Me and My Tentacle

I Hate the NDA

Trove 2014-02-01 09-26-43-06I know you are thinking, “of course you hate them, you are a blogger” and to some extent yes that is the source of my frustration.  However more than that I feel like in the internet age they are defeatist.  We are in an age when people are actively ready to hand you their cash to participate in a pretty buggy experience.  Look at how popular the Steam Early access process has been to date, and just how many people are actively playing games that are not close to being launched yet.  I started playing Minecraft during really early beta and it was roughly two years before the game “officially” launched… all the while there was so much enjoyment to be had in the process of the alpha.  Each step of the way it was the constant stream of videos that got people pumped to be playing it.

At any given time I am in a number of alpha and beta testing processes for video games.  It has been a thing that I have done for years, and it seems like the more you test the more you get to test.  In the case of two of those I am amped and ready to be gushing about those games and posting cool info about them.  The problem is both of those are under pretty strict NDA processes.  They moment they lift however I will be off to the races with information in hand ready to post.  What the NDA seems to cause right now is an era of disinformation.  Folks who you assume are in testing can make comments like “I wouldn’t get your hopes up” here and there… without actually touching their NDA guidelines and cause a negative buzz for the game before it even launches.

The Open Model

The negative seems to stick with us more than the positive, and it seems like everyone knows someone who knows someone who doesn’t like this game or that game and is more than willing to give you their laundry list of reasons in private.  This I guess is why Trove has been so unbelievably refreshing.  The official forums are Reddit, and from day one we have been able to post whatever the hell we wanted about the game.  They know it is alpha, but they also are super transparent about the information.  Yesterday they released the Gunslinger class seen above, and sure it is buggy but it is damned cool seeing the first additional class in the game come to fruition.

Thing is… we’ve known this was coming for some time.  They have talked about it in the live streams, on reddit… posted various tidbits of information.  So the community that has sprung up around this game was ready and waiting with open arms to see this new class and the new batch of player created weapons that would spring out of it.  What this open model does is general some serious evangelism for your game, which is a good thing.  People what to play games that other people are having fun playing.  The above video is the entire reason why I started playing Minecraft.

Were it not for the X’s Adventures in Minecraft series of videos, I probably never would have gotten onto the Minecraft bandwagon at least not until EVERYONE was playing it.  There was something so simple about the game play I saw and infectious but only because the person doing the lets play videos was so open and engaging about what he was doing.  Games can really benefit from this simple grass roots support, and I feel like this is going to play a larger and larger role in getting folks into new games over time.  I am sure we are also entering the era of the video casting shill…  and we have seen a certain measure of that in the media recently with the payola scandal going on within the xbox one videocasters.  All of this said… I just feel like right now the NDA does more harm than good.  When a new game comes out, people crave information about it… and if the game company themselves won’t provide it, this is a great niche for the evangelists to fill.

Me and My Tentacle

Wow-64 2014-01-29 23-06-53-81 I admit it… I just wanted a reason to name this post something goofy.  Over in WoW I have spent a lot of time soloing old content for fun and profit.  Namely I have been seeking the pets and mounts that drop in older content.  I believe i spoke about my surprise that I could actually solo the Twin Emperors finally in AQ40 which had been the only road block from regularly soloing this instance.  When I took down C’Thun I got one of those items I had always wanted to get back when we were raiding.  The Vanquished Tentacle of C’Thun is a trinket that on use summons a Tentacle of C’Thun to come fight by your side for 30 seconds.  Even back in the day this was mostly a novelty item… since it was stationary and as a result really not that useful unless you were fighting a mob that stood completely still.  However how freakin cool is it to summon a tentacle on demand?

Another bit of madness I have engaged upon recently is trying to work my way through the Argent Tournament.  Look I know you are all saying… why did you not do that in Wrath?  Well I am bad at doing daily quest grinds…  I always have a million other things I would rather be doing than dailies.  So I piddled at them from time to time… but mostly I just hated the jousting mechanic.  Now however it seems like that mechanic can be cheesed by the fact that I am a well geared level 90.  Luckily I think I only have Gnomeregan and Darnasas left before I can get the tabard, which it is cool to have a port to Northrend.  However this is something I am doing mostly for the large number of pets and mounts you can get.  Not sure how super seriously I will take this, I doubt it will become a daily ritual like the Netherwing grind did.  Right now I have a lot of different games that I ant to be playing, but this is my next faction “goal”.

Sneaky McSneakybits

Persistent Stuff

Trove 2014-01-29 06-10-34-60 It has been quite a while since I last talked about Trove on my blog.  For a bit I had been recording regular segments of me exploring the world, then after roughly six of them I just stopped.  Namely this coincides with me getting super into World of Warcraft raiding for a bit.  I however have continued to explore the game each time they add a new build.  At this point it is hard to remember exactly what the state of the game was when I last talked about it.  Currently we have fully persistent cornerstones, and you can see mine on the right-hand side of the image above.  It is still very much a work in progress, but essentially I was trying to maximize the space available and still look like something I could pick out at a distance as “mine”.

Currently there are four levels above ground and two below ground, the first of which below has my workbench and block transmuter thingy.  One of the cool things that they added in within the last few patches is the ability for your crafting inventory to survive between server resets.  This means I finally have a real reason to mass harvest materials for use later, since I am not constantly losing everything each time a patch goes in.  My biggest wish however is that we could craft some weapons to replace the starter crap.  Each time the server resets I rush around trying to get decent enough weapons to leave the first tier zones.  In this present patch it feels like maybe they nerfed the drop rates a bit, as I slaughter a few dozen ladybugs and bees this morning and have gotten nothing at all but cubits… the crafting currency.

Another cool thing they are doing is replacing the in game weapon drops with ones created by players.  When you get an item, it now says who the weapon was created by.  It was pretty cool the other night when I got a nifty rapier drop and noticed it was created by a friend of mine CaptainCursor.  Since the community is relatively small at present, this adds a whole new level to the game since you are constantly running into things created by names you recognize.  You can check out the latest patch notes over on the Trove reddit.

Sneaky McSneakybits

rift 2014-01-29 06-31-43-93 Yeah I have no clue why I named this subsection and the blog post this…  brain does things sometimes.  Last night my most important mission was to finish leveling my rogue to 60, and consume all of the various loot boxes I had gathered up along the way.  At some point they made it so that you are guaranteed a lockbox of some sort from your weekly patron gift.  Since my warrior Belghast is already fairly well geared, or at least well enough to begin raiding…  I figured I would stockpile them to give my rogue a quick gear boost upon dinging.  Turns out it worked pretty well at doing just that.  Between the lockboxes and about 50 plat in select purchases I was able to get well past the 300 hit requirement for expert dungeons.  I did not however get to run one as we spent a good chunk of the evening out and about last night.

In theory the queue should go pretty fast since I am equally comfortable Barding it up as support or going dps as either my Marksman spec or my Nightblade primary dps one.  Going back and playing rift has made me realize just how much I love the Rift Rogue and truly dislike playing a WoW Rogue.  While I got Gloam to 90, and I am extremely happy I did so that I could do the living steel transmutes I needed to craft my Sky Golem…  I really don’t think he is going to get much play.  Quite simply put…  Belgarou my feral druid is a better rogue than my rogue is…  or is at least a more interesting one.   I have just come to realize I don’t really like the way rogues in wow play.  Not sure what it is about the play style but it just isn’t for me anymore, especially now that I feel other classes like Retribution Paladin do the rogue combo point thing better.

Ultimately my key frustration with WoW rogues is that combo points are built in the target instead of a buff that stacks on the rogue itself.  Warhammer Online got this right initially with the Witchhunter class, which was by all purposes a “better” rogue.  I realize at this point the combo points on target thing is tradition, but it simply does not work that well.  While saying the Rift rogue is better, is a bit disingenuous since it is essentially a wow rogue, hunter, druid, and a few other classes that don’t exist in wow rolled into one.  I think the main reason why it “works” better is that the combo point mechanism is on the rogue, not the mob.  This adds a bunch of interesting gameplay elements like building your combo points on the boss, and then using your combo dump to execute weaker encounters.  It is just at this point that the WoW rogue seems so much less interesting than the other “Rogue like” combo point classes.

Onyxia Mount Patrol

Wow-64 2014-01-29 06-49-55-23 After the time in Trove and Rift, I settled in for a little bit of Tuesday raid reset madness over in World of Warcraft.  For better or worse, there are several raids that I solo each week on multiple characters for an attempt at the various pets, tansmoggy bits, and every elusive mounts.  The start of each week tends to be me making the trek out to Dustwallow Marsh to beat up on Onyxia.  First off I have to bitch a little bit, because post Cataclysm they have made it a royal pain in the ass to get to Onyxia for Alliance players.  The fastest route I have figured out is fly straight south out of Stormwind, hop the boat at Booty Bay, and then fly to Dustwallow from there.  All of that involves flying across several zones and hoping that you happen to arrive at Booty Bay just in time to land on the boat.

Of course like normal she didn’t drop me a mount, or anything else of interest for that matter but at this point I can easily solo her as Retribution Paladin and Frost Deathknight, so I do this little interchange twice a week.  I need to cycle through some of my other characters and see if I can build a spec for them that can bring her out of the air in phase two.  I might be able to gather up enough timeless isle gear to make a passable Boomkin spec on my druid, and I think in theory I could probably do it on as Enhancement Shaman.  I do not think however that my Rogue or Warrior will be of much use in my quest for her mount.  I need to check with my friend Rylacus and see if he has any master tips for dropping her out of the air.  The one time I tried to do the fight as a Blood DK it literally took 30 minutes for my diseases/icy touch/deathcoil to do enough damage to get her back on the ground.

The highlight of the evening in WoW however was me flying over to Ahn’Qiraj on a whim.  Turns out that I now have enough physical damage to solo the Twin Emperors fight.  This had long been a stumbling block for me when it came to soloing AQ40.  The other big hurdle was viscidious, however since I dual wield frost… I simply switched my razorice enchanted one-hander to my main hand and that seemed to do the trick for shattering him.  Past that howling blast was more than enough frost damage to freeze the big blob.  I am still missing two pets from this place, so I can see adding it to the weekly faff farming rotation.  I did not really have time to do my BWL run on my paladin, I am still missing a few pieces of judgement… so I am sure over the next few days I will be getting that in.  Since the eggs are a pain in the ass on anyone other than my Deathknight, I generally grab a random person from the guild who needs transmoggy bits before venturing into the dungeon.  My hope is to find a time when Scarybooster can be online, and drag his butt through with them.

Veritech Pilots Unite!

Profundity is Gone

For those that followed me during the recent couple day bump of new readers…  I am rarely as cogent or pointed as those topics come off as.  Most of the time the Tales the Aggronaut spins are yarns of faffing about and doing scattered things in the games I play.  That is not to say that I won’t again be overcome with feels and post something dreadfully important, but most of the time I just ramble on about whatever is in my mind.  This is the side effect of my whole “blog every morning” crusade I embarked upon nearly a year ago.  So if you have a limited appetite for game ramblings, I apologize ahead of time.

My office right now is like a magma chamber, and I am not really sure how long I can keep up this mornings post before I wither and melt away.  The heating and air system in our house is pretty horrific, and for some reason there are two heat vents in my very small office.  As much as I have tried to block them off completely… the heat continues to radiate through the wall.  So the rushed feeling I am having is likely going to cause this to be one of my extra “special” mornings.  Right now all I can say is thank god it is the weekend… and even though I have to pull a wi-fi miracle out of my hat tomorrow…  I am ready to be done with work for the week.

Veritech Pilots Unite!

Wow-64 2014-01-23 16-27-11-42 One of the side projects that has been underway for roughly a month is the coordinating of my crafting cooldowns each day in order to eventually produce the amazing Sky Golem mount.  I realize I am way behind the times in getting it crafted, but hell it is news to me.  Last night I managed to make the last two components and then went on an absolutely giddy flight around the Vale.  I loves it so much in all of its mechanical glory.  I feel like a Veritech pilot from Macross/Robotech.  For the next few weeks every single character of mine will be zipping around on this goblin machination.  Then I am sure like always I will get bored and pick a new mount for a few weeks.

I have already set my sights on the next big crafting project.  I am a horrible engineer… or at least I have traditionally been a very poor one.  I never raised the bankroll to get my chopper back in Wrath, and during the expansions after I simply lost sight on it as a goal.  Now my intent is to farm up everything I can farm and then raise the required monetary commitment to craft one of these puppies.  Not that I think I will ever actually use it… I have so many cool ground mounts like the Fiery Warhorse’s Reins or Rein’s of the Swift Spectral Tiger that I am always anxious to break out when I am in a flight limited area.  I feel like getting a chopper is just one of those things I want to do moreso than really have a reason to do.

Blackwing Descent

Wow-64 2014-01-23 19-41-34-38Finally on the silly activities front, several of us were hanging out on mumble last night.  The question was posed… how many people would it take to clear the old raids, namely Blackwing Descent.  I surmised that we could probably limp by on three, 1 tank, 1 healer, 1 dps.  Next thing I know we are on our way to blackrock mountain and giving it a try.  Thing is… I remember nothing about this raid at all really.  Granted while we were doing it several things came back, but I had literally not see any content past the first two bosses.  I left WoW shortly after the launch of Cataclysm and at that point we had only managed to down Magmaw and Omnomitron (yes I know that isn’t the name).  So for the most part it was a completely new place for me.

We of course entered for the purest of faffing reasons…  the druid in our party wanted these shoulders for transmog.  I myself would not have minded getting an Ashkandi 2.0 to drop, simply because the fidelity of the weapon is so much higher than the one I keep in my bank for transmoggy goodness.  All in all the run went pretty smoothly.  We struggled a few times, including several attempts at Chimaeron just trying to figure out how to work the fight mechanics.  For whatever reason my purgatory talent seemed to be glitching out the key fight mechanic, so I popped outside real quick and summoned my vendor mount  and changed that talent. 

The trippy fight honestly was Nefarian because I was the only one to survive the initial flood everything in lava phase.  So for the most part I solo’d a good chunk of that fight, namely the swimming around the room in lava killing the guys on the platforms phase.  Then the monk healer and I duo’d the final kite him around the room phase.  Since it was a 10 man fight, we only had one battle rez, and as such it seemed like a better idea to rez the healer than the druid dps.  It was a fun night and I could see myself doing it again.  I am really hoping that we can mostly trio the rest of the content.  Funny enough we managed to get an achievement during the process without really intending to.  I really want to go off and do firelands so I can hopefully get my druid friend his fire kitty.

On Wings of Nether

Low Graphical Fidelity

Since this is a patch day that happened to start super early… aka 5 am my time… and I don’t wake up until 5:30 I will not be having any screenshots that are not recycled or otherwise blatantly borrowed.  Since I was off yesterday I simply did not think ahead.  For me at least it feels like Monday… even though it really is legitimately Tuesday.  Maybe this is the way my Aussie friends feel since they perpetually live in the future.  Today’s post is going to involve a whole lot of faffitude, so be prepared.

For those who have not been following the news of all that is faffing about…  you have potentially mentioned that @AlternativeChat has declared that 2014 is the “Year of Faff”.  Tales of the Aggronaut is one of the many blogs that now proudly sport the badge on our sidebars.  While I am proudly participating, for me at least 2013 will be the year of Faff in that it was the year that the Godmother of Faff brought the term front and center in the collective consciousness that is the “blogosphere”. 

Faff is a term that has been in my vocabulary for some time, and not always in an extremely positive context.  When my friends and I had to jump through a whole bunch of meaningless hoops to accomplish something it would often be described as a “whole lot of faffing about”.  What has changed during 2013 and the start of 2014 is that “Faff” has become a proper destination for the evening.  Realizing this has added greatly to the overall enjoyment of games like World of Warcraft that are so chock full of fluff that you cannot go more than a few in game feet without encountering something that could be worth achievement points or something that you have yet to collect.  If for no other reason, I salute @AlternativeChat for realigning our vocabulary and taking what used to be a negative and turning it very much into a positive.

On Wings of Nether

Netherdrake_choice_noPCOver the last few weeks I have been working feverishly each night on completing my Netherwing Dailies.  As I have said before for whatever reason, during the Burning Crusade this is a grind I never participated in.  In truth more than anything it is likely thanks to the fact that during Burning Crusade I lived in a perpetual state of broke.  As a raid tank, pretty much every spare gold I had went to my volumes of repair bills.  These repair bills have decreased greatly over the last few expansions, but back then it was not unheard of that I would rack up 100-200g in repairs a night, and in BC money that was quite the little fortune.  As a result I never really had the money to get my epic flight training, which was required to start the Netherwing quests in the first place.

To be truthful, I likely never would have gotten it were not for a contrived scheme to get me my epic training.  A friend of mine started a guild lottery, where we would send him raw materials and he would turn around and auction house the materials and pool it up to fund epic flying mounts for people.  The first one apparently was universally rigged, as everyone colluded behind the scenes to give it to me.  Thankfully through this welfare flying program we managed to buy at least a half dozen epic flying mounts, and I believe the final number was a bit closer to ten.  However this was pretty late in the expansion and I never ended up going out and starting this grind.  In part I was a bit slowed by the fact that my main at the time had no harvesting skill, and as such had no daily quest for turning in that.

War Bear Time

amani-war-bear Needless to say yesterday mid evening I managed to finish out exalted and got the On Wings of Nether achievement.  You get one mount free for completing the achievement, but I quickly flew out to Shadowmoon Valley and snatched up the other 5 for what now seems like the extremely cheap price of 180g.  This puts me I think a a half dozen mounts away from We’re Going to Need More Saddles.  There are so many farmed mounts that I am lacking, that I need to just buckle down and start farming away. Over the course of the weekend however I did manage to get one of these mounts that have elluded me.

Back in Burning Crusade we farmed more Karazhan than I really care to think about, but after we had used up all of the Medivh goodness, we set our sites on the newly released Zul’Aman.  Over the course of the expansion we got better and better at this dungeon, but never quite had the gear and strategy needed to get through a successful bear mount run.  We got really close a few times… I remember one time we were less than a minute away from the mount.  Something would always go wrong and fate conspired to keep me from my prize.  During Wrath of the Lich King, I really have no clue why but I never went back and attempted getting the mount.

When they redid the dungeon during Cataclysm, I was unfortunately not playing the game… so I completely missed my chance to get the mount legitimately again.  For fear that they might eventually simply do away with the mount I decided that I needed to set my sights on this mount and just get it over with.  I realize there are subtle differences between the mount you earned at 70 and the mount you can get today… but I don’t really care.  It is a big freaking bear with horns and spikey bits.  I will likely be proudly riding this mount around for awhile, as it has officially offset my Spectral Tiger as my normal mount of choice.  Now I just need to pick a new victim, and start working towards farming up that mount.  Starting to thing the Barons Charger is a likely candidate.