A few days ago I said I had more or less “beat” the Destiny 2 beta in part because there is so little to actually do in it. That said for whatever reason I keep returning and playing. Since writing my initial post I have done the strike several times and spend a bit more time in the Crucible. Some of my initial comments about not really liking the 4 vs 4 format and the small map sizes, is in part me likely just getting adjusted to changes and not really having a weapon load-out that I would have preferred. Traditionally my crucible build has been an Auto Rifle in the primary slot… usually my extreme stability Haakon’s Hatchet or if I am feeling squirrely… my Genesis Chain. From there I generally have either a Shotgun in the secondary slot Invective or Party Crasher +1 or I go for one of my Fusion Rifles… traditionally Saladin’s Vigil. The heavy slot varies greatly because in truth… I am not really expecting to get heavy ammo in Crucible matches so I am not super concerned. If I have an exotic slot available I go with Gjallarhorn and if not probably my Silvered Dread machine gun. The problem with the Destiny 2 weapon loadouts is that on my preferred class… the Titan there was nothing that I could really replicate this feel with so I in part had to feel out what worked for me in the new scheme.
What finally ended up feeling good and seeming usable is to run a Submachine Gun in my primary slot, namely The Showrunner seen above. However in truth I was using this weapon much in the same way as I would have used a secondary in Destiny 1 only swapping to it at certain times. For my main weapon I relied heavily on the Minuet Hand Cannon sitting in my energy weapon slot, because it had some significant stopping power and actually allowed me to win non-teamshot firefight engagements. Where the sub machinegun was handy is any time that someone ran up on me, I could hang out just outside of melee range and grind them down with a rapid fire hail of bullets. In theory I think this is more or less what folks who loved the sidearm used to do… but I never could make sidearms work for me in this fashion. As far as the heavy/power weapon slot… once again I didn’t care too terribly much about this given that I was similarly not expecting to ever get ammunition for it… so instead just relied on the grenade launcher in case I ever did. I am by no means “good” at the new Crucible, but I managed to find a setup and style that worked for me and I managed to keep climbing higher in my efficiency number as the night went on.
The thing that I find the most impressive about the Destiny 2 demo experience… is the fact that it is so damned short yet I kept returning day after day to keep experiencing it in any way that I could. In part it has made me want to actually dig in and try and finish some of the book achievements that are sitting there unfinished, and bask in the glory of the Destiny 1 experience before it is gone. All in all I am anxiously awaiting the release of this game and even more so the upcoming PC beta that we are getting at some point in August. I have a lot of concerns relating to the PC version, namely how it is going to feel and how well it plays in my various systems. I am really hoping that I can figure out a set of tweaks to get it to play with passable performance on my i7 Geforce 960m laptop. I am not expecting the world and would be completely fine with running 720p on it… pending that the performance is at a minimum 30 fps. One moment of sadness last night however is that the left thumb stick on beloved Hori FPS Plus controller started tearing. I am seemingly particularly hard on left thumb sticks, and as Squirrel pointed out last night… since it is not our aiming stick we are way less gentle with it. I ordered a set of cheapo aftermarket thumb stick caps, hoping that maybe just maybe it will fit. I tried one of the Kontrol Freaks PS4 caps that I had laying around and it kept popping off because the slightly smaller than normal size. All in all though I am going to be really sad to see Destiny 2 beta ending tonight, but will be looking forward to actually getting to play the game at launch.