GeForce Now and My Anger

I’ve had this post in me for awhile now but each time I sit down to try and write it nothing but an angry screed comes out. So today I am going to try going about this from a different angle. There is an issue that is occurring and each time I try and talk about it, I wind up catching shit about my “opinion”. I’ve fired off random tweets on three occasions and each time I’ve gotten someone telling me that my thoughts were more or less wrong because I was not viewing things from the standpoint of the business and only looking at things from the viewpoint of the consumer. The thing is… while I have lots of friends in the industry and can often times give them credit for their stances on issues… at the end of the day I am a consumer and at the end of the day right or wrong I want the thing that is going to be best for me and others like me.

However we are already veering dangerously towards the anger zone and I am going to take a step back and explain why Remote Gameplay matters to me. I have a weird use case namely because I game from two different locations in my house. The secret of my marital bliss has been to be flexible and being able to hang out somewhere other than sequestered up in my office with my gaming equipment. As a result I have a gaming laptop downstairs in the living room and my fancy gaming desktop upstairs in my office. Gaming laptops however are a frustrating proposition in that they just don’t stay viable for very long in the grand scheme of things. The hardware placed inside of them is lower end to deal with power draw and battery life issues and as a result you wind up needing to replace them roughly every two years to keep playing modern games.

That is not an expense that I enjoy and as a result over the last three years I have been exploring various options that would allow me to be on the sofa on my laptop but actually playing games upstairs off my gaming desktop. Remote Play and Game Streaming is nothing new and it has been available in one form or another since at least 2014. There are various issues around it related to input latency and graphical hiccups but some almost seven years later most of these issues have been ironed out. Steam In Home Streaming works well for anything that runs through the steam client and supports Windows, Mac, Linux, Android and iOS. Then there is my tool of choice called Parsec that supports Windows, Mac, Linux, Android, iOS and Web Browser.

The vast majority of my gaming is done while sitting downstairs on the laptop and remotely playing games off my Desktop upstairs using Parsec running in LAN mode. That said I could just as easily connect into my machine from outside of my four walls and remotely play my games on a mobile device. If I so chose I could also go out and rent a box on Amazon or Paperspace and connect my Parsec client out to the cloud server that I am renting and install my games that way. I personally don’t need to go down this path since I have a good gaming machine that I control access to, but I know folks who are doing this and it is working fine for them. Just like the server room has moved to entirely virtual servers that may or may not exist on premises, this heralded the beginning of that being a game for your gaming machine as well.

Why GeForce Now is important is that it took this concept that has already existed for years… and refined it down to something that someone who is not technically savvy could do. It also took the madness of a multi-tiered cloud provider billing system and burned it down to a simple number… $4.95 a month. If you had an Nvidia graphics card in your gaming desktop and one of the many Nvidia devices like the shield… you have been able to stream your games for years now. However GeForce Now blew away all of the artificial barriers and just allowed you to have that same experience without owning the Gaming Desktop and instead renting one sitting somewhere in an Nvidia server farm… or more likely a nameless server farm that Nvidia is themselves renting space in.

Stadia, XCloud and Playstation Now are gaming platforms designed to alter your game buying preferences and channel your focus in a new direction. XCloud and Playstation Now are both following the Netflix model, where your subscription fee gives you access to several titles in their library of licenced titles. Stadia goes down a different path trying to replace both the method of playing the game and the purchase point for that game as well. You make your game purchases through Stadia and you play them within their walled garden on any device you choose to do so. GeForce Now however is something completely different and is not a gaming platform, but instead a hardware surrogate. You still have to purchase games like normally through Steam or Epic Games Store and instead of installing them on your own machine you connect out to your temporary server in the cloud and install the game there. From there you can play that game and maintain progress in that game on any device that supports GeForce Now.

So my frustrations rise when people keep calling GeForce Now a gaming platform and treating it like an equivalency to the other Game Streaming Platforms. While I agree wholeheartedly that a Developer should be able to dictate what store fronts their games are available from, and choose which locations that they want to offer them. I disagree completely that those same Developers should have a single bit of control over the hardware we gamers choose to play those games on. If I go to Best Buy, I can purchase a brand new laptop, take it home and install the Steam client on it and within a few minutes pending download speeds be playing a game on it. When I connect to a cloud server with GeForce Now I am doing the same thing. They have provided the Steam Client for me, but I still navigate to my game that I own in my Steam Library and choose to install it and then moments later play it.

The license for the game is between the end user, steam and the game developer and Nvidia does not factor into that process at all. Nvidia is providing me the gamer with a hardware surrogate. I am renting computing power in the cloud just like I would if I choose to go with Amazon Web Services, Paperspace or Azure. I could achieve the exact same result by doing these things as well and the developer would likely have no clue at all that I am doing it. The only reason why this has become an issue over the last few weeks is because Nvidia has managed to package this same service up with a neat bow and offer it up at a reasonable price point that is enough to get people to jump on the bandwagon and start trying to play games remotely. The truth is that I have been subscribed for a few weeks now and I am still not playing a lot of games through it… but that does not stop me from wanting to fight for the right of such services to exist.

I stream almost all of my games through my laptop from my desktop and I doubt that paradigm is going to change in my household. It allows me to exist with a cheaper laptop and pour any of my finances into my gaming desktop upstairs instead of trying to maintain two rather expensive form factors. With Parsec and an android enabled Chromebook, I can have the same gaming experience that I have on my desktop anywhere inside my house. That is extremely powerful, and what GeForce Now has promised to do is to extend that same flexibility to gamers who either don’t have the skill, patience or knowledge to go through the process of setting the same thing up for themselves. It is really compelling to think that a blah business laptop and $4.95 a month will allow you to purchase games through existing storefronts and play them with RTX enabled graphics.

So yes I get frustrated when Developers be it small indies like the dude behind The Long Dark or big companies like Activision Blizzard and Bethesda take an anti-consumer action and claw their games off of the GeForce Now service. This is the point where I get told that there are business decisions that we are not privy to and that there are complications. I know when you say “no offence but” you are just about to be an asshole… but while I understand the realities of doing business and why sometimes we can’t have nice things… it doesn’t stop me from thinking all of that noise is a lot of bullshit. GeForce Now is not a new platform to deliver games through, it is a hardware surrogate that allows you to play games through existing content delivery vehicles. If you were fine with allowing your players to have the game on Steam or Epic Game Store then you should be fine with them playing it on GeForce Now. In my opinion Developers shouldn’t get a say about it, just like they don’t get to choose the hardware that we purchase.

I hope I successfully rode the line between angry screed and think piece. I am worked up as I sit down and try and finish this because the thought of someone dictating what I do with the games I have valid licenses to always fires me up. I am generally one of the most pro-developer bloggers out there because I do see the ramifications of some of the decisions that are made echoed on the lives of my friends in the industry. This situation however is just a bridge too far for me, and I am unlikely to ever back down from my stance. I will always view the companies that are clawing their games away from GeForce Now in a bad light because I view them as now being on what will ultimately be the wrong side of history. Hardware surrogacy is a thing that is going to happen one way or another and the time of us not having physical hardware in our homes is rapidly approaching. I will always stand on the side of doing this on a manner that benefits the customers.

Assorted Wolcen Thoughts

As I wrote yesterday, Wolcen finally released and I have to say it has improved significantly even from when I last played it. It has been interesting to see game evolve from something that felt very ramshackle and sandboxy to what we have today. Wolcen feels like the love child of Diablo 3 and Path of Exile, having points that fans of both series would ultimately enjoy. From Diablo 3 it gained gorgeous animations and a fast pace style of combat that isn’t just hitting things with a broken chunk of wood for 10 levels. From Path of Exile it gained the sphere grid, albeit a way more sane and rational version of it. Each pick on the sphere grid feels like it is significant, rather than just having an excessive number of picks that felt so incremental that it was hard to notice any difference.

Something I noticed that I did not on previous play time was how much the Diablo 3 style of encounters seemed to be infused with them game. The path you are taking as part of the quest is littered with mini-dungeons that allow you to venture forth and take down what is likely a mini-boss for some loot opportunities. These are like the shacks and caves that you encounter in D3 and are roughly the same length with a warp at the end that takes you back outside. I also encountered my first version of this games Treasure Goblin, which was effectively a glowing beetle that scurried around dropping gold and trying to get away from me. When I finally did manage to kill it, it dropped about the same amount of loot that you would expect from a Goblin with a similar spread of rarities.

I also noticed the game had a bunch of little mini-games out in the world like kill these monsters that just spawned in order to unlock a treasure chest. I’m not really sure the breadth of these but so far the one or two I encountered felt more like Path of Exile shrines than they did Diablo style cursed chests. Another thing that I don’t think I remember from before is that you can learn all of the abilities that you encounter, not just the ones that you can currently equip. This allowed me to fill my bar early on and get some levels in the starter abilities for other builds not just the ones that matched the equipment setup that I happened to be using. The spell vendor seems to more expensive than I remember it being before, but thankfully the game was pretty generous with dropping ones that were usable by me. I now have a full bar worth of abilities that are usable and one or two alternates to swap to as I see fit.

One thing that I did not get to play with but I noticed was happening was the collection of items for the cosmetic system. Apparently you access this in game by hitting the B key and it brings up the interface shown in the above cosmetic preview video. While roaming around the world I kept noticing that every time I picked up an item I had not encountered before it was telling me that I was collecting its appearance. Then when taking down bosses in the game occasionally they would drop a dye pot, which unlocks that color permanently. So already they are on the right foot because I would rather build up a stable of armor tint options than having to keep around a bunch of expendable items to dye my armor. Additionally I love systems that collect appearances as I play the game without having to put a focus on specifically doing something else to override an items appearance.

I saw reports from friends that they were encountering issues playing last night, and thankfully I personally didn’t have any of these. That said I also didn’t really get settled in to play until around 8 pm last night, so potentially after any initial problems that they might have had. I know that they patched a few times, and this morning I attempted to pop in for a screenshot or two of the cosmetic system and I am getting game service timeout errors. You can check out the official Twitter to see the random problems they encountered throughout the night so it is in fact an MMORPG launch fraught with the same sort of issues that you have with those. You can play in offline mode but apparently there are issues with playing in Offline mode if you don’t have the latest version of the game, so I have just been sticking to online personally.

I did not make it super far last night, because the maps themselves are rather large when it comes to traversing them. Again this is one of those things that I would connect more to Path of Exile than Diablo 3. Still however I didn’t find myself getting frustrated by the slog and looking like a dirty hermit like I do with PoE. All in all I am digging what I am experiencing and I think this might be the game that scratches that “waiting for Diablo 4” itch for me. I’m actually looking forward to getting home tonight and playing some more which is usually a good sign for me and a game. So the question is… did you manage to get in last night? What are your own thoughts? Drop me a line in the comments below.

Dredging Demons

I’ve been sitting here trying to figure out what to write today and quite frankly I have nothing much to say about anything. I played some SWG Legends last night and turned in a bunch of fractaline in Destiny 2, but past that I didn’t do anything of significance to talk about. I also find that I have no real inspiration as far as topics to branch out into. The last few days have been a struggle to get through and as such you are getting a picture of Josie fighting with a box to tide you over until actual content arrives. Hell maybe the content is hiding in the box that she is fighting with.

Late Monday night I tweeted a thing out, and I am still more or less in this mental space which is making it super hard to be creative or thoughtful about anything. I appreciate the support that folks have shown me, but like… I am in a place where that almost makes it worse? I had an interesting talk with my friend Lyle aka @x1101 that put it into perspective as he struggles with it as well. I’ve known for awhile that I battle with impostor syndrome at work, because on some level I expect to be unmasked as a fraud and failure at every turn. He said that this whole feeling that I am having… is basically impostor syndrome but for friendships. That in the same way that I don’t think I have skills, I also don’t think I am worthy of friendship.

When I have these doubts I don’t share them because I want positive reinforcement, because really that doesn’t work in the way that you would think it works. I share them largely because I want the other people out there who are struggling with their own mental and emotional prisons to know that they are not alone. I’ve been told that I am someone that people entering the blogging community find intimidating. Like I am someone who has their shit together and such and seemingly is not easy to approach with comments or ideas. While I do not at all get this, because in my head I am nothing… I have heard it enough times to know that it is apparently a thing.

So my hope is that when I share my doubts with you my readers and my own challenges, that maybe it makes your challenges feel a little more normal. I have a few friends that suffer from some of the same issues that I have, and have built a sort of virtual family of folks who understand me at a deeper level than I am worth understanding. It feels good to not be alone and to have friend who get at a fundamental level when I have to bail on some activity because I just can’t handle human interaction right now. My hope is by dredging up these demons and putting them out on display that maybe it helps someone out there too.

My Five Games

There is a thread floating around right now on twitter where you are asked to pick five games that you will play for the rest of your life, or some variant of that concept. I’ve watched it morph a few times as it burns its way through different circles. Yesterday I managed to get tagged twice in the same day within a few hours of each other, and because I am always looking for an excuse to turn something into a blog post you are getting my response here. First off thanks to Maryalee Scarlet and Dusty Monk for tagging me.

First up lets talk a little bit about theory behind this, because in theory I probably should have picked 5 living MMORPGs and called it good because the constant flow of content would ultimately keep me entertained. However instead I tried to pick five games that more or less represent my tastes in gaming and would cover the majority of my interests. Unfortunately even with that there are things that are going to get left off the list that I am sorta bummed about. However I am doing a few honorable mentions in addition to my official five.

Final Fantasy XIV

I am nowhere near as engaged in this game as I could be, and there are so many rocks that I have left uncovered. For example I have barely scratched the deep crafting system, and I could spend months delving into that along. There are of course a ton of the various artifact weapon quests that I could chase as well and I’ve not really touched raiding since Heavensward. If I so chose, I could be very happy chasing the objectives in Final Fantasy XIV and as a result I am throwing it on the list even though I am not actively playing it right now.

Mass Effect Trilogy

I am absolutely cheating my ass off right here with this pick. However it was in fact released as a single package and there are rumors about it getting a remaster at some point, so for the purpose of this challenge I am calling it a single pick. I love the Mass Effect trilogy and I could see myself playing through it at least once a year start to finish. The real question is whether or not I will keep making some of the same decisions each time because I have never been able to successfully complete a renegade run.

Minecraft

Minecraft is one of those titles that I can continue returning to over and over no matter how many times I have played it. I seem to go through these periods where I just need to do something creative for a bit and I build an entire civilization in Minecraft, and then wander off once finished never to visit again. I figure I have to come up with a way to feed that instinct when narrowing down my five games and as such I’m going for the original. There are other builders out there that are much better “games” but the truth is when I go through one of these phases all I care about is building and ultimately wind up playing the game on creative mode.

Destiny 2

I absolutely love this game and no matter what I am doing cannot seem to stay far away from it. Right now I am heavily into bingeing single player games, but I still spent the entire evening last night playing Destiny. I cannot see a future where I am not playing this game or something similar, and the one I keep returning to is Destiny. It managed to gain traction in a manner that none of the similar looter shooters ever managed to. There are so many secrets that I have yet to unlock and I have still not experienced most of the raid content. The moment to moment gameplay however is what keeps me coming back because it is just fun to fire space weapons at space enemies.

Diablo 3

Some of the most fun I have had over the last few years has been hanging out with my friend Grace while grinding Diablo. As such there is no way in hell it does not make the list… that was absolutely intended. While I am absolutely looking forward to Diablo 4, there is just something about the rhythm of Diablo 3 that makes me wonder if I will ever truly abandon it. There is just something it is doing that the other ARPGs are not and because of it I keep returning time and time again. Also there is something special about the launch of a brand new season that feels very much like starting and MMORPG for the first time every few months.

The Honorable Mentions

Now that I have my official five out of the way it is time for me to delve into some games that almost made the list for various reasons.

World of Warcraft

I have to admit that right now I have a really fraught relationship with this game. In part it is probably why FFXIV got the nod and WoW didn’t because at this very moment I think I would be way happier playing in Eorzea than Azeroth. That said I cannot deny that World of Warcraft would also be an exceptionally strong pick because of the decade and a half worth of content waiting on me to re-experience. That said… the level squishes and gear squishes end up making it feel like a vastly different experience than what I remember, so I am not entirely certain how enjoyable it would be. There is also a lot of repetition going on, and in truth… I find the concept of doing everything on a single character way more compelling than alts.

Elder Scrolls Online

Elder Scrolls Online also came super close to getting the nod because I absolutely love all of the story in this game. I could see myself returning to it over and over to experience different pieces of it and I have yet to actually play a second character to any significant level. That said what stopped me from promoting this title is that I am not in love with its combat. I get that it is doing its best to be Elder Scrolls in MMORPG form, but in truth… I never really loved combat in Elder Scrolls in the first place either. Those games have always been about the freedom of exploration and the rich story being told and not so much combat. Ultimately gets me to walk away from ESO is that I find the combat unsatisfying.

Witcher 3

This game was a real strong contender for maybe knocking Mass Effect off the chart, but ultimately didn’t get the nod because I really only feel strongly about the third game. I cannot under any circumstances get myself to play through the first game, and while the second game has a good story I would not consider it to be a wonderful gameplay experience. All of that said the strength of the third game damned near convinced me to give it a proper place in the list, and I am certain that I will replay my way through it in the near future.

Castlevania Symphony of the Night

For years when someone has asked me what my favorite game is, I have often times said Symphony of the Night. There is just so much that I enjoy about this experience. That said I have also been replaying this game on a regular basis since its original release on the Playstation, and own it for pretty much every platform that it exists on. I am not sure if I want to keep doing this for the rest of my life. As it stands there are only so many more secrets for it to summon forth and only so much more joy that I can squeeze out of it. It is so filled with nostalgia and good memories… but maybe it is time for me to see other games.

Bloodstained Ritual of the Night

In a similar fashion Bloodstained damned near made the list because if I were going to choose between this and SOTN right now… I am more than likely going to be playing Bloodstained. It does everything I loved about Symphony of the Night but better and presents it in a much higher fidelity package. The only reason why I didn’t make the cut is that I have not spent anywhere near as much time with it as I have with some of the other titles. I know that I can keep returning to the ones that made the list, I am not sure how I will feel about this game on repeat playings.

So there are my five games. I am going to stop the chain however and not name any successors because I figure this viral thread will burn its way through the gaming community with or without my help. I could tag some of the AggroChat crew but honestly… we just did something similar and have our games of the decade show that we still plan on recording where we have asked everyone to chip in with topics.