Fallout Good So Far

Hey Folks! Yesterday I just wasn’t feeling a blog post. It happens sometimes. It almost happened today given how damned late I am getting around to writing something. Today you are getting a bit of a smorgasbord post containing a few disconnected things. The Fallout Series on Amazon Prime is now out and available and honestly… after having watched a single episode so far I gotta say I kinda dig it. We’ve had a pretty rocky history when it comes to video game conversions to live-action media. I am looking at you 80s Super Mario movie. I wanted to believe but I kept keeping myself from fully committing to the hype just in case this ended up being a shit show.

All that said though I am only one episode in, but it FEELS like Fallout. Getting the rights to the same soundtrack really helps that, however. It made me realize how much of Fallout… is the music that is playing in the background. It seems to also be nailing the camp aspect of the universe, so I am hoping this continues into the additional episodes. The entire series dropped at once so I plan on binging my way through this over the next few days. I already feel like I like at least three of the characters. Not too terribly certain about the Brotherhood of Steel Scribe yet, but it is going to be hard to make me care about a BoS more than Veronica.

In Path of Exile news I am starting to stray a bit. I’ve been playing Lightning Arrow as a Champion during the last few leagues, and this time around… I got the hankering to play some Toxic Rain. I’ve always done this as a Pathfinder, but I decided to see if I could make it work with Champion to make it a bit more tanky. I am still pretty early in that run, just now sitting at Act III but it is a bit of a side project. I am kinda wondering about trying to use Cherrubim’s Maleficence as a chestpiece given the big bump in chaos damage that it gives. The other option would be to go with a Lightning Coil, but it really depends if I need spell suppression from my chest slot in order to hit the suppression cap. The problem with Lightning Coil is always the fact that I need to figure out how to make up for the -60% Lighting Resistance which is essentially like eating a second Kitava debuff.

I encountered a wild map effect the other day. I took a screenshot but it indicates that a given pack of mobs will always be accompanied by a Map Boss. This led to a pretty wild experience and it was surprising how few duplicates I got, pretty much pulling from a greatest hits collection of all of the available map bosses. My guess is this is using the same tech as the Destructive Play keystone that causes map bosses to be accompanied by 1 to 3 additional map bosses. I did not get any crazy drops, but it did lead to some really interesting gameplay. More than anything I think that is what I have liked so much about Necropolis post buffs… is that you end up in some really interesting situations while mapping.

As of this morning, the mirror printing strategies are dead, and honestly… I am kinda happy about that. I am not a big fan of investing a ton of currency in a single map run, but as scarabs have dropped I have run a few maps with heavy investment in Rogue Exiles and the scarab that causes every Unique mob on the map to drop a unique item. You get some wild explosions of loot… but also tend to get some really unstable systems while they are dropping. In every case so far I have had to turn off items while clearing the map and then go back through and loot everything after the fact. I’ve not really hit any Tier 0 item bonanzas but did pick up a handful of really nice items. While they nerfed it… it still seems like it will be interesting to run the Rogue Exile Allflame combined with the scarab to force them to drop a unique item. It just won’t be a scenario where you get 1000+ unique mobs on a single map.

Resonators and Fossils are still pretty freaking dead as far as prices go. I am guessing this is a side effect of Necropolis being a new and powerful crafting mechanic in a way that we have not seen in any of the leagues that I have played in. Crucible added a “crafting” mechanic but you still needed traditional means of crafting to make the items any good. Necropolis on the other hand is an opportunity to get a completely finished item with all of the bells and whistles of a mirror craft. As such there seems to be significantly less demand for the previous king of crafting… fossils and resonators. I am still making a fair amount of currency but most of it is coming from item sales and less so in the more reliable “bulk” of selling crafting resources. Essences seem strong but I think fewer people are running Essence strategies because various changes made it more difficult to farm them in low tier maps.

Anyways! Sorry for not posting anything and sorry for this one being so freaking delayed. I am not necessarily going through a funk right now, but I am feeling a lot of stress which I think is in turn making my desire to ramble at length a bit less than normal. I hope you all are having a great week out there. I am definitely looking forward to the weekend and “donut day”.

The Perandus Pact

Good Morning Folks! I find myself starting to feel that old familiar itch… the one that involves me leveling a second character. I have no clue what I actually want to make but that isn’t important. What is important is that I know before long I will wind up chasing some new character and trying to make it work. That is not to say I am not still having a heck of a lot of fun on Righteous Fire Chieftain, and would honestly probably keep playing it for a while. I just always end up starting several other characters during a league and then trying to make them work. I would love to see a redemption arc for Volcanic Fissure of Snaking, but I am not sure if I want to roll another Marauder in this league. It has been a few leagues since I have played Toxic Rain, and bows are dirt cheap due to the corpse-crafting meta right now.

Remember me talking about going all in on my sceptre yesterday? Well… about that. I had this fractured +1 fire gem base that I had been tinkering with for a while. Essentially I had been spamming all of my alts at it hoping to roll the ideal setup… and then survive the regal. Yesterday I had farmed up another stack of alts and threw them all at the weapon… and happened to land a pretty optimal setup. Which then prompted me to spend my last to Divine Orbs to meta-craft this the rest of the way to completion. Now I am back farming blue juice from Harvest so that I can shift this to an alternate quality setup for elemental damage and do the 30% corruption beast again. At that point… I think maybe just maybe I will have the final form of my weapon.

Some “new tech” from this patch that I have been playing with is The Perandus Pact Prismatic Jewel. This is a grave crafted item that can be influenced to roll with a specific stat package on it. I did not do this thing, I just bought mine because the “6% Increased Fire Damage” version is apparently not the sought-after version. Essentially allocating this in my tree gives me a ring that includes 18 passive tree nodes that each gain +6% for a grand total of +108% Increased Fire Damage. I had already planned on picking up the Sanctum of Thought node to push myself up to 90% reduction to critical damage, which will give me another +18%. This seems really good and it would be significantly better if I were building something on the right-hand side of the tree with much tighter clustering of nodes. Alternately I could have gone with +5 life per node, but I wasn’t sure if that would matter as much in the grand scheme of things.

I’ve gotten deep enough into Delve that I am starting to see a few survival issues, so I decided to try something. I was out perusing POE.Ninja as one does… and noticed a Korean player running RF Chieftain with Vampirism allocated on their amulet. This seems really good because it would give me another source of recovery that is not entirely dependent upon my regeneration rate. The big problem is diving into packs of mobs while waiting on an explosion to proc, and while that is going off I would be getting both life on kill and some life recuperation from damage taken. Thankfully Golden Oils are cheap this league so if I want to go back to my Damage Over Time setup that I had been running it would be easy enough to do so.

I picked up another crafting project, that has frankly already cost me around 150 Chaos Orbs of potential value. I found this chestpiece for 10 Chaos Orbs and while I do not care in the least about the level of socketed curse gems… I am a huge fan of that 5% reduced Fire Damage Taken. I am running a lot of beyond on my maps and as such finding quite a bit of tainted currency so essentially as I find tainted fusing I am throwing them at this item. All I need is one to hit with a favorable result. When I fail I go back to the bench and craft 4 linked sockets… restoring me back to the state of just needing one fusing to six link it. Like I said I have made 3 attempts, each attempt with a value of 50 Chaos… and sooner or later I am going to hit it and then swap over to this chest piece and likely sell my RF-colored six-link Cloak of Flames for a bit of a profit.

The last bit of findings is that I actually managed to hit some T4 Harvest Beasts and wound up pulling Bear’s Girdle which is a key component for a Cleave of Rage build. Again it is something that I have wanted to play with, but I am not sure I want to make a second marauder this league. It isn’t like the girdle is worth a ton on its own, but I was happy to get it nonetheless. I’ve never fought the actual harvest endgame boss and keep wondering what is involved in doing so. I guess I should look that up at some point because I know there is a league achievement the includes them as one of the options. I should probably make some general strategy around finishing enough achievements to get my sad little totem pole again. Right now I am mostly working on Maven witnesses so I can attempt to take her down for a voidstone.

How has your league been going? Are you still trucking along or have you moved on already? Drop me a line below.

Fun with Rogue Exiles

Good Morning Folks! Things continue to truck along happily in the post-patch Necropolis league. The only real problem I am having right now is that there are too many things that I would like to be doing. Normally speaking I tend to focus hard on a single mechanic, and more often than not that is Delve. I am down around 230ish depth and having a grand ole time… but also I find myself really enjoying mapping this league more than normal. Having access to three Atlas trees seems to have made all of the difference in the world because I can shift things up depending on what I want to run. The shocking winner for this league is the tree that I have focused hard on Einhar, Beyond, Rogue Exiles, and Ritual. It ends up creating some extremely rippy maps but they are also ridiculous loot bonanzas.

When you have a large number of red beasts, corrupted rogue exiles, and beyond packs spawning… your screen often looks like this. I have a lower-density magic find filter that I occasionally swap to, but more often than not I just toggle off items entirely while I am fighting and then run around the room picking things up after the battle is over. The biggest problem that I have with a more restrictive loot filter is that there are things that I still want to pick up. For example, I am not going to pass by a stack of Jewelers Orbs or Chisels because I hate dealing with currency trades. I would instead rather have a full vault of that sort of stuff for when I potentially need it later down the line. The magic find ethos is to ignore anything that isn’t worth a lot of money and then buy the things you need… but I still enjoy looting normal stuff occasionally.

There is a nonsensical strategy where you essentially force every rogue exile to drop a unique, and then do some shenanigans with allflames and scarabs in order to force hundreds of them on your map. I’ve done some of this and it is truly silly. I am not chain-running it as a mapping strategy because I hate buying resources… but when I get the right scarab drops and the stars align I will run one of these maps. I think the challenge I have when it comes to making currency in Path of Exile, is that I can’t ever bring myself to grind the same thing over and over save for Delve. When I am mapping I like to shake things up a bit because it gets extremely tiring running the same map over and over under optimal conditions in order to maximize your profit margins. Instead, I would greatly prefer throwing things at the wall and seeing what sticks and then being pleasantly surprised when something pays off.

I am still seeing the occasional raw divine drop and I am still occasionally moving random items that I chuck in my trade tabs. I think the league mechanic is adversely impacting my normal money maker, aka Delve Resonators. Though I have to be honest there are some things that it seems like are a massive pain in the ass to craft with corpses. I’ve mostly had complete failures myself each time I tried to craft anything. I’ve also seen a lot of failed craft videos out there, so I think at some point… good ole tried and true fossil crafting will win out and there will be a significant spike in prices. I am not willing to sell delve goods at the prices they are currently going for, so instead I sit on my mountain of stock in the hopes that eventually the prices will turn around.

I decided to go ahead and commit to the scetpre that I have currently and took it to 30% quality with an alternate quality harvest enchant. It is not a bad weapon, but a couple of the stats only really benefit fire trap and not both of my abilities. I have a project weapon with fractured +1 fire gems on it but have currently run myself entirely out of alts from spamming to try and get t1 Damage Over Time Multiplier or Fire Damage Over Time Multiplier. I managed to get this once… but failed on the regal and then failed again on an annul. Basically, I need the regal to add a prefix or be able to annul off a suffix for it to work. If I ever get the craft to work it should give me a significant upgrade, at which point I will do the alt quality harvest craft again and then beast craft corrupt it to 30% quality like I did this one.

Over the weekend I bought the three maps that I needed to finish out my Atlas. Thankfully they are all pretty cheap this league, but I realize this was a deeply selfish thing to do rather than sharing the love and inviting folks in to get credit. The thing that sucks is right now something is going on with my machine and Path of Exile and every time I attempt to run ANY maps with anyone I crash to the desktop. As a result I made the decision to go ahead and knock out my maps rather than spend the currency and risk not getting credit, with the thought that the moment I unlock these maps the sooner I get additional copies of them. For example, I have already gotten another copy of Coward’s Trial for the guild bank, and hopefully, folks who are not crashing out while doing multiplayer content can group together and run it. I’m hoping to see the other maps soonish so I won’t feel quite so bad for going ahead and knocking them out.

That has been a point of frustration for me ever since they started integrating the POE2 tech into the game. My performance has gone to shit, and every time I have tried grouping with anyone I end up without fail crashing out. Last league I attempted a number of Blight maps with Kodra and in every case I ended up losing one or two portals because I would crash when trying to group together. The other night I tried to bring along Ric to farm Black Morrigan and risked missing the capture because I bombed out right as we were fighting it. For now… I am just going to solo and feel slightly bad for being selfish with maps. My hope is that I will be farming up enough of everything else to make up for it.

AggroChat #473 – Successor to Loom

Featuring: Ammosart, Ashgar, Belghast, Tamrielo, and Thalen

Hey Folks! This week we are down a Kodra and a Grace but carry on with a short list of topics.  First, we talk some more about playing Secrets of Grindea in its final form.  Tam has ventured forth into Helldivers 2 and talks a bit about what makes the gameplay so infectious.  Thalen introduces us further into Chants of Sennaar a game that he has decided is the spiritual successor to Loom. Bel is amazed at what a difference a few percentages make as Necropolis League in Path of Exile was saved by a very early patch.  Finally Tam talks about the current event taking place in Star Citizen.

Topics Discussed:

  • Secrets of Grindea
  • Helldivers 2
  • Chants of Sennaar
  • Necropolis League Saved
  • Star Citizen’s Current Event