Before I start this mornings post I have a deep burning question for my readers that may be more in tune with the Monster Hunter lore than I am. What are the flags representing that are displayed in Astera? There is one more banner that is not displayed in this screenshot that makes up the main sail of the ship I happen to be standing on currently. The only theory I have right now is that maybe that sail is the banner of the first fleet, and then each additional flag from left to right is the other four fleets? The symbols are the ones that we see on the loading screen, but those literally mean nothing to me… but I am guessing they are part of the monster hunter lore? The most prominent one that we see on a regular basis is the Sapphire Star displayed on the far right banner which sorta lead me to believe that maybe it is the symbol of the fifth fleet that we are part of. I’ve poked around a little bit online but have not really seen much talk of this heraldry.
As far as activities of the night, we spent a bit of time fighting with the multiplayer systems. I was under the impression that if I logged in and joined the squad session… that would be something easy for other squad members to do. However as the evening drug on we realized that all of us had done this thing… and we were in two completely different squad sessions. There were two players in one and four players in the other… so nowhere near the session cap of 16. Making life even more challenging was the fact that the group of two could not join the group of four without getting a network error. The four of us in the first session had to join the newer session, so it makes me wonder… do sessions eventually time out or something of the sort?
Mor and I spent a good deal of time farming nonsense, before a few of us decided on trying to get past the Nergigante roadblock. Ash had recently arrived at that step in the quest, and Kodra with a little bit of leg work was able to get there as well. So the three of us combined with Tam decided to make a few attempts last night. For the uninitiated, Nergigante is a fight where you simply cannot get hit. There is a one two punch move that he pulls off that first stuns you in place and then decimates you. If your team members are fast enough they can throw some crystal burst at him to distract him from pummeling your friends. However we were not always fast enough. The above screenshot is of Nergi just about to pound poor Ashgar into the ground.
Similarly here is a screenshot of him completely wrecking my world. The problem is you have three faints before the quest fails, and unfortunately things seem to go from “perfectly fine” to “oh god why” at a moments notice. I’ve been told that this fight is a little bit more predictable solo with only you and your Palico to worry with and the buffer of two faints for yourself instead of having to share a pool for the entire group. I will probably try this thing tonight, but whatever the case the fight feels really stressful because I simply cannot get in and deal much damage before needing to roll out to safety. At first I wondered if ranged fighters had a better time of it… but since I have been playing bow quite a bit lately for fun… I am guessing not. The biggest problem I personally have with bow is the lack of ability to dodge out of the way in the same manner as I do with longsword.
I’ve been on high center for the last two weeks and would really like to move past Nergi and on to other fights. So in theory tonight if I actually make it home from the current icemageddon, I will likely spend the evening working on trying to get through this one on my own. In other interesting news… Byf has started releasing lore videos for Monster Hunter World. The first one came out yesterday and talks about the fall of what seems to be a pretty technologically advanced civilization that existed in the Monster Hunter universe before the current relatively primitive one we have currently. Byf and Myelin were a good deal of what made the original Destiny so special for me, because they dug deep into the lore and assembled the fragments into a cohesive narrative. I am hoping that Byf can do the same for Monster Hunter seeing as I am coming in so late into the series. There is clearly a bunch of interesting stuff here, and I am looking forward to learning more about it.