Best Laid Plans
This weekend I accomplished very little of what I had planned, but I did log into a nice surprise over in Elder Scrolls Online this morning. One of the cooler things about crafting are the tradeskill apprentices… I am using the EQ2 term, because quite frankly I can’t remember the in game name for them in ESO. Once a day they send you a care package of goodies along with a great note about what they had to go through to obtain it. The notes alone are worth the skill points, because some of them are absolutely hilarious. When I opened my care package this morning I noticed that I got a Tempering Alloy, which is the metal temper used to take a purple item to a orange quality one or a legendary. This is still one of the best aspects of the game, the ability to upgrade an item to whatever tier you might want.
Granted this is my first legendary temper, and I am sure it probably takes six or so to get 100% chance of upgrade, but I will squirrel this one away until I manage to get more. I had grand plans of dinging 50 and completing Coldharbor, and while I made progress on both fronts… it simply did not happen this weekend. I blame Ashgar for distracting me with his Final Fantasy 5 draft idea. I would love to say I will ding tonight, because I am maybe 1/5th of a level away from 50. I have a few rather epic quests that I am currently on that I want to see the completion of. Mostly right now I am suffering from too many things I want to play, and too little time to play them. I might have to start bringing my laptop to work and getting in some playtime over lunch again.
Yesterday was somewhat fragmented, in that we had to attend a wedding that evening. I have to say it is one of the more interesting weddings I have been to. The pair are both former students of my wife, and the mother of the bride is another teacher. I knew absolutely no one there, so the entire occasion felt extremely awkward. However it was made significantly less awkward for me when the bride started walking down the isle to a full orchestral version of the Legend of Zelda Fairy Fountain theme. So obviously at least one of the pair was a serious gamer, and in theory they both were, but it made a fairly nice processional theme. At the end of the wedding they queued up the Imperial March, so I feel like I could get along really well with the pair.
One thing that I did accomplish this weekend was to play through the rest of the Crimson Isle campaign in Wildstar. My hope was to play the engineer enough to determine if this was a class I could get into, and as the gameplay progressed I enjoyed it more than the Warrior. I know without a doubt that I enjoy the Chua far more than I did the Cassian so in theory I guess I have my race and class. I am still not terribly sold on the game, but it is starting to grow on me. Surprising enough I found that I really enjoyed the explorer path. Normally I am not one for jumping puzzles but these felt okay to me. I am sure late in the game they will be as insane as some of the things I did to get SWTOR Holocrons, but even though those were painful… I enjoyed doing them. They gave me something to look forward to in every zone, so I am hoping the explorer path will do the same thing for me here.
Soldier path seems an absolute natural fit for me, but all of the “holdouts” felt extremely forced in that it did not feel like there was a lore reason for starting a ruckus at a specific location. Whereas with the explorer path in Crimson Isle you are helping the Chua scientists place monitoring stations high on the rock cliffs, and this felt cool to me. So far the thing I dig about the Engineer is that it is very much a “kill them all” class as well. You can circle strafe around gathering mobs up and shotgun blasting them down with impunity, or at least that is what it feels like right now. I am sure as the gameplay moves on, there are far more consequences to this gameplay style but I can see it might be fun to tank an instance this way.
Yesterday I officially progressed through the roughest part of the game for starting as White Mage. How I did it… is that I basically ground out enough levels to make it easier on myself. Getting to the Water Crystal was a challenge but when I did, the entire game got that much easier. Now I have a party full of Mystic Knights, which while not the best thing in the game are certainly far more offensive than the White Mage. Mystic Knight is a class I have never played in previous plays through the game, and I am kinda digging the way spellblade works so far. It gives me access to elemental attacks, without having to have a true spellcaster. Supposedly the Rapid Fire combo with Spellblade is a super powerful way of delivering elemental attacks later in the game.