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The past week was hyper focused on a single goal… getting Belgaoh my monk from 53 to 100.  The weird thing about this process is that once completed… I am finding myself drifting a bit without purpose.  The above screenshot is unrelated to anything, but I thought it looked cool so you are getting it with this mornings post.  Starting yesterday I begin finally running my stable of characters through the Broken Shore content.  I managed to snag all of the toys, and troll shoes transmog from my single leel 100 horde character, and on my second time through on an alliance character successfully got the bonnet cosmetic item.  I am assuming that tomorrow there will be a new step on the quest chain being patched in, and this time around we will actually do the moving of Dalaran to the Broken Isles bit.  Tonight is our Final Fantasy XIV raid, so that means I will go into this weeks patch not having run Broken Shores on the bulk of my characters.  At least in theory the content isn’t going anywhere so I shouldn’t feel that much of a rush to push through it.  I think this content will essentially be the “welcome to Legion” content for everyone from this point on wards.  I will say it was really strange buzzing right past the quest starter for Cataclysm, Pandaria and Draenor on the monk.  I think I have all of the quests sitting in my log, because they are given automatically when you zone into Stormwind, but I am not sure when if ever I am going to do them.  At this moment I am contemplating using the Timeless Isle port to get to Draenor, but then again that would mean I need to open up Pandaria to get to it.

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Even though I have completed one journey to 100… I am finding that I cannot seem to quit the Invasion Event.  A good chunk of yesterday was also spent running characters through the event trying to get the last few 700 items for each.  I managed to finish off Lodin and Tallow last night, which leaves Gloam, Exeter and Belglaive all needing a single item slot.  Belglaive is a little more complicated because I used that character to purchase the pet, and as a result he is still missing several of the purchased pieces of gear.  I just need to run ANY instances on him to get that finished off.  I do have his Glaives upgraded to 725, and I have started a second set mooching off of everyone else’s spare tokens to upgrade them for my eventual Horde demon hunter.  I wish the other weapons worked like this, in that they were bind on account and you could pass them around as needed.  Some characters I have gotten more than my fair share of weapons… and then others like Exeter have yet to see a single one.  I have this feeling that ultimately it is going to be Ex my Paladin that I will continue to run events on, as I try and get three weapons for him.  The other big thing that I need to accomplish before this event is over is to try and find the Demon that spawns in Orgrimmar and Stormwind and get a Fel Spreader toy.  I failed to get one the two times I tried it yesterday, with the one in Orgrimmar bugging out and running back to the Doomsayer and fading.

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The big thing I have learned over the years is that I have a lot of fun playing World of Warcraft, so long as I have a goal in mind.  For example this last week has been a blast as I leveled my way through to 100 doing events.  In theory I could pick a Horde character and start doing the same, but I don’t really have any that are nearly as close to finish as my Monk was.  Doing the event without flight was a pain in the butt, and I am not sure if I want to go back to that frustration right now.  If I was going to pick a character on that side of the fence I would probably pick my Warlock since I have really enjoyed playing my Alliance lock… and I have full cloth heirlooms.  Similarly I have full leather heirlooms, but of the leather classes the one I am most likely to play… is the Demon Hunter, which is easy as hell to get to 100.  I do however have the cash to just go ahead and outfit my plate heirlooms up to 100 and then push something else that I would likely play.  My Orc Deathknight is sitting at 60, so flight is possible, even if it is a slow version.  I might be fun to be able to use this event to play with one of the other specs like Frost or Unholy.  If the next goal is NOT the event however… I need to pick something be it Mount Farming or Dungeon Achievements because so long as I can keep a list of things I want to do… I will be able to stay engaged in this game.  I really am having a lot of fun being around all of these people again.  It is a bit like a reunion, because everywhere I turn on Argent Dawn I keep running into familiar faces from the past.  I know we have roughly a week until the official launch of Legion, and with that comes a whole new set of goals so I just need to keep busy in the meantime.

Getting Unstuck

Not-Castlevania

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It has been an up and down week for kickstarter games.  Namely I am talking about just how bad Mighty No. 9 has been received.  I own this on the PS4, and while the gameplay itself is not too horrible…  the biggest problem that I have is that it feels like an odd throwback to the GameCube.  Which I guess makes sense given that the game has released on a silly number of systems including the 3DS, which makes me think that quite simply all console versions…  are the 3DS version.  The saddest part about this is at various points during its development cycle the game looked really good, but the end result is this lifeless mess of flat color.  Now earlier in the day I had commented that this whole debacle over the “Not-Megaman” game made me extremely concerned about “Not-Castlevania” which is my not so subtle jab at the fact that so many of these kick-started games are simply recreations of whatever game made the developer famous in the first place.  Almost as summoned from the abyss… I got an email with a key to the E3 version of Bloodstained: Ritual of the Night, which I didn’t even remember being part of the funding level I backed the game at.

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It was a little late and I only played the demo long enough to get up to the first boss… I failed miserably at even coming close to defeating it namely because I entered the fight after a lot of backtracking.  There are certain things that work extremely well, then there are others that I was largely confused about.  The primary point of confusion is that for whatever reason I could not seem to get the game to do jump attacks… which are of course a staple of the Castlevania gameplay.  I was playing on my PS4 controller which I happened to have hooked up at the time to my PC, and notoriously it tends to map things oddly, so I might give it a shot with the defacto Xbox 360 controller.  As far as every other aspect of gameplay…  this is very much the spiritual successor to Symphony of the Night, but done with cell shaded 3D models instead of 2D pixel art.  It works, and it works well.. and gives you the feeling of the Castlevania art style.  The game has some really strange creatures that you end up fighting, which is cool and something vastly different from the standard zombies and werewolves and vampires oh my genre.  I am assuming that the demo leaves off after the boss fight that is pictured above, but nonetheless I am really happy to see this game at least appears to be still on the rails.

Catching Up

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Last night I got drug into Final Fantasy XIV by Ash and Grace… and admittedly they didn’t have to pull too terribly hard.  Largely they wanted to run some Void Ark, which is the thing that I needed to do to get caught up in gear levels.  I am not sure why this was such an impassible obstacle mentally for me, because I had some serious anxiety about solo queuing for it.  Memu had made an offer to help me out, but we failed miserably at coordinating a time to run it together…  mostly because I fell into a Rift shaped hope and wasn’t around all that often over the last week.  In any case all of my concerns were essentially for naught, because Void Ark is extremely easy…. but unfortunately not the gear bonanza I had hoped it would be.  Over the course of the night I ran the Ark three times, two times with Ash and Grace and one time by myself later after getting back from a walk.  In all of those boss kills I managed to get two pieces of gear… only one of which actually replacing a slot I had something lower in.  I did however get plenty of Esoterics which allowed me to keep upgrading jewelry until a combination of the that and the Mhachi Farthings pushed me over the item level 200 barrier.

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Ultimately I am probably going to keep running this place until I run out of slots to upgrade, and even then…. it is still a decent source of gear to help pull my Dragoon up in item level.  I guess I am officially off high center, and soon I can pick back up the quest chain and at least be expert viable once more.  My hope is that tonight, I can get together with Grace and run the new dungeons who now also needs them since she too broke the 200 barrier last night.  I feel better about the game in so many ways considering how frustrating it was to hit this gear wall in the questing.  I guess in truth this is something that never happened to me during 2.0, or at least once we got back and started really moving forward.  We were always just good enough to keep pushing into the next set of dungeons, but at the same time I was also spending a ton more time grinding out tomestones to make sure I was the best possible tank I could be at all times.  That is the piece that has been missing, because I really have not been able to push myself to do that the way I once was.  As our little rag tag Tuesday night group is contemplating doing more “Real” content I guess that will start to matter significantly more in the coming weeks and months.  Time to get over the hump and gear up a bit, and for the moment Void Ark seems like an easy place to do just that.

The Gearing Game

False Starts

Yesterday I made an attempt to go to work, but ultimately was told to head home by my boss.  Over the last few days I have been pretty much living on the couch with my leg slightly elevated and alternating icepacks on it.  The problem being that I don’t exist like this in the real world, where sitting at a desk generally requires that your feet be on the ground.  While I love the arrangement of my cube at work, it really does not allow for me to elevate my leg at all.  Not surprisingly within an hour of being at work my knee was swelling something fierce.  So I headed home and started the process of icepacks over again until it started to behave somewhat normally.  The positive is however that the area that is actually swelling is rather small and contained as compared to the day the fall happened, so I guess I am recovering quickly.

The biggest problem, the one that effects this blog is the fact that my wrist has hurt an awful lot.  After struggling through yesterday mornings post, I was pretty much typing one handed for most of the day.  I wore a brace most of yesterday and as of this morning it is feeling much better.  It is still extremely tender when I move my wrist too quickly or to any extreme of motion…  but overall it is more functional.  Hopefully this means I can return to normal typing instead of this frustrating one handed mess that I dealt with yesterday.  Since it is also my “mouse hand” that is effected I have been surprised that really using a mouse doesn’t hurt much at all.  I guess in general I am used to keeping my mouse sensitivity so high that I barely have to move my hand at all to send the cursor flying across the screen.  Hopefully today will be a much better day and I will continue to mend quickly.

The Gearing Game

ffxiv_dx11 2015-07-07 20-00-37-22 Like most players in Final Fantasy XIV, my life revolves around the acquisition of Tomestones of Law.  To get a full set of “law” gear it takes roughly 3500 and they have given us many options on how to get them.  Firstly there are three dungeons that reward 80 tomestones each, and an additional 40 if you can manage to catch someone who still has their first time bonus or “virgin bonus” as we have taken to calling it.  In addition to that you get 100 tomestones for both a low level roulette and a high level roulette each day, and an additional 60 for a trial roulette.  The one that surprises me however is that Expert Roulette is only worth 80, but I guess in theory it has a face value of 160 to 200 since you are getting stones from the dungeon proper as well.  In order to get into Alexander, the raid that just opened players need to reach a combined ilevel of 170 which also happens to be the level of the tomestone gear.  So in theory you need a full set in order to step through its doors.

Where you can cheat a bit is through those ubiquitous “Clan Hunts” that I have been using as filler leveling.  It turns out all of the items needed to upgrade your gear from 170 to 180 come from Centurio Seals.  Hopefully you have been doing these religiously because in order to get a full set of gear upgraded to the next step it is going to take a grand total of 2795 seals.  Now granted you can hop on the hunt train like you could in the previous expansion and in theory grind this out in a weekend.  Personally I happen to find the daily hunt mechanic rather relaxing, as I can log in… fly around the gorgeous zones and pick off the mobs one at a time.  Right now I have four pieces of gear… chest, helm, ring, and weapon.  Currently I have upgraded the weapon and ring to 180, and am saving enough hunt marks to upgrade the chest piece next.   There will come a time when I stop messing with anything other than three star and elite hunt marks, but for the time being they also serve to help level my dragoon for the lower level ones.

Dragoon Dungeoning

ffxiv_dx11 2015-07-07 21-59-43-32 Right now if there is a moment when I am not engaged doing something else, or tanking something that can gain me law stones…  I am pretty much in the dungeon queue on my Dragoon.  Right now the dps queue seems relatively manageable sitting around the 10 minute mark for “leveling” dungeons.  As a result it is my hope to ride this queue for as many classes as I can manage.  After running a couple of max level dungeons, I settled into a couple of quick runs on the dragoon who is now up to “Sohm Al” level.  I have to say I find this pretty relaxing as well, because I can just sit back and poke things with a stick.  I opted to go ahead and record my dungeon run to add it to the stack of dungeon videos I have on my youtube channel.  I had not actually recorded any when I was not currently tanking, so it gives a slightly different perspective of the fights.  I have to say I am really digging the “tribal” look that comes from Sohm Al.  That helmet is freaking amazing, and is likely going to go in my glamour bin for future usage.  At this point I am roughly halfway through 53 so I figure it will take two more dungeon runs to hit 54, and then five to six past that before I can do the next dungeon at 55.  Embedding the video and cutting this post short today without a second paragraph.