Snagging Playstation Plus Games

Playstation Network Trick

This is a trick that my good friend Ashgar showed me some time ago, and I have talked a bit on the blog… but given several comments from my twitter feed I thought it was probably time to create a dedicated blog post about it.  One of the awesome things about Playstation Plus is the way that it synergizes between all of the available Sony platforms.  For the longest time I had only a Playstation 3, but had even intent of some day picking up both a Vita and a PS4.  At one point I think I was lamenting having to go upstairs and log in my PS3 because I had forgotten to grab that months free games.  It was then that Ash shared with me that you could in fact log in through the Playstation Network website and not only grab games for the systems you owned but also for everything that was currently available.  What was great about this is that for several months ahead of picking up my Vita and PS4 I was able to start stockpiling a library of games to play on it, so when I finally purchased them I had more than enough content to keep me interested.

PSN_PlaystationPlusGames

Having done this now for a couple of years… I have to say the Sony Network site is less than easy to navigate.  Since their site is somewhat resistant to deep linking, I sorted out the best path to get to where I needed to go in a matter of clicks.  As a way of demonstrating the path, I threw together a quick image.  Once logged into the website, from the site header click the “Games” tab in the menu bar.  On the next screen that loads click “Playstation Plus” which is confusing because there is also a Playstation Plus Specials option that doesn’t really lead where you want to go.  Finally on the next page click “Free Games” which will then get you to the area of that months games.  Now something I have noticed is that it sometimes takes a few days for the PS+ titles of the month to show up in this section.  From here it is simply a matter of adding all of the games to your cart and checking out.  The games will all have a $0 price on them, but you still have to formally check out with them to get them added to your account.  If you encounter games saying that you are “not eligible” generally speaking that means the game supports cross buy and you only need to have one copy of the game for it to work on all platforms.  The store however will be showing a separate copy of the game for each platform it is available on.  Go ahead and check out with what is available, and if you refresh the page all of the games should then show up as “Purchased” like the below screenshot.

PSN_FreeGames

Game With Gold As Well

The other thing I have realized is that this sort of trick works with Games with Gold from Microsoft as well.  Their system of releases is a little bit more fiddly as they seem to like to stagger them throughout the month, and when the next batch is released you generally lose access to the previous batch.  I have however been successfully adding Xbox One games to my account, without actually owning an Xbox One.  I figure at some point I will pick one up, and it will be nice to have a huge batch of games to play on it when I do.  The quirk with Games With Gold is that you have to check out with them individually, and often it still shows a price tag associated with the game… until you get to the final step of the checkout process.  Hopefully this post helps some folks out, because it is nice knowing that you can quickly snag your months worth of games without booting up the individual consoles.

The Pathfinder

Flying Again

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Not being able to fly in Draenor has been an interesting experience, and mostly one that I did not fully realize what I was missing until recently.  I had got so used to NOT flying… that it always felt strange when I entered the old would and could suddenly take to the skies again.  I would lift off the ground in Stormwind or Ironforge and have this momentary pause where I couldn’t quite remember what I was supposed to do now that I was up above the world.  I can’t say I gnashed me teeth wanting flight, in fact I think it was probably a much more enjoyable experience for me because I was forced to be on the ground.  I made me actually learn the lay of the land in these zones, and it also got me using the flight point system again.  However over the last few weeks I have been working on the final requirements for Draenor Pathfinder, and being shuttled around by one of my friends on her rocket makes me realize just how much easier everything is with flight.  Why clear your way through a camp when you can just drop down on top of your objective?  But it also has made me realize exactly why they disabled in the first place.  Flight is overpowered when it comes to questing, and there is nothing more frustrating than working your way to a treasure chest in Tanaan only to have someone swoop in from above to snatch it from you before you can get to it.  When I was wrapping up the last bits of faction yesterday I had this happen three times in the course of a ten minute period.

DraenorPathfinder

I honestly don’t so much  care about flight for my max level characters, but instead for my characters that I have yet to level further.  This means that I can pretty much chain quest my way to 100 by doing ONLY the objectives, and while this means I will be skipping a bunch of content… it is also content I have seen several times.  The biggest boon to me is that it will make collecting treasures so much easier, especially the ones that involve a jumping puzzle.  The negative is…  that I will no longer be cycling through my collection of ground mounts, but in the grand scheme I think I will live.  I realize this is months late, but it is still exciting to me to be able to return to the skies.  While Draenor Pathfinder was kind of a pain in the ass….  I got lucky and managed to get several medallions from the current Christmas event that helped me leapfrog 1000 faction at a time.  The problem is…. now that I am done with this achievement I am not really sure what to do with myself.  I could either start pushing the rest of my alliance characters from 90ish to 100….  or I could return to working on my Orc Warlock to hopefully have a second 100 to play with Horde side.  In any case… I topped a big goal off of my list and am pretty happy.

Last Gen Destiny

My Great Capture Screenshot 2016-01-02 09-14-03

Over the week I have had a friend of mine talking about picking up Destiny now that he realized you could get it for the Xbox 360.  I myself have considered picking it up on that console for awhile, especially since I feel bad that my 360 doesn’t see much love.  I had been trying to use PSTV to play PS4 downstairs where we have the exercise bike set up, and the lag is just enough that it makes Destiny largely unplayable for me.  The answer on all of the forums seems to be to hard wire your PSTV into your network…. but I don’t have the ability to have Ethernet downstairs, and I question how well powerline adapters would work in my house.  Which moves me to potentially relocating my Xbox 360 to downstairs and playing some Destiny on it.  I ended up picking it up and I have to say… I am pretty impressed.  The game for the most part “feels” the same…  just at a much lower resolution.  To some extent playing on the 360 feels like you are squinting while playing it on the PS4.  Everything is just slightly lower resolution, which would make sense considering that Destiny runs at 1080p 30fps on the PlayStation 4 and it runs 720p 30fps on the Xbox 360.  The difference is noticeable when you are standing still but for the most part in the heat of the battle I don’t really notice it that much.

The only negative of playing on the Xbox 360 however is that I am starting completely over.  I’ve read that apparently you can log your characters in on either Xbox 360 or Xbox One… and the same goes for PS4 and PS3.  So if I ever get a Xbox One at some point all of the effort I have done on the 360 will port over.  Interestingly enough though that means that I guess I could have picked up a copy for the PS3 and played my existing PS4 characters on it.  That said…  I have heard some really bad issues with Destiny on the PS3.  Everything I had read about the 360 made it sound like it was just a downgraded resolution… but I’ve heard the PS3 version is only running at a strange 624p and also has some framerate dip issues.  Mostly I am still amazed at just how well it runs on last generation hardware, and while I won’t have that constant desire to take screenshots because the game is so damned pretty….  it will give me something interesting to do while riding the exercise bike.  I have a woefully small number of people on my XBox Live account so feel free to add BelghastStern, and especially if you play Destiny on the 360 please let me know!

 

 

License Portability

Golden Age of Ports

MortalKombatVersions

This morning is going to be yet another stunning example of “Bel Wants a Thing that Will Never Happen”, but I am going to roll with it anyways.  One of my big frustrations over the last several years is when I end up repurchasing the same game for a different platform.  For example I owned Fallout 3 long before Steam existed, but because I wanted the convenience of being able to play that game without having to rummage for discs every single time…  I ended up picking the game of the year edition on a steam sale.  But more often than this there are games that I have on the PC that I wish I could play on a console, or on a console and wish I could play on a PC.  Last night there was a discussion about the new Shovel Knight patch, and one of my immediate thoughts was…  man I kinda wish I had that on my 3DS since I have taken recently to bringing that to work to play.  Sure it isn’t terribly annoying to repurchase a $20 game, but it certainly feels it when you are talking about a $60 game.  Now we get to my wish…  portable licensing.  What I mean by that is the ability to swap licensing between various game systems that a game is available.  Don’t want to play Borderlands 2 on your PC anymore?  Fine trade that license in for the PS4 copy, and when you tire of that the Vita copy.

The problem is you are immediately going to tell me…  “but Bel this is how game companies make money, by releasing their game on every possible platform in the hopes that you will play pokegame with them and buy them all!”  Sure that is how things seem to work currently, but is that really a good model?  For years there was a significant amount of work porting games between consoles.  The Sega Genesis was a vastly different system than the Super Nintendo… and we constantly saw massive differences between the games that ended up on both platforms.  I took the liberty of snagging two screenshots of two different versions of Mortal Kombat II, from the golden age of porting games to multiple platforms.  You can see a bunch of graphical differences between the two based on the limitations of each architecture.  What has changed is the fact that console manufacturers do not have the same sort of pull that they used to.  PC Gaming became a major contender as has handheld platforms, and while console manufacturers still desperately cling to the notion of “exclusivity” this is a dying concept.  Systems are designed from the ground up to be essentially easy to port code to, because they know that the keys to their success is a huge library of popular games.

License Portability

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There are certain games out there that you know will ultimately end up on every single platform.  Take the example of the new Tomb Raider game that Microsoft claims to have exclusivity over.  They have not so subtly chosen their words every single time they have talked about and used the specific phrasing of “exclusive for holiday 2015”.  That means a few months after Christmas 2015 you will end up with a new launch for the PS4 and PC and whatever other platforms seem to matter at the time.  Essentially what I am proposing is to cut through this bullshit and simply sell licenses that you can move back and forth between the platforms.  I can see this going down one of several different ways, but not all of them are terribly easy to implement.  The best scenario is simply that if you purchase the game directly from a developer, you can create an account that allows you to log in and get a new license for whatever platform you happen to play the game on.  That means you are paying a non-discounted rate for the game, directly to the game developer cutting out the middle man…  and for that you gain the privilege of playing that game on whatever platform you happen to desire doing so.  There are a lot of logistics with this one, but I could see it working for someone like Ubisoft that already has their own gaming infrastructure in the form of UPlay.  That would actually turn that system from being a liability into being a positive for users, because as of right now… there is no reason for UPlay to exist other than to annoy us.

Another option would be some sort of a license swap scenario, where you trade in one license key for a new license key for the system of your choosing.  This honestly would work similar to PC software that allows you to install on a fixed number of machines.  In these cases there is almost always an online tool that allows you to unbind a license from a specific machine and install it fresh on another to allow for things like system rebuilds.  The problem being that right now there is no real way to make sure these licenses are leaving circulation, as in once a game is granted through a system like PSN, it becomes harder to revoke the game since you are having to deal with a third party company doing it for you.  The final option I would suggest is probably the easiest.  When you own the game on any platform you could purchase heavily discounted copies of the game for other platforms.  My theory is that you would ultimately end up paying something along the lines of 15-20% of the cost of the original game to get a new copy of the game for another platform. The problem here is that a system like this would be rife with potential abuse.  What is to say that I don’t buy the game on the PS4, and then get a discount key for my friend to play on their Xbox One.  The worse case scenario is after market sales of said discount keys.  None of these solutions are perfect, but I feel like if someone actually solved this solution… it would be a huge marketing point for any games they produce.  I have several PCs, a PS3, PS4, Xbox 360, Nintendo 3DS, PS Vita, Android device, and iOS device if you limit the search to only the more recent systems.  It would be amazing to play the gamesI want to play on whatever systems they are available…  without going bankrupt doing so.

 

On Exclusivity and Microsoft

GamesCom Bombshell

rise-of-the-tomb-raider Yesterday was the first day of the GamesCom conference in Cologne Germany, and generally speaking during past conferences we have for the most part seen a repeat of what was just announced at E3 a few months before.  This year however we got quite the bomb shell dropped during the Microsoft press conference, in the form that they claim that Rise of the Tomb Raider is going to be an Xbox One exclusive title.  This of course caused a wave of outrage through the community in part because up until this point all signs pointed to this being yet another Square Enix multiplatform title.  In fact during the E3 event, this appeared as part of the Sony PS4 press conference and was not even shown during the Microsoft event.  The outrage that I see so far is far less about Xbone vs PS4 but the fact that at least on initial pass it seemed like it would not be coming to PC either.

If you dissect the message that was delivered you can see something subtle happening.  Every single time they mentioned that this was exclusive they played with the words a bit.  They kept repeating the carefully constructed phrase “coming exclusive for holiday 2015”.  Over and over at least four separate times they used that exact same wording.  So that screams to me that they are putting a lot of hype behind something that may or may not be the case.  There are always a number of 100% platform dependant titles on a console.  The best example of these are the classic titles that you can only get on a Nintendo console like Zelda, Mario, Metroid, Kirby and Kid Icarus to make a few.  Then there are titles that come out first one a given console, but later on ship on every other console.

On Exclusivity and Microsoft

This is after all a card Microsoft has played for years, trumping the supposed exclusivity of a given title that then not only comes out but in part becomes far more famous on another platform.  If you remember both Knights of the Old Republic and Mass Effect were XBox exclusives, yet in both cases the franchises came out on the PC and with Mass Effect it now exists on all of the consoles and was a massive sales juggernaut.  Similarly even during this generation both Dead Rising 3 and Ryse: Son of Rome were supposedly platform exclusive titles but in both cases they are being released on the PC.  There was even the situation of Ninja Gaiden II that was a platform exclusive, and then later Tecmo released the game as Ninja Gaiden Sigma II so that they could break their exclusivity agreement.  All of this leads me to believe that this is just more marketing chicanery from Microsoft and not actually a platform exclusive title.

Ultimately games are developed to make money, and right now with 5 million Xbox One units being dwarfed by 10 million Playstation 4 units, it simply does not make sense to ignore the larger platform.  Ultimately this was a master stroke on the part of Microsoft however if they manage to pull it off.  I wouldn’t exactly call Rise of the Tomb Raider a platform selling title, but it certainly helps to buff up a console that has floundered a bit in its first year.  A good friend of mine has this rule that he refuses to buy a console before there are five titles that he wants to play on it that he cannot get anywhere else.  I personally have found this to be a pretty good rule so far, and ultimately this lead me to purchase my PS4.  If I reached a point where I had five titles for the Xbox One… I would consider getting one, but for the time being I just don’t have any interest.

Results of Poor Messaging

Microsoft has reached this point out of some phenomenally poor messaging.  When the console was announced they made a series of blunders in trying to guess exactly what their console buyers would want.  All of the touting of its television features really lost me in the process.  I barely watch television, and when I do it tends to be for a specific purpose… to watch one show and then move on to the next thing.  The only channel I watch with any frequency is Cartoon Network, more specifically Adult Swim.  Even then the last time I sat down in front of the television to actually watch television on purpose was well over a week ago.  So the focus on the initial marketing message of the console by demonstrating all of the admittedly interesting things it can do with television…  really landed off in left field.

Since then he has been struggling to out message Sony who has quite frankly dominated the news cycle with some pretty innovative features.  For sake of fairness I personally own right now 2 Xbox 360s, a Playstation 3, a Playstation Vita and a Playstation 4.  So I am not exactly an unbiased observer here.  I have clearly chosen the Sony Platform over the Microsoft one in part because all of these consoles work so well together.  The other thing is that Sony has focused in with laser precision on a very specific message.  “This is a console about video gaming, and we want to provide you an awesome gaming experience.”  So far this message has worked and resounded with folks looking for a next generation gaming console and not necessarily a next generation media pc.

It’s About the Value

The primary reason why I jumped allegiance during the last generation is admittedly just how amazing of a value Playstation Plus is, or more so how disappointing a value Xbox Gold was.  PS Plus is a $50 dollar a year subscription that gives you tons of free content as a result.  I just made a list of titles I have gotten in the two years I have been subscribed to the program.

Dust 514, DC Universe Online, Ratchet and Clank Collection, Dead Nation, Unit 13, Gravity Rush, Wipeout 2048, Uncharted: Golden Abyss, Hitman: Absolution, Outlast, Resogun, Pinball Arcade, Infamous 2 , Little Big Planet 2, Ico, Shadow of the Colossus, Ratchet & Clank: All 4 One, Malicious, LIttle Big Planet Karting, Uncharted 3, Mod Nation Racers: Road Trip, Thomas Was Alone, Stealth Inc: A Clone in the Dark, Lone Survivor: The Directors Cut, Zen Pinball 2, Worms: Battle Island, Labrynth Legends, Zombie Tycoon II, Oddworld: Munch’s Oddysee HD, Hotline Miami, Grid 2, Brothers: A Tale of Two Sons, Payday 2, Metro: Last Light, Closure, Knytt Underground, Dyad, Bioshock Infinite, Darksiders, Saints Row: The Third, Batman: Arkham City, BlazBlue: Continuum Shift Extend, Poker Night 2, Joe Danger 2: The Movie, XCOM: Enemy Unknown, Borderlands 2, Soul Calibur: Broken Destiny, Tekken 6, Galaga Legions, Sonic & All-Stars Racing Transformed, Castle of Illusion, Jet Set Radio, Binary Domain, Vanquish, The Cave, Monster Hunter Freedom Unite, Street Fighter X Tekken, Dragon’s Dogman: Dark Arisen, Remember Me, DmC Devil May Cry, Resident Evil Chronicles HD Collection, Mega Man 9&10 Combo, Tomb Raider, Pro Evolution Soccer 2014, Battlefield 3, Sleeping Dogs, Deus Ex: Human Revolution, Sly Cooper: Thieves in Time, Trine 2, PixelJunk Shooter, PIxelJunk Monsters , Velocity Ultra, Soul Sacrifice, Stick it to the Man, Limbo, Puppeteer, Surge Deluxe, NBA 2K14, Warframe, Flower, Strider, Towerfall Ascension, Doki-Doki Universe, Terraria, Muramasa Rebirth, Vessel, Dead Space 3, Fez, Dragon’s Crown, Metrico, Rogue Legacy, Proteus, Road Not Taken, Crysis 3

That is 94 individual titles that I have gotten for free through either the console itself or the Playstation Plus service.  In many cases those titles are available on multiple platforms and as a result I get a copy for every platform it is avaialble for.  This is a huge deal for me, and not only do most of the titles have what Sony calls “cross buy” where if you buy a copy for any platform you get it on ALL platforms… you also get “cross save” on the newer games.  Lately I have been playing quite a bit of Rogue Legacy, and I can start a game on my Vita and then pick it up later upstairs on my Playstation 4.  On top of that if I have a game I want to play on my PS4 I can pick up the Vita and use it as a remote screen and even play it remotely.  Admittedly playing from your PS4 while not on the same network is a bit laggy, but the simple fact that it exists is mind boggling to me.

Now I realize that “Games With Gold” is a thing that exists now and they have been fighting to catch up, but at this point there have been 35 titles to Playstation Plus that has released 148 PS3 titles, 14 PS4 titles, 48 PS Vita titles and 87 psp/psone/minis titles.  I am admittedly bitter however for having paid for years of Xbox Gold subscription for what amounted to the permission to play games online and watch Netflix.  Since then they have reversed this decision and made Netflix a free software, but when I initially got my Xbox 360 you had to have the full gold subscription to use it.  Sony is just as much of a corporate monstrosity as Microsoft, but they have been doing a much better job of disguising that fact and giving me warm fuzzies along the way.  Since I still have all three of their most recent platforms, and even a PSP if we want to go back that far…  they are doing an awesome job of giving me reasons to care about each and every platform and more specifically the interoperability between them.

Share Play

Hands down the most interesting thing to come out of GamesCom for me was the announcement of Share Play.  The Playstation Now game streaming service has been announced for some time, and it is currently happening playable in beta, but for the time being it just is a poor value.  What Share Play does is take that same game streaming technology but flip it around to make it extremely useful.  Right now if you want to play with a friend, you both have to own the same game and log into it at the same time to meet up and play.  What Share Play proposes is that you can be sitting on your couch and your friend on theirs, but be virtually playing the same copy of the game together.  The idea is that you send your PlayStation network friend an invite to join your current game session.  At this point the game is then streamed to their console and you are playing together in the same session.

I have no clue what the ramifications of this technology will be and what sort of internet connection you will need to make it work.  Thankfully however most of my friends that I hang out with on a nightly basis also have some pretty beefy internet connections.  So I can see us getting a lot of play out of this feature.  Want to try out a new game, awesome… pop in my game and play with me and see if you like it.  Want to work together on some achievement, awesome…  let me send you an invite and we will work on it together.  That is the thing I like the best about the PS4 experience so far is that it feels very socially connected as I am constantly able to see what my friends are playing and especially during the Destiny betas we have been able to pop around freely.  The only negative I have so far is that the voice chat system is horrible, and as a result I still prefer to use teamspeak.

Wrapping Up

I realize that I am not an unbiased voice about the whole Microsoft versus Sony debate.  In truth there really isn’t much of a debate to be had in either direction.  Buy whatever console has the games you want to play on it and ignore everyone that is spouting off about your choice.  I made my choice based on the fact that it had more games that I wanted to play on it, and with the Playstation Plus service from the day I brought my PS4 home I already had a half dozen titles to play on it that night.  PS Plus and all the other consoles do an amazing job justifying the purchase of MORE Sony Consoles.  As far as Rise of the Tomb Raider, I am taking a wait and see attitude.  I think right now that this exclusive agreement is just a carefully marketed and cleverly worded announcement.  Will it ship on Xbox One first?  More than likely… but will it be followed up within six months to a year on every other platform?  Almost assuredly so, because so far if it is popular and demanded enough most Xbox titles see a PC release…  I am looking at your KOTOR, Mass Effect, Fable, Dead Rising and I imagine every other blockbuster that gets released for a Microsoft Console.

#XboxOne #PS4 #RiseoftheTombRaider