One of the things I am realizing is just how bad I am at responding to messages some nights. Last night for example I was mindlessly grinding away in Destiny 2 while watching video full-screen on my second monitor. All the while various folks were messaging me on lots of different platforms including battle.net, slack, discord, and even some resorted to twitter. All of which I was largely oblivious to as I happily ground public events and took down high value targets pushing the warlock up in level so that I can start doing the weeklies on that character as well. The problem is really two fold, firstly that I am so used to soloing at this point that I am not really watching messages like I used to for the sign of someone else popping online. The second issue I will get into shortly.
At this point my Warlock is level 28 so nearing 30 but apparently completely capable of wearing gear of decent level because I am now rocking an energy weapon that is 350. It is super hard going back to the warlock after only really playing the Titan for a good deal of time. Hunter is simple… multi jump will always be multi jump. Warlock on the other hand has the wrong version of Titan jump and no matter how long I play it I never can quite get used to it responding the opposite way that I am expecting. I feel like folks either bond with Titan or Warlock jumps… and from that point on the other one just doesn’t feel like a jump should feel. Hunter on the other hand always feels like you are riding around on a midair pogo stick.
Now the other problem I was talking about earlier is that Destiny 2 UI design is designed wrong. What I mean by that is in literally every MMO I play the chat box location is on the left hand side of the screen as illustrated above by my UI in World of Warcraft. The chat you care about appears on the left hand screen, and in this ElvUI layout the chat I don’t care about at all ever… appears on the right hand side of the screen. This is pretty much how I lay out every MMO that allows me to shift around the UI, but I cannot remember a game off the top of my head that does not default to having the chat left justified for lack of a better term. Destiny 2 on the other hand creates a super spammy loot window that you cannot remove on the left hand side of the screen and gives you the chat you actually care about on the right hand side of the screen… that will constantly minimize to just a tiny notepad document looking icon. When you receive a message it does not de-cloak and show you said message… however any time some jackass loots some random item the game takes every opportunity to make sure you know about it.
This is a broken design and causes me to simply ignore that chat exists because it does not conform to the cultural standards I am used to. By culture I mean the general cultural design of MMO games, of which Destiny 2 is a part of regardless of how Bungie feels about that label. To make things worse… Bungie themselves taught us that the only place that matters for text was the left hand side of the screen in Destiny 1 as they placed all of that spammy nonsense there. There is in theory a sound that is supposed to play when someone messages you, but whatever sound that is is either inaudible to me personally… or just blends into the din of everything else happening in game because I never notice it. \
Ultimately what my inability to notice chat cost me last night was a run through the raid as my friends over in TQMB were trying to reach out because they needed one more to get started. I am hoping when they put in the clan chat they also give us the option to swap the locations of the two chat panes so that the spammy nonsense goes on the right and the important chat goes on the left. Otherwise I am honestly not sure if I can ever fully train myself to look for chat in a weird location. After over two decades of online gaming… I am just too indoctrinated into a “chat on the left” mentality.