Change is Scary

Gatekeeping a Hobby

Yesterday was one of those strange days where a lot of people were talking about the same ideas.  I was not privy to the original source that sparked the discussion, but several of my friends over twitter were talking about the definition of a “real gamer”.  It seems that someone was spouting off in their lack of knowledge that tablet and mobile gamers were in some way lesser gamers than the those on the console or PC.  This once again gets back to the definition of what exactly a gamer is.  Over on the Moderate Peril blog he questioned exactly why we need a label at all.  In other hobbies, you don’t see the attempt to exclude people the way that we do within gaming.

I am very much one of those people that wants to assemble as many awesome people from as many different points of view around me as I can.  As a result I am always open to new interpretations of what exactly gaming is.  While I am not a huge fan of mobile and tablet gaming, just because the types of games I enjoy playing do not translate well without physical controls… that doesn’t mean there are not actual gamers there as well.  If you boot up bejeweled while waiting on a bus, you are just as much of a gamer as someone who camps a rare spawn for 20 hours.  There have been times in the past that I found mobile gaming to be lacking, but at this point there are tons of really detailed games that you simply cannot get on any other platform.

After seeing Hearthstone on a tablet for example, I feel like any other platform is somehow lesser because of just how cleanly it works there.  After playing Carcassonne on my phone, it felt so natural and perfect to be playing a turn based board game that way.  The big area that I am seeing taking over the mobile markets is the various kinds of simulation games.  While it started out with things like Tiny Tower, it has involved into extremely detailed and lengthy games.  Similarly I can see a lot of role-playing games flourishing on the mobile markets.  All of these things are real games, played by real gamers.  Shouldn’t we be including everyone in our big happy family instead of trying to exclude them?

Change is Scary

The cynic in me wants to think that the exclusion comes from a form of gaming Hipsterism.  The realist in me however sees that it is pure and simple fear.  Change is a scary thing, and we get rooted in our own inertia of the way we think things ought to be.  This is the gaming equivalent of “I walked to school uphill both directions and I liked it”.  In order to stay a vibrant and interesting market it needs to adapt to trends.  While I deeply love the Fallout series for example, I don’t expect every game to be the Fallout series.  Additionally while I have certain things that I like to play, it is perfectly okay that things exist that I don’t want to play.  Guild Wars 2 has become somewhat of a whipping boy for me over the years as a way of explaining what I don’t want to play.  That said I love that it exists because it makes a large number of my friends excited and happy to be playing it.

Expecting everything to be custom tailored for you is the surest way to end up angry in the end.  It is like walking into a store and complaining that a red shirt isn’t blue enough for you.  If you don’t want to wear a red shirt, don’t buy a red shirt and then expect it to change into the color you want it to be.  If you are like me and don’t like sports games…  simply ignore the fact that the sports games exist and move on with your life.  If you want to spend your nights playing nothing but Japanese Role-Playing games then do that with your free time, but realize that there is still a lot of room for games in even that niche that you may not like.  As the video states… it is perfectly okay to not like things, but don’t be a dick about the things you don’t like.  There should always be room in our community for folks that don’t look, think, act or experience things in the same way as we do.

Harder Isn’t Better

Similar to all of the above, there was a second topic floating around that Liore specifically wrote about.  I guess the old argument had resurfaced that you aren’t a “real gamer” unless you are always playing everything on the hardest settings.  For starters I don’t even know what a “real gamer” is, because if you are playing games of any sort you are a gamer.  There is no sign that says you must be this tall to ride this ride.  Now granted it is perfectly okay for there to be skill checks in order to unlock certain things.  These give us challenge and something to push for.  That said when a person accomplishes said skill check, it does not immediately make them a better person than someone who didn’t.  I find it completely valid that some content be gated behind these skill check mechanics, but the sort of elitism and classism that surrounds them needs to die in a fire.

Similarly playing something on hard mode does not immediately make you a better person.  I personally mostly play games on medium to easy mode depending on what exactly I want from an experience.  More often than not I am playing a specific game because I want to experience the story, and while I enjoy the moment to moment game play I am not there because I want the rush of excitement from being able to twitch my controls at exactly the right moment over and over enough times to unlock a special achievement.  I just want to see the story through the point of view of the experiences of my character.  In these cases I absolutely play on easy mode, and I personally love it when a game is like Wolfenstein New Order and allows me to drop the difficulty on the fly in the middle of a game session if I encounter a roadblock.

“Twitch moments” are absolutely the number one thing that kills my gaming experience.  When I encounter a moment that is significantly harder than the rest of the game play surrounding it, that is often a roadblock that keeps me from completing the game.  In an MMO or a Role-Playing game I can wander about and level up or get significantly better gear to mitigate the difficulty.  In most single player games however I simply have to have faster reflexes.  While I realize I can train myself to have faster reflexes, years of not playing twitch games have caused me to dull significantly.  The problem is… most games are not worthy the time commitment it would take to improve.  I don’t generally find achievement getting fun, nor do I find repeating the same mission over and over until I finally grasp it.  One of two things happens, either I lower the difficulty and beat it… or I simply stop playing the game likely to never return to it.

So I ask you the question, am I no longer a gamer because I do this?  No and I feel like you would tend to agree or you wouldn’t be wasting your time reading my blog on a regular basis.  I am a gamer because I game, not because I live up to some artificial bar set by someone being elitist and exclusionary.  Gaming is about having fun, and if in the course of whatever you choose to do you are enjoying yourself… then mission accomplished.  While gaming is about the journey and not necessarily about the destination… anything that stalls you out along the path is a bad thing.  This is why I love mechanics like the Echo system in Final Fantasy XIV and the system that World of Warcraft has.  Where over a series of wipes you are slowly buffed until you can defeat the content, because it maintains bragging rights for the folks who don’t need the buff… but still allows things to be fully accessible by anyone else.  At the end of the day I am an easy mode gamer…  deal with it.

Whorleater

Monday Morning Coming Down

This morning I quite literally could not remember if it was Monday or Sunday.  I had to turn on the television just to make sure it really was Monday and that I should be getting up instead of heading back to sleep.  This is not the best possible start to the work week, but I am slowly climbing my way to consciousness as I sip this coffee.  Not quite certain why this morning is such a struggle, because in theory I got to bed at a decent hour last night.  My wife and I both spontaneously decided it was bedtime at roughly 10pm.  Ultimately I managed to get to sleep a little bit after that fact, but this morning I am still periodically trying to type with my eyes closed.

I would say it was a medium busy weekend as far as weekends go.  We spent a good deal of time attempting to clothing shop for my wife, which means I spent a good deal of time messing about on my phone.  Sadly in both our excursion to Muskogee and our outing yesterday afternoon she did not find much of anything.  I did however find more severely discounted Legos and added a couple more Lord of the Rings sets to my collection.  Other than the shopping excursions and dropping my jeep off to get oil changed and a flat fixed…  the bulk of my weekend was spent in Final Fantasy XIV.  Overall it was an extremely productive weekend all around.

Whorleater

ffxiv 2014-08-17 11-10-30-815 One of my goals this weekend was to catch up on the main storyline quest to be prepared for the eventual 2.4 patch.  So far there have been three major content patches in Final Fantasy XIV and in each they have progressed the main storyline adding a new primal to fight.  The first patch added Good King Moggle Mog, the second Leviathan, and the third patch added Ramuh.  Before yesterday morning I had caught up in the quest chain to Leviathan, but had limited luck in getting a group.  However yesterday I managed to get a group within ten minutes of queuing.  The fight takes place out on the ocean.  The storyline is that they have built a special platform to help neutralize his abilities and allow you to fight him.  So you are towed out into the middle of the ocean and left to fight him off alone.

The fight feels deeply foreboding and the music that plays in the background only serves to reinforce this.  They are after all asking you to duel a god.  During the fight itself the platform is attacked by the head of Leviathan and his tail.  The DPS shifts back and forth between fighting the tail and destroying these globules that spawn up on deck.  I am not sure exactly what killing them does, but I know that ignoring them completely wipes the raid.  Every so often Leviathan will do this attack where he lays his body across the bow of the platform causing it to rock violently against the waves, and tilting the entire platform to one side dragging everyone there.  Seeing this in action looks amazing since the entire horizon shifts slightly as the platform lists in the waves.  It took a few tries but we managed to down him without much issue.

Lord of Levin

ffxiv 2014-08-17 17-20-35-077 After defeating Leviathan a large chunk of us from the free company moved on to do Battle of the Big Bridge which is an optional primal like encounter where you face Gilgamesh the samurai.  The most awesome thing about this encounter was the fact that we managed to pull it together through the use of several different linkshells.  We picked up a person from our housing linkshell and then another person through a social linkshell that Tam was a part of.  The fact that people are willing to drop what they are doing and help out with things like this makes me happy.  The Big Bridge encounter doesn’t really reward much of anything, and there are no drops to speak of, just a crazy time running around.  The best part about it is almost all of the Dialog that Gilgamesh speaks comes directly from encounters with him in Final Fantasy V.  Speaking of which… I really need to finish my play through of that game for the four job fiesta.

After finishing the Gilgamesh encounter, I spent much of the afternoon working my way through the main storyline to get caught up and ready to take on the next encounter the Striking Tree.  In the Final Fantasy mythos Ramuh tends to be a friend to humanity, helping them along the way.  In Final Fantasy V it is Ramuh that teaches your party more or less how to channel the power of the Espers (summons) and call them in battle.  In this game his role has shifted slightly, but he still acts with reason and wisdom rather than fury and rage like the other primals.  The Striking Tree hard is a battle about proving your worth to this elder god more than defeating him.  We failed miserably, or at least did not succeed.  Our time ran out before we managed to defeat him.

It seems like when you are dealing with the newest tier of content they completely remove the echo buff system.  Meaning that as we wiped, we did not get a stat boost allowing us to slowly overcome the obstacle.  I knew this was the case for the various Extreme mode versions of the encounters but I was shocked to find it as the case for Ramuh.  Ultimately we simply lacked the DPS to burn through a series of adds.  Ramuh has a similar wipe mechanic to Ifrit, in that if you don’t dps down the adds you cannot survive the next attack.  We were able to limit break one round of adds, but this was short lived as we lacked the dps to continue on after that fact.  Basically I reached a point where I was one of the most geared players in the instance, and could simply not carry the group as a whole.  I plan on giving it a shot on a night that is not Sunday, since that tends to be a lousy time for MMO groups in general.

Fully Geared Dragoon

ffxiv 2014-08-18 06-35-21-469 Through all of this running around this weekend I managed to “finish” gearing my dragoon.  I say finish in quotes because there are still several things I can get that are upgrades, however they are all much slower prospects and either involve getting lucky drops in Syrcus Tower, joining a Coil of Bahamut raid, or saving up Soldiery bookrocks which the game tends to reward 5 to 10 at a time.  At this point I have level 90 gear or better in every single slot, with a level 100 ring from the soldiery vendor and level 100 gloves from Syrcus Tower.  I feel like my Dragoon dps is as good as I can get it for the time being, and more than ready for us to begin Coil when we have enough people.  Now my focus shifts to gearing out my warrior who right now is sitting in the low 70s, but in part only because of me using some of my DPS jewelry to buff him up a bit.

ffxiv 2014-08-17 20-20-37-784 There was a huge sense of accomplishment last night when I bought the belt that replaced my final sub 90 item.  In a few weeks time I have managed to catch up to Cylladora who continued playing the game long after we all left.  Last night I also tanked my first dungeon since coming back and overall I think it went smooth enough.  I was pulling pretty quickly and trying to figure out how to maintain aggro again.  It feels like the win condition as a warrior is the fact that I have steel cyclone, and the goal of every pull was to build up enough rage to be able to start the next fight with this attack.  When I managed to do so things stayed fairly glued to me.  When I didn’t I struggled to play catch up with overpower.  Tam was playing his summoner and there is always going to be a point where I lose control of adds to his dots, however for the most part I was able to mitigate this pretty successfully.  I guess the real determination is going to be whether or not I start pugging for duty roulette or not.  If they rewarded me extra bookrocks I would do so in heartbeat, but the extra money may or may not be worth the headache.

#FFXIV #Blaugust

Play What You Love

AggroChat Episode 18

This week on AggroChat I am joined by regular hosts Rae, Ashgar and Tam which means we are unfortunately without a Kodra this weekend.  He is off enjoying the sights, sounds and gaming opportunities of GenCon.  I swear one of these years I want to go to this, because it has been like the pinnacle of all gaming shows in my head since I was a youngin reading Dragon magazine.  I realize that in reality it is a fair bit smaller than likely even PaxSouth that I will be going to in January, but there is just something extra epic about GenCon.  In honor of this convention we talk at length about the latest rendition of Dungeons and Dragons…  the fabled Fifth Edition and why you should be excited for it.  Wizards of the Coast at this point pretty much knows that they made some serious mistakes with fourth edition, allowing for the meteoric rise of Pathfinder.  In 5th Edition it feels like they are trying to pay for the sins of the past with awesome.

In addition to D&D 5th, it was a pretty significant week in gaming in that GamesCom, the Blizzard Warlords announcement and SOE Live were going as well as an event for EVE and SWTOR.  I talk about the things that really stuck out to me from the GamesCom feed, including the PS4 Shareplay system and the controversy over Tomb Raider exclusivity.  We talk about the World of Warcraft Warlords launch announcement and the subsequent trailer, and the general feeling of “blah” we seem to have towards it.  Finally we talk about Everquest Next and that it does in fact seem to be a game they are actually working on and not just vaporware.  Additionally we talk about the upcoming changes in Landmark, and how it is a step in the right direction but not enough to get Ashgar interested again.  It is a pretty packed show so hopefully you will tune in.

Play What You Love

ffxiv 2014-08-13 22-38-20-747 Since coming back to Final Fantasy XIV and the release of the 14 day trial program, I have had a number of friends give it a shot.  A good number of them have gone ahead purchasing and subscribing to the game and this is awesome.  However for a handful of players it just didn’t click for whatever reason and they sent me heartfelt apologies for not being able to get into the game.  This is perfectly natural, not all games are for all people… and in the current gaming climate we are in there is more diversity than ever, so there really is no excuse to play something you don’t enjoy.  So I feel like each of us owes it to ourselves to play whatever it is that we love, and never apologize for doing it.  Life is too short to spend time playing something you just don’t enjoy for some reason.

Right now I am enjoying the hell out of Final Fantasy XIV, and I feel like this is a game I could settle down in.  However if I reach a point where I am not enjoying it any longer, you can bet I will move on to whatever seems to “feel good” to play at the time.  If you stick around and play a game you just aren’t enjoying it only really leads to you either getting completely burnt out, or extremely bitter about the fact that your friends are forcing you to play something you hate.  If you allow yourself to glide along through a whole bunch of different fun experiences…  I feel like we all end up happier as a result.  So please if you try this game or any other and you really don’t enjoy it…  go play something else.  All you ever have to tell me is that it just “wasn’t for you” and I will completely understand.

Blaugust Prompts

I have been rather slack with a lot of the Blaugust related things, but the biggest of these is my original intent to collect a bunch of writing prompts. While the threat on the forum has a ton of these already I still need to add a bunch more.  So today here goes a few related to this weeks podcast and this weekend post.

  • What game do you love that none of your friends seem to enjoy?  Is there a game that you keep returning to but wish your friends were playing along with you?
  • For me GenCon is this fabled event, what is yours?  What is the event that you would love to attend but have never had the opportunity to do so for whatever reason.
  • What makes a good community?  What aspects of a game or social community do you enjoy, and what aspects detract from it?

I am extremely proud of all the bloggers who are participating daily in the Blaugust event.  Thanks for making this a truly awesome month.

#FFXIV #AggroChat #Blaugust

Death by Adorable

Back to School Time

I’ve said this before but the two most frustrating times in the life of a teacher spouse are the beginning of school and the end of school.  It is hard to watch your spouse going through a stress filled ballet and not really having much that you can do to stop it.  Here in Oklahoma it is of course the beginning of a new school year, and while my wife does have have students yet she has been back officially at work several days now.  To be truthful this summer she barely got any time off at all considering she was up in her classroom almost every day.  Apparently during the welcome back speech that the principal gave he  mentioned this fact.

Today we are going out on that ritual of rituals… back to school shopping.  It is in fact not just a ritual that the students go through.  I am sure we will be hitting lots of different clothing stores in search of that “first day” outfit that we always seem to get.  Back to school sales are like porn for teachers, and I am not sure if the rest of the world knows this or not.  The odd thing is that this year the sales are just lacking.  I am not sure what exactly it is, but so far it is not only that the stores don’t have much in the way of sales going on, but they don’t have much in the way of interesting stuff either.  In the past Target and Walmart both would have these dollar sections full of all sorts of organization ideas that my wife would come away with inspired from.  This year they are pretty much non-existant… and I don’t think Walmart even has their dollar section.

The biggest disappointment I have is in Office Depot.  Once upon a time they were among the most supportive businesses for teachers.  We had a teachers appreciation card that gave us a discount on damned near everything we bought, and while the discount wasn’t amazing… it felt like it was something.  Several years back they replaced this program with one similar to that of Best Buy where you get gift cards for every X dollars that you spend.  Even this has been reduced to a pittance.  On top of this the stores themselves seem to have gone through a state of decline as they just don’t have the stock that they used to.  I think this is the first year that I can recall where they didn’t have a teachers appreciation day, or give teachers the ability to buy more than the limit on the sales.  In any case it has been frustrating to watch this, and for my wife it is like ruining Christmas morning.

Death By Adorable

ffxiv 2014-08-15 20-51-34-573 For some time I had been blocked from progressing along the main storyline quest by the Thornmarch Hard primal fight.  Instead of waiting for the rest of the guild to catch up so we could do the fight legitimately as an 8 man team, several of us decided to go ahead and knock it out of the way.  The fourth primal of course is Good King Moggle Mog the king of the Moogles.  It is a council fight of sorts, but to really call it a council fight is a bit of a misstatement.  It is a fight of sheer chaos for the most part.  First you are presented with a series of Moogle adds, each one representing a class in the game.  Some of these are more important for you to kill than others, and as DPS I pretty much just followed the marked targets.  After defeating all either of the Mooglesguard the king himself spawns and the actual fight begins.

The council aspect comes into play in that when you kill an add the King inherent their power.  The Black Mage for example does an AOE ability that spreads through the entire room, the White Mage heals, the Warrior a giant version of steel cyclone, and the Paladin taunts and pulls everyone into him.  These last two can be brutal in that the Paladin and Warrior and time them to happen at the same time essentially wiping the raid.  This fight as a result is all about killing things in the right order and keeping the various Mooglesguard away from targets that buff them.  I am not 100% sure what order we went in but I know without a doubt that Black Mage and White Mage were the first two to go down.  I also know that we killed warrior, but left Paladin up in the successful attempt.  However we only managed to down them because someone got off a limit break as we were wiping horribly at the time.

The fight itself is sheer chaos and the hardest part about pugging it was that no one seemed to be able to agree on the “correct” kill order.  In many ways it reminded me of the Paragons fight in Siege of Orgrimmar, but at least there everyone agreed that one target was far more important than the others.  I am glad to be through the fight and able to move on with my main storyline quest.  That said I would gladly go back and do it another time.  Extreme mode sounds like insanity, because supposedly you have to carefully dps down each of the Mooglesguard without killing them, because the king himself is immune to damage…  however when any member of the Mooglesguard dies he heals all of them back to full from his own health pool.  So in theory you have to burn down all of the moogles down to near death and then kill one off draining the health of the King in the process.  The madness of constantly having to fight all eight Mooglesguard and deal with the king at the same time just seems like pure hell.

Syrcus Tower

ffxiv 2014-08-15 20-25-22-758 The only other big thing that I did last night was work through the quest chain leading up to the next step of Crystal Tower.  From what I hear Syrcus Tower is a significantly different beast than Labyrinth of the Ancients.  Whereas in Labyrinth you could theoretically get a piece of loot from every encounter, each time you chose to run it, in Syrcus you are limited to receiving a single piece of loot per week.  This has made it a frustrating time for a lot of people as they watch so much really good loot rot.  I guess the bulk of people running it are doing so in hope of getting a piece needed for weapon upgrades.  So no one actually rolls on the gear, and that means in general if you are going in there for gearing purposes you have your pick of whatever you could want.

The only problem is it takes awhile to run and I have yet to actually have time to really queue for it.  Instead of doing it I ended up doing a random hard mode dungeon with the guild.  So hopefully tonight I will be able to dip my toes into the dungeon proper.  At this point I have progressed significantly gear wise.  Right now I am sitting at 83 ilevel and the only pieces that are sub 90 are my boots, belt and gloves.  All of which can be upgraded through a number of means, not the least of which are running hunts and gaining bookrocks.  Additionally I could luck out and get replacements for any of those slots while running Syrcus.  It seems like the hardest thing to get is jewelry as far as drops go, and as a result I have spent most of my bookrocks and hunt tokens on getting those sorted out.   Still really enjoying the game and pumped to see more people joining in every few days.  Our hope is that as some point we can try the actual raid the Binding Coil of Bahamut which is an 8 man duty.

#FFXIV