Luck and Mini Bosses

At this point we are up to 41 blogs signed up for Blaugust in one form or another, with a significant number of folks hanging out in the Discord just for the sake of fun that we may be able to sway one way or another.  I am super happy with this early participation, and in side conversations there are a bunch of folks on the fence trying to determine just how much they can afford to participate themselves this year.  In that always be plugging style of conversation…  if you are at all interested in starting up a blog now is the time to do it.  Pop on by the sign up form and let us know your information and we will do our best to support you through that early blogging experience.  This is of course also an open offer as well to folks who are currently blogging and just want to up their frequency of posting…  or really want to help mentor the next crew of bloggers.

Since I last posted updates there have been a few new entries and you can see the entire list in an easy to use google sheet that I have been maintaining.

New Mentors

New Participants

The official pre-week starts on July 25th so there is still plenty of time to get a blog up and running before the official August 1st start.

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There are times where I have the sort of luck that pisses my friends off.  For example I have pulled a couple of those ultra rare chase cards from Battle for Zenndikar and Kaladesh, just buying random single packs here and there.  Magic the Gathering just released its return to core sets with M19 and there are a bunch of interesting cards in it… namely a much needed reprint of Crucible of Worlds and brand new version of the classic legends era dragons.  Ultimately I would like to have a copy of each for eventual EDH brewing purposes, and as a result I picked up a fat pack on Friday in my post funeral travels.  Now a fat pack has 10 packs and seems to be for lack of a better term a partial piece of what would have normally been a full box.

They tend to be feast or famine, either you get the good end of the rare/mythic sheet or you don’t.  In this case I managed to pull 4 mythics out of those ten packs.  I took the above photo to show off everything that came out of that box, with the last two on the left side being just a couple of cool looking common foils.  I found it weird that I got a duplicate rare out of the batch so maybe they are doing the fat packs different than they have done before.  I was extremely excited that I managed to pull a Crucible of Worlds and at least two of the three color dragons.  Unfortunately I did not pull the big daddy of them all…  Nicol Bolas, the Ravager.  I still consider this an insanely lucky box, and walked away mighty happy with it.

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As far as the rest of the weekend… it was largely spent hanging out and playing some Elder Scrolls Online.  I have now officially finished the Orsinium content and wow… I am exceedingly impressed with the quality.  If that is at all representative of what I have to expect from the follow up releases, then I am going to be a very happy boy.  I’ve since started on the Thieves Guild which is the next content release in order…  having largely skipped Imperial City due to its PvEvP nature.  I did however spent a chunk of last night running around and collecting Skyshards out in Cyrodil..  I am sure frustrating someone who was there to try and take keeps and mile forts.  The only actual PVP I got into was being found by a roaming murderball of Ebonheart Pact players…  at which point my screen froze and I crashed out of the game only to come back very dead.

The most fun however was prior to that when I was roaming around in Coldharbor with Ashgar and Tamrielo doing the public dungeon there.  It all started simple enough…  the three of us on Voice Chat when Ash mentioned mostly to himself that he was going to ignore the Public Dungeon for now until he could come back with a group.  I said that I had not done the public dungeon there for the same reason and Tam chimed in that he had largely been avoiding any group content.  Before long the three of us were converging upon Ash’s location and doing the public dungeon which had two quests inside of it.  Additionally we realized that there were a bunch of optional bosses in various corners of the place and we set forth to take each and every one down earning us a conqueror achievement.

I kinda love that this game does not care at all about where a player is in the progression, and that you can pretty much just group in for whatever happens to be going on.  I abused this power to help Void get some crafting materials by porting myself to Windhelm and then letting him piggy back in on that to get the shrine there.  I love that this game has decided that horizontal progression is the way to go because it has allowed me to invest resources in a really nice set of gear knowing I won’t be upgrading it anytime soon.  I love that I can just do whatever happens to cross my path and still feel like I am moving towards a goal in the form of Champion points…  knowing that I am also adding progression to every single character as I go.  I am very happy with the current state of Elder Scrolls Online.

A Four Year Mission

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I realize this is a lot of images to link at the beginning of a blog post… but there is a good reason.  For the last four years playing Elder Scrolls Online I had a singular goal…  to see something in the live game that I have not seen since one of the last days of alpha.  I’ve talked about this before but I have been playing Elder Scrolls Online since February of 2013 when the first Friends and Family alphas began.  How I got in is because my good friend Tamrielo was one of the creators of a not insignificant amount of the quest content.  Every so often in Alpha we would be lead by him to go see something… that was a reference to one of us or one of our friends.  One of the final things I remember is running all of the way across the Ebonheart Pact area to The Rift….  and Nimalten to be specific to see an arrangement of NPCs in that town.  The date specifically was October 13th of 2013 as I have a stack of screenshots that I took at that time have have hoarded since.

Last night I managed to push my way through the Eastmarch storyline and upon zoning into the The Rift for the first time…  I couldn’t wait any longer and made a jaunt across zone to Nimalten to find what I had been waiting to see all of this time.  Granted every one of the NPCs made their way through a bit of a “Nordification” pass by the lore team, but enough survived that it is pretty obvious who they are if you know what you are looking at.  First up is my namesake aka Belgrod Sternblade (technically one of two namesakes that I know of) who has a throwaway line about his Stalwart Band of Mercenaries which is a reference to House Stalwart the guild I started in World of Warcraft back in 2004.  Next up is Waren the Wolf aka Warenwolf a long time friend of ours from the vanilla World of Warcraft days, phenomenal hunter and the target of my attempts to heal him with arrows in alpha.  Then we have Ashvorn Bear-Walker which is the slantwise namesake of Ashgar our perennial bear tank and general friend of anything that transforms into animal form.  Lastly we have Autrae Snow-Wing who is playing with her cat Dimi… that represent former AggroChat host Audrae and her then cat Dimitri.

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This might seem silly but for me personally…  being able to see these characters legitimately in the final release of the game means a lot to me.  It also allows me to take stupid photos like the one above with the two Belghast-kin together.  Of course the moment I finished doing this nonsense I ported back to the start of the zone because I want to experience it through the natural flow instead of just jumping ahead to this one town.  I’ve been having a complete blast playing Elder Scrolls Online over the last couple of weeks and really the game has evolved to a state where it pretty much has all of the things that I think I once complained about it not having.  It has a really excellent housing system that I have been collecting patterns for…  and still what I would consider the single best crafting system in any MMORPG.  While a little costly I am a fan of their cosmetic system implementation as well as the various costumes available through either crown crates or direct purchase on the store.  The fact that subscribing to the game gets me access to all of the Expansion and DLC content, a stack of crowns each time it renews, and a magical crafting bag that lets me loot everything and not worry about bag space…  is all a “plus” in my book.  The full list of features for a subscription goes a little something like this…

  • Access to all DLC game packs in the in-game Crown Store
  • Free crowns for the in-game Crown Store
  • Access to the Craft Bag
  • Double bank space
  • Bonuses to progression
  • Extra furniture space
  • Costume dyeing
  • Double Transmutation Crystals

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I am very much in my MMO happy place at the moment, and completely oblivious to pretty much anything else apart from the occasional game of Diablo 3.  I am super excited that soon…  in one zones time I will be starting the first of the DLC content for Elder Scrolls Online.  I have purposefully delayed starting literally anything that came out past the original game… because I wanted to have beaten all 150 levels worth of content that the original game had to offer.  For the uninitiated that starts with the 50 levels worth of content in your starting faction and works its way through Silver and Gold… the new game plus, and new game plus plus that sees you travelling via Cadwell to the other two factions.  Sure it is a little weird to be helping the Ebonheart Pact fight off the Covenant while rocking the Covenant Hero title…  but whatever I can hand wave that away.

The thing that makes me the happiest about Elder Scrolls Online is how indistinguishable it is for me personally from playing any other Elder Scrolls game at this point.  I love the story arcs for each of the zones that evolve as you work your way around and help the other people…  and the little payoffs when you meet up with a character you have already helped out once before.  The amount of scripting work that went into making sure that each NPC recognizes you from every time you have interacted with that NPC before has to be staggering.  The fact that the final main story quest usually involves weaving in a bunch of characters that you met in the zone and each of them commenting on how you helped them in the past, is just so damned great.  The only thing that would push it over the top is if they introduced some Bioware style companions with romance story arcs…  because seriously the core story itself is as good as anything I have seen in a Mass Effect or Dragon Age game.

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I have an extreme amount of emotional investment in this game, not just for the fact that there are characters named after me roaming its world…  but also for the fact that I feel like I helped shape it.  I was a very active member of the alpha community and supposedly one of the more active bug reporters.  I love that there is still a core of players out there in an alpha-only guild that I am part of that has been playing off and on since the days we first got into the servers and kept reporting bugged doors.  I love the fact that there is still a hidden area on the official forums that only those first few testers have access to, and while it isn’t terribly active… feels like a little secret clubhouse that a handful of us have access to.  Every time I step foot into Tamrielo in Elder Scrolls Online it feels like coming back home, and each time I forget why I left in the first place.  The truth is…  I am an easily distracted toddler and I am sure at some point some shiny object with cause me to shift my gaze elsewhere…  but for the moment I am loving every moment of roaming this place that is both so familiar to me but still so fresh to explore.

Lantern Light

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Last night went absolutely nothing like I had originally intended.  The initial goal I had in mind was to go home and attempt to pull myself back into a mindset where I could play Final Fantasy XIV.  Instead I hit a few detours along the way the first of which being that shortly after I had finished doing all of the stuff that I need to do when I first get home…  the power went out.  Now I realize this is mostly an irrational fear, but the first thing that always goes through my head is…  did you pay the bill?  I am not sure exactly why I have this fear because we have never actually been disconnected from any utility, but it is still something that happens.  I was already in my “not suitable for public” clothing, but I did stumble outside long enough to notice that all of my neighbors were also lumbering around by flashlight.  I called in the outage and reported it through the menu driven system and then spent the next little bit trying to sort out how to see reported outages without logging into the damned electric company page with an account that I didn’t have.  There is a local facebook group that serves as the closest thing we have to a city wide “water cooler” and my second place was to go check there knowing that there would already be a thread of a hundred or so posts about whatever was going on.  The lights went out around 6 pm and if the group was to be believed the estimated time for the fix was 11:30 pm…  which meant it was about to be a really long night living by lantern light.  It was around this time that I remembered I had the Switch and grabbed it from my office settling into the sofa to play some games.  I had played some Super Mario Odyssey and was about ten minutes into the Octopath Traveler demo when the power was magically restored at roughly 8 pm.

From there I did all of those things I had been avoiding… like opening the fridge to get a drink and settled down to play some Final Fantasy XIV.  Upon logging in I got greeted by friends… roamed around Limsa Lominsa and then promptly logged out because I just did not have it in me to do the group activities I need to do in order to make any semblance of forward momentum.  Instead I popped into Elder Scrolls Online and continued work on Stonefalls.  This zone is like a giant immovable object for me and the sooner I get on the other side of it the better.  It has singlehandedly killed every attempt at playing an Ebonheart Pact character because even though it has gone through a ton of changes since alpha…  it still is not what I would call a good zone.  The weird shape and geometry of the zone makes everything a bigger chore than it should be.  Objectives that might look really close on the map instead require you to backtrack half the way across the zone to find the proper entrance into the region you need to go.  All of this is just the functional reasons…  but there is also the fact that it is bleak.  The quake color palette and the constant smokey haze and falling ash make it not exactly the most visually exciting place to be.  I did however feel like I made a bunch of progress in the zone last night and checked off a bunch of areas.  I am not even sure where I am in the zones main story quest, and if I could change one thing about Elder Scrolls online I would make it so that those primary quests required to move to the next area were somehow highlighted differently in a FFXIV style manner.

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The other thing on my radar is that at the time of taking this screenshot we were roughly 17 hours away from unlocking Monster Hunter World on the PS4.  Granted I have no actual intent of staying up until midnight to play this game, but I do plan on playing Friday night.  This is going to be my first real attempt at playing a Monster Hunter title while it is in the public zeitgeist and I am hoping that by doing so…  I will be able to grok what the fuck is going on.  I’ve attempted the PS Vita version and purchase Generations for the 3DS…  but largely chocked up a lot of my problems to the fact that I am just not much of a handheld gamer.  World however is coming to the PS4 which will allow me to play it on this nifty 43 inch 4k television (even though I don’t have a pro and can’t do the higher resolutions really) and my hope is it will be a much more compelling experience.  I’ve always thought this was the sort of game I could get into if I had the proper introduction, because the core loop of grind random stuff to make yourself stronger to take down big bad monsters is one that I can likely get behind.  I am hoping I can rely on those who have come before like Ashgar and Stormrazor to get me over the adjustment hump.  I am also super excited that Arekkz is devoting a series of videos to easing beginners in.  I most definitely need the assistance.  Needless to say I will be on the PS4 giving it a whirl tomorrow.

Saving Bleakrock

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Lets get this update out of the way.  I am still struggling quite a bit with this death flu bullshit that has been going around.  Here in my home state of Oklahoma there have been 45 deaths since the beginning of Flu Season, and I absolutely understand why.  I religiously take the Flu Shot each year when work offers it, but some of the estimates I have seen say it is only 10-15% effective against what is actually out in the wild.  Due to my case getting misdiagnosed as a sinus infection early on… it mean’t I lost that time window when something like Tamiflu would be useful.  Now I am having to just slog through it in an attempt to get to the other side.  This weekend things started feeling worse as it triggered my Asthma in a major way, and instead of podcasting Saturday night my wife was making a mercy run to Walgreens to pick up more medication that the on-call doctor prescribed.  This meant that Friday night I wound up having to take six Prednisone pills in one dose in an attempt to shock my system back to normal.  It is helping but going way slower than I would have liked, I am now starting day three of a dose pack and I am really hoping that today is the day that I start to feel more human again.  Most of the weekend I was in this mode where I felt fairly reasonable so long as I was sitting perfectly still and not doing much of anything.  The moment I would get up and attempt to do something simple like get a drink, or swap a load of laundry…  and it felt like I had just finished some epic uphill slog through the tundra.  I hate feeling useless, and I hate that this has continued to drag on as long as it has.  Since the only time I felt reasonable this weekend was sitting on the sofa snuggled into a blanket with my laptop…  that mean’t I spent most of my time playing games.  With the current state of World of Warcraft feeling fairly awful until they make what is going to inevitably be a balance and tuning pass on World Scaling…  I needed something else to hold my attention.  I am still playing quite a bit of Neverwinter, but for whatever reason that game feels best to me when played in short focused bursts.  It was around Friday that I started playing Elder Scrolls Online regularly and it managed to get its hooks into my psyche.

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I have been extremely stubborn in the way that I play Elder Scrolls Online.  For the uninitiated, the base game has a really cool feature of having a build in new game plus and plus plus modes. What that means is that as you beat your chosen faction’s content, you walk backwards around the ouroboros taking on the next faction in sequence while you play through all three.  I originally rolled as Daggerfall Covenant, which mean’t my new game plus faction is Aldmeri Dominion and then new game plus plus would be Ebonheart Pact.  Where we get into the stubborn part is that I refuse to play any of the “expansion” content aka Imperial City, Orsinium, Thieves Guild, Dark Brotherhood, Shadows of the Hist or Morrowind until I have completed all three of the original factions.  Of note each one of these factions is designed to be 50 levels of content and now we get into where I have stalled out…  it takes a very long time to work through the original game three times.  Aldmeri Dominion originally seemed like pure hell to me because of my severe distaste for all things elves…  and that faction has both the Altmer (High Elves) and the Bosmer (Wood Elves).  That said…  I do have a very deep soft spot for the often times completely feral cannibal Bosmer, and I have always loved the moon sugar imbibing Khajiit…  so I thought on those two elements alone I could probably make it through the content.  What I was not expecting however was to completely fall in love with the storyline featuring a bunch of elves and their weird struggles to hold together what apparently as a very unlikely alliance.  With elements of the Wild Hunt and crazy drug induced visions…  Aldmeri Dominion turned out to be a really excellent ride and I am sure Tam is pleased as hell with himself because I know he was responsible for at least some of the content.  This weekend I managed to finish up the main storyline in Reapers March, but I will admit there are a lot of side quests that I simply did not deal with over there that at some point I will probably revisit.  Ultimately I would love to 100% every one of the zones…  but that will take time and I did not want to burn myself out doing so.

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As a result last night I finally started Bleakrock Isle and Ebonheart Pact.  This is without a doubt the content that I tested most thoroughly over the course of the year or so that I was in various alpha and beta tests.  It was the content I could essentially do in my sleep…  along with Stros M’kai.  The funny thing is… time had clouded my memories and left me with vague idea for how the flow of the zone was supposed to go…  but left me struggling to remember how to get 100% of the refugees off the island.  I realize I could have easily skipped the intro area and moved straight on to Stonefalls, but in truth I have always found the intro areas to be extremely strong content.  I know they were a huge problem for players who wanted to log in and just start running amok, but for me personally… they were this great guided tour into the game.  That is one of the things I constantly find myself amazed by is just how damned good this game really is, and how relatively shunned it was by the broader Elder Scrolls community.  Each time I return I get immersed completely into the world and am right back where I left off mentally and wandering around completely interesting quests.  That honestly is a double edged sword because what ultimately causes me to wander away is that it is almost at times too immersive.  Much like playing the story in SWTOR I get engrossed in the game and have trouble doing anything else while playing it.  There is always more dialog to listen to and more quest chains to complete, and my ability to binge Netflix and play this game is largely a nonstarter.  If I want to Netflix… my game of choice is something like World of Warcraft that is so familiar and almost mind numbing that I can play it almost entirely with muscle reflexes.  Elder Scrolls is largely still a game about muscle reflex for me… but still one that I need to accurately read the tells that the mobs on screen are giving me to be able to react correctly to in order to stay alive.  I cannot simply blindly run around mashing buttons… or I will end up dead exceptionally fast for someone who has just shy of 200 champion points as of logging out last night.  I know I am probably playing less than optimally, but I have a build that works for me and feels reasonably well and I am afraid to dig too deeply into it past that.  Optimization is often times the path of misery for me and drains the fun out of the experience.  I do however need to perform a little resource to figure out exactly what the gear level breaks are and how soon I should be looking to upgrade out of my 160 CP gear into something else.