Looking For Molten Core

Rose Colored Lenses

moltencore_oldschoolclears I have talked about this before, but many of my beliefs about World of Warcraft are in truth a product of the fact that I started raiding during the period that everyone refers to as “Vanilla”.  The above screenshot is of our raid group the Late Night Raiders taking down Golemagg.  In fact if I am placing this picture correctly, this is moments before I won the Giantstalker chest piece.  There is so much nostalgia wrapped up in Molten Core for me, so much so that I pretty regularly returned there over the years to solo it just for that shot of nostalgia straight in the veins.  While it used to take three hours of my Sunday night, to clear this place in full… it was worth every moment of it.

You would think that with all of this experience rooted in 40 man raiding and nostalgia about it…  you would think I looked forward to a return to it.  You would in fact be completely wrong.  In many ways 40 man raiding was like a family trip, and you either bonded during it or learned to hate one another.  There are folks that I raided with that I talk to on a daily basis and have become part of my extended family.  There are additionally folks that I raided with that I would prefer never knowing they still existed, let along ever wanting to see them again.  40 man raids were this strange construct where 25 people who were paying attention, carried the 15 that were not to victory.  It was a place of great victory, but also a place of great resentment, and I am more than happy to see that era of raiding dead and buried.

Looking For Molten Core

ragnaroshammer I have long held the belief that the people who have been clamoring over the years for a return to 40 man raiding, never actually raided in a 40 man environment.  Either that or they did it once or twice with a really successful group that had everything “on farm” but never experienced the crushing defeat of having forty people doing something really stupid.  I am struggling to find the exact tweet, but someone summed it up like this.  Folks begged for 40 man raiding, and Blizzard did not want to return to it.  As a result they gave us a 40 man raid, and made it LFR so we too would remember just how horrible it was.  Last night as a guild we queued with roughly 25 members, hoping that if we brought all of the tanks, most of the DPS and a handful of heals… we would be able to turn what is normally sheer chaos into something functional.  For the most part it worked, and in roughly two hours time we cleared all of the core.  We had a few issues, like players pulling for us…  which was pretty awesome because we had more than enough people to rapidfire kick them from the raid group.

The disturbing thing about the experience however was how much it felt EXACTLY like the actual thing.  The experience of 25 people that know what they are doing, dragging along a bunch of people who are actively working against the strategy of the raid…  that happened every single week.  The problem with 40 man raiding was that almost no one had a stable of enough people to make sure it happened without fail every single week.  As a result you had this grey area of folks that knew someone in the raid and could be pulled in when we were short.  The truth is we were always short something, and always breaking in someone new that had never seen the content.  LFR is pretty much the perfect representation of that shit storm of chaos, and to continue what the tweet said…  whoever thought of making Molten Core an LFR needs a raise…  and then a swift punch in the crotch.  Thankfully my hope is that this will dispel the myth that 40 man raiding was somehow more epic and meaningful, because the way it feels in LFR is exactly how it felt actually living it.

Lava Puppy Mount

Wow-64 2014-11-25 22-13-53-11

All of the above said, it was still a fairly enjoyable night and it was fun showing people who had never actually run Molten Core “for real” the ropes.  It was shocking just how fast the various things came back.  Also it was shocking just how well they replicated the feel of the original.  There is some trash that happens immediately following Garr and before Geddon that has been lovingly referred to as “pain packs”.  Thing is… they are still just as painful.  The moment I pulled one, folks were simply not ready for the amount of torture that was about to be dished out, and both me and the other tanks simply evaporated wiping the raid.  We had to adjust our strategy a bit, but it was a reminded of just how deadly that place was.    There were things I remembered exactly how to handle, and then there were fights that I did not remember at all… like Shazzrah.  Apparently as Rylacus said that was a fight where the melee didn’t actually engage the boss, so that is likely why I don’t remember much about it.

There were so many “greatest hits” of dumb things done in the core last night.  Some jackass warlock tricked half a dozen people into peering through the crack behind Golemagg to try and see Ragnaros.  Someone fell off the bridge and aggro’d Golemagg as we were clearing the trash.  It was shocking just how stealthy a big damned core hound can be, because they almost always add to packs at exactly the wrong time.  Fortunately however the other super common thing of getting knocked off the bridge near Lucifron by a Lava Surger didn’t actually happen.  Neither did the ever so fun experience of having a lava spawn constantly duplicate to the point of overwhelming the raid.  As such I am thinking that more than likely some of the really heinous effects were toned down for LFR.  For example there were no longer 8 flame walker priests with Sulfuron Harbinger, but we still did the “Drag one out and kill it” method.  For the most part all of the bosses went extremely smoothly, but it was the trash that took the longest amount of time… and caused the most deaths.

Death of 40 Man Raiding

This morning I am supremely thankful that I have now finished the Molten Core LFR, and that I have a very awesome Core Hound mount to show for it.  I am also at the same time extremely happy that 40 man raiding is a thing of the past.  I realize that Wildstar attempted to revive this concept, but I really feel that this was a massive mistake.  That is just too many people to have to be responsible for as a raid leader, and too large of a pool of players to constantly have to keep refilling.  While I will still solo Molten Core for fun, when I get the twinge of nostalgia… I have no desire to ever return to the way it actually felt.  Same goes for any of the other 40 man content we did.  I am thankful that I got to experience them when they were legitimately rough experiences, but I am also thankful that the era is long past.  My hope is that 40 man LFR will let the folks who have always pined for this era to realize that it was not actually a magical time..  instead it was something we slogged through because it was all we knew.  While we may have “raided uphill both ways in the snow”…  I most definitely know we are  better off not having to do it.

Angriest Red Ball Revisited

Bridge Refresher Course

ffxiv 2014-11-24 21-04-25-83 With all my recent posts about World of Warcraft, you would think that I had switched allegiance entirely, but this is not the truth by any means.  Right now it is new and shiny and  I am attempting to claw my way to a reasonable foothold of raid preparedness.  That said I am still very much playing Final Fantasy XIV, and for the last few weeks we have been pulling together “raid” content on Monday nights.  We really want to see the new Ultros fight, but unfortunately Thalen still had yet to do Battle at Big Bridge, so last night we started the evening off knocking that out of the way.  It made a rather nice high point to start the evening on since that fight is so amazing.  The majority of us are Final Fantasy V fans, so seeing the fight is like watching the bridge fight play out in that game.

The strange thing is that as many times as we had run it, I had never actually tanked it.  Not that there is actually anything to tanking the fight.  For the tank at least it is as tank and spank as they really come in Final Fantasy XIV.  The only challenge was the various adds between the two phases of the boss, and even then it is was only because we have some extremely overgeared dps for the fight that just melted them.  While I attempted to hold aggro it was pretty much futile.  In any case it knocked that out of the way so that hopefully this week the folks that needed it can catch up on the Hildebrand storyline and get ready for Ultros.  I would really rather do that fight for the first time as a guild, so we can have the experience of figuring out the content on the fly.

Angriest Red Ball Revisited

ffxiv 2014-11-24 21-48-02-32 Turn Five of Binding Coil of Bahamut has been looming over our group for some time.  I have to admit there has been a sense of fear about it, because in truth it has been content than killed many a static raid team on our server.  It is the notorious gatekeeper to turn 2, and there are many folks that have cleared one through four never to actually manage to get in a turn five kill.  The fight itself just has this insane array of mechanics that are almost impossible to memorize before going into the fight.  Since it had been months for us clearing the first four turns we opted to start with those as a fresher course.  Overall it went nice and smooth and we burned through the first few coil instances getting the folks who had not been there realm exploration achievements.  I managed to get the Heavy Allagan chestpiece to go with my other two pieces of Allagan gear.

ffxiv 2014-11-24 22-44-02-14 When we downed turn four after a few baubles here and there we decided to use that momentum and push us forward into a couple of attempts at Twintainia the boss of turn five.  There is a lot of stuff to focus on during this fight.  However we did manage to get to roughly the halfway point in the fight after a couple of attempts.  I mark this as pretty damned good progress, and a pretty good night overall for us to down Big Bridge, four turns of coil and make that much progress on five.  I feel like as a whole we have way more confidence in regards to our success chances at turn five.  It is no longer this looming and scary target that we have not actually experienced.  Folks talk about it with so much frustration and reverence, but I feel like we can totally down  this.  Now after seeing the fight I also feel like I have a far better point of reference for doing my own research in the coming week.

Up Too Late

Wow-64 2014-11-25 00-14-27-80 After our evening of raiding in Final Fantasy XIV, I popped out and got into World of Warcraft in an attempt to find a group to run Auchindoun with.  Much like there was a legendary cloak chain in Pandaria, there is a legendary ring one in Warlords.  The first phase is actually relatively simple and only actually requires that you run Skyreach and loot and item off the final boss.  This nets the player a really nice ilevel 640 ring for there troubles, which is a much needed gear level boost for getting into content.  The next steps require you to clear four heroic dungeons, gather up a silly amount of apexis crystals and then complete a solo event of sorts.  Last night I was up to the final step in this sequence which requires a trip into Auchindoun to loot an item off the final boss.  However there was another player that required one more “core” the step before Auchindoun, so I agreed to run that heroic first before we ran the one I actually needed so that both of us knocked out the final step at the same time.

The end result was that I ran two heroics back to back and did not actually make it to bed until almost 1 am.  The other result however is that other than 100 apexis crystals and a solo event, I am really super close to the next step in the ring quest chain.  As a result in theory I should be able to knock out the 680 ring before we step foot into Molten Core as a guild tonight.  I am really looking at venturing forth into Molten Core, it has been years since I last experienced the raid “for real”.  I remember there was a time where a “good clear” took about three hours of my life.  I am hoping we can manage to do it in a far shorter time.  That said I have prepared myself for the potential of it taking that long if not longer.  I know we are going to try and go into it with as many tanks and healers as we can so that we can potentially control the pace of the run.  If everyone other than a handful of dps are with us on voice chat… hopefully things will go more smoothly.  In any case hopefully at the end of the night I will have a spiffy mount.

Furry Children

I’ve always had a soft spot for animals.  In this age of global strife and suffering, I’ve become rather accustomed to it… but the moment that Sarah MacLachlan animal charity video plays on  the television… and it is like a sucker punch to the gut.  There has never been a time when we have not had several furry children, and each of them is unique and special.  This morning I am thankful for all of them that have shared our life.  Presently we have four cats, which I think officially qualifies us for “crazy cat lady” status.  Our eldest came home with me years ago on a Thanksgiving day, so this time of year is all the more important to me.  She is getting up there in age and has many issues but I am so thankful for each year we have with her.  In addition to our cats we also have two amazing ferrets, that are both as sweet as can be and are always clamoring for our attention.  They both know exactly what it takes to get daddy to play with them, and they are the source of many delays while getting ready in the morning.  Animals enrich our lives in ways that I cannot fully account for, and this morning and every morning I am thankful to have them.

Things Did For Loot

AggroChat #32 – Azeroth, Mordor and Beyond

Normally Sunday mornings I talk about the happenings from the night before when we record our weekly episode of AggroChat.  However yesterday it just didn’t really fit the theme of the post, so I opted to push off advertising it on my blog until this morning.  We recorded for roughly two hours, but thankfully after I edited it was condensed to only an hour and twenty minutes… which is far more reasonable.  It is always strange when we go into a show with what we feel like is not a lot to talk about… and then a show happens and it ends up being a length one.  I feel like some of those are the most natural because the conversation just went where it needed to go without our direction.

We talked about a dizzying range of games from Shadows of Mordor and Tam and Kodras views on the game.  They both still say it is very much a “bel game” and at this point I am planning on picking it up hopefully when it goes on sale during the Steam Christmas Sale.  It does look really interesting, and I like the seeming focus on mechanics rather than story.  We once again delve into a discussion about 4X games namely Beyond Civilization, Civilization 5 and Endless Legend.  Similarly there is a length discussion about our feelings surrounding Dragon Age Inquisition and Kodra has finally made some progress in Dragon Age Origins.  Finally I talk at length about my experiences returning to World of Warcraft as I gush about finally having a strong female in World of Warcraft that is not also moments away from being turned into a raid boss.  Seriously if you have not followed the Yrel character you should check her out.

Things Did For Loot

WoWScrnShot_112214_172004 My focus this weekend entirely was getting geared up enough to be able to do Molten Core on Tuesday night with the guild.  Since this is a 40 man looking for group experience… and various members of them  guild have said it took upwards of three hours to complete…  we are wanting to try and pull in as many people as possible Tuesday night so we can hopefully carry the random players to a rapid victory.  The only problem is that in order to join in the fun, you have to have 615 ilevel.  Unless you had some extreme luck with item upgrades in Nagrand, it is not exactly easy to hit that kind of level without a lot of dungeoning.  Arria and several others kept telling me that I needed to PVP in order to get my ilevel up high enough to run Molten Core, but at first I rejected this notion entirely.  However after a period of time without a guild group online that I thought we could make dungeoning work… I resorted to queuing for battlegrounds.

Over the course of the weekend I ran enough battlegrounds to be able to purchase a neckpiece and bracers at roughly 1250 honor each.  I have to say… I actually enjoyed myself, and it shocks me just as much to be able to say those words.  Remember I have gone on length diatribes about how faction based combat destroys a sense of community.  The thing is…  battlegrounds are not open world pvp and I did not enjoy Ashran the open world pvp zone at all.  The strange thing is that I have quite literally not PVP’d in World of Warcraft since Burning Crusade other than once or twice here needed for some holiday achievement.  Once upon a time I was part of an Arena team if you can believe that, with the sole purpose of gearing my paladin in some healing gear.  It is strange how cyclical things are… in Burning Crusade PVP gear was extremely useful for PVE purposes… and now in Warlords the exact same thing has happened.  I guess I don’t mind PVP so much when I know there is a loot piñata at the end of my efforts.

Heroic-palooza

Wow-64 2014-11-23 13-11-44-29 Between the two pieces of PVP gear I was able to bump my ilevel up high enough to be able to  do Molten Core.  However yesterday I spent most of the day running Heroics with the guild.  The strange thing is that I tagged along as dps.  It feels so strange that sword and board gladiator is actually viable dps, and for most of the runs I was competitive with the person sitting in first place on the meters.  The awesome thing about this is that the gear needed to tank and needed to Gladiator dps are essentially the game.  Bonus Armor it turns out is just as much of a DPS boost for Gladiator as it is survival for Defensive.  All of this makes me wonder if we will see a resurgence of viable specs to allow tanks to tank as Arms or Fury like they used to back in Vanilla WoW.  In any case I ran Bloodmaul Slag Mines, Grimrail Depot, Auchindoun, The Everbloom and Skyreach and between them I managed to get several upgrades.

I feel like I need to take a moment to praise Blizzard for the changes to the way that personal loot works.  I made a comment the other day on twitter when they removed personal loot as the default for pugs, that going back to need before green only really helped the trolls.  It turns out that they just felt they needed to tweak personal loot a bit before returning it to the dungeons, which ultimately they hotfixed back in within a days time.  The new version is extremely awesome, because no matter how bad your luck is early in the dungeon… the final boss will always drop an item for your spec.  Mostly what makes the system great is there are no more instances of unusable loot.  Granted what you get may not actually be an upgrade, but we did several runs with nothing but plate wearers… and no leather rotted in the dungeon.

Finally a Worthy Helm

Wow-64 2014-11-24 06-17-17-22 Over the course of the weekend I went from 609 ilevel to a respectable 623 and I feel that I am fully ready for Molten Core tomorrow.  I am not sure if I will be called on to tank or to dps, but in either scenario I feel comfortable thanks to the fact that Gladiator dps is esentially just tanking without the taunts.  One of the things that I have tried to be religious about is doing my crafting and resource workorders in my Garrison.  The primary one is the Gearspring Parts needed for engineering, or in truth every single tradeskill that makes things seems to have a limited resource that can be sped up significantly through the use of your Garrison.  This expansion has returned to having an exceptionally useful helm gained through engineering, and this time it is upgradeable three steps to make it competitive with raid gear.

This morning I managed to collect the last of the 100 Gearspring Parts needed to craft it, and finally I have a helmet that is worth of displaying helm.  Traditionally I run around sans helmet, because in truth World of Warcraft has pretty much nothing but ugly helms.  These goggles however are fantastic, and I am proud to let my engineer flag fly high.  Unfortunately I am going to have to figure out a way to get savage blood, which I am afraid that I do not have a source of it in that I did not build the barn.  Since it is a tradeable resource my hope is that I will be able to obtain it through an alt.  Honestly my biggest hope is that eventually they add it to the primal spirit vendor at a significant loss, so that I can use my stockpile of those.  In any case I feel like I am fully ready for the rigors of raiding, but still have plenty of upgrades that I can get from heroics.

My Routine

There are mornings I have an idea immediately and others that I struggle to find purpose in my writing.  There is something about being under pressure to write a post each morning that makes it work for me.  I’ve long found that on the weekends I dawdle considerably more and struggle to get a post out.  Whereas in the morning as I am drinking my morning coffee if I just start writing a post materializes before I really know fully what I am going to write about.  As such for this mornings thankfulness post, I am thankful for my routine.  I am thankful that I embarked upon this journey over a year ago, and thankful that I realized that the morning would actually be a viable time for me to write.  Writing a post feels like I am starting the day having already accomplished something, which in turn I feel makes the day as a whole a better one.  May each of you also find the routine that works for you.

Happy 10th Anniversary

My WoW Story

lodin_warcraft Ten years ago today I started playing World of Warcraft.  In truth that is a bit of a misnomer since I technically started as of ten years ago 11 pm last night.  When World of Warcraft launched there was so much excitement surrounding it.  This was not my first MMO by any means and I had already played significant amounts of time of both Everquest (roughly 3 years), Dark Age of Camelot (roughly 2 years), Horizon (6 months) and City of Heroes (6 months).  Between those four games I had already amassed a large group of friends that all intended to play Warcraft at the launch.  That is the hard thing to explain these days, but World of Warcraft was this one game that every single player that played it… wanted to play more of.  I remember getting into one of the stress test betas, and that one weekend of playing the game completely destroyed my enjoyment of City of Heroes.  Just a few hours of play showed me that these games I already loved could be so much more.

When it came time for the game to launch, the GameStop in town was having a launch party.  I originally intended to get in line with the rest of the folks and wait it out.  This was in the days before I actually preordered games.  To some extent I liked the thrill of the chase, of having  to go out and forage for whatever new game release was the new hotness.  So World of Warcraft was no different, and I had intended on just picking up a copy like always.  When I go there that night…  the line wrapped around from Gamestop and all the way down the shopping center to Panera Bread and around the corner…  so half a shopping center for the sleepy little hamlet I lived in.  I was showing up moments before the  game was set to go on sale…  so I would have been waiting behind hundreds of other players waiting for the game.

Wal-Mart to the Rescue

stalwartfolks On a wild hunch I decided to pop into the Wal-mart just down the shopping center instead.  Sure enough when I got back to electronics I saw a pristine display full of copies of World of Warcraft.  I noticed that a handful of players were doing exactly the same thing as me.  So there I had my game in hand ready to head out, and by the time I got to the parking lot I noticed that not even a quarter of the line had been served at GameStop yet.  I found out later that they sold out, and did not have enough copies to serve the demand.  That in itself become a running theme, as you quite literally could not find copies of the game anywhere after those first days.  I remember spending my lunch hours going out to stores that I had not checked to see if I could scrounge up a copy for this or  that guild member who had yet been able to get in.  It was probably a good three months before copies actually became obtainable, and unfortunately a good month before the game was really playable.

I remember spending the next day with my friend and co-worker Vernie leveling a night elf character that I had no intent of ever playing.  We sold every item that dropped all of the purpose of getting that single gold needed to buy a guild charter.  At that time it seemed like an insurmountable amount of money.  By mid-day on the first day we managed to get the money and got all of our friends to create level 1 Gnomes or Dwarves and collected signatures in Coldridge Valley.  By noon House Stalwart was born on Argent Dawn and at launch we had around fifty people that we knew from a combination of the other games we had played in it.  Shortly thereafter we got a charter started on Silverhand and the Burning Scar was born there as well.  Our original plan was to Alliance on Argent Dawn and Horde on Silverhand… the two role-playing servers that were available at launch.  Over time and the inability to get logged into the game… folks self sorted into playing the faction they liked the most, and the vast majority of us ended up in House Stalwart and the Alliance faction.

The Hunter Phase

ailahlodinshiana My intent was to play a tanky paladin, because I had so much fun playing one with my friend in beta.  I would debuff the target against holy damage, and then he would come in and smite the hell out of them.  It made an amazing synergy and was absolutely fun to level together.  The problem being when I installed the game and created Exeter for the first time…  that was the moment I realized they played a last minute bait and switch.  While I was not on voice chat at the time… this predates those days…  I quite literally said a verbal “What the eff” when I wandered around Coldridge Valley I could not figure out what the hell the seal system was doing.  This was strike one against the class.  Strike two was that not long after the launch of the game I had a pretty traumatic death in the family that ended up with me being completely gone for a long period of time.  When I got back everyone had shot ahead of me in level, and quite frankly the paladin just could not solo easily at that point in the game.

As a result I ended up rolling a Dwarven Hunter, Lodin because they could solo phenomenally well and it would allow me to catch up to my friends.  I am just not by nature a hunter, and there is a whole series of time I attempted to play a melee hunter through the use of the survival tree.  Yes I was one of those guys, but it worked well enough to level my way to 60.  Which for reference took me about six months to get there finally.  During Cataclysm I leveled a Worgen Druid from 1 to 85 in less than seven days of actual time, so a lot has changed in both the game and proclivity for grinding up alts.  One of my friends who started in House Stalwart went on to found one of the most prosperous non-guild raids on the server… the Late Night Raiders.  He happened to be in need of a hunter to replace one, and I happened to be interested in raiding having done some of it in Everquest.  As I started getting geared, I felt obligated to play Lodin as my main and keep it in tip top shape for the sake of the raid.  The problem is I never really felt like a hunter, in spite of just how amazing the LNR hunter crew was.  Many of those folks I still talk to on a weekly basis, and even the ones I don’t… it is always a happy occasion when I see them.

Birth of Belghast

belghast_diremaul The problem is that the hunter just didn’t fit my personality, and I had intended on playing a tank when I started World of Warcraft.  Originally the intent was to play Exeter my paladin as defensive, but there were just too many problems at that time with the whole “Seal of Rage” debacle as a way of holding aggro.  A good friend of mine had expressed interest in leveling a priests, and I had wanted to level a warrior… so we decided to go for it and Belghast was born.  The character Belghast originally came form when we were playing Dark Age of Camelot.  He was my Celt Champion and I played the role of dps and occasional off tank.  It felt fitting to recycle the character name, and since Human warriors had both mace and sword specialization I made the choice for aggro generation reasons.  Leveling as a team was awesome, I learned to trust my healer because it allowed me to focus entirely on making things mad at me.  I looked up to the LNR tanks at the time, especially my friends Rakrul and Giulietta and I feel like I learned tanking from the best.

It was not long before I was tanking regularly the LNR “fun” raids like Zul Gurub and AQ20.  When The Burning Crusade expansion launched, I took it as my opportunity to switch to the role I felt more natural playing.  The gear reset was a point of frustration with many in our raid, but for me it was a golden opportunity to switch focus to Belghast and not be years behind the curve.  Switch focus I did, and I got a reputation for being willing to tank for almost anyone that I knew.  I spent my evenings helping folks get the bits and baubles they needed to gear up, and eventually lead a Karazhan run.  While LNR was a casualty of the expansion, I moved into a tanking role with No Such Raid another non-guild based raid on our server.  When it eventually died as well I helped to found the Duranub Raiding Company that stuck around through both Burning Crusade and Wrath of the Lich King, ultimately dying off when the changes coming with Cataclysm shifted the focus away from non-guild raiding.

A Fitting End

WoWScrnShot_112314_010544 So there is something fitting that I am back playing World of Warcraft again, and playing Belghast once again.  When I first set foot on Draenor, it was this grand opportunity to finally be a “real tank”, and as I set foot on Draenor again I am feeling overcome with nostalgia.  While I doubt I will be a raid main tank again, I have been enjoying relearning how to tank in World of Warcraft.  There was a time at which I knew all the tricks to keep mobs from doing stupid things, and much of that knowledge has faded away.  However as I enter the phase of tanking Heroics I am looking forward to relearning it all.  There is something sublime about returning to the warrior after tossing him aside with the release of Cataclysm.  Cata was the expansion that killed World of Warcraft for me, and since then I have played for a few months at a time before fading away again.  Maybe playing the character that my name comes from…  will ultimately be a source of revival.

World of Warcraft

For those who might ultimately find this post through means other than my regular readers… during the month of November I have been posting something I am thankful for each day.  Today I have to say that I am very  thankful that World of Warcraft exists, because through it I have met so many awesome people.  If I think about it, there are so many people that I love having in my life that I never would have met were it not for this game.  So many of those people I talk to on a daily basis, and if not daily… weekly or monthly.  My life had been enriched by hundreds upon hundreds of people that I have encountered through this game.  While I have had a complicated relationship with it… going through periods of love and periods of hatred… it is much like a family member now, and I am thankful that it has existed and continues to thrive in its own way.

If you really think about it, this blog would not exist were it not for World of Warcraft.  It originally started as a Warrior Tanking blog devoted to my thoughts about tanking and raiding and over the years has morphed into a blog a bout “me”.  Similarly all of the people that I podcast with weekly, I would never have known were it not for World of Warcraft.  Kodra and Tam were both members of the Late Night Raiders, Ashgar I met as a friend of theirs… ultimately through World of Warcraft, and Rae while she is now a co-worker of mine… I originally met her through raiding.  These are all folks that are extremely important in my life and every single one of them ties a lineage back to this one game.  To take a step further, I likely would have never joined twitter, or google plus, or any of the other social connections I have now… were it not for this game and the blog that I created about it.  I feel like this one game has acted as a fulcrum to enable so many awesome people to meet other awesome people, and if nothing else you have to give your utmost respect to that.  Thank you Blizzard for creating World of Warcraft.