Tiny Wings

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This is likely going to be a super short post because reasons.  Last night was an interesting shift from my personal status quo because I guest hosted on the For the Lore podcast.  They were recording their yearly E3 multi-episode and for also reasons… @Samodean was forced to miss.  So as a result @ZenBuddhist pinged me over twitter to see if I was willing to join him and @LodurZJ as an alternate.  In the past I have always really enjoyed guesting on other podcasts in part because it lets me see how exactly everyone else is doing this recording thing.  AggroChat as a whole is largely done almost by accident, and it is sometimes nice to see how those who have a clear purpose actually piece together things.  It had also been entirely too long since I had done this sort of thing.  The only gotcha was their normal recording time is about 1 hour sooner than I could realistically get to the screen and settled in for the night.  Thankfully they pushed it back a little bit and I was able to join in.  Hopefully once again I did not make too much of an ass of myself.  I am not exactly sure what their release schedule is, because in truth the only release schedule I know is our own.  However in the near future you should be able to catch me on the first of a two part episode covering E3 2017 on the For the Lore site.

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In other news… Stormblood has officially begun…  or at least the head start for those who pre-purchased the game.  This expansion had some fairly sweeping changes, and when I first logged in it felt like my hotbars were on fire.  Many of the buttons that I had slotted were replaced by a shared pool of role specific abilities.  So that mean’t things like provoke and stun now exist in that shared tree from which I was able to slot 5 abilities in total.  This is ultimately going to lead to some interesting choices because unlike before with cross class abilities…  there were way more than five choices from that pool that I wanted access to.  I have a feeling we are going to be swapping up to attempt to tailor for specific fights.  For example I now seem to have an AOE taunt… which isn’t that important for leveling… but I could absolutely see needing that on specific fights or if you were taking over the add tank on a specific encounter.  For the most part Warrior feels the same with the big change being that we lost the 5 stack resource… that I never can remember the name of and instead get the beast gauge.  This swap has a bunch of positive benefits to the class as a whole.  For example there were many fights where I would need to hold back using Inner Beast for specific mechanics… but this meant there was the opportunity cost of being capped out at 5 stacks of the buff.  Now I have a gauge that goes from 10-100…  or functionally 10 stacks of my resource meaning that even while holding back an Inner Beast I can also keep building up at least one more attack in reserve.  The other amazing quality of life change is I am not sure if this meter actually decays over time…  I have been able to hold onto beast charges for way longer than I could have the equivalent stacks before.

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The negative of the launch so far is that the Duty instance system seems to be toast.  That means there is a point in the main story quest where you simply cannot proceed past.  The folks that habitually skip cut scenes seem to be far worse off because it seems to keep them in a bit of a locked state where they can’t interact with NPCs at all.  As a pretty rabid cut scene watcher… I did not have this problem but I did absolutely hit the wall already.  There are some that are raging against the machine in chat, and others that keep telling them to calm down.  There are of course new Jobs to work on and other things to occupy time until this gets fixed.  I am absolutely certain someone somewhere is having a really bad day and working as hard as they can to remedy this.  In truth we don’t even know if this is a development thing, but could instead be an infrastructure issue with the hosting environment.  Whatever the case…  folks are getting stalled out but that sort of goes hand in hand with the release of anything.  All in all I am happy that my character largely is going to make the transition without massive horrible feeling changes, and that we get to explore a new part of the world.  For the moment I am not bothering to glamour back my helm… and apparently have tiny floppy wings instead of bunny ears.

2 thoughts on “Tiny Wings”

  1. I was able to log in this morning and unlock red mage, then try to figure out what skills should go where on my hotbars, then spent some time at the FC training dummy figuring out how it works. And then it was time for work, which is a business trip, so I’m now about to head for the airport to go home, so I might be able to play again in ….about 9 more hours.

    RDM is okay so far, but it’s very much as I kinda feared — build up the gauge, charge in, deplete the gauge, backflip out, repeat. Hopefully as I level up past 50 it will get a little more complex/interesting.

  2. I’m struggling to find out what changes my Archer Class has, but Squenix seems to only post JOB changes, not CLASS changes. Kind of irked..was hoping to do some research since I can’t log in until after work. Someday someone needs to teach these people how to build a usable website!

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