Iceborne Frustration

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Yesterday we were treated to the very awesome gameplay reveal trailer for Monster Hunter World: Iceborne which will serve as both a DLC to the base Monster Hunter World Game and a stand alone game that gives you all of the content contained in both.  This is probably a really good call given that Capcom is used to releasing brand new full games anytime they update the Monster Hunter content, and it would have been sorta sad to start over from scratch were that the option.  However for anyone who was not hooked the first time around it gives them an easy vehicle for catching up and getting everything.  Monster Hunter is a franchise that became near and dear to my heart thanks to World and I have gone back and spent time playing the older titles since finally getting indoctrinated into the flow of the game.

vlcsnap-2019-05-10-06h20m08s445Unfortunately this awesome trailer came with a heap of disappointment in the form of an announcement that while the game would be released on September 6th for console players…  that there was no definite date for the second class citizens of the Monster Hunter universe…  us PC players.  This has been a constant point of frustration during my experience with Monster Hunter World in the fact that the PC release trailed the console release by some seven months.  As a result every bit of post release content has been similarly delayed by several months on the PC making us the bastard children of Capcom…  never quite having all of the nice things our console brethren had.  It was my hope that when Iceborne released that all of this would be a bad memory.  That finally a brand new DLC would set straight the records and allow us both to be up to date with the most current content.  Instead I find out that Iceborne for Steam doesn’t have a release date but instead a very vague “Winter”…  which is similar to the very vague “Spring” the wound up being August for the initial release of the game.

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So now I am left with a decision of…  do I give in and play the game on consoles initially and then later pick it up for my platform of choice…  or do I miss out on all of the fun when it is fresh and bitterly wait to get our turn.  I initially played Monster Hunter World on the PS4 but ultimately found the PC experience to be far superior for my specific brand of tastes.  There is never going to be a point where I prefer a console over the PC…  because console gaming just rarely fits my specific lifestyle.  With PC gaming I can play upstairs or downstairs or even remote in via Parsec from my chrome book at work and have a reasonable gaming experience.  With PS4 I am stuck to playing upstairs in my office as I generally do not have control of the television in the livingroom…  or get to use the cludgy PS4 remote play app which lags constantly unlike my beloved Parsec.  Essentially the console experience is never a comfortable one for me and it also forces me to go back to using a controller when I have gotten so comfortable with the keyboard and mouse gameplay.

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I am super excited about this expansion but now…  all of that excitement is tinged with a bitter aftertaste.  For the initial release of Monster Hunter World I swallowed the frustration of the PC release happening so late and chocked it up to this team not being used to releasing on that platform.  However it feels inexcusable for that same thing to keep happening as we enter the long tailed life of this product.  There is no reason why they should be leaving one of their platforms out of the release… especially when they are still releasing on Xbox which had the smallest user base and absolutely no Japanese presence.  In the same announcement they credit their financial success in part to the PC release and it expanding their users…  but now they are completely leaving them out of the fun.  This feels really bad Capcom.

Part of me knows I will not have the resolve to keep from playing it when it launches on console, in part because very few of my friends followed me when I made the leap to PC.  My daydream would be for them to offer interoperability between the console and PC players…  but it is still sad that it is a dream that will never happen.  I was deeply looking forward to this release, but the entire time I kept thinking in the back of my head “please don’t fuck me Capcom”…  and unfortunately they did.  I am saddened by the news greatly, but…  it still really is an awesome trailer.

Monster Hunter Belghast and Kenzie

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This morning we are going to mostly talk about this amazing comissions that I just got back from my good friend Ammo.  For the uninitiated she effectively is the unofficial artist of this blog, and what I mean by that is if given the chance I spend a lot of time paying her to do artwork for me of my various versions of “Belghast”.  For reference here are some of the other “Belghasts” she has done for me in the past.

Basically…  she has drawn a lot of my characters over the years and I knew at some point I wanted her to do a version of the character that I mostly run around as in Monster Hunter World.  Basically I operate in two modes with Ammo… either I give her months of lead time…  or I beg her to rush something out the door.  She has been super gracious in both cases, but the MHW Bel was something I had wanted for awhile but our schedules finally lined up to where we could give enough attention to both at the same time.  I prepared several gigs worth of reference photos of both my character and my trusty Palico Kenzie…  which is named after my very attention hogging middle cat.

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I technically have an art degree but I just never really sketch anything these days.  However occasionally I am able to sketch something together quickly that denotes the sort of feeling I had in mind for the piece.  I did this with the Elder Scrolls Online commission as well and in both cases it worked out perfectly.  However the posing with the Monster Hunter World piece is phenomenal and perfectly illustrated what I had in my minds eye.  For reference the above screenshot is one of the ones I sent over to Ammo to work from.  She nailed the feel of Extermination’s Edge the Rarity 8 Nergigante Longsword that I spend most of my time wielding.  Additionally she got the feel of my usual outfit which involves a Dober Chest, Teostra Arms, the Eyepatch and a bunch of other gear obscured by the Samurai cosmetic waist and legs.  This is more or less my signature look unless I am going for a specific set designed for a specific encounter.

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One of the best parts about this commission is that it allowed me to correct something that I simply could not do within Monster Hunter World.  This is Kenzie, who as you can see is an adorable butt and also a tortoise shell  calico or “tortie” for short.  The Palico creation system is just not complicated enough to do that sort of a design, so as a result I am stuck with a weird version of a dark calico to try and do my best to represent her in game.  Ammo was of course not constrained by those limitations and when she asked me for reference photos for Palico Kenzie… I sent her a bunch of my girl here instead.  I think she nailed the feel of Kenzie’s orange nose blaze perfectly.

Ultimately I have plans for this image that won’t quite come to fruition until a little closer to the actual anniversary of the blog which occurs April 17th.  I am not exactly sure when it will happen, mostly whenever I get time to mess around with things.  I feel like it is time for this blog to have a bit of a face lift so in theory one weekend there will be a rapid sequence of changes one day.  Firstly I wanted to make today’s post to really dive into how the commission process has worked for me personally in the past, and how Ammo and I tend to coordinate on the various artwork that adorns my corner of the world.  I also want to do a shameless plug given that she does such an amazing job and has done artwork for so many people that I know.  She did an amazing holiday card that Chestnut sent out this year… that I don’t think I have actually seen a digital copy of that I can share here.  Essentially… she does great work and you should totally use her skills for your artwork needs.

Here is a Giant Dump of How to See Ammo’s Amazing Artwork and Even Purchase Some of It!

I know she keeps pretty busy with commissions so you would have to check with her directly to see if she has any bandwidth.  On the 7th Anniversary Aggronaut shirt I didn’t want any cash from that, but did want one for my own personal use so I asked her to throw it up on one of her storefronts.  Just to make sure this is out there… we have no financial relationship at all other than the fact that I spend money getting her to make cool artwork for me.  I am just one of those people that will rabidly promote the things that I am into… and Ammo is the best.  There are a lot of artists in what I would call the “Warcraft” style, and they are all quality without a doubt…  but Ammo being roughly my age comes from a different genre…  namely Comic Books and as a result I love the more comic style she has developed over the years.

Capped for A Day

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Morning folks… I am struggling today.  Both in the waking up department because there is simply not enough coffee in the world… and in the illness department because I seem to be coming down with whatever the hell is going around the office.  I’ve yet to decide if I can make it to work today, so we will see what happens between now and finishing this post but I am taking a breathing treatment as I type.  As far as the weekend I did a bunch of assorted gaming because that seems to be how I roll right now.  Instead of focusing hard on one thing I seem to be splitting my time between a bunch of things, and as a result I spent a good deal of time making tiny images and updated my “Recently Playing” sidebar.  It mostly follows the post I made last week with the major exception of me apparently forgetting to include Elder Scrolls Online which I still dip my toes into occasionally.

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In the Destiny 2 front I spent a good deal of the weekend knocking out anything that could get me a Powerful/Prime Engram and wouldn’t you know it… I reached 600 light the current cap.  This is a cap that I will enjoy for another whole day…. because when the black armor DLC releases on December 4th the cap is going up to 650.  The truth is I am fine with this.. because the last cap was quite the stretch to get to from the levels I was sitting at when Curse of Osiris released, which is unfortunately the last time I really seriously played the game.  Sure I got in and did the Warmind story content and a little bit of planetary stuff but I really was not pushing myself to cap out at that point.  Additionally Forsaken made it way easier for someone to play casually and reach the cap, so I am looking forward to Black Armory and some of the new open world “Forge” content as I have always dug things like the Blind Well or Archon’s Forge and Court of Oryx from Destiny 1.  I need to get serious about trying to wrangle folks for the purpose of having a raid night… Squirrel keeps volunteering himself but at my count that still leaves us down four people.  So if you are interested in that sort of nonsense on the PC platform drop me a line.

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Since this is the first post of December I thought I would talk a bit about InPiPoMo which just finished.  For years I had not joined in because I largely considered my blog cheating given the nonsense number of screenshots that I post.  I apparently have a problem because the goal was to hit 50 “pictures” during the month of November to parallel NaNoWriMo and its 50,000 word count goal…  since a “Picture is Worth a Thousand Words”.  During the month without really attempting to do so I posted 93 screenshots if my quick count was correct, so yeah…  that is a thing I do.  Like this morning I had a screenshot of Diablo 3 on the Switch that I wanted to post but nowhere really to post it so I sort of shimmed it into this paragraph.  Huge thanks to Chestnut for keeping this going this year and you should totally check out her blog Gamer Girl Confessions.

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Over in Monster Hunter World the Winter Star festival is going on and with it a set of gear that you can farm.  For both PC and Console players this also means that almost every event that has ever been active is active once again allowing you to farm anything you might have missed.  That list is considerably smaller for PC players unfortunately, but it does let you get things like the Wyvern Ignition Great Sword and cosmetic nonsense like the Wiggler head.  From what I can tell the only event that is not active is the Code Red event tied to the Devil May Cry cross over potentially because it just ended right before this event.  You can however farm Kulve Taroth again until your heart is content.  There is a set of lackluster armor that you can craft, or you can do what I did and cash in your tickets towards the layered armor set so you can make ANY gear look like Santa Claus.  I plan on farming up enough tickets to also be able to purchase the super adorable Snowman Palico outfit… or Snow Woman in the case of Kenzie who regardless of the game is canonically female.

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I’ve talked about how awesome the screenshots are at the end of fights, because they always capture you doing something interesting.  In this case it is me dodge rolling out of the way of a line of lightning while everyone else is apparently downhill engaged with the monster.  When you hit Hunter Rank 49, in order to make forward momentum you have to face this monster in particular…  Tempered Kirin.  It took me forever to manage to get this on the console and in truth it was probably only because I was getting carried super hard by Shiana that Ashgar and I wound up getting it at the same time.  On the PC I’ve been dipping my toes into these waters for awhile now, and I have reached the point where it is not me that is fainting and causing us to fail…  but regardless still end up failing out most of the time.  Monster Hunter does this thing where the screen freezes and it can mean either you beat the encounter or someone other than you got carted and caused the whole group to fail.  When the screen froze at this point… I just assumed we failed it… but in truth it turns out with one life left to go we managed to take down Tempered Kirin.  I will probably NEVER fight this again…  that is unless someone who has recently started the PC winds up needing help to get through it.  Super happy to be moving again on the other side… which caused me to instantly shoot up to 58.

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I also spent a good chunk of the weekend fiddling around in Final Fantasy XIV… which frustratingly has started doing this thing where it does not exit cleanly and strands a black fullscreen window that seemingly has the power to block task manager.  This is really only a problem for me personally… since I have been streaming every bit of gaming recently from gaming desktop upstairs to my laptop downstairs.  When this happens I have to go upstairs and fiddling with it in order to restore functionality, which can be a bit maddening considering how regularly I am hopping games in a given evening.  Regardless I have reached my first wall gear wise in the Main Story Quest and it requires me to get to 335 I believe which means I either need to buy my way out of that hole or start doing enough content to farm up some gear.  I am probably going with the later given that I never was rich in Final Fantasy XIV terms.  In the meantime however I have decided to revisit my old friend the Palace of the Dead to push my Dark Knight up high enough to be able to do the Heaven on High content the rest of the way to 70.  Probably a significant amount of my time will be spent catching up classes so that they are ready when Shadowbringer releases tentatively next summer.

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All Things  Geekery is a great podcast by my friends Detached and Victus that among other topics tends to be a great source of Destiny 2 related conversations.  They have been doing this thing recently where they highlight a member of the community at the beginning of their show, which I thought was a really great idea when they started this concept with the very amazing Chestnut.  However I am now starting to question their mental state because apparently they saw fit to include me in this construct as well.  This week I apparently am leading off the show, but really you should probably just fast forward past that and listen to their interesting discussion of Red Dead Redemption 2… a game I am super interested in but waiting to see if it releases on the PC given that is my platform of choice and I have a bad habit of rebuying games for it.  You can find the podcast at…

Finally there is of course the podcast we recorded this weekend where we talk about Final Fantasy XIV, Monster Hunter World Winter Star event, what happens when MMORPGs close down, Tetris in Virtual Reality and a few other topics shimmed in between.  I tend to be really bad about promoting the thing that I actually do, so I should get in the habit of talking about it more on this blog so there is some cross pollination.  I am still shocked anyone reads this thing… let alone listens to me ramble on the other thing.  At this point I have decided to stay home and crash this morning because I had very few things on my calendar for today.  If I had a packed day of meetings I might have struggled through it and probably infected the rest of the office.  Now I am going to get in some fuzzy pants and forget the world exists.

 

 

Lurk Longsword

This morning is a little bit odd given that I am not at work, but also had to get up at 5:30 like normal.  I guess I technically didn’t but I still have things that need to get done.  My mother in law is going into the hospital today for a lung biopsy, so I would greatly appreciate any thoughts, prayers or just general good vibes channeled her direction.  Our hope is of course that it isn’t anything serious, but just the act of taking a biopsy from your lungs is fairly serious.  A few days ago I wrote about how hardcore mobile gamers can be, and I guess further evidence proves that even more true.  Yesterday I booted up Walking Dead Our World while waiting on a meeting just to check and see what objectives I should be focused on… and found that I had been kicked from the group that I wrote about.  It seems as thought a group leader can see various stats about the players, and it appears that it is common place to purge anyone not killing at least 200 walkers a day.

I am WAY more casual than that… and I had apparently somehow avoided notice for a few weeks before the hammer dropped down upon me.  I don’t even really know the people in the clan, but it was surprising how much it generally bummed me out.  I’ve since joined another group, but I have to say…  the drive to play is largely gone.  Previously I felt like I was working towards something with a bunch of other players, but now I mostly just don’t care as I have to get acclimatized to another group of randos.  I’ve contemplated forming my own group and calling it something along the lines as “Casual AF” and just seeing what sort of players I get to join.  The clan size is limited to 25 players, so if you are in a group of high achievers I totally get why they might want to punt casuals.  The objectives are things like kill 300 armored walkers with a specific character, and in a given encounter you might come across two of them…  meaning at that rate you would have to take out 150 of these randomly occurring encounters to get the objective.  The game is balanced for hardcore players, so also maybe not balanced for me personally.  It was interesting while it lasted.

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One of the things I love about the Kulve Taroth event is the random weapons that you end up walking away with.  Generally speaking there are a few gems scattered in amongst the dross… and one of them is this longsword.  The base damage is a little low, but it makes up for it in the utility of having a longsword with fairly reasonable paralysis on it.  Ultimately I have been using this a lot as I have been taking on the Devil May Cry event quest where you fight four different monsters, and this ends up giving a fairly early proc of paralysis to help out the burn phase.  It also works shockingly well on Kulve Taroth itself, which is goofy given how damned big that is to see it paralyzed.  It does allow for a lot of good burn time whenever it happens which makes me heavily favor the weapon, and if I shifted out my item build a bit I could get quite a bit of white sharpness on it.

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I also spent a good deal of time last night playing Final Fantasy XIV and managed to get off high center in the quest chain.  There was a very specific quest that I was struggling with, that involved killing a bunch of mech suits that cast self destruct.  This stupid thing took me roughly four attempts to finally get through it, and is one of those fights where the NPCs are vulnerable to death… and if they die you instant fail.  I finally figured out exactly what I was supposed to be doing and on the last attempt it felt way less arbitrary.  I will say this is one of the frustrations at times with Final Fantasy XIV…  is that for all of the really good visual messaging… there are at times in the solo quests that they don’t give you much of an explanation of what you are supposed to be doing.  My hope however is that this gets me unstuck and I can continue questing my way through all of the Main Story Quest content that I had missed.