Adding to the Party

I’ve been continuing down a particular path to madness, and yesterday instead of pushing the cleric I opted to get some other characters started. The idea being that maybe at some point soon I can link them all up and run around together. I’ve never played a Berzerker in Everquest 1 in spite of it seeming like a class right down my alley. I did for a bit play one in EQ2 and it was a fairly enjoyable heavily AOE focused melee class. I opted to go with a Vahshir, though in truth I probably should have gone for Dwarf with the idea of making it smallish for when I am running around with a pack of characters following behind me. I knew I absolutely had no interest in having my line of sight blocked by a Troll, Barbarian or Ogre.

Once again I did the same general treatment for leveling. I focused on killing Giant Skeletons from 1-10 while attempting to complete most of a set of the “noobie” armor. After that I transitioned to fungoids in Paladul caverns where I completed a full set of the “Wrath” armor which is the Kunark armor set for the class. When I transitioned to Castle Mistmoore however it also appears to be dropping Wrath, so maybe there was not a Berzerker set for the Velious factions that ever went into the game? From what I can tell the drops are something like this on average:

  • Field of Bone Giant Skeletons – Noobie Armor Set
  • Paladul Caverns Fungoids/Oasis of Marr Orcs and Crocs – Kunark Armor Set
  • Castle Mistmoore – Kael Drakkal Faction Armor Set
  • Dulak’s Harbor – Planes of Power Armor Set

I am hoping that once I push up into Dulak’s harbor that a new armor set appears for Berzerkers since there seems to not be one for the Velious chunk of the push. I have no clue why I obsess over collecting a full set before moving on, because the second I get the new set I am tossing out most of the pieces of the old set. I am keeping a handful of the items that have interesting clicky spells on them, even though I probably won’t even need them on a server that isn’t balanced around traditional play of the game.

For the next member of my team I went ahead and stubbed out a Gnome Rogue, thinking that is probably the most innocuous character to be following me around. Rogues do a lot of damage and I think the roombas can be controlled to always stay in the back arc of the target doing that sweet sweet backstab damage. I am mostly focusing on melee damage and at some point I might swap the cleric out for a Paladin, because I hear that for the most part high level Paladins do enough AOE healing to the group to more or less ignore the need of traditional healer role. The funny thing about this is that it feels like I am building a Final Fantasy V party.

Right now I am thinking the group comp is going to look a little something like this:

  • Iksar Shadowknight – Main Tank (active character)
  • Dwarf Cleric or Paladin – Main Healer/Splash Healer
  • Vahshir Berzerker – Melee Dps
  • Gnome Rogue – Melee Dps
  • Halfling Ranger – Melee Dps and buffs
  • High Elf Enchanter – Buffs and High End Pet Damage

The ranged dps classes feel like they would be just too fiddly when controlling them through scripts. Melee on the other hand tends to be “hug the butt” of the monster and spam melee attacks, which seems like a much more viable option. The enchanter supposedly does massive amounts of damage from their pets at high end and there is also haste buffs that are worth having. I probably want to run that up with some other character though because I imagine enchanter is going to be even more annoying to level than the cleric has been so far. The traditional call for tank would have been a Warrior, but quite frankly I enjoy playing a Shadowknight more than a Warrior in Everquest.

Root and Nuke Life

It is election day for me as my state is part of Super Tuesday, and as a result this post is going to be fairly short and to the point. Last night I did a thing, and that thing was deciding to roll a healer on a new account so that I could at some day sort out how to do the MQ2 thing and have a tiny healing roomba following me. I took a real trip down memory lane and decided to skew the naming convention of “BELG” something and instead recreated my original main from Everquest. Exeteroth the Dwarven Cleric. During the early days of the internet my OG handle was Exeter, and I don’t have a glorious reason for it other than the fact that it would fit into a name slot on the NES version of Ultima.

In D&D I always liked playing Clerics because they seemed self sufficient. You could turn one into a decent melee character, they could wear decent armor, and they had access to spells that could heal themselves in a pinch. My jam was always rolling a Cleric of Tyr because that gave me access to Bastard Swords. So when I ventured forth into Everquest and saw that Clerics could wear plate armor and use two handed maces… I thought hey… I will be able to relive this battle-priest fantasy. Only to find out that the life of a cleric is living in a party and casting the same spell over and over from the moment you get it at 39. The alternative was to find an area where you could control your surroundings and root/nuke until something fell over and repeat this with breaks in between to regenerate your mana.

The EZ Server experience thankfully is way more reasonable than that as they seem to have scaled up combat on all of the epic weapons even the “support” ones. I am effectively just running around and meleeing things down and the noobie item is keeping me alive during the process. Last night I made it to level 10 and started in on Paladul Caverns, which is the alternate zone to Oasis of Marr in their leveling curve. This is a significantly better choice as all of the fungoids can drop the Kunark armor sets as opposed to the Orcs and Crocs of which there are WAY fewer spawns. Additionally by the time Luclin came around, Sony got way better at building hunting camps as opposed to a bunch of randomly roaming monsters.

One thing I an consistently impressed by is just how damned good we had it with it came to third party map support for Everquest. Even though I have map files in game, I still find myself referring back to EQ Atlas and the old grid paper and color pencil maps. I chose to include Butcherblock Mountains given that it is my old stomping ground as a Dwarf Cleric and it also is a fairly square map which would show up here when embedded in a reasonable manner. The map for Paladul Caverns where I was actually hunting last night is a long mess of a thing, which would just translate to a blog post weirdly. I remember having bunch of these printed out and in a binder so I could check them while I was furiously running across a dangerous zone.

The thing is… while I have nostalgia about being weak and small in a large and dangerous world… I don’t find that I actually want to return to it. I like knowing that I am more or less safe to walk away from the keyboard at any point and if I die there will be absolutely nothing lost other than a run back to wherever I happened to be hunting. I like being able to go off and do whatever the hell suits my fancy without needing to somehow convince five to six other people to want to do the same thing. I also don’t miss sitting around and doing nothing because we either didn’t have enough people on or nobody would take the initiative and decide what was going to happen that evening. While I loved Everquest for what it is… what I want now is a modern game set in this rich universe. I also love Everquest II, but it has a myriad of its own problems. Norrath however is too rich of a setting to let it wither away and not take advantage of the IP with fresh new games.

Orc Highway of Loot

First off sorry for missing a post on Friday. If you don’t follow me on twitter you likely missed my announcement that one was not going to happen. Essentially I have been fighting some nasty flu-like crud and wound up staying home from work both Thursday and Friday. Were I not under the gun for several deliverable I might also stay home today because while I am feeling significantly better I am in no way 100% and it is the stupid stuff like the long walk into the building that I am dreading. This unnamed crud came with a general sense of weakness and an ability to make pretty much all food sound nasty and unappealing. I am hoping that I am back on the mend and can start to get on with life, but at least for a bit I will be moving a little slower and wearing out a little faster.

To go with this need for something slower paced I found it extremely hard to stay alive while playing Wolcen due to my sluggish reflexes and I wound up venturing back into the Everquest Emulator and landing on another server that one of my coworkers had talked about. “EZ Server” seemed like a neon sign calling out to me in a foggy night, and I proceeded to make an Iksar Shadowknight and had a glorious time wandering around the area surrounding Cabalis and leveling normally. It was only when I created a second character, a Halfling Ranger that I realized I was completely missing part of the experience. Instead of Riverdale I arrived in Surefall Glade that was set up completely as a newbie town with a greatly condensed set of vendors and npcs and the ability to port from there to anywhere else in the game.

So I proceeded to set forth about fixing this and ran from Cabalis to Warslicks Woods to The Overthere which apparently is a full pvp zone on the server and flagged me as soon as I entered. From there I took the Plane of Knowledge book and transitioned to North Qeynos and then Qeynos Hills eventually running all of the way to Surefall Glade. This was a run I was fairly unfamiliar with because I was a Freeport kid and had never started anything on the Qeynos side of the pond. Thankfully Allakhazam has a page of directions on how to get between a bunch of locations which came in handy. It was shortly after arriving at town that I decided to start goggling the server to find more information, and trying to determine why it had kept telling me that I really should be using the Underfoot or Rain of Fear 2 client and not Titanium.

During the googling I also found these charming and quirky server tutorials. Essentially EZ Server is exactly the opposite of Project 1999. While 99 wants a pure original game experience and takes actions to stop anyone from being able to run more than one character at a time… EZ Server goes to the other extreme and has added a bunch of new content that effectively requires you to be botting to be able to get through. I am not sure yet if I will be playing long enough to go down that rabbit hole but they support some software called MacroQuest 2 which effectively allows you to remotely control your “roombas” as the server guides refer to your bot accounts. For now I am just enjoying poking around in zones that I remember while being powerful enough to pretty much solo them. It was a trip roaming around Castle Mistmore and soloing my way through it.

They have also done some nonsense of editing zone drops and offer up a specific set of level range bounded quests to lead you to these specific zones. For example the Field of Bone Giant Skeletons for some reason drop a full set of newbie armor, that is way higher statted than anything else you could possibly hope to get at that range and a quest sends you there to kill ten of them. From there they loaded up the Orcs and Crocs in Oasis of Marr with the Kurns Castle era armor set…. and the orcs tend to drop 4 pieces at a time but you are still battling RNG to try and sort out a full set. The chain goes form there to Castle Mistmore where everything is dropping the Kael Drakkal faction armor sets and I managed to hang out there and collect most of a full set of Malevolent gear. Now I am in Dulak’s Harbor and the gear dropping appears to be from the Plane of Tranquility quests from the Planes of Power expansion and I am currently missing only a few slots for a full set of that.

Prior to me figuring out what I was missing from the experience, I spent an awful lot of time roaming around Kunark and a good deal of that killing Forest Giants in Warslicks Woods. There is just something enjoyable about killing Giants in Everquest… and I have been contemplating taking a trip over to Kael Drakkal and seeing if I can hunt there yet. Some of my fondest memories involve hanging out in that zone for hours hunting giants and collecting gear for the Thurgadin armor quests. As a cleric at the time… that meant a lot of me casting the same spell over and over but hanging out and chatting was enjoyable enough. I am trying to decide if I want to create my first “roomba” as a cleric to roam around with and heal me, or if I would rather have something like a druid. In Everquest II my power combo is my Iksar Shadowknight and my Wood Elf Warden, which has allowed me to solo a bunch of just slightly below my level content.

No trip down Kunark’s memory lane would be complete without a trip into Dalnir, to visit the angriest of sperm. I did fairly well in here until I got swarmed by frickin gnomes and died. The joy of playing on EZ Server is that death is effectively meaningless. You port back to your bind point, which is now in Surefall Glade in the Newbie town and don’t have to care about doing a corpse run. The newbie vendor in town sells things like Gate Potions for no cost allowing you to pretty much “hearth” at any time you like. This weekend I found the experience of roaming around and chasing armor sets to be extremely enjoyable, but I have a feeling that once I am no longer quite this sick the pace will feel way too slow for me and I will move on once again. It is making me want to patch up Everquest II and poke my head back in there again however.

Paragon City

Most of last night I spent working in Final Fantasy XIV on the Main Story Quest. I am taking things rather slow and spent a good chunk of the night actually playing with my kitten Josie instead of rapidly going through the quest line. I am enjoying myself quite a bit and finding the story beats to be interesting. I have no clue how big of a story patch 5.1 is but I have a feeling I am nowhere near closed to the end of it. Then I still have 5.2 sitting in front of me, and I have been fervently avoiding reading much of anything on FFXIV to in theory avoid spoilers. I’m also enjoying what little combat I have done with the Samurai and in theory if I do come back for any extended period of time I will likely just be focusing on that job.

However that is not going to be the focus of this mornings post. Last week I talked about playing SWG Legends a bit because Tam has been back playing it seriously. I talked about how I was not exactly sure how big of a component nostalgia had for me when it comes to playing outdated games. While I have been thoroughly distracted as yesterdays post indicates, I also am not sure if I love Star Wars Galaxies. At the very least I do not love the game in the manner that Tam loves the game. I see in him a bit of myself, every time I tried to convince someone how amazing of a game Everquest II was if they would just give it a chance and forgive its rough edges. He looks at this game like I have looked at so many of my passion projects, and without that love and care behind the en-devour I am not sure if I can really latch onto it. What I see instead is a game that is grossly outdated and requires more of me than I am willing to give it other than at a purely casual level.

This however lead me down a path to explore games that I do have deep feelings about. Namely I have known for awhile that City of Heroes Homecoming existed, but have really made no attempts to engage with it. The process for installing the Everquest Emulators have made me gunshy about going down the road to trying out other similar projects. However I originally messed with the EQ Emulators in the mid 2000s and this is now 2020 and thankfully the projects have evolved. Thankfully in the case of COH you have two steps essentially the first being to sign up for a forum account and then create your game login here. Next create a directory on your hard drive that you want to store City of Heroes in, download the Tequila client and run it as administrator. This downloads the game from scratch and will serve as your patcher while playing.

It was not long at all before I was creating a brand new character and poking my way around Paragon City. The interface is a little kludgier than I remember it, but for the time it was absolutely revolutionary. I created a version of my favorite character from live, the Katana/Regen Scrapper and we will see if it is as broken as it was back then. If nothing else it should serve as a good vehicle for exploring the game since it has both decent damage output and solid survival. Nostalgia helps a lot because I was pretty happy to roam around and complete quests, even eventually remembering how to slot enhancements and all of that fun stuff. I barely got a start last night but I expect to be poking around over the next several days at least.

Since I was clearly not in my right mind… I also went through the process of getting set up to play Everquest 1999. I’ve started a Dark Elf Shadowknight and I plan on setting up a second login server account so I can create a Dark Elf Cleric to run with it. I plan on dual boxing a bit because I have honestly missed doing that. I could of course return to my duo of characters in EQ2 live, but part of me wants to see Everquest again in all its early 2000s glory since I have been poking my head around in the game that came after it. I mean I will be hated by most everyone as a Dark Elf, but I never really played that side of the house on live. The other option would have been to create a pair of Dwarves and I legitimately might do that as well to see my old stomping grounds of Butcherblock. I realize this is just further distractions but I am enjoying myself so I guess that is fine.