Exploration and Magic

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Last night was one of those nights where I was driven by a purpose…  one that was over relatively quickly.  For the last month in Elder Scrolls Online there has been a Summerset expansion themed event where they have been challenging users to go out and get the Summerset Pathfinder achievement.  For doing this the community could earn rewards…  first a pet, then a mount and finally a nonsense house.  It was the nonsense house that really drew me out of the woodwork and while I feel bad that I did not participate until we had hit 100%…  I still wanted to get on and do the thing before the event expired which is I believe at some point today.  I have no clue when I will actually get my baubles but regardless I did the thing and saw the really pretty land mass known as Summerset in the process.

Now I am going to go back to not questing there until I managed to make it there organically.  I am really stubbon and weird about wanting to do content in the correct order… and even in systems that claim not to have a correct order…  I try and determine the optimal order.  For example in World of Warcraft Legion… the correct starting zone was Azsuna because that was the zone that had the first tier of profession quests (minus mining which was weirdly in Highmountain).  So I always started characters there in order to get them access to tradeskills as quickly as possible.  Similarly I could play the Star Wars the Old Republic content in any order I choose… yet I did the leg work to research the order in which it was released and have played through it in that fashion.  This is effectively what I am doing in Elder Scrolls Online as well… because I am odd.

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The other thing that I played a significant amount of last night was Magic Arena which as of yesterday went into Open Beta.  Now several of us have been playing the Alpha and Closed Beta for awhile now, and are sorta sad to see our stockpile of cards go away.  They did a big wipe of everything between the Alpha/Closed Beta phases and in theory will not do another wipe period (unless there is some catastrophic issue that comes up between now and release).  I had enough gems that I managed to purchase my way back into my favorite deck so far… which is Mono Black Creature Burn.  This is by no means my creation, but I do plan on spending some time tweaking it eventually, and maybe even trying to build in for paper magic as well.  It only has a value of about $15 in physical cards so it is a pretty great entry level option that can be pretty brutal.  I’ve never run up against anyone playing something similar, and I think the way it works catches a lot of players off guard because it does a lot of things that deal damage to the player but mean me in the process…  allowing me to break out a Chainer’s Torment pretty early for a massive creature in the process at a stage of the game that they can’t really handle a 12/12.

That said it is completely weak to any sort of creature removal and you can chump block it for days…  but the deck also has a bunch of flyers to get in and plink away at anyone with an army of ground creatures.  If you end up with a board stall…  there are cards like Fell Specter, Vampire Neonate and Vampire Sovereign that can hit the opponent directly without actually attacking.  It has a good deal of hard creature removal, so you can sort of selectively remove their big bruiser.  It doesn’t have any ramp to speak of with a bunch of one drops that deal significant damage quickly like Viscious Conquistador...  that deals a point of damage to the opponent just by tapping them regardless of how combat resolves…  it can add up fast.  However in the above game the opponent lost because they got mana screwed… not because of some skill I had.

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If you have ever played Magic the Gathering in the past, I highly suggest you check out Arena.  Hearthstone is cool…  but it isn’t Magic.  This is finally Magic the Gathering for the Hearthstone world and does an amazing job of delivering fast and fun gameplay.  You start off with a selection of Mono Color themed decks, and then each day there are quests allowing you to earn additional multi color decks… like today I picked up Chaos and Mayhem which is a themed Black/Red deck from the looks of it revolving around Rekindling Phoenix.  I am hoping this means I will also get back my beloved Explore matters deck… either that or I will get the tokens needed to build it.  One of the key differences between Magic Arena and Hearthstone is you get tokens that are good for one card of a specific rarity, instead of having a crafting system.  In some ways this is awesome, because you can swap a mythic placeholder for any mythic of your choice…  but there is no way to break down the cards you have no interest in to fuel the ones you do.  Basically it is a trade off but the placeholder tokens seem to still be pretty prevalent.  This makes getting a Mythic Placeholder feel awesome, because you know you can trade it for the card you actually wanted to pull from that pack.

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Lastly it was requested that I get pictures of outdoor cat…  this is from this morning when I went out to feed and he was so much more interested in nomming the food than getting his picture taken.

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This is from awhile back when you can actually see a little bit of face to go with the gratuitous munching.  It is a sweet baby, but unfortunately we are full up on cats… and another family has pseudo claimed him as theirs.  If they do not however let him come inside as it starts to get colder we may have to change that stance and at a bare minimum let him become garage cat…  since our girls likely would not take kindly to his presence.

Outdoor Cat

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This morning there is not going to be much of a blog post because reasons.  I am just flat out struggling today to get my act together enough to string coherent words today.  Additionally my middle cat has made it her job this morning to try and walk across my keyboard as many times as humanly possible this morning.  Additionally I spent some time playing with the outdoor cat.  We don’t know the cats name, but it is a super sweet bobtail tabby that started following my wife while walking…  and to keep him from getting super lost she started feeding him as a distraction.  This turned into a morning ritual where he shows up at the door looking for food…  and since he is super sweet and friendly we feed him.  Still a little skittish, but from what we have found out.. he technically belongs at a house about five doors down…  who also regularly feeds him.

Regardless …  adorable cat…  wanted food this morning so I stopped what I was doing and obliged and then proceeded to get headbutted periodically while the vigorous “monching” proceeded.  I mean it is a pretty great start to the day and I am pretty sure the rest of the day will be downhill from here.

As far as gaming goes I attempted to run Looking For Raid last night… and wound up bailing on the last boss of the new wing that opened up.  There is some heinous trash before hand and a combination of the tanks and dps kept trying to pull all of it at the same time summarily wiping us.  I suffered through three of these wipes before I finally said screw it and bailed.  Maybe by the weekend people will have sorted out not to do that…  or it will get hotfixed to remove some of the trash.  Regardless I got a nice trinket…  which is when the begging began.  Shortly after it dropped I started getting random tells from people wanting to get it from me.  I had already equipped because I liked it better than one of my trinkets.  However one person went so far as to berrade me for equipping it since I already had a 350 in that slot, and that I should be sharing.

This is the point at which I blocked the person and moved on with my life, but this sort of behavior has seemingly become more rampant.  Any time I decide to pug something I’ve seen a significant uptick in loot beggers and it is just annoying.  I really wish there was a flag to keep your loot from showing up publicly, and thereby masking you from any of those addons that try and determine if the person who got the loot deserved it.  The truth is I don’t really want to be in a LFR in the first place…  it makes it worse that I now have to deal with a line of randos vying for the single item that I managed to get during the week from ANY content so far.  I think this feels worse right now than it did in other expansions because the loot feels super scarce and unsatisfying.  As a result when someone begs for an item my guttural knee jerk reaction is “fuck you, get your own damned loot”, which again… is not a healthy stance to take towards a video game.

Essentially as I talked about last night, there is a certain set of circumstances that have created this environment that just feels bad.  No one factor is the cause, but instead in some sort of a SimCity-esc RCI meter…  all of the settings have been tweaked to awful at the same time and it is making the entire experience feel suddenly worse than it ever did.  That is not to say that there are also not an awful lot of things going right.  I have legitimately enjoyed the storyline quite a bit, but the story…  is a limited quantity that is over quickly and instead what remains is all of the repeatable content loops that now feel sort like an off balance washing machine careening towards eventually spilling its load.  The artwork as well is completely on point.  The alliance side areas for example are some of the best looking I have seen in any expansion.  I feel bad about complaining all of the time, but ultimately that is the experience I am feeling so as such I share it with you my readers.

Badluck Coins and Locks

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This is going to be one of those mornings where I may or may not actually ever get around to a point.  I am feeling extremely blah about writing a post because quite frankly it feels like I don’t have an awful lot that is positive to talk about.  Right now I am in this World of Warcraft cycle, but I am not exactly feeling like I should be.  There are just a lot of aspects of Battle for Azeroth that feel bad and I am not entirely certain why.  Some of it might be of my own making, and other aspects might be that I have simply moved past this game and am unwilling to admit it.  The whole maining Horde thing has been a challenge on a whole lot of fronts, not the least of which has been that the vast majority of my contacts are still on the Alliance side.  Similarly I feel like I am starting from scratch, with a handful of characters instead of one of every class leveled to at least 100, so it feels extremely awkward.

The other challenge is I am just not a great fit for the raiding options that I have available to me.  Sunday night is a bad time for me to set aside four hours worth of time to be dedicated to raiding.  I mean I knew that going into this expansion but I thought maybe I could make it work, when really the one raid I attended felt awful from a time management standpoint.  Sunday night is the night we do all of the things that we forgot to do over the weekend, and I am simply not adult enough to make sure I have everything done that needed to be done.  Similarly my wife is in a mad scramble to print things and plan lessons and such… and if there is even the slightest technical problem my entire night is shot trying to troubleshoot why the fuck every machine but hers will print to the printer.  I fucking hate printers…  they are the worst thing ever created.  I’ve seriously done some voodoo shit when it comes to trying to make her devices recognize the printer…  things I am not proud of.  I contemplated sacrificing a chicken once…  and we don’t even have one.

The other problem I am struggling with in WoW is that so many things just feel awful.  Like for example…  I was slightly looking forward to my Mythic+ chest…  and that excitement died 5 minutes after logging in when I saw that I got a cloak significantly lower than the one I am currently wearing.  Similarly I zoomed over for a shot at loot from the Weekly World Boss…  and got a pittance of gold for my troubles.  We are in the wrong phase of the Warfront cycle so we don’t have access to push a button and get instant loot…  and I’ve already killed the Warfront Boss so that is done for the time being as well.  There is a weekly quest to grind timewalking dungeons… or a supposed box of Uldir loot…  but I am sure it will be one of the slots I already have 370 gear in and feel completely useless.

The thing is I don’t mind RNG…  because in the past I have ground my face off pushing myself to run things over and over until the item I wanted dropped.  That is a perfectly reasonable cycle that I am willing to do.  However when I am given a single chance each week at getting something interesting…  and those options wind up with an insignificant amount of gold or artifact power it feels horrible.  Sure I can buy two expensive as fuck second chance tokens that are also not guaranteed, that end up making you feel like a complete fool when that 5000 gold you just spent ended up giving you 200 artifact power.  The fact that I am not actively raiding…  leaves me in this sort of unmoored state where I have no viable means of making the number go up…  which is the point where I start to check out.

It is moments like this that I marvel at just how well the systems in Final Fantasy XIV work…  and why I cannot figure out why that game just doesn’t grab me anymore.  Were the weekly boss a Final Fantasy encounter…  you would be able to run it as many times as you liked, but only receive one piece of loot for the week.  I loved the whole concept of being locked from receiving further loot from an instance once you received a piece of gear, because it allowed you to choose when to spend your lockout.  You could run one of the 25 player semi-raid instances over and over until you got that chest piece that you really desperately needed.  It gave you some measure of control over how you geared and with what items… instead of crossing your fingers and hoping for the best.

Similarly Final Fantasy XIV also has a second chance currency that you accumulate over time by doing stuff, that allows you to buy the items you are needing as well.  Gold and Artifact Power feel horrible reward wise… and there is nothing they can ever do to really fix that.  However if you downed a boss that say rewarded 10 badluck coins normally…  but if you failed to get a drop you were instead given a little gold and maybe 20 badluck coins as a consolation prize for spending your lockout…  that would feel decent.  I would know in the back of my head that maybe I lost the roll today, but in a few weeks time I will be able to save up all of those badluck coins to purchase something equivalent to the items I wanted before anyways.

Ultimately this also feeds into another discussion point from last night on the AggroChat show slack…  gear feels largely unexciting as well.  There used to be items that were worth grinding for that felt interesting and unique.  For example… I ate, breathed and slept Mechanar in Burning Crusade when I found out there was a weapon as cool as The Sun Eater in that dungeon.  With a single shot at it per day… I forced group after group to follow me in  there for yet another shot at it and it took what felt like months for it to actually drop.  When I got it… it was an amazing feeling because I could finally wield this amazing weapon that I had been fighting so hard to get.  It looked glorious but also felt like it was really viable and quite honestly held me until I got a drop from Serpentshrine Caverns some 15+ months after the release of Burning Crusade.

Now when we get gear we are getting Raid Axe #3 colored Blue, or Raid Sword #1 colored Red…  the gear lacks any sense of originality and is largely just an accumulation of stats that either are or are not whatever the hell your class optimally wants.  It feels like a handful of numbers that you punch into a calculation and not a physical tangible item that you seek after.  There are very few instances where you want an item… because it looks amazing…  because it is only place where that sort of item drops…  and because it is the going to hold you for awhile when you ultimately get it.  Now every piece of gear feels completely disposable and unworthy of the effort that it requires to get it.

Basically I am just in this cycle where a whole bunch of things that never bothered me… are now bothering me.  I want to finish the Alliance storyline on the Paladin so I have at least seen that.  However if I am not attached to a raid group in a tanking role by the time I finish that process… I am likely done with Battle for Azeroth for the time being.  It is unhealthy to get angry at a video game, and even though mine isn’t so much anger…  but more disappointment…  that also isn’t exactly healthy either.

Yoinking Yang

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It is always staggering how much difference a few pieces of gear make in Diablo 3.  I went from being unable to really function… to being able to push Torment X without much issue.  I could potentially go higher but I have not really pushed myself.  As of this morning I did a solo 40 just to verify that I was wrecking things as fast as I thought I was…  and of course upgrade that blood shard capacity.  Last night after a mythic+ in World of Warcraft I dropped back over into Diablo 3 and with a whole lot of Grace’s help started running content to attempt to get drops.  Over the course of numerous rifts and greater rifts I managed to start piecing together the set that I should be using to make the Unhallowed Essence build work.

This is where I am at as of this morning, with everything acquired minus Wraps of Clarity and the Focus ring.  From there I need one of those doodads that adds a slot to a weapon…  and to reroll a bunch of my gear for more optimal stats.  Then of course there is the game of trying to swap out your normal items with better ancient versions.  Regardless however I am functioning so much better than I was and can finally stand on my own two feet again.  I was in this awkward spot for too long where I could survive the higher torments…  but just couldn’t kill anything fast enough.  That all changed once I got a handful of items and started finally being able to keep up with Grace and her Necro pushing machine.  The funny thing is… she STILL doesn’t have the ring she needs to make her set completely work… and I have somehow managed to get almost nothing but ring drops myself.

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Another thing of note that I thought I would talk about this morning is my plans for Fallout 76.  My good friend Shiana pinged me last night about what I was planning for Fallout and also for Anthem.  He knows me too well, in that he didn’t phrase the question as to IF I was playing…  just where I was playing.  As it stands right now I plan on doing both on the PC since that is the more comfortable platform for me personally.  As far as Fallout 76, when they announced that you could run a private server…  I set my mind on trying to acquire one of these.  My hope is that TypeFrag will offer one since I like their group funding model that allows people to chip in if they so choose to the server rental fees.  We use that for the Teamspeak server that we use for recording AggroChat, and it is nice mostly because it means I am not footing the entire bill on my own.

Regardless of who is paying I plan on having a server with as close to a PVE ruleset as the game allows me.  It will be a nice chill carebear haven with as many of the toxic influences filtered out as possible.  Basically I think this game is going to be amazingly fun pending you can gather up the right mindset of players that are willing to work together and build interesting communities.  The nukes will of course exist, but the hope is that we nuke areas of high mob population and not players… and sorta treat it like a raid zone since it will cause interesting stuff to spawn in from what I have read.  If you want a chill place to play Fallout 76 and are cool with a no PVP ruleset, then this oasis may be the place for you.