Rooftop Magic

Good morning friends. I have to say our Medium beach front home in Shirogane has grown on me in my time back in the game. For the longest time, I was deeply nostalgic about our original FC home, but I think more than anything I was nostalgic about that era in the game when I was so engaged with it. The house simply became shorthand for explaining my feelings, and I put way more importance on that one location than I really should have. Now that I have been back in the game and have actually reached out to begin meeting our neighbors, I have come to realize that we are still in a pretty phenomenal neighborhood. Yesterday morning while I was blogging I taught one of our neighbors the joy of hanging out on the roof of our home and the amazing view it provides. There is a bit of a process to get up there, but I spend enough time that the neighbors are finding their way up there as well.

The highlight of yesterday is represented by another roofline shot, this time of me in my level 70 gathering gear set. I usually glamour this stuff, but I have to say the base appearance is pretty adorable. I’ve been spending a not-insignificant amount of time in the Diadem and been focused on trying to get at least one level per day on all three of the gathering professions. I need to catch Fishing up at this point, but right now I have Botany and Mining both at level 71. Ultimately the reason behind this push is twofold. Firstly I want to be able to contribute more than my single solitary map each week to Maps night, and that requires a high-level gatherer to get those level 80 maps. Secondly, I figure having a max level gatherer will make leveling all of my crafting all that much easier because I can make my way into the Diadem to stockpile the materials I need for the Ishgard Restoration stuff. For now I am putting most of those materials gained on the market which serve as a pretty reasonable way to gain a little cash quickly.

The other big activity that I knocked out last night was starting the process of catching up on the YorHa Alliance raids based on Nier Automata. I had started the precursor quest some time ago, but like so many things in my quest log never quite got around to finishing it. I ran The Copied Factory and The Puppet’s Bunker last night, and at the end of the night unlocked the final of this triad of raids The Tower at Paradigm’s Breach. This area of the game is way more detailed than I expected, allowing players to basically roam around the areas represented by each raid in a sort of exploration mode. I am pretty certain that The Copied Factory is straight from the beginning of Nier Automata, or at least is very similar to what I remember from the beginning of that game. Side note I really need to get back to that and finish it at some point.

My favorite visual from the raids is when the entire alliance queues up at a checkpoint and then takes the pods down to the next area at the same time. It ends up looking like a roller coaster as everyone glides down in unison. I was apparently extremely lucky last night because, on the second raid, I managed to get bot the 2B and 2P minions, and then after the raid Rae ended up mailing me two of the hairstyles that she got from her own run. There was a lot going on, but I like this series far better than I do the Void Ark sequence from Heavensward or the Ivalice sequence from Stormblood. There are a few mechanics that are not messaged like FFXIV normally are, but I adapted. I did however take several deaths to stupid things as I was learning. I really want to farm a set of gear from this series of raids, maybe for my dancer because it seems fitting.

All told I am extremely impressed by the level of the content and am also realizing that I need to dive back into the Eden raids and finish those out. I think I only actually did the first set of them, but they were pretty enjoyable. I need to tabulate the results of my raiding survey and try and zero in on both a group of 8 players and a timeslot to start trying for more focused raiding attempts. The Scholar is still progressing and I managed to get another two levels on it, and finish off a level on the Dark Knight. I have a lot of different balls in the air but so far juggling them is providing me with a good amount of enjoyment. The only thing that could potentially derail this is me getting distracted by another game… and I am afraid that might be happening soon.

Yesterday there was a Bungie Showcase event that I believe tied into the larger Gamescom show happening this week. During it they revealed the trailer for The Witch Queen expansion, and the new seasonal content that started last night. I miss Destiny 2, and I am feeling the subtle tug as some of my friends are engaging with it again. For a long time I managed to play both FFXIV and Destiny 2 at the same time, and given that they are wildly different experiences I might be able to make it work. So at some point over the next few days I expect to dip my toes back into D2 and see how well that concept works. My core focus remains FFXIV, but there are times I could go for something a little more visceral.

Aether Datacenter is Full

Because I generally have my Mixtape Monday thing going on at the beginning of the week, Tuesdays have turned into a bit of a “Catching Up On the Weekend” day. I am still solely devoted to Final Fantasy XIV in my game time because I have a whole slew of goals to complete before moving into Endwalker. The biggest of these is that I want to try and hit level 80 on every single job before the expansion drops. Over the weekend I wrapped up the Ninja and got it to 80 and geared to a reasonable state. This means that I have shifted focus to Scholar, that I had been sorta low key working on in the background. Leveling through roulettes and all of the bonus experience activity that I mentioned in my Alt Jobs post, meant that on many days I ran out of things that were effective to be doing. So when that happened I would grab a character that was next in line and start working on their leveling in Palace of the Dead or Heaven on High.

So essentially I have many things moving at once. Dragoon sitting at 74 has largely been my Faerie/Hunt soak for when I am working on a lower level character and still wanted to do those Shadowbringers activities. I am not in a super rush to level it to 80, and as such, it is sitting there slowly gaining levels when I have time. Scholar has been my core focus and I managed to get it up to 72, which admittedly opens up Bozjan Front as an option. I still don’t really love that content but I might do some more of it as a healer because there are just certain activities that I do not want to do as a healer. Right now I am doing MSQ Roulette, PVP Roulette, Faerie quests in Il Mheg, and Alliance Raids on a daily basis, which adds enough experience to gain roughly a level and a half each day. This is good enough for my tastes and keeps me from having to heal more stressful content. For Alliance Raids I am absolutely dropping if I end up getting randomized into the harder content because I am a fairly shitty healer.

For the daily dungeon roulettes, I have shifted over to working on the Dark Knight. Tanking is my jam and this is probably going to be worked up slowly similar to Dragoon as a soak for any content that I don’t want to partake in on a given focused character. Once I get the Scholar up and gear, I will probably start running up another DPS. So that leaves either Monk or Black Mage, both classes that I find enjoyable in their own way but I do not love. Black Mage is very immobile and wants to stand still and cast spells which I find distasteful. Monk on the other hand has the opposite problem of being very mobile and needing to move around the target so that you can fire off specific positional attacks focused on either the back or sides of the mob. Neither is really my jam, but I am rapidly running out of things to level up that is pure joy for me. I enjoy Dragoon and I enjoy tanking… so I am rationing those classes as a way of making the rest of the grind feel a little better.

In other news… I said I was quitting the house search and I apparently lied. I am continuing to low-key chase houses as they open and the truth is something is opening up almost every day. Generally speaking, I go hang out near the placard while queueing for activities and then click it while waiting on the queue to pop. I still feel like I don’t have a shot in hell at getting a home prior to Ishgard’s opening and the lottery system going in. The problem there however is that it is highly unlikely that Ishgard will open in the Endwalker launch patch. What is more likely is that it will come with the 6.1 patch that usually lands three months after the launch of the game. That means the .1 patch is likely going to land sometime around February putting the Lottery system roughly six months away. This at least gives me a chance, albeit a very slim one.

We have been doing this thing where on Sunday nights we gather up all of the level 80 maps that we have access to and then run through them for prizes. These can be extremely lucrative, and this past Sunday for example I cleared about 500k gil in cash drops alone. We still struggle a bit in organizing the people and getting everyone online in a timely manner, but we have been shooting for starting around 7 pm CDT. If you happen to be on the Cactuar server at that time hit me up and we may have an opening. This past week we only had one map NOT open a portal. We didn’t make it terribly deep into many of them, and our best attempts were booted on the 4th step, but we did manage to fight a large number of Elder Summons. This meant we got a few more people the Frog minions and several of us walked away with the paint emotes. I love this chill activity at the end of my week.

In the last bit of news, it seems as though the server congestion has gotten to the point where Square has completely shut off the ability to create new characters within the Aether data center. That means if you were hoping to either move to Cactuar or roll an alt there, your window has closed and I am doubtful it will open again until well after the Endwalker launch. Over the last few weeks a number of friends have relocated to our server, but for now, it appears that is completely off the table. The end result is that we are going to have to ultimately wait for world travel between data centers before anyone can hang out with us Aether folk again. I do greatly appreciate the way that Yoshi P addresses the players and if you want to read the full statement you can check it out here. The positive is however it seems that all of the Crystal data centers has been flagged as preferred and that means buffs until you reach level 70.

Ninja to the Max

Good Morning Friends! I come to you with a glad heart because I have once again finished another new job. For the past week I have been working on Ninja and last night I managed to push it across the line and ding level 80. I’ve not spent a significant amount of time gearing it, but I did grab the artifact gear set and snag the resistance weapon from Gangos. This puts me somewhere in the neighborhood of 450ish with the gear I currently have equipped, which is not phenomenal but good enough for the moment. When I started down this path I did not fully appreciate Ninja as a job, but over the course of the last thirty levels, I have come to appreciate just how good of a class it can be. Granted I am nowhere near as competent as your average Ninja Main, but I took to heart some advice that I should focus on debuffing the target. The thing is… that seems to make a massive difference in how fast targets go down.

If we go to the character sheet that means I have finished leveling all of the classes that utilize dexterity as the main stat. This means that not only can I get rid of any unneeded Bard/Machinist/Dancer gear but that I can also get rid of any dexterity-focused jewelry. This leaves Monk and Dragoon as the last physical dps classes that I have yet to finish. I’ve largely left Dragoon open as a soak for any available clan hunts that I happen to have on a given day and am in no real rush to push it across the finish line. Monk is going to be an interesting journey because I do not love positional combat. What I feel like I need to work on instead is some of my healers because of all of the jobs in my list, those are going to be the largest lift for me on a personal level.

Something that you need to understand, is that I began my life in MMORPGs as a healer. I played a Dwarven Cleric main pictured above in Everquest, and technically this is the second rendition of this character after rerolling on a brand new server. Playing a cleric in Everquest left some permanent scarring I am afraid and I am not sure if it was the complete heal rotations, not being able to progress other than slow prodding root and nuke gameplay, or the fact that I would quite literally get called at all hours of the night to log in and come resurrect someone so they would not lose a level. Whatever the case I have avoided playing healers in any game moving forward apart from a brief stint in Everquest 2… also playing a Cleric, more specifically in Inquisitor.

A good portion of my time back in Final Fantasy XIV has been about breaking down mental blocks. Over the years I had built up this mental block against tanking for strangers, but the difference there is tanking is a role that I knew in my heart that I was good at. Healing is one of those things that I have long decided I was shitty at, and have thus been unwilling to put myself in the position of having the lives of the party in my hands. Granted as a tank I also very much have the lives of the party in my hands, but for some reason it feels differently. I’ve thusfar leveled Scholar through Palace of the Dead but in order to make my way through the level 60 plus grind… I am going to need to be willing to do the thing that I have been avoiding. That is queuing to heal random strangers. I know once I put myself out there I will do fine and start to feel my “sea legs” as it were, but it is really hard taking that first step.

So my goal for the weekend… queue for leveling roulette and try and make that work.

Flawed Mindset

Good Morning Friends! I am not doing super well because my lungs have conspired against me. however, I am still going to post today especially given that the lack of internet kept me from doing one on Tuesday. This friend is Quarrymill in the South Shroud and it is more specifically known for being the location that you queue up for Palace of the Dead one of two Deep Dungeon systems in Final Fantasy XIV. At the time of taking this picture, it is roughly 6 in the morning CDT and there is already a fairly decent crowd of people gathered here. I’ve spent a lot of time hanging out here and putting levels on alts, more specifically the 1-61 level range. Generally speaking, running 51-60 over and over has been a pretty relaxing way of putting on those early levels for alternate jobs.

However more recently I have encountered a different style of player, some working on their very first job grinding away fervently at Palace of the Dead. The Palace uses an alternate leveling system that increases by getting Aetherpool upgrades via the blue and silver chests in the dungeon. This caps out at +99 to armor and +99 to the weapon, and it is something that I have been capped at for several years now. I gradually got it there while leveling all of my jobs to 50, and the gains are extremely slow given that it was designed to gain levels as you descended through the depths of the dungeon. Folks specifically run 51-60 for experience gain efficiency, and if you are looking for fast Aetherpool gains you need to keep descending towards 100 which is considerably harder to find a group for.

That said I have encountered a number of players recently that are absolutely obsessed with getting to 99/99 as fast as they can. There have been several cases where their lust for those blue and silver chests has damned near wiped the party. Most specifically I have been seeing a lot of characters that have boosted and are now playing a Samurai or a Red Mage and attempting to grind them up through Palace of the Dead, with that character being the only one they have of any sufficient level. I’ve talked about this a few times and could not figure out what was going on, and why my super chill dungeon run game was filled with these annoying “tryhards” all of the sudden. So last night while idling in South Shroud I encountered someone pestering the fuck out of chat trying to get tips on how to level faster, so I decided to have a conversation. After that I talked to a few others and now have a pretty good idea of what is going on.

You need to understand that both Palace of the Dead and Heaven on High have a leaderboard associated with them ranking players based on solo and group play. As you progress in your save game you are given a score based on your performance and then this score is charted against other folks in your data center. Soloing Palace of the Dead specifically is considered to be one of the most challenging feats in the game and by clearing all of your way to level 200 on any job you gain a specific title… The Necromancer. More specifically you have to clear floors 1 to 200 solo without wiping and if you take a death past floor 100, that save is locked and you can progress no further forcing you to reset and start over again. Similarly, if you clear 100 floors of Heaven on High you are given the title of “Lone Hero”, and that dungeon’s point of no return is floor 30.

Now we move to the specific information that I found out, more specifically let’s talk about the above thumbnail. Roughly a week ago Zelpa one of the most popular creators in the FFXIV sphere released a video called “10 Most Prestigious Things to FLEX With in FFXIV”. More specifically the second item discussed in the video is getting the Necromancer title from Deep Dungeon. The first person I talked to was new to the game, a WoW Transplant, and was chasing the Necromancer title as a way of flexing and showing how cool he was. When he heard it was super rare and something that you could get without even having a character to max level, he set forth to make it happen. Given how many of these folks I am encountering, I am guessing this video or similar discussions lit a fire under a new crop of players to make life miserable for those of us who were just wanting a chill leveling experience.

However, it goes deeper than just chasing something rare. Another player that I talked with was going after the Necromancer title because they were always frustrated that they never managed to get “The Undying” title in World of Warcraft. This specifically was a title that existed during Wrath of the Lich King and involved completing the entirety of the Naxxramas 10 player raid without a single player taking a death at any point. World of Warcraft has had this history of taking things away from the players, and when the 4.0.3 patch landed with the release of the Cataclysm expansion the title was no longer available to players. The player I was talking with was afraid that they might miss their chance to get this title in Final Fantasy XIV if they didn’t hurry up and get it… not understanding that the game has a completely different design ethic associated with such things.

I am hoping given time that these folks chill out, but one of the things that need to be understood is that Final Fantasy XIV is not World of Warcraft. There is a completely different design to the two games, and nothing in FFXIV ever truly becomes irrelevant. Getting to level 200 in Palace of the Dead is still a massive challenge and it went into the game during the midpoint of Heavensward back in July of 2016. At this point, it is over five years old content and it is still as relevant today as it was the day it went into the game. It is highly unlikely that the Necromancer title will ever be removed from the game, largely because that just isn’t the style of the development team.

The other day I was guilty of making a tweet thread that gained more traction than I expected. However, I stand by those statements. I wish I could shake some sense into these players that are grinding FFXIV as they ground WoW… this will only end in you eventually burning yourself out. I know I’ve also tried to play Final Fantasy like I played Warcraft, and eventually, I would end up getting stuck in a grind and losing interest. This game will answer your desire for grinds and present before you and an endless buffet of tedium if you let it, but also at the same time reward you greatly for instead playing a little bit at a time. This mindset of doing a little bit of a lot of different things has been a revelation for me, and once I realized the game was actively trying to resist my grinder ways… I adapted and have been significantly happier as a result.

Getting some achievement just to prove to someone that you can… isn’t really going to impress anyone in the manner that you are hoping. Having fun and focusing on whatever brings you joy, and generally being a positive member of the community however will get you a long ways in this game.