My ARPG Hours Played

Good Morning Friends! I was not entirely certain I would be doing a blog post this morning because technically this is the beginning of my “weekend”. However last night I embarked upon some madness and this morning I am sharing the fruits of it. I think I’ve been a little dishonest with myself when it comes to the extent to which Path of Exile has become my new gaming “main squeeze” over the last two years. This is part of a larger evolution that I did understand considerably better, but I was not fully aware of the sheer extent to which I have been choosing to play Path of Exile over other games. For the last decade, I have been on this transition from playing MMORPGs as my primary gaming vehicle to ARPGs in part because ARPGs feel much better to play solo.

Playing MMORPGs like I often do… completely alone… with only very rare human interaction… feels like I am misunderstanding the purpose of that genre. There are just so many activities that I can’t realistically participate in without also building the social infrastructure required and committing to the regular play schedule required for them. Playing a Diablo-style Action RPG however… is a largely solo endeavor that occasionally benefits from friends, but features a rich series of activities that you can engage with entirely on your own. Part of why I have come to love Guild Wars 2 so much is that it allows me to FEEL like I am part of a larger group experience, without actually having to do any of the social maintenance required to truly be part of a group. In the ARPG genre, however… solo is the norm and as a result, most of the mechanics are designed to be completed without the need of any other players. In an era of progressively forcing you more and more into group gameplay… the humble ARPG stands as somewhat of a beacon in the storm.

Now we scan forward to yesterday where on Gamepad.club I was commenting about being somewhat gobsmacked that a month into the Crucible league and I have already found seven Tabula Rasas. For those who are uninitiated in the nonsense that is Path of Exile, the Tabula Rasa is essentially the ultimate starter item. It gives you access to six sockets of any color at level 1, and this is really the basis of most “second characters” because it allows you to stack powerful support gems on an ability long before you can realistically get that many sockets on a single item. During this league, I have found six Corrupted Tabulas (+2 Minion Gems, +2 AOE Gems, and +2 Aura Gems) and four vanilla ones. Now one of these corrupted Tabulas came from the Vanity Divination card set, and two of the normal ones came Humility set. The weird thing about it however is that I have spent ZERO hours purposefully farming for one like I did last league in Blood Aqueducts.

To this entire exchange, my friend Carth innocently commented that he could not imagine how much time I’ve put in this league to see that many. Now I know that number is large because when Steam tried to shame me into leaving a review for the game, it shows that I have now played over 1100 hours in total. I’ve honestly contemplated giving the game a review, but quite honestly… how does one leave a review for a game as complicated as Path of Exile? Over 1100 hours into the game, I still feel very much like a “new” player. There are so many aspects of the game that I legitimately have no understanding of yet. Knowing that Steam was tracking my time played, I assumed that Grinding Gear Games was as well… which led me down the path of the /played command. If you have followed this blog for any length of time you will know that I am an aficionado of the spreadsheet, so I decided to try and get some better data on HOW my time was played.

So unfortunately last league I decided to delete all of my characters that pre-date the Sentinel league, in part because none of them made any sense and were also using names I might want to recycle. So I can only really go back as far as May of 2022 but you can see total hours spent in each of the four most recent Path of Exile leagues. Forbidden Sanctum was the league in which the game really made sense to me, and I started to fully understand a lot of the key mechanics of how to make a character “feel good” to play. It was also the league in which I discovered how much I loved Delve. My main of that league represents 276 of those 647 hours… with likely MOST of that being time in Delve. With the latest Crucible League, I have already eclipsed the time spent playing both Sentinel and Kalandra combined. Since we are only one month into the league and I have already almost reached the halfway point of time spent in Sanctum… I might even eclipse that league as well.

This led me down another rabbit hole of being curious about how Path of Exile stacks up against other ARPGs that I have played. As far as I am aware there is no really good way to get hours spent playing early pre-steam ARPGs. For example, a lot of my time spent playing TorchLight II was not through Steam, and I repurchased that game at some point just to make it easier to play. Not included are Diablo and Diablo II, because while those hours probably exist somewhere in the bowels of battle.net I am not entirely sure how to retrieve them. Essentially what I have learned is that I have now played more Path of Exile than literally any other ARPG I have played… and by a decent margin. Last Epoch is still gaining time played but we are not even close to the order of magnitude.

The one that surprised me heavily was Diablo III, which has roughly a decade-long headstart on Path of Exile when it comes to my interacting with it. I’ve played a lot of Diablo III, but the challenge comes from HOW I actually play it. A Diablo III Season essentially can be compressed within a weekend at this point, and by Monday morning if I am taking the season seriously I have completed all of the accomplishments and walked away with my seasonal “Kitch” and then rarely spend much time after said season playing at all. Whereas with Path of Exile, there are just more sliders and each and every step in the journey requires more effort to achieve. After a week I had what felt like a reasonable “starter” character and then spent most of the first month refining that character and progressing through maps and ultimately getting into a comfortable place where I could farm delve.

I’ve now branched out heavily into additional characters, but each of them requires way more effort from me than gearing out a second character in Diablo III. Additionally, if I have played a Multishot Demon Hunter once, I’ve played every Multishot Demon Hunter. There is no real nuance to individual character building because every Multishot Demon Hunter is going to look essentially the same because there are only so many sliders you have access to in order to differentiate your character. While I played a Righteous Fire Juggernaut last league and I am playing one again this league… in both cases enough fundamental changes took place between the leagues that they both look significantly different in both gearing and how they mechanically feel. I played around with a Toxic Rain character last league, but the one this league just works better because I now understand so much more about that style of character. Path of Exile is just more of a “living game” whereas Diablo III has largely felt like it was in maintenance mode for the last half dozen years.

I think at some point down the line Last Epoch is going to feel just as good to me as Path of Exile does today. It definitely has a lower barrier of entry, but features some of the same deeply nuanced character-building. Additionally while more deterministic, the gear grind feels way less templated than it does in Diablo III, where in that game I need these eight items to make my build work and once I have collected them I am essentially “done”. Diablo III is a solved problem and while I still enjoy playing it, my periods of interacting with it have become significantly shorter each season as I am now better at solving those problems. Of note, I’ve also gotten significantly faster at solving problems in Path of Exile, but once solved… there is just a wider variety of interesting things to engage in. My hope is that Last Epoch will build out some of those extremely interesting things to engage in as well because for the moment the Monolith feels somewhat stale.

This morning’s post was an interesting exercise because while I already knew I played an excessive amount of ARPGs… I did not necessarily understand the full extent. Prior to this morning’s post I would have told you that I had played “way more” hours of Diablo III than I have of Path of Exile as well. Sometimes numbers are interesting and deeply satisfying to investigate. Does anyone actually care about this sort of post? Very likely not. However yall are stuck following my whims if you are a regular reader, so you should probably be used to it by now.

Going Warlord

I am getting a bit of a late start this morning, and also contemplated just not blogging at all. It has been one of those days. I usually exit the holidays in “turtle mode”, where I have pulled my head up into my shell and largely ignore the world. Generally speaking, this is brought on by the fact that traditionally I tend to spend my large blocks of free time over the break diving into single-player games. However, I find myself in a similar funk and have spent most of my time playing Path of Exile, which is ostensibly a multiplayer game. I think the key difference is that other than trading and sharing things through the guild stash, I very much play the game in a single-player manner. I’ve also been spending my gaming time listening to Audiobooks, which are also largely a solo activity where I spend most of my time focused on the book rather than the game. In order to do this successfully I need a game that I have largely committed to muscle memory, which often means either some sort of well-trod MMORPG or an ARPG.

I know I said yesterday that I thought I was done with my Seismic Saboteur experiment… but instead, I largely focused on playing it last night and have gotten to the blood aqueducts in Act 9. I’ve yet to successfully do the second Labyrinth, largely because I still have significant survival issues. I just do not know how to survive from a pure evasion build, to be honest. I am used to Armor, Regen, and Energy Shield, and Evasion always feels exceptionally squishy. My last attempt frustrated me so completely because I managed to die in the third trial of Labyrinth, probably moments away from a victory. I decided to put on some levels and as a result, I have been abusing the excellent layout of the blood aqueducts in order to do this. Considering I have gotten four Tabula Rasas this league, it isn’t like I need another one… but I have already picked up a handful more Humility cards.

A few days ago I put a call out on Mastodon for folks to suggest ARPGs, and one that I have seen pop up multiple times is Grim Dawn. I’ve actually played a lot of this game, but never really got to the point where the endgame actually begins. As a result, I have created a fresh character and am going down the Soldier path once again. I just got to the point where I could choose my second class and went with Oathkeeper which makes me a Warlord now in the game’s mastery system. I am hoping to go for something akin to the Diablo 3 Crusader in feel. Overall I am easing back into the game but I remember very little of how anything worked mechanically. I know there are a ton of crafting materials and I largely just keep banking them for some point in the future when I might need them.

I’ve also poked my head back into Last Epoch because they keep easing closer to the release of multiplayer. There is a beta event scheduled for the end of this month, with a larger test happening in early February and the intended launch of the feature in March. I have a lot of hope that this game is going to feel good as a multiplayer experience. In the meantime, however, I would like to get at least one character up to endgame levels so that I can see if there is even an endgame that I might enjoy there. My highest character currently is in my mid-20s, so I need to devote a bit more time to pushing that up. What I have read of the end game makes it sound interesting, and sort of a blend of maps from Path of Exile and Rifts from Diablo III. My biggest hope is that playing with friends actually feels good rather than a punitive mess as it does in Path of Exile.

I would also like to really give Wolcen another shot, after having been away from it for a few years. I have no clue if that game evolved at all. I remember specifically the core problem was that it had some pretty atrocious net code, and playing with friends meant that the entire experience was a laggy mess. I think I would also like to start fresh and see the entire game as it stands today, rather than trying to pick up where I left off not remembering how I even got there. I might even do a bit of research into what constitutes a viable build in that game so that I can give it the best possible shot. I keep looking for a good replacement for Diablo III, when none of them really give me the sort of experience that I have been craving. I could of course just play Diablo III, but I still do not feel extremely comfortable giving Blizzard the time of day right now.

Lastly, I would really like to slide back into Guild Wars 2, which feels deeply ARPG adjacent. It has always felt more like a game in the lineage of Diablo than a game in the lineage of Everquest for me. I never finished Living World Season 1, and I would like to do that. I would also like to make progress on my Skyscale because I feel like completing that would greatly improve my long-term enjoyment of the game. I need to do something other than Tequatl, even though I love that fight so much. I’ve fallen into the rut of logging in, doing a few world bosses, and logging back out. Without a wealth of stories to rely on, I sort of lost focus. I guess in theory I could start from scratch on my Ranger, because I’ve not done ANY of the living world stories on that character, and it tends to be who I spend most of my time on these days.

I find myself still very cemented to the ARPG style of gameplay regardless of the form it takes. I have plenty of long-term goals, I just need to focus on completing some of them. I might be in the process of slowly winding down this league in Path of Exile. I should probably at least buy the maps that I am missing and try and finish the last few normal mode atlas bosses before I leave.

Regularly Playing: June 2020 Edition

I had one of those moments this morning, where I suddenly realized that it had been a really long time since I have done one of these topics. The intent is to use this opportunity to actually lock in what I have been spending my time playing and update the sidebar of my blog. The goal has traditionally been to do one of these each month, but I regularly fall short of this. The last one of these that I did was during the beginning weeks of Blapril, and prior to that… it was August of 2019. As with many things in my life I have failed to keep track of that goal.

It has been a weird few months for the world, and I think we can all agree that maybe goals deserve a little bit of slack right now. So this morning I am going to do the thing and talk about the games I am actively playing, an the ones that are getting removed from the list. Given that several months have passed I expect a significant amount of shake up.

To Those Remaining

Destiny 2 – PC

Hello Darkness, my old friend. Destiny and I have had a long tumultuous relationship since its original launch back in 2014, but it is never very far from my list of regularly played games. I had reached a point where I was deeply disillusioned about the seasonal system, and finding it really hard to muster the drive to grind out the content each time. Then recently I have found myself back in the orbit of this game and greatly enjoying my time. What changed? Well the Darkness has finally arrived and we are seeing some significant forward momentum in the story line. Additionally we have an event going on right now that is a farming bonanza that is a mix of Gambit and a Escalation Protocol. I am active and enjoying myself but time will tell how engaging the next expansion drop in September will be.

Diablo III – PC and Switch

Diablo you are so rarely very far from this list, but admittedly right now I am playing a lot more of you on the Switch than I am on the PC. A new season will be dropping very shortly, so I am sure that will change at least for a brief burst of activity. This has replaced Dragalia Lost as the thing I often play before falling asleep, because the length of time it takes to do a round of bounties or grind a handful of rifts is about how long I have before sleep claims me. My greatest wish however is that my Switch account was actually connecting to my PC account allowing me to farm real progress from the handheld. Cross play should be the rule of the land, and I am hoping as we enter this next general that it and cross save become more of a fixture.

To the New and Returning

Guild Wars 2 – PC

So recently Tam has been on a Guild Wars 2 kick and trying to upsell folks hard on playing it. As a result I have been back poking my head into the game and I still am not super happy with it. This is a title that I have had an extremely long and sordid past with, as we never could quite see eye to eye and still cannot. I’ve said it before, this is the first and only alpha program that I felt the need to actively resign from. It is doing something, and a lot of people love it… but it is a struggle for me to play it. I did however spend some time on the Revenant last night and had a significantly more enjoyable time than I do generally on my Warrior… but that seems like a mountain of horizontal progression that separates those two characters. This might get removed from the list as quickly as it was added, but for now I am throwing it on there.

Final Fantasy XIV – PC

I came back about a month or so ago and spend a significant amount of time grinding mounts and leveling the bard the rest of the way to 80. Now I find myself languishing a bit with not really being certain what I should be doing next. I leveled my three harvester classes to 70, with one of those being fishing that I leveled completely from scratch. The challenge I have with FFXIV is that I never seem to be able to find a rhythm of repeatable interactions. I show up… grind for awhile… burn out for awhile… and then return when more story drops to repeat the cycle. I wish I could find something more favorable to use as an engagement pattern, but I struggle for whatever reason to find it.

Phantasy Star Online 2 – PC

I gotta admit, this right now is the new hotness. This is the thing that I have probably poured more time in lately than anything else. I loved the original Phantasy Star Online back during the Dreamcast era, and previously went through the hell of playing on the Japanese servers. So of course when the game released to North America and on PC I would spend time playing it. As of right now my Ranger is sitting at 71 and I expect to keep grinding it up to 75. I spent a bunch of meseta to fix my previous transgressions with my mag and it is now a perfect 200 Ranged Power. Still deeply enjoying the game, but as I have said before it takes an awful lot to actually get through some of the nonsense systems. I need to sit down and push further into the story, but it is its own kind of slog. For now real happy to have Phantasy Star Online back in my life, and pretty much I am playing it and Destiny every evening at least for a bit.

Torchlight III – PC

I’ve been an alpha and beta tester of this game for quite some time, since it was originally called Torchlight Frontiers. However all of that time was covered by an NDA and as a result I have not really been able to talk about the game until recently when it shadow dropped on Steam Early Access. The game is very “early access” right now, but I am playing it intermittently while dealing the various bugs that are cropping up and the issues they seem to be having with the server infrastructure. I expect great things for this game, and expect it to be on the list for awhile as I play it every so often until it officially releases.

World of Warcraft – Retail – PC

World of Warcraft makes the list, but is kinda hanging by a thread right now. I am not actively playing it at this very moment… but I VERY actively played it since the last time I wrote about the game. WoW will always be comfort gaming, and as we adjusted to our new lives in the pandemic, I clung pretty hard to this game. It doesn’t hurt that there is a massive XP buff going on and I could abuse it as a way of catching up a bunch of characters. I started this recent run only having a Warrior and a Demon Hunter at level 120 horde side… and I closed it with having my first Alliance 120 with my Paladin, along with another Paladin, a Warlock, a Hunter, a Druid, a Death Knight, and a Mage horde side at 120. However the grinding ground to a halt and I have not been actively logging in much lately. That said I know I am never very far away from logging back in to World of Warcraft.

To Those Departing

Animal Crossing: New Horizon – Switch

Animal Crossing New Horizons was effectively my first Animal Crossing game, having only ever played the mobile title before. It was an interesting ride, and one that helped me to get through those first few covid tinged days. However the grind reached a point where I decided I just didn’t want to keep up with it anymore. Were I to play this again I would absolutely join team cheater and start time travelling, because the engagement pattern of ACNH is such that after awhile I felt chained to it. I felt like I had to log in every day because I was wasting potential progress time. Were it the sort of thing that I could play hard for a weekend and then walk away for another couple of weeks, it would probably still be in the rotation. I realize this is exactly how you can play if you time jump, so I might dust this off and figure out how exactly that works at some point soon. For now however I am going to be honest and remove it from the list.

Atom RPG – PC

You were a really cool game Atom but I never quite got around to finishing you off, and I am not exactly sure why I added you to the list of games I was actively playing and not just the “ships passing in the night” thing that I tend to do for more single player experiences. In the time since adding it to the list, they have released a sequel so I figure at some point I will return and finish this off. For now however it is getting bumped from the list.

Wolcen – PC

I can’t honestly tell you why I stopped playing, but it happened. I’ve heard there are a lot of issues going on with the game, and that in itself has kept me from returning. I had a lot of fun, but there were some issues that I had, namely that group play felt less valuable than single player play. The few times that Grace and I attempted to group up, it felt miserable. I hope they sort some of this out, and I am absolutely down with returning at some point in the future. However for now, it gets removed from the list.

Summary

During the time since the last post I have shifted further back into my MMORPG roots and away from the Single Player game sequence that I was on over the holidays. Destiny 2 and Phantasy Star Online 2 have more or less become my primary games, with occasional jaunts off into other titles. I will be curious to see if I find my roots again in Guild Wars 2 or not, but the external pressure isn’t exactly helping that desire. I have a few side projects that I am working on, and I hope to get to the stage of being able to unveil them soon… which might completely change the mix of titles. For now however we are back up to date, and hopefully I can get back in the habit of doing these as a monthly thing.

Regularly Playing: April 2020 Edition

Okay folks, this is Topic Brainstorming week for Blapril 2020, and I thought I would use that as an opportunity to talk about one of the things that I have traditionally done where I update you all on what I have been regularly playing. I use this opportunity as a time to update the sidebar of the blog and talk about my feelings about some of the games that are in heavy rotation. I have been exceptionally bad at keeping this updated over the last few months, but that isn’t really a new thing either because I have gone through serious lapses before. The idea is that you have a dialog with your readers and talk about what has been going on in your gaming life. This topic could be adopted to pretty much any subject, talk about movies you have been watching, music you have been listening to or any number of other hobbies.

Since this is mostly a gaming blog I have simply chosen to call that aspect of my life out, and as such I talk about the games that are new to the list, the games that are still in regular rotation and the games that are departing the list. Last edition of this feature I also included the “ships passing in the night” feature where I talk about games that I have been enjoying but that won’t really have much staying power.

To Those Remaining

Destiny 2 – PC

Destiny sweet Destiny… I am not sure what is going on between us. You right now are hanging by a thread and are just barely making the list. I am not sure what it is about the seasonal format but it actually disincentives me from playing, because deep down I know I won’t have the staying power to unlock everything and squeeze every last drop of good from the season before it expires. I think mostly I just have a problem with expiring content. If the seasonal content allowed me toe work through it at my own pace like something along the lines of Elder Scrolls Online, I would feel significantly better about playing Destiny on a regular basis because it doesn’t feel quite so much like wasted effort. I hope they re-evaluate the seasonal formula and make the additions to the game stick around a little longer. If they maybe give you three seasons to complete the content before it expires that might go a long way towards making this feel like a better experience.

Diablo 3 – PC and Switch

I had an awful lot of fun at the beginning of the season hanging out with Grace and Byx and have since then sorta faded away. Diablo 3 is never really far from my mind however and I am sure at some point I will finish building a reasonable set and push toward the end goal. I did at least get the 4 chapters of the seasonal journey knocked out, but Set Dungeon Mastery right now is what is holding me up because it is the one step I hate doing each season. I end up delaying it until I finally can’t anymore and now it is holding up two separate seasons journey ranks. I just really don’t like being on a timer when I am gaming.

To The New and Returning

Animal Crossing New Horizons – Switch

This is effectively my very first Animal Crossing game, and as a result there has been a mountain of knowledge that I needed to climb in very short order in order to figure out what the hell was going on behind the various mechanics. This is a game that is exceptionally bad at explaining itself, and really this should have been their “Monster Hunter World” moment, because given that the Switch is an extremely popular console makes it attractive to a whole new generation of players. This should have been the title that they added a bit more scaffolding to the game in order to hand hold you through the process of engagement. There are so many things that I have had to take to external sources to figure out, and I feel like maybe some hand holding would have been nice at least to have an option to say “Hey I am a First Timer, Explain to me like I am 5 Years Old”. All of that said it is adorable and while I am not playing with the length I was in those first few days I am at least logging in each day to move the bar forward a bit.

Atom RPG – PC

This one is making this part of the list because I feel like there is a lot more here to explore. I have not finished the game, and I want to spend time once other things calm down a bit getting back in and roaming around. Essentially this poorly named game is “What if Fallout 1 and 2 were Russian themed and came out recently”. It is a re-imagining of the Fallout genre and plays like you remember those games playing, which is to say it plays much better than they do if you were to buy a copy from GOG and play it today. It can be brutally hard, and I seem to have more issue with ammunition than I remember having back in the day, but it did serve for several fun nights of gaming and I want to return to it.

Wolcen – PC

While I have not been playing this a lot recently, there is still a lot of meat on these bones and I want to return to it. Wolcen has released a bunch of patches and tweaks since I last played and it will be interesting to see if my tanky spin to win build is still functional. Wolcen is the best Diablo game we have gotten in recent memory and does a great job of sorta cherry picking the best features of both Diablo 3 and Path of Exile… in a formula that feels closer to D3. Essentially it is a recipe for what I like in an ARPG, but I realize for the folks that hold Diablo 2 up in high esteem it might not be their jam. I wish this was available on the Switch because as much as I like playing D3 from the bedroom… if this supported cross save and allowed me to progress my character while chilling out horizontally… this would become my new sleepy time jam.

Ships Passing in the Night

Star Wars Galaxies – Legends Server – PC

In the months since January I have been on a bit of a MMORPG Emulator server binge. The first of these was Star Wars Galaxies because my good friend Tam got into the game heavily, as it was one of his nostalgia jams from the past. For him this was a great experience about space combat in the Star Wars universe. Since I do not really like flight simulators, it was less enjoyable, but I did greatly appreciate the first few levels that felt similar to a WoW or an Everquest 2. Unfortunately once you have finished the first ten levels and the game opens up… this helpful scaffolding falls away and the “real” game was far less enjoyable for me. What was there instead was slow progression and the unpredictable difficulty curves that I remember from Everquest. I was happy that Tam was having so much fun, but I was a bit saddened that I really was not.

City of Heroes – Homecoming Server – PC

This lead me down a path towards one of my nostalgic remembrances… and the game I was likely playing while Tam was playing SWG… City of Heroes. I had so much fun with this game and for the full nostalgia trip, I opted to play a Katana/Regeneration Scrapper. The game itself was way different than I remember it being, but not in a bad way. The homecoming server effectively is picking up where the game left off when it was shuttered, meaning it is several years worth of patches past the point at which I actually left off playing. For the most part the game holds up well unlike SWG or Everquest, and I could see myself maybe returning to it at some point in the future when I am not deluged with other games I want to be playing.

Everquest – EZ Server – PC

Eventually this path of madness lead me back to the progenitor of MMORPG gaming (for me at least), Everquest. I tried a few different server options and eventually landed on EZ Server, which is a super fast progression and super low difficulty Everquest experience that lets me play tourist and revisit areas I loved in the game without having to deal with finding a group. I realize this largely defeats the purpose of Everquest, but I also don’t have the time or patience that I did when I first played this game, and as a result I am down for cheat mode. It was a lot of fun for about a week and then I wandered away like a bored toddler. I might return the next time I get nostalgic about Norrath, given how hard I have found it to ease back into Everquest II.

Mars: War Logs – PC

This is the third game by Spiders that I have played and it suffers from a lot of the same problems. However still like Greedfall and Technomancer there is something about the gameplay that I find compelling. They all sorta play like low rent Bioware titles, but they are doing a thing that Bioware no longer seems to be doing which makes me interested in them nonetheless. Mars: War Logs was the first game in a series that continued with Technomancer, and I could definitely see some merit in playing this game first because it does introduce parts of the Mars setting that never get explored fully in the sequel. That said it is a much more primitive gaming experience, and while I enjoyed it I could see a lot of the awkwardness turning others off. If you want to experience a spiders game and have never done so… probably start with Greedfall and see if it leaves you wanting more before diving in deeper.

The Touryst – Switch

This game was in heavy rotation for me for about a week and then once again as is my usual I wandered away like a bored toddler. It is really charming and interesting, and I liked the pace of feeling like I accomplished something each day. What I did not love about it were how many precision jumps that were required to complete some of the puzzles. The basics of the game is that you are visiting an archipelago and each island has a different them, as well as a central puzzle to solve in how to unlock its shrine. There is no real combat, and if you fail something you start over immediately at the beginning of the room that you are in so it allows you to fail fast and rapidly iterate through ideas. The voxel theme is a lot of what makes the game charming, and the engine that is running it is among the more impressive ones available on the switch. The lighting, the animations, the subtle details all add to the feel of it being a living and breathing world.

Doom (2016) – PC

It only took me four years… but I finally buckled down and finished my play through of Doom 2016 in anticipation of the release of Doom Eternal. It was a fun if nonsensical ride through a world of exploding demon corpses. I had an awful lot of fun pushing through the final bits of the game and would definitely suggest it to anyone who loved the earlier era and arcade shooters. I’ve not really had a chance to dig into Doom Eternal but it also seems to be a similar style of enjoyment. Right now I am buried under a bunch of games and I need to dig out before I really tackle anything else.

World of Warcraft – Retail – PC

During the crisis we currently find ourselves in… I’ve struggled to allow myself to sink into the warm embrace of a video game. I’ve had trouble disconnecting mentally enough to really allow myself to engage fully with another universe. As a result I have been in desperate need of something that I could more or less play while at the same time shutting off my brain and just giving it time to rest. World of Warcraft fits that bill perfectly because all of the patterns of engagement are more or less muscle memory at this point. I’ve been taking advantage of the experience bonus currently going on in game and the speed of leveling is pure nonsense. I took my Horde Paladin from 110-120 in a few days and hit 118 before I had finished the first zone I chose to go through, Zuldazar. Now that I have that character at 120 I am swapping over to pushing up my Warlock, while at the same time dipping my head in periodically to gobble up any upgrades from World Quests. I’ve also leveled my Paladin on Alliance side as well, since it was the closest to the level cap… and am in the process of working my way towards unlocking the allied races.

Summary

When I allow myself to go more than one month without an update it ends up being this mammoth post as I have a bunch of things that I feel like I need to talk about. My hope is that I can get back in the swing of doing these early in each month. I find it helpful to sorta clear the slate each month and talk about what is and is not seeing play time. There are a lot of games that I might play, but ultimately don’t feel like dedicating one of my daily posts to, and this gives me the space to address those.