Mandervilles and Midgardsormr

The Morning Back

This morning is my first morning back to work, and I am surprisingly cheery about it.  At the very least I had a pretty easy time waking up.  I’m trying to type my morning post with a very attention craving cat sitting on my arm.  The cats are still not entirely used to us being back.  I can tell they missed us because they are pretty much smothering us 24/7.  Now I know our house sitter played with them… because we got text messages talking about how sweet and adorable they were.  I guess there is no substitute for mom and dad being home.  Kenzie the kitten still acts confused any time she realizes we are not in sight.  Off and on during the day yesterday she would come tearing through the house meowing trying to find me…  then upon doing so snuggle up tight.  I guess it feels good to be needed.

Gw2 2015-01-26 16-11-37-88I seem to have skipped the convention plague, or at least I don’t really feel much different than I normally do.  The biggest thing I am experiencing is a sort of jet lag feeling.  Like my brain is still on convention time and I am not quite used to being back and communicating with other human beings “normally” just yet.  As such I spent most of my yesterday chilling out on the sofa, and piddling around in Guild Wars 2.  Yup that is right, I downloaded it, patched it up, and spent my day mucking about in it.  I enjoyed myself I guess… but I am still in the same phase I always seemed to be with that game… trying to sort out what everyone finds so damned appealing about it.  I admit the video and the crowd were enough oomph to get me to give it another try.

Gw2 2015-01-26 14-46-17-74 During Pax they kept touting their community as the “friendliest” and I feel like that is a bit of a misnomer.  Sure when you die people seem to rush out of the woodwork to resurrect you…  but in doing so they NEVER SAY A WORD.  I feel like GW2 is the friendliest… because it is also the most silent.  I wandered about yesterday interacting with several other human beings and not a single one said anything to me, even when I thanked them for helping me out.  So I guess they are the friendliest because no one is being an outward asshole?  I still say for my money Final Fantasy XIV is a far more enjoyable community, even the gold spammers are polite.  All of that said I did begrudgingly enjoy myself, so I might be poking my head in now and again and slowly working my way towards the level cap.  Right now I am 53 so there is still a long ways to go until 80.

Mandervilles and Midgardsormr

ffxiv 2015-01-26 21-20-53-64 Last night our normal raid night in Final Fantasy XIV but with several people out that did not quite happen.  I spent most of the night hanging out in free company chat talking to various people and working my way through the latest of the Hildebrand quest lines.  It was once again completely insane, but as I ran through it I noticed… this quest seemed to make call backs to every single Hildebrand quest line we had experienced to date.  It was almost as though the Hildebrand storyline were a television series and the final episode reintroduces all of the themes from behind, wrapping them up in a neat bow.  My working theory is that this is the last we will see of Hildebrand before the expansion.  For that matter even the main story line feels like it is acting as the precursor to the upcoming expansion, easing us into the world that will be once Heavensward  launches.  I am absolutely fine with this notion, and eating every moment of it while it lasts.

ffxiv 2015-01-26 21-30-03-90

After a period of time we realized that we had a full group of people on teamspeak to do some of the new dungeons.  As with any patch this one introduced three new dungeons, two of which are hard mode versions of existing dungeons… and the third something completely new that fits the current storyline.  Since the new dungeon Keeper of the Lake will prevent moving forward in the main story, we opted to do that one.  For starters…  this dungeon has some of the more difficult boss encounters we have seen to date.  In fact I would say this is the first dungeon that we did not really feel overpowered for.  The gear that it drops is ilevel 100, but I would hazard a guess that maybe it was designed for players to mostly be in ilevel 120.  We however are all in the 110 range so it was a real challenge.  One of the cool asides about the dungeon were that a lot of the mobs we encountered were named after ships from the classic Shmup Einhander.  A few were references to other shooters like the mobs called the “Silver Hawks”.

ffxiv 2015-01-26 21-30-13-81 We had to do what we have done on so many first runnings of new dungeons…  limit break our way through every encounter.  The first encounter took two attempts and the final encounter took a lot of luck and two attempts to figure out what we needed to do.  It is easily the most difficult of the dungeons to date.  Ashgar had run Amdapor Keep Hard and said that this new series had a running theme.  Relatively easy trash encounters, that were not likely to kill the party… and really difficult bosses.   I honestly prefer dungeons to be this way.  Hard trash makes the dungeons frustrating, but when you arrive at a boss everyone naturally focuses on the encounter at hand.  Similarly to the Manderville quest line… this dungeon seems to be ramping us up for the end of the expansion, and I believe that these are the last set of dungeons we will see before the spring 2015 launch of Heavensward.  I hope to be able to run the other two soon, so that I can start doing hard mode roulette once more.  They were worth quite a few poetics, so it should finally be reasonable to gear up in full 120 gear.

Proud to be Ul’dahn

Progress on Imperator

Wow-64 2015-01-15 20-12-34-63 This morning I am struggling in a big way at getting anything started on my blog post.  As I run out of time to actually write I decided to just dig straight in.  Last night was our normal raid group time, and we cleared everything up to Imperator, and took some attempts on him.  I joked before the start of the raid that since I would not be there Thursday due to Pax, that they would totally defeat him while I was gone.  After last night I seriously think that is probably going to happen.  Essentially I feel like we have one last hurdle to get through which is the second intermission when three adds spawn.  We had one really amazing attempt where no one died at all until 15% or so… when the adds spawned and we got excited and sloppy and caused a bunch of bombs to blow up.  To the best of my knowledge no one died to the mark of chaos bullshittery, so all that is really left is getting through that one bit and we have a boss downed.

My general theory is that pending they have full attendance (minus me of course) that they will totally kill Imperator Mar’gok Thursday while I am driving.  I would love to be able to pop in for a bit but I am not sure I will even be in my hotel room before the raid ends.  We are stopping off in Austin to eat dinner with a friend of my wife.  I am a mix of excited and nervous about the whole PAX thing.  One of my goals today is to start on lists of things to pack so that I don’t forget anything.  I ran out yesterday to Target and picked up a few supplies that I had intended to bring like Beef Jerky and Cliff Bars.  Tonight will be devoted to a whirlwind round of cleaning just to make sure things are as nice as we can get for our neighbors to come down and maintain our animals.

Proud to be Ul’dahn

ffxiv 2015-01-20 17-53-29-59 The other big happening yesterday is that Final Fantasy XIV was back online after an extended downtime for the 2.5 patch.  My general theory was that I would get into game and get caught up on the new content that just released.  However it turns out that I did not actually finish off the story content from the last patch.  I guess I ended up never turning in after the big boss battle so I spent most of my time before the raid last night working through the tail end of the 2.4 patch content.  The odd thing about Final Fantasy XIV is the way it makes you care about the characters you interact with, and even the characters that are largely in the background of your conflicts.  There is not a single Scion that I don’t like, and while there are some that I am more fond of… like Y’shtola and the ever adorable pair of Papalymo and Yda, there is not a single one that I dislike.  This is an odd thing for me considering I am only a few hours into Dragon Age: Inquisition and already dislike Vivienne.

More important than that… I like the leaders of the various city states.  While my character is technically Limsa Lominsan, as that was the city state that I started my citizenship in…  I draw the strongest connection to Ul’dah.  Now I am going to try and tread lightly to keep from delivering any spoilers, but I am a huge fan of Nanamo ul Namo and the leader of the Immortal Flames Raubahn.  I’ve long though they were interesting characters, but the tail end of the 2.4 patch content has made me proud of both in different ways.  There were moments I honestly wondered if I would tear up with pride while going through the quest content.  If nothing else finishing that storyline has made me proud of be an adopted Ul’dahn and proud to be an Immortal Flame.  That is the magic of FFXIV, to be able to create factions that you care deeply about… without the feeling of needing to somehow be “against” another faction in the process. I wish more games could manage to do that one.

Subligars for Everyone

ffxiv 2015-01-20 19-09-45-21 Another quest series I seemingly did not wrap up was the 2.4 Hildebrand quest chain.  While trying to work through the first few steps of the new main story quest, I stumbled across a turn in for Hildebrand and just ran with it.  I have to say this is one of the more ludicrous conclusions of a Hildebrand quest in the series.  I am not really sure how much I can go into it, other than once again Godbert saves the day.  I was able to snap a questionable screenshot.  I will let you try and decode what is actually happening here.  Once again it was humorous, and a series of extremely well staged in engine cinematics.  The only thing that bums me is that more than likely I will not get a chance to play any of the additional content from the patch until after I get back from PAX.  Right now it is looking like tonight will be a packing night, and then during the actual convention when I get back to my hotel room I will be furiously working on blog posts.  The closer this gets, the more I realize this is going to be a working convention.

Right now the plan is that Friday I will be roaming around the booth space, trying to talk to as many people as I can.  I currently have a media appointment around noonish, but other than that my day is going to be devoted to playing demos and talking to the folks behind it.  Saturday there are a few panels I intend to go to, and that will be the day that Ashgar arrives.  So more than likely we will hang out a bunch since we have never actually met.  In between all of these happenings I am going to try and meet as many folks from the twitter/blogosphere as possible.  I plan on taking lots of photos with my cell phone, and jotting down lots of notes either the old fashioned way on a notebook or with my chromebook.  Battery life is a concern so probably going to use the chromebook sparingly throughout the day.  I kinda wish I had the forsight to arrange a spare battery.  I did pick up one of those extra cell phone power packs yesterday so I should be good from the random twitter aspect.  Similarly I am sure my 3DS will survive the day because they seem to have insane battery life.  Tonight I will most likely prep the post for tomorrow morning… because we plan on getting up early and getting on the road.  So much to do!