherworldly Sourcestone for participation while the River of Souls event is underway.
* Adjusted the stage objectives for the River of Souls event Rift, ‘Pride Before the Fall’. Added better messaging to the stages involving the Soothing Stone Light.

GENERAL
* Fixed the Normal Practice Dummy having the defenses of a Boss Practice Dummy.
* Guild Perk: Planar Protection: Fixed a bug that caused this perk to consume Banner reagents.
* Fixed a bug where the Sir or Dame title would occasionally not be sent to eligible characters.
* Corrected the stats on the essence ‘Elusive Prey’ to have Melee Critical Hit instead of Spell Critical Hit.

ZONES
* Fixed issues in high-level zones that could cause Invasions to not spawn. This should help with zone events not spawning their Invasions as well.
SANCTUM
* Scotty’s Induction Ceremony for the Runeguard will no longer be interrupted by hostile creatures appearing in the same area.
SILVERWOOD
* The rare spawn mob, ‘Pandora’, can now be killed by Defiants.

DUNGEONS AND RAIDS
* Over 100 new item drops have been added to Expert Dungeons and Raids!
DARKENING DEEPS
* Expert: Scarn: Fixed the fires so they stay stuck on the bone piles.
* Expert: Scarn: Molten Phlegm effect is now cleansable. If your buddy is on fire, put them out!
* Expert: Scarn: Reduced area of Scarn’s frontal cleave so it shouldn’t catch players who are visibly outside of the front area of effect.
GREENSCALE’S BLIGHT [Raid]
* Duke Letareus, Infiltrator Johlen, and Oracle Aleria now drop 3 items when killed.
* Prince Hylas now drops 4 items when killed.
* Greenscale now drops 4 items when killed, and additional Relic items have been added to the possible drop list.
* Resolved a rare edge case where the instance would crash during a raid wipe-triggered Lord Greenscale reset.

AUDIO
* Addressed a bunch of audio issues with combat sounds being very quiet or not playing at all.
* The Lute purchased from Artifact rewards has more even-volume sound effects.
* More audio volume-level fixes for sounds playing too loudly (level up, anyone?) or too quiet.

CRAFTING
* A system fix to Unique-Equip crafted items that made them look for the base item when checking the Unique-Equip status went in with the 1.1 patch. This made identical rings or weapons with different Augment or Rune types unable to be equipped at the same time (or re-equipped if you already had them on a character and removed one or both). We are taking a look at the current Unique-Equip crafted items affected by this to see if further adjustments to their power are needed in order to keep them desirable.
* You can no longer close opened crafting reward containers and lose items left inside.
* Quests from dropped Cloth starters (The Caress of Cloth, Textile Texture, and From a Humble Scrap) can once again be completed and lead to the follow-up provided by the turn-in NPC.
* Calamitous Runes and Ravaging Runeshards now provide Spell Critical Hit. Devastating Runes and Destructive Runeshards now give Melee Critical Hit.

SETTINGS
* Added a self-cast modifier key dropdown under Settings -> Combat. This allows you to set a key that will always try to self-cast an ability if that key is held while the ability is used (such as setting up ‘Alt’ to allow ‘Alt+1’ to attempt to self-cast the ability in hotbar slot 1).
* There are now two sliders to scale the size of player and NPC nameplates under Options -> Name.
* Video recording: A bit rate slider has been added to the recording options window that will affect the quality and size of the video created.

CLIENT/SERVER
* Coin lock should be behaving better for players who also run VPN software on their machines.
* Server performance improvements.