Fifty Eight Singularity

Blaugust Update

Right now we are three days away from the beginning of Blaugust, and at this point I am happy with the pre-event response.  If my count is correct, we have 35 different people signed up to do the challenge, and as I remember last year we managed to pick up a bunch of people after the start.  This is a bit of a double edged sword for me at least, because while I am amped as hell to see all these fine folks participating…  I am also realizing that in three days time my casual reading of the internet is over.  I flip into stat keeper mode as I tabulate the posts that folks have made on which day to verify that at the end of the month they have in fact made their thirty one posts.

Blaugust is this strange dichotomy in that for most people it has nothing to do with the prizes that will be handed out at the end.  However since I am offering them as an additional carrot…  I feel like I have to perform my due diligence and keep track of everything.  So as we near the start of this event I am a mixture of anticipation and dread.  My hope is that everyone will include the day they are posting for in their post so that I can easily checkmark off a post on a given day.  I struggled so much trying to reconcile timezones last year, and folks proclivity for posting after midnight but meaning it for the previous day.  I remember Joseph Skyrim was amazingly awesome about always including what day he was posting for, which made the whole Australia thing so much easier.  I think in the coming days I will go back through the list of people who did it last year and determine just how many are repeat participants.  Just giving things a summary glance it certainly seems like there are many.

Finally Alex Four

ffxiv_dx11 2015-07-22 21-39-55-23 I am just realizing that apparently yesterday… I did not actually have FRAPS running while playing Final Fantasy XIV.  So that means all of the times I thought I was taking a screenshot, I apparently was not.  As a result you are getting a screenshot from Turn 3 of Alexander instead of Turn 4 as I intended.  For the last several weeks I had been hoping to run Alexander will a full guild group, however last Wednesday we struggled a bit on Turn 2 and only managed to get through Turn 3 before running out of time.  Turn 4 is a huge deal, not necessarily because of the fight… but because the quest turn in at the end of it rewards a Gordian Bolt.  For a little over a week now I have been staring at my 170 ring and grimacing because it was my one sub 180 that I still had.  So the drive to get through Alexander Four was pretty strong for me, because it meant I would finally be able to replace that last ring with a shiny new 190 ring.

Yesterday afternoon I finally got the courage to pug it with zero guidance from the guild, and in truth it was not nearly as painful as I had expected.  Firstly the fourth turn is a blast and is one of the few fights where I find the off tank role far more enjoyable than the main tank.  There is a mechanic that works somewhat like C’Thun’s swallow mechanic from World of Warcraft, causing the off tank and another player to get sucked through a series of tubes into another room.  There you have to burn down a “Doll” add within a certain timeframe before getting pulled back into the main room again.  For me personally this meant rationing my cool downs so that I could survive, but also hoping and praying that I got a heal upon exiting…  because you literally get sucked in back to back if the dps is going too slowly.  There was a bard that each time I got paired with her, which is strange because you would think with all of the recent buffs that would have been a great choice to burn the add.  Anyways… it took about four attempts but we managed to get it.  I did both the main tank and off  tank roles, but like I said I absolutely prefer to off tank it simply because seeing my tiny Lalafell self go flying through the air is hilarious.

Fifty Eight Singularity

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Yesterday I had a decision to make, and I think I hinted at it in my blog post (truth is I rarely remember what I write from day to day).  Essentially I could either grind out all of the esoterics I needed to cap, or instead I could work on my Dragoon.  In truth I split it down the middle and pushed my Esoterics a little higher, before ultimately retiring for the evening to work on the Dragoon.  I ran a course of three Vaults, and still am coming up short in experience to push across the finish line. As a result as I was starting to get more sluggish right before bed time, I decided to do my first Levequests of the expansion.  One of the strange things about Heavensward is that all Levequests come from an NPC in Foundation just up the ramp from the Aetheryte crystal.  This means that the game freaks out slightly when you attempt to accept the port after finishing one.  In the Dravinian Hinterlands it kept dropping me off at the Bigwest Shortstop instead of actually porting me back to the foundation.  This makes me think that the game initially intended there to be Levequest vendors in every zone, but ended up deciding that they wanted to try a centralized vendor in Foundation instead.

The problem being that Fifty Eight still seems like a hellaciously long level, even with the Armory Bonus firmly in place.  I did a grand total of six level 58 levequests, and each one barely made the xp bar move.  However I was able to whittle it down to just enough that I think by doing my hunts tonight I might actually be able to ding.`  The reason why I want 59 so badly is somewhat stupid…  mainly I am tired of the lance that I am using.  I think it looks ugly as shit… but for the single level I am using it… I cannot bring myself to spend the money to glamour it to something more enjoyable.  Especially when I know that I have a level 59 lance waiting on me.  It is at the very least giving me that added push to get the hell out of this level on onwards to the final push for 60.  I have also gotten a little sick of running the Vault.  It was awesome the first dozen times I was in there, but now the music is grating on my nerves.  I also simply think that the Library is a much more enjoyable dungeon, and does not have a death trap of a boss quite the same way as The Vault does.  I still find that final encounter in Vault to be the hardest in the leveling dungeons, and I feel sorry when I see a healer struggling to keep up with the massive room wide damage.  Hopefully tonight will see me dinging 59, and I can move on to more enjoyable pastures.

Om Nom Dance

A Late Start

ffxiv_dx11 2015-07-25 16-00-09-11 I am getting a super late start this morning on my blog post… well because things and reasons.  Last night when we finished recording AggroChat, my wife asked if it was time for bed or if I needed to stay up and edit the podcast.  I thought to myself… that bed sounded like an amazing idea and just straight up crashed.  This meant that this morning however I had to rush around a bit and edit the post while consuming breakfast.  Another thing I noticed is that apparently Final Fantasy XIV patched out their idle kick, because I was still standing in there in the middle of the Dravinian Lowlands afk all night long.  I was apparently similarly lazy in logging out from Teamspeak, which meant as folks started trying to pull things together… I went ahead and agreed to tank a few things.

Also I finally got around to doing my Minotaur Om Nom Nom Dance video voice over.  One of the dungeons that you unlock at 60 is the Fractal Continuum which includes a really strange fight.  At face value the Minotaur works just like pretty much all of the Cyclops encounters you have fought to this point.  He alternates between doing a frontal cone attack that you need to dodge and a full 360 degree sweep attack that you also should avoid.  Where it differs however is he will start channeling a group wipe attack, that you can only break… but essentially feeding him a mob.  While doing this he does a goofy little dance of sorts…  which I have taken to voicing over when I tank the dungeon.  This generally throws Grace into a fit of hysterics laughing… so I decided I should really edit together a video of the “dance”.

AggroChat 67 – The Astebreed Show

Astebreed 2015-07-25 12-08-56-63 This week we record yet another AggroChat Game Club game featuring the game Astebreed, which is an interesting mix of strange Anime Storytelling and Bullet Hell shooter. What makes the game very unique is that you are a mech… with a sword as well as your laser weapons. As far as the story goes, I think several of us were equally confused so we rely on Tam to decode it all for us… because he apparently was able to follow it the entire way. We have a lot of conversation about the tone of the game, the boss fights, the controls that may or may not have worked… and the total package.

Since adding Grace and Thalen to the podcast they were not in the initial rotation of AggroChat picks, so we did the most gamer thing ever… and rolled some dice before the show to graft them into the rotation. That means for the month of August Grace got to pick a title and we will be playing the bird dating sim… Hatoful Boyfriend… and Kodra was happier than I have ever heard him be. He loves this game, and drove us slightly mad with it when he was playing it. Now we are going to get to experience this madness for ourselves, and I am willing to bet that Game Club Seven is going to be one of the more interesting episodes of AggroChat in our history.

In Search of Esoterics

ffxiv_dx11 2015-07-20 21-02-13-11 I have been a massive slacker this week when it came to grinding Esoterics, and as such am sitting at around 180.  As a result I need a whole bunch today and tomorrow in order for me to have a shot in hell of hitting the 450 weekly cap.  Generally speaking if you log in every day and run an expert roulette dungeon… you can cap fairly easily.  Guess what I have not been doing at all.  Essentially I have just not been up for group content and as a result I have been playing an awful lot of SkyForge in the meantime which is almost entirely a soloing experience for me.  However after dropping a bunch of stress last night, and finishing the paperwork on our impending home renovations I am starting to feel a little less “under the gun”.  Sure I could stress about it some more, but in my mind the decision process is over and now we just have to wait for everything to happen.

I did however have a nightmare scenario run through my mind this morning, that makes me wonder just how they are going to deal with our cable connection while ripping off the siding.  I really hope I will not be without internet for two weeks.  This afternoon my plan is to sit here and grind expert dungeons for anyone who is willing to run them with me, and as a result whittle away my missing esoterics.  I would really like to be able to get that tasty level 200 weapon within the first three weeks.  If not there is always the next two weeks I can cap to make that happen, but preferably I would like to be getting as many as I can at least until I get a few pieces of gear under my belt.  The rest of the time however I am still working on pushing my Dragoon higher and at this point I am still roughly 3/4 of the way through 58.  It kinda sucks to have dueling priorities, because I would really love to get him at 60 and geared so I have other options than just tanking.

FATE Grinding Go!

Home Improvement is Scary

A good chunk of our week has revolved around planning for some renovations around the house, and I have to say the whole process kind of wigs me out.  I have been acting pretty calm and collected because I know it also stresses my wife out…  but I feel like I am wading out into an ocean that I know very little about.  The long and short of it is that we live in a house with wood siding, which is not exactly ideal for the climate extremes of Oklahoma.  Additionally our climate seems to really be a positive environment for termites…  and when we moved in we knew the house had some issues.  Then a little over a year after moving in… we had our first swarm.  We have been on a termite plan since and it has been nearly a decade of having zero activity, but we know there is some underlying damage in the siding, but other than cosmetic issues we had not really had any problems.

That is of course until recently when we during a particularly hurricane like horizontal rain… we had a very small leak in our kitchen ceiling.  After having the roofers out, they thought it was coming in along the garbage edge of siding and up over the flashing.  This is the point at which we first noticed… just how bad our siding really was.  Throughout the course of the week we had numerous contractors out who gave estimates… and we think we have maybe decided on a company and a product.  Right now we are looking at replacing all of the wood siding with fiber cement, which is this crazy stuff that feels like ceramic tile, but looks like wood.  But this means some major money, which has us also sorting out financing options.  Being an adult is an extremely frustrating thing.  We think we have a plan figured out… but even though I know this is something that really needs to be done… it is a massive decision.  I know things will work out in the end, but this whole process is exceptionally stressful for the moment.

CPUCores

I was asked by someone on my steam friends list last night, if this program worked since I had been running it.  I actually just started testing it last night, even though I purchased it long before it showed up on steam.  I do not remember how much I paid when I bought it, but I want to say it was somewhere around the $10 mark.  It promised to improve your FPS by improving your CPU utilization, and  this is something I had been frustrated by in the past.  The machines I use are quad core or six core… and it always felt like very little of my CPU time was actually being used.  At the time I figured what the hell, purchased it… and then got busy messing with other things.  When they went on steam the developer was nice enough to send me out a Steam key as well, and yesterday I actually started testing it.  Is this digital snake oil?  Well honestly… all I can really offer is a heartfelt shrug.

cpucores_wow_without_30fps I did some testing this morning with World of Warcraft which is one of the most poorly optimized games that I have played when it comes to utilizing multiple cores.  Hell lets me honest, the game itself is horribly optimized in general… but my theory was that this game seems to be extremely CPU limited, so in theory if CPU Core optimization would help any game it should help this one.  The above graph is taken from task manager and shows that for the most part all of the cores are running at around the same amount of load and an overall 36% utilization of my CPU.  In World of Warcraft itself I was standing in my Garrison and setting roughly 30 frames per second.  The latest release of CPU Cores features a “CPU Cores It” button allowing you to scan your current process list and apply  the change to an application that is running.  If you look at the graph below you see that with CPUCores turned on, it is now pegging two of my six cores and as a whole the CPU utilization is now 64%.  In game I was still standing in my Garrison but saw a jump from 30 fps to 40 fps… which is not really earth shattering but still not too shabby and is in line with what a lot of the reports seemed to indicate.

cpucores_wow_with_40fps The confusing thing is however… that it seems like CPUCores is only really using two of my six cores.  There are some settings in there to manually override what cores it is actually using to run things, so I figure I will continue to fiddle with it and see what I can get from it.  I didn’t actually record any of my measurements last night, but I saw a bigger jump when using my laptop.  I actually started to see comparable performance to my desktop which was kinda massive.  The general advice in the community is that this is designed for medium end systems to get some additional performance out of them, and that if you already have an extremely high performance system… it is likely not going to do anything for you.  Normally speaking I run Final Fantasy XIV Heavensward on my laptop around 30-40 fps… but last night with CPUCores running I was seeing 60-70 fps which is a big jump.  Laptops are notoriously bad at CPU utilization because they are designed to safe energy whenever they can.  I feel like maybe that is the magic bullet here for using this application, because honestly the results on my gaming desktop do not warrant the purchase.  I largely bought the app because I was curious if it worked, and for the most part it does seem to do something… because a 10 fps increase is still a 10 fps increase no matter how you chop it.  My hope is that over time it will continue to work better and it seems like they are just now starting to try and optimize for AMD processors.  As always… your mileage may vary and I probably would not have paid the current $20 price tag on steam.

FATE Grinding Go!

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So it appears that with 3.0.5 the changes to FATE experience have been noticed by the community.  As I looked at Duty finder it actually scrolled for the first time in a long while, with multiple FATE parties happening in different zones.  I decided to join the train in Dravinian Hinterlands and it seemed like the time spent was worth my time.  I had dinged 58 earlier in the day while running a dungeon with guildies, and after a bit of FATE grinding I managed to get to around the halfway mark to 59.  It is my hope that today I can run some more dungeons and FATEs and make a serious push for 59.  The community seems to have been reinvigorated by the patch, and it is shocking just how good Square Enix is at timing their content.  In the days leading up to this recent patch it felt like there was a slowing down as people finished their Law grind.  Instead now everyone is actively buzzing again as they are trying to get as much Esoterics as they can, so that within three weeks they can get those tasty tasty level 200 weapons.

Skyforge 2015-07-22 23-08-02-51 When I decided that I needed a break from FATE grinding, I opted to pop over into SkyForge and work on finishing unlocking all of the costumes.  After having played the tutorial as every class currently in the game… I have to say they all feel very unique.  You have everything from the mad bomber feel of the Alchemist, to the skill shots of the Archer, to the insane melee flurry that is the Slayer.  The problem is… the three classes that you get to choose from at the start are without a doubt the most generic feeling of all of the classes that I played.  This is rather unfortunate because while I feel it gives people a desire to unlock that class that they really want to play, it makes the initial grind feel meaningless and pointless since you ultimately have to play the lesser of the starter evils to get there.  I feel like this game could benefit from the Marvel Heroes approach to classes, allowing you to play a little of each of them and then after the tutorial choose the one you wanted to unlock.  I feel like eventually they will let us outright purchase these classes, but I have found that option sorely missing from the cash shop.  I would absolutely pay to unlock the Berserker for example or the Slayer…  but since I missed out on the founders packs I have no real way to do that.

Scattered Evening

Orcs Must Die Unchained

SpitfireGame 2015-07-24 06-18-30-01 This morning I am struggling more than a little bit.  The last couple of nights have combined being up fairly late with not really sleeping that terribly well on top of it.  As a result I am significantly more groggy than normal this morning and also more than a little late getting started with the blog post.  A good chunk of this mornings posting time was spent playing the opening tutorial for Orcs Must Die Unchained.  A few weeks back I posted my treatise on exactly what I meant when I said I wanted a PVE MOBA.  One of the first comments came from a friend of mine…  who may or may not work for Robot Entertainment.  He said they were just patching in a new gameplay mode that sounded pretty close to what I was describing.  So yesterday myself and practically everyone I know who signed up for beta…  got into the game and I finally got around to testing it out this morning.

I have to say what I have seen briefly in the tutorial gives me hope that maybe this might fit the bill.  I am going to have to spend more time playing it to really see, but it feels less tower defense and more dungeon keeper which I am okay with.  Granted I did not play Orcs Must Die 2, and I am guessing a lot of the gameplay evolutions come from that title.  The tutorial starts you off playing the sorceress which was a strike against it, but I am sure as soon as I can get my hands on a melee champion I will be just fine.  It seems like there is a lot to figure out as far as trap placement, because I absolutely thought I would stop most of a minion wave… but barely phased them.  There is also an interesting card collecting aspect that allows you to summon specific minions in each “warcamp” which seems pretty interesting as well.  I will spend some more time this weekend playing this to give it a more proper test, but so far it seems interesting.

Astebreed

Astebreed 2015-07-23 18-25-25-16 This weekend is the AggroChat Game Club show devoted to Ashgar’s pick…  Astebreed.  The bulk of my evening was spent playing this and I made it to chapter five before my thumb got sore enough that I wanted to take a break.  I am really really hoping that the game will let me continue where I left off… because I am not really looking forward to playing back through the four chapters to get to the point where I left off.  My opinion of the game is somewhat mixed right now, but hopefully I will get some more play time in before Saturday.  I am not sure how far from the end of the game I really am, but based on some quick googling it looks like the game has six chapters as a total.  The game play has been fun, especially since it lets me win by slashing things to death with a sword…  which is not exactly something that most SHMUPS do.  I wouldn’t really call this a bullet hell shooter, but there are definitely moments where there is a silly amount of stuff on screen that you have to try and navigate.

The biggest positive is the fact that your ship actually has a surprising amount of health.  Usually in a SHMUP you get one or two hits before you lose a life, and in Astebreed you can actually soak up a surprising amount of damage before having to be concerned with death.  Essentially at the end of Chapter 5 I encounter what I would consider the first really hard boss, and quite frankly by that time my thumbs were sore and I was ready to just be done for awhile.  The boss had this super annoying attack that caused you to fly around the screen to avoid it…  which meant you were not putting ANY damage into the boss.  My theory is that you needed to use your missile lock type functionality while flying around to avoid damage…  but I didn’t put in enough attempts to really test this one out.  According to steam I have only actually put in 71 minutes… but it felt like significantly longer.  I did manage to get a very “Bel” achievement called “Too Much Destruction” where I apparently killed 30 of these missile batteries on the boss at the end of Chapter Four.

Scattered Evening

Skyforge 2015-07-23 22-27-16-48 The rest of the evening was significantly less focused, and I think a combination of sleep deprivation and having spent a little over an hour mashing buttons on a controller furiously left me in a bit of a stupor.  I ultimately went downstairs and booted up the laptop, patching things up so that I could do something.  I managed to watch through the first four episodes of the Humans television show, and I am actually enjoying it quite a bit.  It is an excellent mix of creepy and endearing at the same time… and I am happy to see Katherine Parkinson that I know largely from IT Crowd.  I attempted to play some Final Fantasy XIV but ultimately logged out after running a Vault on my Dragoon.  I was feeling super disconnected from the world and my free company, so I slinked off into the shadows and booted up something I could solo without any human contact.  Right now that game is SkyForge, and I spent some time working through another big open area…  and my desire to “complete all the things” is ultimately what lead me to stay up so damned late again… only furthering the zombie like state.

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The strangest thing about SkyForge so far is the fact that I do not have a single person on my friends list.  Even in games that I am only thinking of playing for a few minutes…  I still usually have a batch of people on my radar of sorts.  I think this is a side effect of Final Fantasy XIV being my social game right now… and this being a game when I just want to blend into the crowd.  I am not terribly opposed to having people on my friends list and you can find me there as Belghast Sternblade, but this is absolutely not a grouping game for me right now.  I am enjoying poking my way around and soloing the content, and as counter intuitive as it might sound… I am really starting to enjoy the fact that every mission seems to have both solo and grouping options.  Last night I very much felt like my interaction batteries were completely drained, so I just needed to spend some “me time” while slicing enemies with a sword.  All things considered though the more I play of it, the more enjoyment I am getting out of SkyForge.  It seems like just about the perfect foil to Final Fantasy XIV and does a good job at giving me an option to play that doesn’t require a lot out of me.