Grinding Gear into Plasteel

Ready for a Freeze

The last few weeks my allergies have been killing me, and this is not usually the case for fall here in Oklahoma.  It feels like the seasons are getting horribly confused, and ragweed that normally hits its worst during July has been still active in August and October.  As such my lungs have decided to betray me under the onslaught, and yesterday afternoon I ended up going home from work.  I took a few breathing treatments and got some sleep and this morning I feel marginally better, but still on the scale of “lousy”.  Right now I am just read for the first hard freeze to happen and kill off most of the allergens.  Sadly that doesn’t look like it is going to happen any time soon.  The temperature is dipping down today to the 60s, but otherwise we are still having 70 to 80 degree days.

dragon-age-origin-1024x640 The constant drainage and coughing just makes me want to stay inside and hibernate.  Thankfully right now I have a ton of good games to play.  With the impending release of Dragon Age: Inquisition several of my friends are replaying Dragon Age: Origin since like many Bioware games there is reportedly going to be a save game import feature.  I know my experience playing through all three Mass Effect games in a row produced a ton more quest options than when I played Mass Effect 3 without importing.  So it has me wanting to try going back through the past games as well.  My upcoming gaming schedule may be devoted to Dragon Age: Origins for a bit, but I still plan on poking my head into FFXIV, Trove and Destiny on a nearly nightly basis to see what is going on.

Grinding Gear into Plasteel

Destiny_20141003060320 Thanks to the miracle of the Queens Bounty event I’ve managed to shoot up to 24 light through upgrading the two purple pieces of gear that I managed to get.  Through running various other things I have managed to pick up a handful of nice weapons and other light bearing blues.  Right now I am running around with a level 20 scout rifle, that while it doesn’t deliver as much punch as the hand cannon, it still has a bit of impact and can carry like 250 rounds with me.  It makes it extremely good for whittling down enemies at range with extreme accuracy.  I would still love to find a level 20 blue or purple hand cannon, but so far my only purple ingram has produced crafting materials instead of a weapon.  Upgrading gear right now seems to be my sole source of getting more light, as I have yet to find any items that can directly replace anything I am currently wearing.

Destiny_20141003060344 Last night my play time entirely revolved around trying to find more green armor to grind down into Plasteel, and finding Relic Iron… which so far is the hardest of the materials to spot.  I’ve gotten rather good at picking out the chunks of brown against the red brown landscape of Mars, and had a fair bit of luck finding chests that had quite a large quantity of it.  The problem honestly as you can see from the screenshot is that I just cannot seem to get enough plasteel.  I could in theory buy ingrams from the Cryptarch and grind those down… but that seems defeatist.  Instead I am mostly spending my time doing patrol missions on Mars since they give me reputation and have a fair chance of dropping greens.  I have now entered the grind phase of the game, and while I am still very much enjoying myself I can see how this might wear on folks with a lower tolerance to grind.

Tron and Infinium Ore

Trove 2014-10-03 06-23-24-633 With the release of Beta and the addition of the Neon Ninja, they added in a biome to go with that theme.  While this morning I was only able to find a very small one… this is what folks have dubbed the “Tron” biome.  In fact when you are in the biome a musical theme plays that reminds me quite a bit of some of the Tron Legacy soundtrack.  There are rivers of neon blue water, and instead of grass and brushes you have chips and resistors.  It feels like you are in a datascape and the various robots have similar tron coloring.  Each biome has a version of the skeleton, and in this biome they look like the Red MCP guards from the original Tron movie.  I hope that eventually I can build a table that allows me to spit out stuff themed like this biome, because I will completely switch my entire cornerstone to look like it.

Trove 2014-10-03 06-14-54-858 This little innocuous looking block is Infinium Ore, and it has become the bane of my existence.  After a certain point in the crafting system… every single recipe requires this.  The problem is that as you go up in level this doesn’t seem to get any more common.  You can find Shapestone and Formicite Ore until your heart is content, but Infinium still is a very rare occasional, and any given vein maybe gives you twenty if you are extremely lucky.  Most of my playtime has been wandering around looking for these ore spawns.  The problem with Trove is I simply don’t understand how the game works yet.  In Minecraft the spawns were based on a certain logic, and once you mastered that you could be plopped down almost anywhere and be able to find the resources you need.  In Trove it feels more like you have to be lucky.  I feel like I need to spend some time scouring the Reddit looking for tips and strategies for finding this ore node.  I won’t be able to do any of the really cool things without large quantities of it.

#DragonAge #Trove #Destiny

Neon Ninjas and Knights

Its A Voxel World

Trove 2014-09-25 21-00-16-293 Yesterday something pretty awesome happened…  Trove Beta launched and overall everything went pretty smoothly.  I have been a fan of the game since I got into the very first Alpha wave.  You can check out my first video from November of last year and see just how much the game has changed.  This is one of those titles that has changed at an almost staggering pace.  I would pop my head in about once a month… only to find that the framework of the game was in a massively different place than when I last left it.  I have to say during the Alpha this became a bit of an impediment to me playing it.  I would want to just pop in and do something interesting and essentially have to relearn how to do anything at all.  That said my friend Rae showed interest in the game early this week, and oddly enough we happened to both log in together on the very last night of Closed Alpha.

Trove 2014-09-22 23-56-16-632 We had such a good time running around and smashing things, that we decided last night when the Beta launched to skip playing Final Fantasy XIV at least for a bit and dive straight into leveling up in Trove.  The above mounts we found during the final hours of closed alpha, and they are essentially rainbow piñatas that shoot rainbows and confetti out of their butts as you ride along.  Basically it is my goal to manage to get this mount again during beta.  Nothing says Trove quite like leaving a trail of sprinkles everywhere you go.  Unfortunately the mount comes from their version of a lootbox.  I have no clue what the drop rate is for one of the piñata mounts but I know I purchased 10 of them last night and Rae purchased 5 with the points we were given going into the beta… and all we managed to get were a few crafting recipes.

Neon Ninjas and Knights

Trove 2014-09-25 20-37-50-103

One of the brand new things for Beta was the introduction of the Neon Knight class.  For most of the night this is what Rae ran around as while I played my Knight.  The class is a bit of a stealthy melee in that your right mouse click causes you to drop a decoy and shift into stealth.  From there you can throw shuriken at your target for a fairly devastating effect.  The purple rings around you seem to be some sort of a charging up mechanic that indicates when you are ready to throw shuriken.  Other than that if you attack from stealth you do a significant amount more damage.  I personally found the class a little frustrating, since I like to rush headlong into combat and bash all the things in the face.  For someone who wants more tactical game play however this might be the ideal option.

Fortunately or unfortunately I feel like the most “Bel” class in existence is still the Knight, which is essentially your default.  For starters it is a melee class with pretty high survival in up close confrontations.  The secondary attack is this impressive weapon slam that can knock back enemies and deal a cone of damage.  The first ability you get is a charge and god knows I love charge attacks, but this one also doubles as a movement ability and a way to dash across gaps to get to places more easily.  Finally the last attack is this shield that you can put up that causes you to take no damage for a period of time.  The last one is on a long cooldown, but it serves nicely as an “oh shit” button for doing some of the harder content.

Content Density

Trove 2014-09-25 19-18-34-398 One of the coolest things about late Alpha and now Beta is just how diverse and dense the content is.  Early on in the game each biome section would have a single objective be it a castle or a tower or something of the sort.  This time around you would be hard pressed to go for very long before discovering something that has a boss or a challenge or something of the sort.  Granted by the time I came back later in the night, the world was getting more than a bit picked over…  so I am hoping that the world reset happens pretty frequently.  In any case we were able to roll around the map going to areas that had not been touched and doing the challenges we encountered along the way.  The above shot is from this insane rainbow dungeon in the clouds that you get to by climbing up through the hollowed out tree pictured in the back.  Each biome has its own challenges with is own mob types which make the gameplay feel fairly fresh.

Essentially the challenges that I have encountered break down into a few themes.  The first involves triggering an event.  These tend to say that there is something dangerous inside in the upper right hand corner of the screen.  When you trigger the event you have to survive a few waves of enemies, and if you do so a chest appears.  The negative is that both you and the mobs you are fighting have to stay inside a blue ring that spawns when the event starts.  We had issues when fighting mobs up in the air, that they would fall off the edges.  The positive is you can retry the event over and over by simply moving out of the ring and waiting for it to reset.  The part that makes these challenging is that generally the area with the totem that triggers the event is covered in spikes or surrounded by these pillars that shoot fireballs in a Castlevania fashion.  So while the half dozen mobs really isn’t a huge problem… keeping them from knocking you back into environment obstacles totally is.

Something Minecraft Doesn’t Give Me

Trove 2014-09-22 22-31-52-013 At it’s core the gameplay of Trove is similar enough to Minecraft that you cannot talk about it without at least mentioning that game.  You could call Trove Minecraft with more meaningful combat and MMO style loot, but the game itself feels richer than that might denote.  One of the aspects of the game that I like the most is the existence of my Cornerstone.  This is basically a plot of land that I control and can build permanent structures upon… but that also moves with me around the world.  I can walk up to any plot that is presently unclaimed and the  game will rebuild my cornerstone before my eyes.  So I can have crafting machines travel around with me, and each time I do this it resets my spawn point.  This gives me some permanence that I crave in an otherwise very flexible world.  This however does not make for a great community, as folks are constantly picking up their home like a hermit crab and moving it with them.

What is more interesting is the fact that players can create clubs, which in essence give you guild like functionality.  I’ve created a Club for the Alliance of Awesome, and as such we have a “Club World”.  This is a fully instanced biome where we can control everything in it.  This means you can build super intricate guild houses and give other players the ability to teleport into them.  This is the more permanent structure from the looks of it, and gives folks a way to link up and meet in user created worlds.  While ours does not really do much of anything at the moment, I have plunked down a few machines and will likely keep adding to it as we go along.  You are given only the smallest of islands to start building on, but it looks like more or less you can freely build out over the ocean for quite some ways.  There are a number of websites giving away beta keys right now, so I highly suggest you track one down and give this game a shot.

Cancelling Titan

Bragtoberfest 2014

bragtoberfest_spooky

This month Izlain and J3w3l of Couch Podtatoes are running an event for the gaming community.  The idea is to have an entire month of remembering the good things about gaming.  The last few months have been frustrating to be a gamer, and the word gamer itself has been drug through the mud a bit by some misguided individuals with other agendas…  and their willing or not so willing peons.  The idea is to get back to the roots of gaming… and just play awesome games for the fun of it.  I was brought into the equation to help out with some logo work, and I did a couple of them that you might see used during the event.  For a better description you can check out what Izlain posted on his blog Me Vs Myself and I.

We all know that the last few weeks have been a frustrating time to be a fan of video games. There are sections of the Internet and our society as a whole that don’t necessarily see things the way we do, and a huge push back against women, other minority groups, and the industry have stigmatized the word “gamer.” I want to take it back. I want us to remember why we started gaming in the first place. I want you to enjoy being a gamer, and to brag about your accomplishments in games, be it a high score shattered, a nice piece of loot earned, or your name at the top of a leaderboard. That bragging can take place however you see fit, be it via your blog, on a podcast, in a video, whatever you want. Let’s just get back to our roots as gamers.

Bragtoberfest aims to make it fun to be a gamer again. We all game, and most of us also either blog, stream, vlog or podcast about games as well. Why not combine the two into a month-long event?

If you are interested you should definitely check out the Bragtoberfest 2014 nook as that Is where the contest will be running out of.  There are four major events that Izlain and J3w3l are running, as well as a slew of prizes to be had.  More importantly this is an embracing of the good that is left in gaming, and the enjoyment each of us have that first time we boot up a new game.  Also to get some buzz going, don’t forget to mention #Bragtoberfest when you post about the events.

Goodbye Alpha

Trove 2014-09-22 23-56-16-632 Monday night on a whim I hooked my good friend Rae up with a key for the Trove Alpha, since she had shown some interest in the game.  So we spent the evening wandering around the game, and I wish to god I had been streaming it… because the running commentary of her and I “discovering” things had to be hilarious.  Trove is one of those games that I really enjoyed early on, but have simply not played of late.  Each time I do manage to boot it up the game has changed so massively since the last time that I almost felt overwhelmed to even begin to play it.  If nothing else the game has shown players just how in a constant state of flux most game development is.  Trove has broken some of the rules and for the most part uses Reddit entirely for its user forums, as well as communicating copious amounts of information back with the community about what it has done and intends to do.

As much fun as we had, Monday night was a little bittersweet.  It was only after logging out that night and checking into the Reddit yesterday that I realized that it was in fact the end of Alpha events that we were seeing.  So many awesome things were going on, mostly that people were throwing down these pinatas full of loot on the ground for us to combat.  We both managed to get amazing Pinata mounts… that leave a trail of rainbows and sprinkles as you move around.  Sadly all of this went away that night as the servers went down.  We will not be able to play again until Thursday when the beta officially begins… and I have to say right now I am feeming to play again.  In the past I had pretty much played by myself, but to be running around with someone else was an absolute blast.

Trove 2014-09-22 22-31-52-013 Right now we have tentative plans to wander around Thursday night leveling.  I plan on working on Knight since that tends to be my favorite, and at this point I am not sure if Rae will be a Gunslinger or a Faerie Trickster.  At least a small part of me is hoping that the new Neon Ninja class will be ready at the start of beta.  I have to say the game is so much more solid than at any point I have ever played it in the past.  The biggest improvement is just how content dense the various biomes now are.  Once upon a time there would be a single element in the biome that was worth finding and clearing, but we stumble across all sorts of points of interest, each with their own bosses and treasure chests to  be found.  Right now I have an Alliance of Awesome guild running, so if you are playing or plan on playing let me know and we can get you invited.

Cancelling Titan

projecttitan Yesterday during an interview with Mike Morhaime the website Polygon broke the news that apparently the mystery project Titan has officially been cancelled.  For those who are completely unfamiliar with the name Titan and the mystery surrounding it, you can check out this excellent post from Massively running down the short history of a game that doesn’t exist.  For me I guess it feels weird to know now that Blizzard does not have a new MMO up its sleeve, and makes me wonder if they are completely abandoning the MMO genre in general in favor of games that are frankly easier to manufacture content for.  Right now Hearthstone is by all reports doing amazingly well, and they have managed to find a mix of value in their micro transaction model so that it does not feel abusive to the players.  Similarly with the ramping up of Heroes of the Storm, we have them formally throwing their hat into the MOBA arena which at least for the games that have done it right, is also a cash cow.  The amount of effort that it takes to develop a new hero for example is so significantly less than it does an entire MMO expansion.

Statistic: Number of World of Warcraft subscribers from 1st quarter 2005 to 2nd quarter 2014 (in millions) | Statista
Find more statistics at Statista
I feel like one of the things that most players do not understand is that World of Warcraft is following a very bell shaped decline.  Each time a new expansion is released there is a momentary bump, but the last one of these only raised the subscribers enough to cover the exodus at the tail end of the previous expansion before steadily declining again.  I am not trying to claim doom and gloom about World of Warcraft, but it feels like fact that the game has long since entered its golden years.  The positive is that both Everquest and Everquest 2 have enjoyed significant followings and stability long after the buzz died down.  In both cases they continue to churn out expansions happily, and for the small but extremely devoted fan base they are great places to be.  As such I more than expect that the same will be true for World of Warcraft.  I expect the game will likely taper off and flatten the curve a bit around 2 to 3 million players.  Looking at the number alone however, we can see that the game is at a level of subscribers that it has not been at since the sometime between the opening of AQ40 and the launch of Naxxramas in vanilla.

So I guess my question is this…  does this really mean that Blizzard as a company is moving away from the MMO model that they popularized?  Do they have another skunkworks project up there sleeves that they can surprise the player base with at a later date?  I realize talk about the decline of World of Warcraft makes a lot of fans nervous.  I am trying to do so with the least amount of hyperbole available, and in a way that is an non-incendiary as I can.  The truth is right now World of Warcraft still brings in a very significant amount of money.  As it ages however, that revenue stream keeps diminishing.  The question is, can they make enough money from micro transactions to replace the stability of the subscription dollar?  Will they be able to muster the same amount of fandom without an MMO to stir up the hysteria to eleven?  What does the future of Blizzard look like, and is it as dominant a force as it has been to date?

#ProjectTitan #Trove #Bragtoberfest

Too Many Games

I’m a Cheater

Once again I am doing what I consider cheating… which is writing up a post at night that I intend to post in the morning.  Basically tomorrow is another one of those “ride in together” days, because directly after work we have a big end of school cookout thing to go to.  So I simply won’t have much time to do my faff about verbally thing tomorrow morning.  As such I am staging a post tonight, and doing the same thing everyone else… but for whatever reason I feel like I am somehow betraying the ritual by doing.  Today’s topic I have been kicking around for awhile, so I figure this is as good of a time to spring it on my adoring readers…  look I like to pretend I have adoring readers okay.

Too Many Games

Right now things have reached a sort of critical mass with me, and there are entirely too damned many games right now that I want to be playing.  This could not have hit at a worse time considering how busy the tail end of school is combined with the fact that we have weddings and graduations and such to attend.  Normally I feel like I can reasonably juggle three to four games at a time bouncing back and forth between them.  The other day I posted saying that multi-gaming was even an awesome thing to do… considering it kept you from getting bogged down in the decisions a game company makes that you don’t necessarily agree with.  However for me, I am spreading myself super thin with a ton of different activities that I want to be doing.  So today I am going out outline each of the games that I am playing and lament the things I would love to have time to do in them.

Elder Scrolls Online

eso 2014-05-23 19-34-45-037 Right now I still consider Elder Scrolls Online my primary game.  At roughly two months since headstart I am still very much loving this game.  It has some problems, namely with difficulty of grouping, but as far as the game itself goes I dig it massively.  I’m working my way through Auridon and slowly creeping up on Veteran Rank 2.  I have so much that I still want to do in this game, but lately my schedule has limited my time in it.  This is the type of game that I can only really play if I am fully focused on it, and this is doubly so with the veteran content.  Shit can go wrong in a heartbeat if you are not doing all the right things, so it means on the nights I am not feeling all that… I end up playing something else.

Wildstar

WildStar64 2014-05-14 17-55-10-794 This game is the new hotness it seems and it launches tomorrow, at least for the headstart folks.  I mostly preordered this game in case I decided I was in love with it, and I wanted to make sure I secured the preorder bonuses.  I really dig the pre-order house, and I did not care for anything in the Collectors Edition pack… so I went with the normal.  I am still so up in the air about this game… there are things I like and things I don’t like.  Right now I am simply not sure who is going to win out, however since everyone is playing it, and it scratches the same itch that World of Warcraft and Star Wars: The Old Republic do… going to give it a good college try.

ArcheAge

archeage 2014-05-13 21-43-39-052 Speaking of games I am conflicted about…  welcome to ArcheAge.  I find so much about this game intriguing and repulsive at the same time.  It is this fusion of one of the most interesting games system wise and class wise… combined with one of the worst communities I have experienced.  This game has invented new ways for you to grief your fellow players… and this is the sort of thing I have zero interest in.  That alone would be enough to make me go running and screaming into the night… but the class system is so damned interesting to me.  I love the concept of “Rift without Restrictions” and that is pretty much what the open class system seems like.  It reminds me so much of the way the class system for Horizon worked… and that is a great thing.

Heroes of the Storm

Play 2014-03-14 07-51-05-19 I want so badly to be playing this game right now… but I also want so badly to not be playing this game with strangers.  The MOBA thing is one of those things that I really only enjoy if I am queuing with people I know.  That said supposedly the queue times are greatly improved with the new client.  If you are in the HoTS alpha… please let me know!  I need more people to queue with, and I feel horrible for being in this game when so many people want in… and not playing it much.

Defiance

Defiance 2014-05-29 06-30-42-873 The last few nights I have been playing this game again and really enjoying myself.  The whole shift in how I approach it has really helped quite a bit.  I would love to see more people playing it because I think it would be far more enjoyable to run around as a group.  I still have yet to really scratch the surface of any of the story content, and feel like I should do that.  Really enjoyed the first season of the television show, and would love to get caught up on the in game content before the next season starts.

Final Fantasy 5

VisualBoyAdvanceM 2014-05-22 21-56-13-507 At this point I am behind my friends in this game, and quite honestly I am struggling to get the oomph to play it.  That said I feel like I should really finish this game as part of the FF5 draft thing we did.  I feel like I would be a horrible person if I didn’t finish it.  That said I also know I am going to get talked into doing the Four Job Fiesta in a month…  so not sure if I will finish before then either.

Trove

Trove 2013-11-25 16-57-34-42 There is something about this game that makes my inner child squeal with glee.  Things are just so damned much fun, and the mob design is amazing.  That said I have been out so long and so much is changing on what seems to be a near weekly basis that I feel hopelessly lost.  At some point I need to resort to reading through all of the patch notes starting around the time I last played in the hopes of understanding how things have changed.  The combat in this game is just enjoyable, I only wish I could play it with a controller.  I guess in theory I could use one of the keypad mappers but I have been lazy.

Landmark

Landmark64 2014-04-13 22-04-40-22 Oh Landmark… how I love you and am completely bored with you at the exact same time.  Right now it is less a game and more a toybox for you to build in, with a ruleset wrapped around it.  This was really fun while I had giant things to build… and while I was progressing through the ranks of collecting the next best mining pick.  Now that I have topped out, and have fleshed out most of what I wanted to build… I log in pretty much only to mine copper and pay my upkeep.  What I need to make me care about this game is the combat system.  Here is hoping I will fall back in love with it when I can run around the world killing things.

Diablo 3

Diablo III 2014-03-29 19-54-54-44 I still don’t have a character to 70, and I feel like I have somehow failed for not doing this.  Basically this released way too close to the launch of Elder Scrolls Online… and I never gave the game the attention it deserves.  At some point soon I really want to work on leveling my crusader, since I have technically beaten the game on my Monk.  I am struggling with the desire to simply grind the last two levels to ding 70.  I figure at some point I will have a renaissance of caring about d3… but it might be awhile before I cycle around to it again.

Rift

rift 2014-05-08 06-09-17-50 The new souls were released and I have yet to even check them out.  I really would like to level my cleric to 60 before the 3.0 patch hits, but I have no clue how long that is.  Right now I am logging in on a weekly basis to get my patron gifts and that is about it.  I thought it would be really cool to do a streaming series where I try and remember how to tank, and do a public service of tanking elites.  I’ve heard the queue times are absolutely insane, and I know personally I have waited over two hours without getting a DPS queue.  I still love this game, but at the same time don’t really know what I want to do in it.

Star Wars: The Old Republic

swtor 2014-05-05 22-32-57-22 A few weeks back I was playing the hell out of SWTOR and enjoying myself.  While I have let my subscription lapse again… I would love to pick back up on my Sith Juggernaut and see what happens after Balmorra.  I have never actually made it off this planet imperial side, but I was really damned close to doing this when I was last playing.  The real challenge will be if I can manage to play the game without subscribing… or will I re-up again only to cancel a few weeks later.

World of Warcraft

Wow-64 2014-03-25 07-16-07-71 Finally there is good ole World of Warcraft.  Once upon a time I had a grand idea of getting everyone to 90 before the expansion.  I have failed miserably at keeping up with this ambition, but who knows if I will actually do this or not.  Right now all I have left are the Priest, Monk and Warlock… all of which are over 60 at the least.  The Warlock and Priest are both in Pandaria content, but at the very beginning.  I might get a wild urge to play again and push these guys across the finish line.  Either that or I might completely abandon this until the release of Warlords of Draenor.  In any case the account is still active, because I pop in periodically to dink around with stuff for the guild.

Nothing at All!

Tonight I will be playing…. nothing more than likely.  We have an end of school cookout and by the time we get done there… we will likely crash, or walk… or walk then crash.  If anything I launch Wildstar and create my characters.  Right now I am planning on having my Chua Engineer and an Exile Warrior of some sort… just not sure if that will be Human or Granok.  In any case I have nothing exciting to report about my master plan for the evening other than hanging out in the real world and eating some good food.