Crimzon CLover World Ignition

Technical Difficulties

Last night was probably the roughest time I have had editing the AggroChat podcast in the eleven episodes we have been running.  Mostly this centers around us trying to change the way we record the show.  Since its inception we have been recording it on the House Stalwart mumble server in a private and locked down channel.  This worked pretty well and produced the first ten episodes without much issue.  However on July 19th that server will be going away and as a guild we will be permanently switching to the Alliance of Awesome Teamspeak server.  In theory Teamspeak does the same type of things that mumble does, so I thought we could simply record our channel without much issue.  Turns out that was not quite the case.

Mostly we had a lot of issues with Kodra coming through either garbled or not at all when he was holding down his push to talk key.  Apparently on his end it was me that was coming through like this.  Oddly enough Ashgar and Rae didn’t seem to have any problems at all.  It might be something we can fiddle with codec wise to make it work better, but honestly after the trouble I had with last nights podcast I am just of the opinion that we not try and record on teamspeak again.  We have access to a more private mumble server, and I am guessing from now on we will just use that one instead.  A lot of folks have suggested skype, but none of us are really skype users… so that would take its own trial and error to figure out how to really use it.

Last night we finished recording around 9:30 and I started editing by 10 pm.  I did not actually finish editing the podcast until well after 12:30.  The hard part was trying to glue together enough audio out of the garbled sections to make sense of what was being said.  I’ve listened to most of it while I was editing and I think the end result works.  However if you hear something that doesn’t quite make sense…  it was probably me trying to make the of a corrupted segment of speech.  While I don’t think the show was our weakest, it definitely made for some strained recording time since we kept having to redo segments that did not transmit.  Hopefully what did make it through is enjoyable.

Fly That Geek Flag High

In this weeks episode we have the original cast reunited again.  Ashgar is back from doing whatever it was that Ashgar was doing the week before, and Kodra is back from the awesome gaming convention Origins.  As we had talked two weeks ago, Kodra gave us a run down of what exactly he did at Origins.  This leads to a little discussion about something that is unfortunate in the gaming and geek communities…  geek on geek shaming.  Apparently Kodra catches some crap from the Magic the Gathering gamers for his choice of playing the My Little Pony card game.  But hey we pretty much support all potential diversions here on AggroChat.

Additionally we talk about the Warlords of Draenor expansion and my experiences so far with the Alpha.  We also talk at length about the Wildstar patch schedule and our hopes that they are actually able to maintain it.  Join us for these topics along with a bunch of other ones that just get slipped in here and there was we go.  Since neither Ash or Kodra were here to talk E3 2014, we do a bit of a callback there as well to talk about a few things that make people excited.  Remember to let your geek flag fly high, but remember to respect everyone else’s choice of flag as well.

Crimzon Clover World Ignition

For the last couple of weeks I have been trying to get enough time to really give this game a proper playing.  My friend Ashgar and I seem to be the only folks in our immediate circle of friends that really appreciate the “bullet hell” shooter.  So when a new one comes out, he sometimes throws it on my game pile because he knows I will actually play it with him.  The latest one of these is a random gifting of Crimzon Clover, and if you want to see a more logical and proper write-up about the game check out Ash’s blog.  The other night when he was working on his indepth reviews of the game I took a break from Four Job Fiesta and Wildstar to play Crimzon Clover with him.  I say play it with him… but mostly we just happened to be on voice chat at the same time while both of us are in game.  It sadly does not support internet multiplayer gaming.

CrimzonClover_WI 2014-06-22 08-43-26-121 The game actually does a fair bit of bait and switch.  When I booted it up and started playing the other night I originally thought it was going to be a “Shmup” and not really a “Bullet Hell” shooter.  This however changes quickly as it somewhat eases you into the game play as you get used to the movement controls and various attacks.  By the time you reach the first boss however things have escalated to the point where you are dodging the attacks like crazy.  The game itself is extremely clean and the controls responsive.  This is the sort of game where you just hold down the fire button at all times and spend the rest of your time looking for the only safe spot on the screen.  I question in this genre why the fire isn’t just toggled on and left on, since there is never really a point at which you don’t want to be holding it down.

CrimzonClover_WI 2014-06-22 08-43-43-581 As is often the case with this type of game you end up with the choice between different ships.  Type-I tends to be the most baseline and the easiest to control, whereas Type-II and Type-III give you a benefit in one area but make another area variable through the play session.  I started off trying Type-II but quickly fell back on going with the tried and true “default option”.  Ash actually managed to beat the game, but I only made it through boss number four before deciding my fingers were too sore to continue onwards.  Apparently in order to truly beat the game, you have to make it through without hitting continue.  If you do that you get a different ending and I believe a different boss encounter.  This also seems to be a theme with a lot of these very serious games.  I remember in the BlazBlue games there were “good” endings and “bad” endings depending on how you did in the earlier content leading up to the final encounter.

CrimzonClover_WI 2014-06-20 20-02-18-571

I have to say this game is a really good entry into the genre, and combined with Danmaku Unlimited 2 gives some seriously good options for Bullet Hell shooters on steam right now.  I am happy that this genre is alive and well and did not die with the death of arcades.  This specific title is interesting in that it is what they call a Doujin or essentially the Japanese version of an Independent PC game.  This appears to be another thing that steam is doing right, in that it is giving these games a market in the united states.  Recettear is another one of these Doujin games and it has been wildly popular and also likely would never have been seen here without steam.  If you dig the Bullet Hell shooter genre, this is one of the more pristine examples I have seen in a long while.  You should totally check it out  because right now during the steam sale you can pick it up for only $7.  This game is more than worth that money even if you only slightly like shooters.

Working as a Group

Different Expectations

WildStar64 2014-06-20 22-10-26-608 Lately there has been some discontent in the guild, and it has made me painfully aware that different people are looking for vastly different things.  There is no right or wrong answer here, but simply a case of wildly different expectations of what they have come to expect out of a guild and MMO relationship.  I am not speaking for the guild or anyone in it in making this post, but I thought it might be useful for me to outline how I personally view a guild.  Like I said just because I see something this way doesn’t mean there are not a wide variety of other opinions on what is proper and good in guild etiquette.  However I’ve learned the fastest way to resolve any rough spots is to simply outline what you are expecting out of an arrangement.

Each of us comes to MMO gaming and guilds from a different set of past experiences.  While some of these overlap many times they do not, and that is where the misunderstandings stem from.  Massively Multiplayer games are not this monolithic experience, regardless of how we might think of them as such.  For me I come from a raider background, and even though I am mostly “casual” these days it still colors everything about my gaming experience.  Some players approach a guild from a PVP standpoint and then get frustrated when not everyone embraces the aspect of the game they enjoy the most.  Similarly role-players could feel left out in the cold when the guild as whole does not share their interest for deep personal character development.  While we might all think we play exactly the same game…  that is almost never the case.

Working as a Group

Belghast.140616.233202 I love doing big epic things with my guildies like raids or dungeons or even some pvp encounters.  The problem is… that while I love grouping up for these few cases…  I don’t ever want to quest with another person.  I did Star Wars the Old Republic as a dedicated Duo… and found the experience to be both rewarding on one hand, but deeply claustrophobic on another.  I’ve always found the group leveling experience, and especially the group questing experience to be extremely chafing.  Someone is always a quest ahead of the group and someone is always one or two quests behind.  There is a constant awkward struggle to try and keep this many armed abomination moving forward efficiently.  As a result my preference will always be to quest alone, and have my personal time.

That is not to say I am not willing to group up at a moments notice… but I want there to be a “purpose”.  If you need help killing this or that objective, or if there is an over world dungeon that you just can’t quite survive by yourself…  those are awesome times to group.  That said I like there to be a fixed duration of the grouping and a fixed goal in mind.  I am a truly horrible group mate, because I will wander off on my own constantly.  I’ve spent so much of my gaming time with other people depending on me for this or that, and when I level it is my time where I get to not give a shit about the needs or wants of others.  When we are in a dungeon and I am tanking however… I am all about the needs of the group and the goal of getting us through the dungeon successfully.

The Reality Check

WildStar64 2014-06-20 06-18-00-159 For most of my gaming experience I figured most players felt like I did, and preferred to quest alone.  However over the last few weeks I’ve come to the realization that there is a specific group of player that wants to literally be grouped up 24/7 and working together towards everything.  I think this is both noble and cool to have a leveling buddy like that… but I want no part of it at all.  What is cool is that there are enough of these folks that they should be able to form their own little “band of brothers” and conquer the world together, but they lack the spark to do just that. I guess in part I didn’t even realize players wanted this since the ability to solo at all for me at least feels like a hard fought battle.  In the early generations of MMO games, grouping was required to do anything at all, and it often meant a multiple hour long commitment.

I cut my teeth playing Everquest, and as a Dwarven Cleric…  trying to solo anything was an act of futility and my nights were often dictated by whoever happened to be tanking for the group.  I felt helpless and completely out of control, being forced to depend on someone else for my fun.  It was a feeling I did not like one bit.  So when I entered more modern games, I would pick whatever archetype could solo well and be relatively self sufficient.  Thankfully these were almost always tanks, since they mostly had the survival ability to take whatever the game threw at them.  So I decided that I actually liked being able to solo on one hand, and being the cornerstone of a group on the other.  The further into management I have gotten in my real life, the more I have craved my “solo” time in MMOs, where I can just do whatever the hell I want to do without having to worry about the needs and wants of the many.

Role of a Guild

WildStar64 2014-06-02 06-30-06-146 So I am sure at this point you are asking yourself…  why do I focus so much on the importance of guild and community.  Well honestly the guild gives a foundation and friendly faces that I see on a daily basis.  It gives me the sense that even though I am off on my own doing whatever I want to do… that I am working together with others towards a common goal of progressing the guild.  It is both friendly chat group and a constant source of inspiration and support when you need it.  Additionally it gives you access to a lot of really great people when it does come time to group up and do something meaningful in an MMO.  The guild shines when it comes time to run an Ship quest, Adventure, Dungeon or PVP match.  The other night we had a grand night of doing pvp and it was extremely fun… even though I traditionally shy away from player versus player gameplay.

I’ve always seen my role as a community organizer to be that of laying the ground work and collecting the awesome people all in one place, so that they too can take fate into their own hands and do cool stuff together if they choose to.  There lies the problem however, is that so many players want to sit back and have a “Cruise Director” plan events for them to attend.  I on the other hand counter that it is the responsibility of each player to take responsibility for their own fun.  If you want to do something, do it and convince people to come along with you.  I’ve posted a few times about what I term the art of Groupcraft, but I will link it here again.  One of the most empowering things you can do for yourself is to learn how to be confident in the assembly of a team that will work.

There are absolutely more successful ways of pulling together a group and making something happen when you want it to.  Essentially in my experience you have to talk to people directly to get them to actually notice that you are trying to do a thing.  This is much easier on voice chat, since you get the immediate feedback, however I did this same thing for years without the advent of voice chat.  The critical knowledge however is what exactly you need to be successful.  If you are a tank, then you need to find a healer and a few dps.  In order to find the healer, you have to know what classes CAN heal and who in the guild falls within those search parameters.  Basically for me a good guild is a friendly group of people that you like chatting with, but also a way to ease the finding of people to do something with.  A hand crafted guild group will always be more enjoyable than a PUG, and usually more successful.

Just My Point of View

WildStar64 2014-06-20 22-30-01-908Please note, like I said before this is just my point of view on the subject and what I am looking for out of a guild and the people in it.  This is not some maxim that I will not cross, because lord knows I am liable to turn around this afternoon and end up grouped with someone for a long period of time and enjoy myself.  These are just my tendencies and I thought it might be useful to open a dialog about what folks are expecting, by outlining what I am actually expecting.  The Alliance of Awesome has been an interesting experiment because it is this big glorious amalgam of a bunch of different communities with their own rich traditions.  House Stalwart had a shared guild culture that had been built up over the course of a decade, and it was pretty much expected that everyone in the guild felt the same way.

Going forward into this new experiment, we can no longer afford to expect that.  Each of us comes from potentially different backgrounds with some shared and some disparate experiences.  We have to come up with a brand new cultural norm as a result.  I don’t feel this is the time for anyone to throw their hands up and walk away in a huff because they did not get whatever it was they were looking for.  Instead it is time for folks to talk clearly about what exactly they are expecting out of this larger relationship.  I think we are on the precipice of having something truly amazing, that we can all benefit from.  We just need to take the time not to nurture it as it grows.  I would not have poured so much effort into it so far, if I didn’t think it could be great for everyone involved.

Rocket Powered Hoverboard

Baby’s First Diablo

LMO 2014-06-20 06-09-20-013 It is no real secret that I love Lego, as I sit in an office full of sets waiting to be built and have an army of minifigures decorating my cube at work.  So when I first heard that Funcom, the makers of my beloved Secret World were working on a brand new game revolving around the random minifigures bags that I already buy way too often…  I figured I would be throwing money at the screen.  A good friend of mine managed to get into the alpha and without saying much about it specifically she said it was extremely cute and charming.  That about sums it up perfectly…  oh and you might throw in adorable.  I love the whole “toy store come to life” vibe that you get while playing the first level.  You start off with one of three sets of minifigures, I ended up going for the roman soldier, because he is already one of the favorite minifigures I own.

I am not sure who exactly coined the phrase, but so far “Baby’s First Diablo” has stuck, and that is not to diminish anything about the game.  It feels very much like a diablo style version of the various “Lego” franchise branded video games.  You break up blocks to get resources and stars in this case instead of coins.  Then you use special “builder” type minifigures to construct objectives.  You can have three minifigures equipped at a time, and right now my team consists of the Roman Soldier that has a charge and a melee swing, the Fortune Teller who is one of those special builder types, and the Bee Girl that drops adorable honey bombs and attacks enemy legos with swarms of bee ranged attacks.

It seems like the game is going to use a model similar to league of legends in that you buy champions in the form of minifigures packs.  The only gotcha is that I assume they will be just as random as the actual in store variety is.  So if I had to guess you can probably end up with duplicates, but I have no clue at all how that will work.  Will you be able to trade your dupes with other players, or will they have some sort of a deconstruction ability to turn them into resources…  or are they just going to go with “smart random” in that you never have the chance of getting a minifigure you already have.  In that case it would mean you would simply need to buy 16 packs of each type and would eventually get the full set.  This is definitely going to be a game I watch as the open beta continues.

Rocket Powered Hoverboard

WildStar64 2014-06-20 06-18-05-408 Just like Griff Tannen in Back to the Future… my hoverboard’s got power.  Last night I dinged 25 and was finally able to claim both the preorder hoverboard and the deluxe edition hoverboard.  Surprisingly I think I like the deluxe edition quite a bit better.  Originally I upgraded to deluxe when I thought I would be sticking around for awhile, and I guess I am happy I did so.  On the chua it seems so much cooler looking than the original human preview picture did.  I guess the difference is that the preview shots didn’t really have actual in game lighting applied to them, so they made everything look that much more gold and gaudy.  In game it looks pretty cool and as short and fat as my chua is… the regular hoverboard just looks too small for him.

WildStar64 2014-06-20 06-42-26-568 So far moving out of Auroria has breathed new life into the game because I did not really understand at the time just how bored with that zone I was.  It’s weird because I absolutely loved Deredune but couldn’t be bothered to care about Auoria at all.  Now I am in something much more my style the traditional “snowy” zone.  For whatever reason I seem to have an affinity for the snow  zones in games be it Iron Pine Peaks or Winterspring… that usually ends up as my favorite leveling destination.  Additionally I’ve installed a number of mods that make following the quest chains a bit easier so I expect that I will stay on track a little better rather than endlessly chasing rabbit trails.  I am still firmly in the middle of the pack level wise, but there are several that are now into their 30s, so I keep feeling the need to “catch up”.

Battlefield Hardline

Game trailers are pretty much all lies, but even knowing that this one gave me hope that we might see an interesting shooter to play.  You have to understand that my ideal shooter is one of the Enemy Territory series games, where you have real “objectives” that have to be completed in order to progress the map.  Based on this footage and folks using the term objective based shooter… I had hopes that this might be a return to that gameplay style.  So I applied for the beta and got accepted to play it on the Playstation 4.  Within a few minutes of gameplay all of those hopes were dashed.  This game is pretty much exactly like every single Battlefield or Call of Duty game… except this time you get to play cops and robbers.  For some that will be a good thing, if you like Battlefield and Call of Duty…  but for me it is a pretty damning indictment.

The objectives in Hardline are basically “capture the flag” by another name.  Instead of creating a series of complicated objectives that the team has to work together to achieve, it simply creates temporary choke points where death-matching occurs.  On top of this… the game just does not feel like a next generation shooter.  Everything feels extremely low resolution as compared to say Destiny, in fact I wouldn’t even say those two games are anywhere near the same league as far as look and feel.  Everything about this game feels like a “B Team” effort, and I think that is pretty much what players have come to expect out of “off year” titles in the big shooter franchises.  Basically if you just want Battlefield 4 with a few changes, then you might enjoy it.  If you were like me and hoping for something more…  keep looking elsewhere.  After all Destiny is just around the corner.

#LegoMinifigures #Wildstar #Hoverboard #BattlefieldHardline

Recording Console Games

Bombing Run

Yesterday was an interesting day, partially because I dinged another level and am now officially in my “late thirties”.  Most of the morning was spent in preparation for my wife to fly in, and doing a last minute run through the house to “pick up” a bit.  Honestly this year I somehow managed to pick up successfully as I went and didn’t really hit the point where I simply stopped caring that there was a pizza box on the kitchen counter.  So it really only took a few minutes, and I streamed some Warlords of Draenor while waiting.  For a reason that I did not know at the time… none of my voice over was coming through in the stream, but I will get to that later.

I picked up my wife around noon and we ran across town to my favorite Indian restaurant… where I proceeded to order something completely new in honor of the occasion.  My standby has always been Chicken Tika Masala medium hot, and no matter how many times I consider ordering something else… I always end up back on that.  The new dish was a sort of super spicy egg fried rice with chicken in it that they call Desi Rice.  In any fashion it was pretty freaking good.  Overall the day was pretty relaxing, and it served as the perfect break in the working week.  It was awesome to have my wife back, even if it is only for a few days as she flies out to the second conference of the year Sunday.

What completely overwhelmed me yesterday was all the well wishes from my internet family.  Both my twitter and g+ feeds were blowing up with well wishes all day yesterday, and upon logging into teamspeak that night I got another round.  I feel completely bombarded, and I thank all of you for that feeling.  It kinda feels like the whole Sally Fields “You like me, You really like me” moment.  But amazing friends aside… I find it always interesting to see which bot wishes me a happy birthday first.  This year and I believe many of the other years recently… the reward goes for the WoW Ace Forums…  who wished me a happy birthday at 7 pm on the 17th, which I can only assume is on Australian time?  In all seriousness… I am humbled by the amount of support I get from you all.

Recording Console Games

One of the coolest things about the PS4 is that it can stream live to twitch.  It also happens to be one of the most disappointing, since the twitch streaming rate is locked to 480p which shocked me.  I pretty much religiously stream in 1080p so it was frustrating the first time I cracked open one of my Destiny Alpha videos and saw how blurry the footage was.  The other nuisance is that it seems to only record MY voice chat as part of the stream, and not that of the other people I happen to be partied with.  The end result is this disjointed experience of listening to an often times hilarious one sided conversation.  I figured there had to be a better way.

For some time I had looked at a capture card, but honestly that whole concept was foreign to me.  After doing a ton of research I realized there was a huge problem there, with the way the streaming worked.  The two consoles that I most wanted to stream from were the Sony Playstation 3 and Sony Playstation 4… both of which I absolutely love.  The problem is that in both cases they use HDCP or High-bandwidth Digital Content Protection aka a screwball system that tries to encrypt the video data from the source to the television.  Apparently the Xbox One also struggles with this, and for some reason in all of these systems it is either on all of the time… or turned on the first time you play a movie and then stays on.  Normally this would prevent you from recording gameplay footage, because the recording device is not “HDCP Compliant”.

The widely accepted workaround is to plug these consoles into the capture card using component cables.  This however causes its own stream of problems as you take a digital signal… convert it to analog and then convert it back to digital.  The end result is often blurry and color shifted and just not something I wanted to mess with.  So after a lot of research I stumbled on the above video.  Basically the idea is to use an HDMI splitter to get around the HDCP lockout without actually stripping the HDCP protection and making the device illegal for sale.  All of this is voodoo to me to be honest, but I wanted to give it a shot.  I managed to find an Elgato HD Capture device on Craigslist and got a ridiculously good deal on it, therefore enabling this entire thing to work.  As of last night I had the set up going and it worked successfully, after a few attempts to work out the kinks.  Sorry for the twitch advertisement spam on twitter.

Rube Goldberg of Streaming

ConsoleStreamingSetup This ladies and gentleman is my streaming setup.  I decided to diagram it out in part because it made it actually make sense rather than the jumble of cables that I have running around my desktop.  Right now I have both the PS3 and PS4 hooked up in this fashion and will ultimately move the Xbox 360 in here as well.  For the setup I am proposing you need the following materials.

The Elgato comes with one HDMI cable and the necessary Micro to Full USB Cable.  Like I said I got mine through a craigslist deal for $75 enabling this whole setup to work.  So the only thing I was actually missing was the splitter.  After doing a lot of research on the subject it seems like only a few splitters do what is needed.  Thankfully the one I ordered and linked above is both tiny and works great.  Ultimately I want to get some much shorter usb cables because right now… having all these 6 foot cables is a mess.  Essentially you hook all of your game systems to the HDMI switch, and then hook the switch to an HDMI splitter, and then hook one of the two outbound ports to the Elgato.  That then passes the signal to the television and your computer.  You can download software from the Elgato website that does a decent job at capture, but I simply integrated all of this into my existing OBS setup.

Trial and Error

After a lot of trial and error I was able to produce a video of me playing Castle of Illusion on the PS3.  I do a rather horrible job at playing the game, but that is entirely beside the point.  Basically I could have died over and over and still would have been amused because the setup was working.  The only problem is… I seemed to be unable to record any dialog from my microphone.  I spent the better part of this video fiddling with my settings in OBS trying to make it function again.  The video however looked great, and was streaming to twitch and exporting to youtube in glorious 1080p.  The trouble with my headset started over the weekend when I decided to disconnect it from my machine and hook it to my ps4 for the purpose of grouping up in Destiny.

Being a USB headset, everything seemed to go wonky when I did this and everything from mumble, to teamspeak to obs treated the headset as though it had never been connected to the system, forcing me to remap everything.  Then I remembered… I had hooked the headset previously directly into my machine, and was now trying to go through my powered hub.  So I pulled the headset out, hooked it directly into the machine and bam… all of the sudden OBS started working again.  This second video has dialog coming across and with the help of my good friend Ashgar, I managed to sort out the volume levels so that I could actually be heard over the game audio.  So I feel like right now I have a repeatable solution for streaming HDMI connected consoles over twitch.

Now my specific setup is not a requirement… there are lots of different ways to do this.  Some folks have had good luck installing a cheap capture card in their PC and streaming through that.  The Elgato seemed like a more hands free solution to working out the finer points of video conversion.  There however are a bunch of different devices on the market that do essentially the same thing.  I wanted the Elgato simply because it did not require an additional power source and could draw power entirely from my PC over USB.  Since the HDMI switch and splitter each have their own power supplies, this just cut down on the total number of cords needed.  Right now the hole thing is a colossal mess, and at some point I want to hook it up with significantly shorter cables.  For now however it works great and I am super happy to be able to do this.