Pairing Down

The Struggle

One of the biggest challenges about this whole “blog every day” concept is that some mornings there is just nothing at all in my head to talk about.  When I am sick like I was yesterday, I tend to turtle and pull my head up inside my shell, disconnecting me from the interwebs and all of you fine people.  Unfortunately when my biggest source of inspiration is gone, I can get a little bit of writers block.  It is mornings like this that I feel outline the importance of just allowing yourself to write whatever happens to pop into your head.  It might not be epic and exciting, but it is staying true to the mission as a whole.  Unfortunately we are well based the NBI 2014 initiative, otherwise I would spin this into some sort of an inspirational post about struggling through.

This is not a slight in any way to the previous NBI groups, but I have been really impressed with just how tenacious the Class of 2014 has been.  Generally speaking there is a significant drop off the month after the initiative as folks take a massive breather after having survived being the focus of so many folks attention.  When the spotlight fades a bit, it is rough to keep posting when you inevitably notice fewer people are reading.  However this group either is blissfully oblivious to the existence of blog statistics, or they really are writing for themselves, because they seem to still be going strong.  A few of the “newbies” are among the most prolific posters in my blog reader, and I am amped to still see them enjoying the whole experience.

Pairing Down

WoWScrnShot_061314_062051Right now I have come to realize that I am playing entirely too many MMOs to feel like I am making any significant progress in any of them.  Over the last two months I’ve played Warlords of Draenor, Rift, ArcheAge, Wildstar, Star Wars the Old Republic, Elder Scrolls Online, Defiance, Everquest II, Landmark, The Secret World, Diablo 3, Lego Minifigures Online and Trove.  While I embrace the whole polygamerous thing, I think even for me this is a bit too much especially when you throw in League of Legends and Heroes of the Storm on top of those… and occasionally some Hex and Hearthstone.  Mostly I think I need to drop some of the games that feel similar to me from the rotation, or at least games that scratch the same itch.

rift 2014-02-13 06-28-10-40 I feel like I have to keep testing Warlords of Draenor in part out of remembrance for River, and him being so damned excited to have gotten into the alpha process.  While I won’t be playing with the same wide eyed amusement that he would have, I am trying my best to enjoy the experience in his honor.  However I can safely say that I will not be playing the actual live World of Warcraft anytime in the near future.  I think maybe WoW has run its course with me for awhile, and Wildstar has stepped in to take its place in my heart without me really wanting it to.  Wildstar really is a much better version of WoW, and I am just embracing that fact.  As a result Rift and SWTOR are also losing out, because to me they still fill the same “wow-like” niche.  As a result I won’t be renewing my patron account in Rift.

The Non-WoW Itch

ARCHEAGE 2014-05-08 20-13-50-11It was fun trying to get into Defiance, but the problem is I got into the Destiny alpha… and it was pretty much everything I had hoped Defiance would be.  So I won’t be spending much more time trying to get into that game when I know there is something I will like much better coming later this year.  ArcheAge I want to like, but it has without a doubt the worst community of griefers I have experienced anywhere.  So unless Trion comes out and announces there will be a co-op server… it is pretty much a nonstarter for me and no sense really spending much more time on it.  Landmark on the other hand has an amazing community, but right now there just isn’t much game there for me to play.  They have built this amazing crafting sandbox, but without combat it isn’t all that interesting to me past the initial build phase.  They have added caves so I figure at some point I will poke  my head back in, but exploration without combat just sounds boring to me.  I’ve officially allowed my claim to be repossessed at this point.

EverQuest2 2013-10-02 06-37-39-56 I still have a special place in my heart for Everquest II, and I can’t say I won’t return to it in the future… but for now I think there are just too many other options.  EQ2 was one of those games where I hated the combat system but loved everything else about it.  Wildstar with its systems within systems is really filling the niche that EQ2 always did, which might be why it is feeling so sticky considering it is replacing both EQ2 and WoW for me.  The Secret World is one of those games I love to remember fondly, but never seem to have a desire to log into on a regular basis.  I know there is a bunch of storyline that I have yet to participate in, and I keep thinking that some weekend I will play through all of it.  That weekend just has yet to arrive, and lately the only time I seem to log in is when I get new hardware and want to test how it performs.

The Also Rans

Diablo III 2014-03-06 22-07-06-52 Diablo 3 is enjoyable, and at some point I would really like to get a crusader to 70…  hell I would like to get my monk to 70.  I just struggle to find any drive to play it when my own personal internet zeitgeist… aka the folks I hang out on voice chat nightly, are not also playing it.  It was really fun up until the release of Elder Scrolls Online and then boom we all vacated the premises.  For the time being I am pretty much crossing it off my list until there is another upwelling of desire among my friends to play it.  Trove is similarly really fun, but without a lot of people that I know playing it on a regular basis I have fallen back out of love with it.  I will likely continue to poke my head into the game irregularly but when I do play… so much has changed that the experience feels very off-putting.  The game is in a pretty much constant state of flux, which is awesome if you are devoted to this game, but confusing if you are a “sometimes” player like me. Play 2014-03-14 10-12-29-25 League of Legends will be a permanent fixture in my gaming rotation so long as I have friends who are devoted to playing it.  I don’t necessarily love the game, but I enjoy playing with my friends.  I personally like Heroes of the Storm so much better, but the problem is with it being in a limited release “technical alpha” state there just are not enough people around regularly to play with.  The MOBA genre is really only fun for me if I am playing with a group of friends, and in this scenario League wins out every time.  That is not to say that I won’t keep poking my head into Heroes especially as they add new waves of players.  As far as Hearthstone and Hex…  I am back playing Magic the Gathering in real life with friends at lunch time…  so the draw of these games is minimal right now.

Those Who Made the Cut

WildStar64 2014-06-20 22-30-01-908 So after spending all of this time culling games for this or that reason, I figure I should talk about the games I am deciding to keep in the rotation.  Warlords of Draenor I am actually enjoying when I do manage to get in and play it.  So yes I am partially doing it in honor of River, and his desire to be in the Alpha, but there is something charming about the new content.  I don’t feel like it will be enough to keep me in WoW, but for the time being I am enjoying it while I can.  Wildstar has pretty much filled the corner of my heart that desire to play a theme park MMO, and it really is the most glorious theme park of experiences once you give yourself over to it.  I feel like I have barely scratched the surface on what it has to offer, and I am intrigued at the schedule they have put out before us.  I really like that they are choosing to put in “hardmode” single and small group content before augmenting the raid game.  That says a lot that they understand that they need to focus on both going forward to keep players.

eso 2014-02-23 12-41-25-63 I still feel like I have so much more that I want to do in Elder Scrolls Online.  I want to finish the Aldmeri Dominion content and see the Ebonheart Content, as well as spend time exploring Craglorn.  I love this game even though I am not playing it much, and I can’t see dropping it from the rotation anytime soon.  I realize that not many players feel the same way about the game as I do, but really for me it is like the best possible version of Skyrim.  I have been out so long at this point that I feel like I am going to be extremely rusty.  There game has problems, namely it is awkward as hell to do anything as a group other than Cyrodil.  They really need to fix this, and I hope that the good folks at Zenimax are looking into things like mentoring.  Right now it is a really awesome single player experience, but gets cludgy when you start adding in more people.  That said it still does have amazing dungeon design, and there are so many of them that I have yet to experience.

LMO 2014-06-23 06-41-14-037 Last but not least is a game that has come in and taken my heart by storm.  Lego Minifigures Online is absolutely adorable and I love everything about this game.  Last night this was the only thing I actually played, and grouped up with Rae she managed to catch me up almost to her level in experience.  Right now we have a vastly different set of mini figures, and it is really enjoyable to group together.  We have both opted to get memberships, and the pocket dungeons are awesome… some of them ending up extremely challenging like the Dragon’s Lair dungeon with I think five different boss fights in it.  I’ve already gotten more than my moneys worth of enjoyment out of it, so this is definitely going to be in my weekly rotation for a long while.  It basically scratches the itch that Diablo 3 did, and cashes in on my absolute love of all things Lego.

So there you have it, going forward I am mostly going to be focused on Wildstar, Elder Scrolls Online and Lego Minifigures Online.  I of course reserve the right to change my mind and undo all of these in the blink of an eye.  That said I do have a ton of single player games that I want to play through, and both the PS3 and PS4 ready to stream content.  I spent a good chunk of the weekend playing Assassin’s Creed 4 for example… and I am absolutely horrible at it, but enjoying myself quite a bit.  As far as online games, I am going to try and limit myself to just these games above for the time being.  I know in September I will be digging into Destiny and playing that online with friends quite a bit, but it doesn’t directly conflict with the types of games I chose above.  Maybe with this abbreviated list, I won’t constantly feel overwhelmed when I sit down at night and try and figure what exactly I am going to do.`

Too Many Games

I’m a Cheater

Once again I am doing what I consider cheating… which is writing up a post at night that I intend to post in the morning.  Basically tomorrow is another one of those “ride in together” days, because directly after work we have a big end of school cookout thing to go to.  So I simply won’t have much time to do my faff about verbally thing tomorrow morning.  As such I am staging a post tonight, and doing the same thing everyone else… but for whatever reason I feel like I am somehow betraying the ritual by doing.  Today’s topic I have been kicking around for awhile, so I figure this is as good of a time to spring it on my adoring readers…  look I like to pretend I have adoring readers okay.

Too Many Games

Right now things have reached a sort of critical mass with me, and there are entirely too damned many games right now that I want to be playing.  This could not have hit at a worse time considering how busy the tail end of school is combined with the fact that we have weddings and graduations and such to attend.  Normally I feel like I can reasonably juggle three to four games at a time bouncing back and forth between them.  The other day I posted saying that multi-gaming was even an awesome thing to do… considering it kept you from getting bogged down in the decisions a game company makes that you don’t necessarily agree with.  However for me, I am spreading myself super thin with a ton of different activities that I want to be doing.  So today I am going out outline each of the games that I am playing and lament the things I would love to have time to do in them.

Elder Scrolls Online

eso 2014-05-23 19-34-45-037 Right now I still consider Elder Scrolls Online my primary game.  At roughly two months since headstart I am still very much loving this game.  It has some problems, namely with difficulty of grouping, but as far as the game itself goes I dig it massively.  I’m working my way through Auridon and slowly creeping up on Veteran Rank 2.  I have so much that I still want to do in this game, but lately my schedule has limited my time in it.  This is the type of game that I can only really play if I am fully focused on it, and this is doubly so with the veteran content.  Shit can go wrong in a heartbeat if you are not doing all the right things, so it means on the nights I am not feeling all that… I end up playing something else.

Wildstar

WildStar64 2014-05-14 17-55-10-794 This game is the new hotness it seems and it launches tomorrow, at least for the headstart folks.  I mostly preordered this game in case I decided I was in love with it, and I wanted to make sure I secured the preorder bonuses.  I really dig the pre-order house, and I did not care for anything in the Collectors Edition pack… so I went with the normal.  I am still so up in the air about this game… there are things I like and things I don’t like.  Right now I am simply not sure who is going to win out, however since everyone is playing it, and it scratches the same itch that World of Warcraft and Star Wars: The Old Republic do… going to give it a good college try.

ArcheAge

archeage 2014-05-13 21-43-39-052 Speaking of games I am conflicted about…  welcome to ArcheAge.  I find so much about this game intriguing and repulsive at the same time.  It is this fusion of one of the most interesting games system wise and class wise… combined with one of the worst communities I have experienced.  This game has invented new ways for you to grief your fellow players… and this is the sort of thing I have zero interest in.  That alone would be enough to make me go running and screaming into the night… but the class system is so damned interesting to me.  I love the concept of “Rift without Restrictions” and that is pretty much what the open class system seems like.  It reminds me so much of the way the class system for Horizon worked… and that is a great thing.

Heroes of the Storm

Play 2014-03-14 07-51-05-19 I want so badly to be playing this game right now… but I also want so badly to not be playing this game with strangers.  The MOBA thing is one of those things that I really only enjoy if I am queuing with people I know.  That said supposedly the queue times are greatly improved with the new client.  If you are in the HoTS alpha… please let me know!  I need more people to queue with, and I feel horrible for being in this game when so many people want in… and not playing it much.

Defiance

Defiance 2014-05-29 06-30-42-873 The last few nights I have been playing this game again and really enjoying myself.  The whole shift in how I approach it has really helped quite a bit.  I would love to see more people playing it because I think it would be far more enjoyable to run around as a group.  I still have yet to really scratch the surface of any of the story content, and feel like I should do that.  Really enjoyed the first season of the television show, and would love to get caught up on the in game content before the next season starts.

Final Fantasy 5

VisualBoyAdvanceM 2014-05-22 21-56-13-507 At this point I am behind my friends in this game, and quite honestly I am struggling to get the oomph to play it.  That said I feel like I should really finish this game as part of the FF5 draft thing we did.  I feel like I would be a horrible person if I didn’t finish it.  That said I also know I am going to get talked into doing the Four Job Fiesta in a month…  so not sure if I will finish before then either.

Trove

Trove 2013-11-25 16-57-34-42 There is something about this game that makes my inner child squeal with glee.  Things are just so damned much fun, and the mob design is amazing.  That said I have been out so long and so much is changing on what seems to be a near weekly basis that I feel hopelessly lost.  At some point I need to resort to reading through all of the patch notes starting around the time I last played in the hopes of understanding how things have changed.  The combat in this game is just enjoyable, I only wish I could play it with a controller.  I guess in theory I could use one of the keypad mappers but I have been lazy.

Landmark

Landmark64 2014-04-13 22-04-40-22 Oh Landmark… how I love you and am completely bored with you at the exact same time.  Right now it is less a game and more a toybox for you to build in, with a ruleset wrapped around it.  This was really fun while I had giant things to build… and while I was progressing through the ranks of collecting the next best mining pick.  Now that I have topped out, and have fleshed out most of what I wanted to build… I log in pretty much only to mine copper and pay my upkeep.  What I need to make me care about this game is the combat system.  Here is hoping I will fall back in love with it when I can run around the world killing things.

Diablo 3

Diablo III 2014-03-29 19-54-54-44 I still don’t have a character to 70, and I feel like I have somehow failed for not doing this.  Basically this released way too close to the launch of Elder Scrolls Online… and I never gave the game the attention it deserves.  At some point soon I really want to work on leveling my crusader, since I have technically beaten the game on my Monk.  I am struggling with the desire to simply grind the last two levels to ding 70.  I figure at some point I will have a renaissance of caring about d3… but it might be awhile before I cycle around to it again.

Rift

rift 2014-05-08 06-09-17-50 The new souls were released and I have yet to even check them out.  I really would like to level my cleric to 60 before the 3.0 patch hits, but I have no clue how long that is.  Right now I am logging in on a weekly basis to get my patron gifts and that is about it.  I thought it would be really cool to do a streaming series where I try and remember how to tank, and do a public service of tanking elites.  I’ve heard the queue times are absolutely insane, and I know personally I have waited over two hours without getting a DPS queue.  I still love this game, but at the same time don’t really know what I want to do in it.

Star Wars: The Old Republic

swtor 2014-05-05 22-32-57-22 A few weeks back I was playing the hell out of SWTOR and enjoying myself.  While I have let my subscription lapse again… I would love to pick back up on my Sith Juggernaut and see what happens after Balmorra.  I have never actually made it off this planet imperial side, but I was really damned close to doing this when I was last playing.  The real challenge will be if I can manage to play the game without subscribing… or will I re-up again only to cancel a few weeks later.

World of Warcraft

Wow-64 2014-03-25 07-16-07-71 Finally there is good ole World of Warcraft.  Once upon a time I had a grand idea of getting everyone to 90 before the expansion.  I have failed miserably at keeping up with this ambition, but who knows if I will actually do this or not.  Right now all I have left are the Priest, Monk and Warlock… all of which are over 60 at the least.  The Warlock and Priest are both in Pandaria content, but at the very beginning.  I might get a wild urge to play again and push these guys across the finish line.  Either that or I might completely abandon this until the release of Warlords of Draenor.  In any case the account is still active, because I pop in periodically to dink around with stuff for the guild.

Nothing at All!

Tonight I will be playing…. nothing more than likely.  We have an end of school cookout and by the time we get done there… we will likely crash, or walk… or walk then crash.  If anything I launch Wildstar and create my characters.  Right now I am planning on having my Chua Engineer and an Exile Warrior of some sort… just not sure if that will be Human or Granok.  In any case I have nothing exciting to report about my master plan for the evening other than hanging out in the real world and eating some good food.

Faffless Wednesday

Banging Doors

Well it happened again last night, I was woken up by one of our cats banging on the closet door.  The problem is after I finally got her crackhead self settled down and up into bed with us…  I once again was completely wide awake.  Problem is this time it was at 12:45 when it started, so there I lay in bed at 1 am completely unable to get back to sleep.  So I sat there for a bit, finally deciding to get up and go upstairs and play something for awhile to hopefully tire myself back out again.  The game of choice was Defiance, but I will go into that more later.  I managed to get to a state where I thought I might sleep around 2 am, but the rest of the night was extremely fitful.

According to fitbit I was awake 9 times during the night.  I have no clue what is going on with me that my body keeps thinking I am fully awake at any point I wake up.  I have always struggled with sleep, and as a result cannot nap for fear of not being able to sleep that night.  This whole waking up in the middle of the night and not being able to get back to sleep thing that has plagued me the last two nights is brand new however.  Right now this morning I feel mostly normal, albeit a little sluggish… I just fear for what this will mean as the day wears on.  Yesterday was rough since I had been up since 3:45, especially about 2 pm or so it became torture to try and do anything productive.  I might have to start resorting to taking a sleep aid, but I hate how groggy they make me feel in the morning.

Faffless Wednesday

eso 2014-05-29 06-28-44-860 Last night for whatever reason we simply did not have a good turnout for our normal “faff about” in Elder Scrolls Online event.  It could be that people were just busy, or it could be that the Wildstar servers were up for some reason yesterday and folks are anxious for the head start coming Friday.  In any case there were just three of us that showed up with the purpose of doing the event, so we decided that it was really too few to do a dungeon, and too few to really do anything meaningful in Cyrodil.  As a result we just kinda piddled around doing our own thing and chatting back and forth.  PK and Delevax joined the rest of us on mumble and we hung out while playing.  I have not really as much time to play Elder Scrolls Online that I would have liked.

Lately my weekends have been scattered with little landmines of not being able to play anything, and then last weekend the amazing single player games Transistor and Wolfenstein: New Order got my devoted attention.  At this point I think I am about two hours away from finishing Wolf, and transistor was a punch in the gut…  but a very good one.  I had been looking forward to Wednesday because I knew I would devote myself to playing nothing but Elder Scrolls Online, even if the “event” didn’t happen.  I have to say I love the veteran content, and more importantly I love that mobs are once again difficult.  There were always a couple of types of encounters that were painful for me…  I am looking at you Harvesters…  but for the most part I had reached a place where I could steam roll in entire packs of mobs.  There were several late game public dungeons that I solo’d my way through, so my skill level with the game had reached a point where it was simply greater than the challenge.

Veteran content reset that equilibrium.  I literally can get my ass kicked by a mudcrab if I happen upon a pack of three, and even in the case of two at a time I have to use Green Blood to heal myself while dealing with the second one.  I like that the game instantly became a challenge again the moment I completed the storyline.  The result is that while I do the Aldmeri Dominion content, the game feels fresh to me since I am having to relearn how to manage tough encounters.  Last night I finished up Kenarthi’s Roost and moved on into Auridon.  Since this is the content I have done the least, I am really enjoying winding my way through elfland.  I’ve decided that I really like the Bosmer…  I was talking last night with Euron that they remind me quite a bit of the Witch Elves from Warhammer Fantasy.  As much as I want to dislike her, I have to admit that Queen Ayrenn is pretty awesome as well.

Figuring out Defiance

Defiance 2014-05-29 06-30-42-873 I wrote yesterday mornings blog post at about 4 am, and then proceeded to faff about in Defiance for the next hour until 5:30 when the alarm normally goes off.  During that time I think I finally figured out how to enjoy the game.  There was always something I liked about it, but the experience just felt lacking in some way.  Like I didn’t quite grasp how the questing system worked or how the world exploration worked.  The first change I made is that I started playing the game with the Xbox 360 controller.  While it controls competently with the keyboard and mouse, everything feels like it just works better with the controller.  I guess this is the side effect when you develop a game for consoles, but I am slowly getting used to playing an FPS with a controller.  I find the lack of focused aiming to be far less of a detriment that I thought it would be.

Secondly I had a major epiphany while playing as I stumbled across and Arkfall.  I started treating this game like it was Rift, in that so many times in Rift I just spend my time ping ponging from tear to tear closing the Rifts.  Doing this so far has been worth a ton of experience and my Ego rank is slowly climbing.  Additionally you seem to get some really good rewards for doing it, and I am starting to bump into other players as well which makes the experience overall more enjoyable.  I always felt like the thing that was lacking was that I didn’t really have anyone to play the game with.  I am hoping as this game transitions from “buy the box” to “free to play” that folks will start filtering back in.  It might just be the recent time spent playing and FPS, but I am enjoying the game quite a bit.  Therein lies the problem however…  I simply have too damned many games to play.

League Beginner Night

Tonight I’m Playing League of Legends.  Once upon a time in House Stalwart we did these league beginner nights, when we coaxed new players to League of Legends onto mumble and did some vs bots or custom 5v5 gameplay.  The purpose was to ease folks into the game and let them soak up some of the knowledge of a few of our more veteran players.  When the Alliance of Awesome folks started talking about League, I figured it was a good time to try and resurrect this concept.  So tonight I will be playing some league and hanging out on mumble with folks while doing it.  I am just hoping to get in some practice playing Braum, but if not I will probably default back to Wukong, Garen or Darius.  I would actually love to play some Varus since I have yet to do so since picking up the PAX skin.  If you are interest in joining up check out the Anook event, the goal is to start around 9 PM CST to make it doable for the West Coasters.  There are technically only a couple of people signed up, but I know we will have a lot more just from word of mouth.

#ESO #ElderScrollsOnline #Defiance #LeagueofLegends #LoL

Defense of Subscriptions

So it is neither morning nor Saturday when I sit down to write this.  I am about to cheat massively at my one post per day thing… primarily because tomorrow is going to be pure hell.  I have to get up and around early because I have a wedding to photograph for a friend.  I am completely terrified at this prospect but I figure I will make it through one way or another.  However with all the mess going on tomorrow I simply will not have time to do my leisurely two hour jaunt through blog post land that I normally do.  As a result I am writing up my post on Friday… and since I am impatient I am going ahead and publishing it today as well.

Defense of Subscriptions

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Over the last few days since the joint announcements that Wildstar and Elder Scrolls Online will be subscription based, I have seen a lot of negativity floating around the blogosphere.  You have one camp claiming this is the revival of subscriptions, and a diametrically opposed camp claiming this is a fluke and long live the free to play revolution.  Personally I can see a place for both in the game industry and I feel like we will see lots of both in the future.  Subscriptions are not going anywhere… because quite simply put high quality games have high dollar amounts associated with them.

Most of the games we now think of today as heralds of the free to play “revolutions” started their lifespan as a full functioning subscription based game with a $60 box cost and a $15 a month subscription fee.  This is the case for the Turbine games (Lord of the Rings Online and Dungeons and Dragons Online), the Cryptic games (Star Trek Online, Champions Online), the Sony Online Entertainment games (Everquest, Everquest 2, Vanguard, etc) and the new darling of the free to play market… Rift.  Each and every one of them experienced a decently long period of selling boxes and racking up monthly service fees before ultimately converting over to some sort of a freemium model.

Purely Free to Play

I was brainstorming with my friends, and quite honestly we had a hard time listing off significant MMOs that have launched as free to play.  There is a whole string of poor quality Asian market games that are too long to ever mention.  The only game I can really think of that does not have a subscription fee or box cost associated with it is Neverwinter.  Dragon’s Prophet to some extent is in the same boat, but it is still technically in open beta… and was also an Asian market transplant with a good deal of the costs simply being regionalization.  Neverwinter is most definitely a sub par gaming experience, with a good deal of incident costs hidden into the system and at least for me… overall forgettable gameplay.

As far as buy the box we have Defiance and Guild Wars 2… both of which appear to either be struggling or at least having a good deal of growing pains.  Trion has recently set about a massive restructuring of the company that involved dissolving the offices that supported Defiance and pulling that staff into the main offices in Redwood.  Guild Wars 2 has also going through a series of changes trying to deliver content at a more frenetic pace to try and keep paying customers glued to the screens.  Additionally with each update comes a slew of items that can only be acquired by unlocking the in game loot boxes.

My main issue to date with the Defiance and GW2 experiences is that while they are rolling out regular episodic updates… they are essentially throw away experiences and are only available for a limited time.  Defiance is really too young to fully judge, but they are about to release their first real DLC pack.  It will be interesting to see just how much content that adds to the game.  Guild Wars 2 on the other hand, seems completely tied to the concept of an expiring series of “living story” events.  In neither case are they really expanding the game on a regular and permanent basis to add value to that initial box purchase.

Paying Initial Cost

Rich game worlds with hundreds of hours of content cost an extremely large amount of money to develop, produce, market and ultimately distribute.  While I was disappointed when Wildstar announced its model, because ultimately it meant the cost of entry was just too high for someone like me… that only casually had interest in the game in the first place… I fully understood the decision to have a subscription.  Box costs and subscription costs help pay off the excessive costs of game development.  It has been said multiple times that the average blockbuster game costs far more than the average blockbuster movie.  Additionally the development of the game is a much longer drawn out process that someone has to bankroll until it finally sees a profit.

Lets take Elder Scrolls Online for example and try and work through some hard numbers.  Please understand that I am creating a pure guesstimate based on what I was able to pull together from Google.  Zenimax Online studios is in the Baltimore Maryland area, so there are certain broad assumptions we can make based on average costs in that region.  According to Wikipedia they moved into their current offices in 2008, and based on the E3 PS4 presentation, Elder Scrolls Online is slotted for a first quarter of 2014 launch.  That means that Elder Scrolls Online will have in essence been in development for roughly six years at the time of launch.  Please understand I am trying to just pull together some rough figures, it might have entered development before that and potentially after that.

The Hard Costs

Over the course of those six years, if you figure an average of 100 employees made an average of $45,000 a year… you get $27,000,000 in salaries alone.  Some employees will make more, likely some employees will make less.. and over the course of those six years you would have had significantly fewer than 100 and likely now in pre-launch mode significantly more.  From google we can see that the average price of office space in the Baltimore Maryland area is around $17 a sqft.  For sake of coming up with a figure we are going to say their offices are likely around 30,000 sqft, so taking that over the course of the six years you have $3,060,000 in rent.  Factor in a leased digital internet line ($300/mo), water ($400/mo), electric ($1000/mo), and gas ($400/mo) you have a vague guesstimate of $151,200 in utilities over those six years.  Finally if you figure roughly $3000 in computer equipment for each employee, you are at roughly $300,000 not factoring in ANY servers at all.

So far in things I can quantify you are talking about a guesstimate of over 30 million dollars on only a very few factors.  There are so many factors that we just cannot come up with a number for.  For example it was said that Star Wars the Old Republic took roughly 200 million dollars to develop… and that a majority of that was voice acting time.  This is something I simply cannot come up with anything sort of an estimate on.  All the voice acting rates I found online were so widely varied that they were meaningless especially when you consider the names that folks are getting are the Steve Blum’s of the world that are sought after for damned near every gaming project on the planet.  I don’t really know how detailed the voice acting is for ESO, but every demo I have seen to date gives me the impression that the game is fully voiced… which would lead me to guess bare minimum 100 million on the hundreds of hours of voice talent.

I’ve heard before that it costs roughly 1/3 of the total cost to develop a game… the rest of the costs go into marketing and distribution.  So at this point we are already sitting at around 130 million not factoring any tool licensing costs, or server infrastructure and network costs.  If that represents only a third of the total costs of the project… no wonder games NEED to sell boxes and charge a subscription to break even… let along fund future development efforts.  Essentially a AAA game experience is really damned expensive.  If you figure a company receives at most half of the $60 box cost… it would take selling over 3.5 million boxes just to make up for 100 million of the cost.  The reason why that $15 a month is so important is they are getting the entire portion of it.

Someone Has to Pay

Ultimately if we want nice games… someone has to pay for it.  Either these huge gambles can be paid off in box costs and monthly subscriptions… or they can be financed on the backs of a handful of “whale” players.  But ultimately there is no such thing as a free ride.  Game development and game infrastructure have large fixed costs that simply cannot be justified away by a players desire to not spend a dime.  We have nice free to play experiences in essence because players that came before you… paid for the cost of going there first.  They helped to pay off the loans that these companies I am sure have to take out to bankroll this kind of protracted effort.

AAA game studios simply cannot afford to build games out of the goodness of their hearts.  They have to pay ultimately hundreds of people just like you and me to build and support the games.  These are not nameless faceless corporations… they are businesses just like the one you likely work for… with a human resources department, and social security tax deductions and payrolls to make.  This is a real job for someone, and we can’t expect them to get some beer and pizza and knock out a game in their free time.  Overall the game industry pays some pretty shitty wages as compared to the IT industry as a whole.  I know for a fact that I make well more than any of my friends that currently work in the industry… and have pretty much since my first job out of college.

It is almost expected that part of the benefits package for these folks is the fact that they “get” to make games for a living.  Thing is though… they had to gain their skills the same way all of us did, with lots of hard work and sweat equity and now they work in an industry with next to no job security… because it all hinges upon the whims of whether or not gamers like us ultimately purchase their product.  So ultimately… all of these things factored in… I have ZERO problem with the concept of buying a box and paying a monthly fee when it is something I am committed to.  My friends in the industry need to eat, and pay rent, and survive on a day to day basis just like I do.

Free to Play

The free to play model seems to work extremely well at financing the daily upkeep and expansion of an existing game.  I think it has been the savior of a lot of games that have filtered their way out of the popular consciousness and were no longer drawing in active subscribers.  It is awesome being able to fire up an account you haven’t played in years, and revisit old characters.  While you are there more than likely you will spend at least a little money on the game.  Essentially it is the model of “some money is better than no money”.  The thing is, like I said above each and every one of these games that we vaunt so highly as free to play successes all had their time of box sales, expansion sales, and monthly subscription fees to pay back the excessively expensive development costs.

Do I get frustrated when a game that I have purchased the box for… and paid multiple months worth of subscription fees goes to free to play?  Hell no… because while I might bitch and moan on a regular basis about various aspects of gaming… I LOVE the games I play.  Whatever helps a game I have cared about succeed is ultimately going to be good for me personally in the long run.  The games that reward me in some way for being there in the early days and helping pay off the huge debt a company brings with them after a game release…  I love those even more.  But I go into their free to play conversion knowing that ultimately they will be better off in the long run with incremental sales.

Additionally players who start at the beginning of an MMO will always have a tangible lead on players that start later, especially if the game converts to free to play.  You have a head start in the economy before it stratifies, likewise you understand the lay of the land and where to acquire the best stuff.  When Rift went free to play my account had so much stuff unlocked thanks to longevity of play that a starting player would not have had.  For the explorers you get the feeling of actually discovering things before they are common place and on every website.  So while you might have had to pay for the box and subscriptions, you are getting something for your trouble that no one will be able to take away from you.

The games that did not have a box fee and a subscription however have to claw their money out of you somehow.  So while I get annoyed at loot boxes and item purchases and artificial gates to my gameplay… they are just trying to survive however they can, because ultimately at launch they were millions and millions of dollars in the hole at day one.  I feel like launching as free to play is going to forever doom a game to jumping through coin slotted hoops as you play the game.  Rift right now is the best player experience but I feel like it is only that way because they had two years and an expansion of relative success to pay off and fund a fully functional staff during all that time.

Wrapping Up

So if in a few years time… The Elder Scrolls online… that I have used as an example all the way through this post… decides it is beneficial to it to go free to play.  I will greet the change with open arms, knowing that ultimately this is going to be the thing that keeps a game I hopefully will love healthy and open to the public.  Going to go ahead and wrap this up, and likely get it posted.  I hope you guys have a great weekend and that I can survive tomorrow.  Sorry for breaking my own rules and cheating a bit by double posting on a Friday… but expect that I will have a normal post on Sunday.