Addon Trolling

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I am having one of those mornings that I am simply struggling to find any inspiration to write.  It’s been one of those weeks, namely because I am juggling a huge meeting load and feeling like I am accomplishing nothing in the process.  When you have a few 30 minute blocks between the rest of your schedule being in meetings, it becomes really hard to make any headway in anything.  However I guess that is what happens when you move up to management.  The problem being that when I finally do get home I sort of revert to a gelatinous state and struggle to find any forward momentum in games either.  As predicted my forward momentum in World of Warcraft has stalled quite a bit upon getting the flight unlock.  I could in theory alt all the things…  but instead I am largely just logging in each day and doing whatever faction based world quest there is for a shot at fury friendly legendary items.

A few days ago I had installed an addon called Leatrix Plus, which adds a bunch of quality of life improvements for World of Warcraft.  Among the tweaks were a few settings that I figured were largely good ideas.  The first being to accept invites to groups from the guild/friends, and the second being to accept summons from the guild/friends.  Last night however I learned that maybe this is not the best idea to run with enabled.  Now in my head I had completely forgotten that Wednesday was raid night.  I mean it was one of those things that I was aware of, but not completely cognizant of.  So I found myself after eating dinner logging in to do my daily run at legendaries, and like I often do alt tabbed to do something else while the game finished loading in.  When I finally tabbed back I found myself in a raid and sitting at the Nighthold summoning stone.  While afk I had apparently been invited to the raid group and summoned… and my handy little addon absolutely allowed myself to get trolled.  I bowed out once I realized what had happened because honestly I am not ready for “serious mode” raiding.

After doing my nightly bombing run on a legendary, I wound up logging and digging into Star Wars the Old Republic.  When I started the night I was sitting on Chapter XIII and managed to play my way through to a good ways into Chapter XVI.  The whole chapter thing feels odd considering I am functionally doing the same thing as Netflix binge watching.  Its hard for me to see where the seams normally would have been between chapters, but I guess the content is naturally released in a format that feels akin to how Final Fantasy XIV does.  Looking at the Wiki page it seems like originally the content was released roughly a chapter a month between February and August of 2016, with the initial content providing the first nine chapters at release.  The only negative about binging the content like this is that I am not really spending much time with any of my newly acquired companions, since for the most part each mission requires me to use a specific combination.  Also the reveals are probably less dramatic than they would have been if I was being drip fed the content.  Whatever the case I am still very much enjoying it, and some of the shit is getting weird.  Going to be interesting to see what it is like to roll into the Eternal Throne content.

 

Two Years Behind

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Yesterday I had zero intent to sit down in the morning and start writing about level scaling systems.  Sometimes posts just happen.  However after writing it one of my friends mentioned a key point.  There should functionally be a way to flip off level scaling if you absolutely positively want to just go wreck things.  The prime example of this would be if you just want to farm up a bunch of low level materials quickly.  I remember when I was leveling any of my various tailors up in World of Warcraft, I would simply find a dungeon in the level range and mercilessly wreck it for the sole purpose of getting as much cloth in as short of a time as I could.  This would have been completely maddening were I not greatly over leveling the content.  Once again I think we can look to Final Fantasy XIV as a good example here because some time ago they added in the ability to queue for content “undersized”, which functionally turns off the level synchronization process allowing you to just wreck the content if you so choose.  However I still think I would prefer it if MMO worlds scaled by default, and then simply allowed folks to disable that option if they so choose.

I’ve said recently that I really love returning to an MMO after some time has passed and be confronted with potentially years of content to go off and experience.  The thing is this also has an extremely negative side to it.  Right now I am in this weird place where I am super into content that happened two years ago.  There is something to be said about experiencing things at the same time as your friends, because it allows you to have conversations about what is going on.  This has been one of the best parts of Final Fantasy XIV is that each time they give us a slow drip of story content we all consume it then can talk about the revelations that are contained within.  This allows us to have moments of theory crafting and speculation…  knowing that at some point in the future we will be able to resolve what is actually going on.  With Star Wars the Old Republic and the Knights of the Fallen Empire content… generally speaking either folks played through this content two years ago when it released…  or will likely never play through it.

That puts me in such a weird places because I have all these thoughts and feelings about the game and what it is doing…  but I don’t exactly feel right talking about them on my blog.  Knights of the Fallen Empire has some pretty big revelations that would be better experienced than told about.  This is one of those times when everything about it is extremely heavy on the spoiler front.  Each time new revelations come to light…  I wish there was a group of people that I could talk through them with.  Basically this is one of those times when I wish I had played through the chapter based content as it was being released rather than this current Netflix style binge sequence that I am going through.  I have a feeling that Guild Wars 2 and its living story content is much the same…  likely best experienced as it is being released a little bit at a time.  This also makes me really want to get caught up so that I can at least join the discussion happening with the Eternal Throne content.  However I am also extremely cautious of looking up too much information for fear of getting these plot twists completely ruined for me.

On the positive front I have stumbled across a really awesome YouTube channel that has helped me get back into the game and the modern concepts.  Swtorista has this awesome Star Wars the Academy series that breaks down a bunch of topics like “What to do at Level 70” or how the Galactic Command system works.  The best videos though are a sequence on the best looking craftable armors for each class, since we all know the true end game of an MMO is looking awesome.  Through her videos thought I have been able to catch up pretty easily without risking spoilers too badly.  Side note… there is a special place in hell for folks who put obvious spoilers in YouTube video titles… as I already have apparently one of the Iokath revelations spoiled because of this.  For those interested I am largely playing Belghast my Jedi Knight on Ebon Hawk at least while I do all of the chapter based content.  I have a large stable of character spread between the two factions and they are either in House Stalwart on Sith side, or Einherjar on Republic side.  If you are also playing feel free to ping me and say hi.

Empires Fall

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This is going to be one of those “Bel is very late to the party” sort of posts but bear with me.  Additional upfront warnings…  I am entering a territory with this post that might have some minor spoilers.  For a long while I have avoided Knights of the Fallen Empire because I knew it made some significant changes that you simply could not step back.  As a result in my best Mass Effect fashion… I attempted to wring as much joy from the “old world” as I could and made sure that I saw all of the story content before moving forward.  Last night however I finally reached that point where I was at least reasonably comfortable taking the plunge and moving forward into the modern era of SWTOR.  Having said that…  there are a bunch of things I am extremely glad that I completed before doing so.  Firstly I am happy that I managed to see the main story arc for each of the classes.  Secondly I am happy that I took the time to progress every single companion and see all of their personal story before moving forward.  Additionally as far as I am concerned it is extremely important to do both Shadows of Revan and Rise of the Emperor (Ziost) before starting the Fallen Empire content.  I mean in theory you can just jump ahead to the modern era at any point you like, but if you want to have completed all of your story elements…  you need to do class story to completion, Revan and Ziost.

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Functionally Shadows of Revan and Rise of the Emperor are the unlabeled opening acts of the Fallen Empire campaign, and as a result I am extremely glad that I completed both of them.  Now the other big piece of warning that I had been given was that anything you want to do with your companions… you need to do before entering “chapters” mode.  This is because in truth you may or may not ever see them again.  I personally don’t have a list of which companions are findable in the game, and which are just gone indefinitely… but I have heard that some fan favorites are absolutely missing in action.  Once you enter Chapters the game is functionally changed, and you are sort of along for the ride.  It was that point that really concerned me and kept me from taking the leap for a very long time.  I had built up this comfortable stable of characters that I liked using, and enjoyed my jetting around the galaxy life style.  Once I started Chapter 1… literally all of that changed and I began playing a very different game.  That said…  I think it might be a better game.

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If Star Wars the Old Republic was functionally World of Warcraft in space…  then Fallen Empire is Knights of the Old Republic 3.  The game feels like it shifts from being a traditional check all of the boxes MMORPG… to being a much more story focused RPG that just happens to have other people playing it at the same time.  At this point I am still wrapping things up in Chapter VI and hope to keep moving forward tonight, but I’ve found myself in a situation that feels very familiar to anyone who has played KOTOR 1 or 2.  In that fashion I think its best to think of Fallen Empire and I assumed Eternal Throne as a sequel to Star Wars the Old Republic.  You are playing the same character, and you have all of the items you have built up along your first journey, but you are functionally playing a completely different game.  Maybe it is more of a new game plus mode than anything, as you shift your focus from the traditional tropes of an MMO, to starting over again.  It feels much the same as Mass Effect 2 did after the original, where you are set down in a world that is familiar, but the cast of characters has changed slightly… and you have to rebuild your legacy.

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I will likely continue to report in as I travel through the new content, but so far I have to say I am hooked.  There are a lot of events that happen in rapid succession, but functionally when you regain full control of your character five years have passed and the future is uncertain.  You are presented with a new cast of characters… some of which are familiar and others brand new.  That said the cast of characters are interesting and I immediately felt right at home…  in spite of no longer having my original team of companions.  I can see the potential for setting forth in a matter that cuts across the various class stories and potentially introduces me to characters from them all.  The other weird thing about this setting is that I am finding myself turning from pure Jedi…  to more of a balanced user.  I am giving myself permission to take more dark side choices when I feel like it suits my purpose better.  I am going to save the people that need saving… and I am absolutely going to take a lightsaber to the folks who deserve killing.  I am no longer the Jedi Battlemaster and am now instead known as the Outlander, and with that comes a change in focus.  Belghast is going to be a lot darker than before… and that is going to be okay.  I feel like this character is the vanguard of all of the characters I have played, and as a result sort of adopting my favorite traits from each of the class storylines.  In wild space, Sith and Jedi don’t matter anymore… but instead what matters is freeing the galaxy of this new threat.

Legacy Complete

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This weekend was yet another almost entirely devoted to playing Star Wars the Old Republic.  I tend to exist in one of two modes, either I am playing a bunch of different games casually or in “maintenance mode” or I imprint super hard on a single game and I clamp down on it until I run out of stuff that I want to be doing.  SWTOR seems to be in one of those clamp down modes, because I am playing it with an almost single minded focus.  I set out with a goal of finishing off the eight original storylines, and this weekend I managed to push the agent across the finish line.  As you can see I now have all eight icons lit up on the left side of the character select screen.  What is interesting is just how much overlap there are between the different classes.  You might hear a name mentioned in one class briefly that ends up being a central focus character in another.  With the Agent especially it felt like we were getting the secret story of the world being played out through our actions, and it was all the more real when I slid from that story into Shadows of Revan.  This is a minor spoiler but functionally the events foretold in the Agent sequence are coming to fruition by the Revanites…  which makes me feel like the Star Cabal was just one of so many other puppets in the setting.

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Makeb was largely interesting content, but it also felt like content added in a minor story patch in other games.  It was this side mission that didn’t really move the overall story forward by much.  Sure it was another chance to dust off your team mates and go on one more adventure… but it largely felt like one completely disconnected to everything else in the game.  While enjoyable I stalled out in part because I had the other goal to worry about and lots of class storylines to play before that twelve times bonus went away.  I wish however two years ago I had stuck around long enough to play through the Shadow of Revan campaign because I think the game as a whole would have had a good deal more traction for me.  Shadow of Revan and now Ziost feels more like what I had been wanting.  While it is taking part in a corner of the Galaxy and involves a brand new cast of characters…  there is continuity happening and all of my actions seem to actually matter once again.  Again you can absolutely see that it was design in a way so that it is stand alone DLC, but it feels like it integrates into the theme considerably better.

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I am wondering if I might be attached to Star Wars the Old Republic until the release of Stormblood at this point.  I have all of Ziost, which I am assuming is a fairly small addendum to the Revanite story.  Then I have the entire Fallen Empire campaign and finally the Eternal Throne campaign to keep me tied up for awhile.  I am figuring one of two things is going to happen when I start Fallen Empire, and in part that is why I have been avoiding actually starting it.  Either I am going to love it and tear through it hungrily until I catch up completely.  The other option is that I am going to bounce hard in Galaxy 2.0.  Either case I can only delay the inevitably so long, but I will be doing like I did in Mass Effect Andromeda… and trying to finish everything up completely before flipping the switch.  Side note… while staring at the above image I never noticed that my starship looks like it has a bubble level on the front.  Mostly I want to experience the world as it exists… before changing it completely.

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Some other side notes from the weekend.  The experience boost is absolutely insane because I was roughly 1/3rd of the way through Shadows of Revan when I hit the modern level cap of 70.  That means I have been getting functionally end game gear as I level through the content.  With Knights of the Eternal Throne they added in a new Galactic Command system… that in truth I don’t fully understand.  However it appears to be an alternate leveling system, and each time you kill something or complete a quest… you earn command points.  Every so often you go up a level, and this process includes earning a command chest.  These so far have been an excellent source of orange mod gear, and also occasionally a blue or purple item that blows away anything I have been capable of getting thusfar.  Another thing that I am digging heavily is that it seems like I can enter every flashpoint in “story mode” which allows me to complete the flashpoint solo with the help of an extremely overpowered robot buddy.  These flashpoints however also seem to drop current gear instead of the level of the encounter which surprised me just a little bit.  Whatever the case it feels like I am getting to chase down all these story bits, and at the same time be rewarded with lots and lots of gear.  Thusfar I am pretty happy with the way the systems all seem to be working.

Secret Story of the Galaxy

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This morning is one of those days.  I just literally got out of the bathroom where I held my hands under the tap to wash them… and then could not figure out why the tap was not turning on automatically.  Moments later I realized I was in fact at home… and that we don’t have the same sort of magical faucets that the rest of the world does.  This week has been a bit of a challenge because I am just straight up exhausted all of the time.  No amount of caffeine seems to be able to break me out of whatever haze I seem to be in.  It does not help that it has been cold and rainy…  in May.  By this time last year we already had the pool open and I had a yard full of flowers.  This year however it just hasn’t been warm enough for either, and the yard is so water logged that before long I will have a grand primal swamp.  My evenings have been spent watching various things on Netflix and working my way through the Agent storyline in Star Wars the Old Republic.

In a way I am glad that I left this storyline for the last, because it seems to be making a bunch of callbacks to the other stories that I never would have gotten had I not already played the other seven classes.  There are constantly folks being mentioned…. and I am like “I know that person” or in some cases “I killed that person in another life”.  For years I have thought that the Jedi Knight main story arc ultimately was the most “canon” of them all…  but in truth I feel like maybe Imperial Agent is also deeply canon because it shows the underside of the world and all of the pieces shifting slowly into place.  While Jedi Knight is the “big damned hero” tale, Agent seems to be the “truth” that happened while the hero tale was playing out.  The story behind the story is always interesting, and I continue to be intrigued at just how much I am getting into this.  I think it is a testament to just how good the game really is that it can plop me down in a role I would never actually play…. and make me love it.  I also deeply dig Kaliyo and my dark side murdery nature seems to play well to her brand of violent sarcasm.

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However after all of this skulking about and subterfuge… I am really looking forward to switching back to my Jedi Knight main and continuing through the rest of the story that I never got around to playing the last time.  When we played December 2015, I got caught up in the 12 times story bonus that allowed me to play through all of the classic stories without having to worry about any additional questing.  Once I finish the Agent that particular mission is complete, and it will allow me to pick back up where I left off… which is the beginning of the Shadow of Revan content.  I really want to see how that storyline goes, and I also want to see how exactly the transition to being “The Outlander” happens as well.  I love the original game, and in part I am wanting to see just how the game changes once it shifts to the Fallen Empire model.  I mean I realize I have plenty of boosts available and could just catapult a character to near maximum level.  However most of my enjoyment in SWTOR comes from actually playing through the content, much like the same is true with Elder Scrolls Online.  So while it feels like both games are taking forever…  I don’t really want to rob myself of the experience.

 

Regularly Playing: May Edition

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I had a realization over the weekend as I stared at my sidebar…  that it has been a significant amount of time since I last did the regularly playing thing.  The last one I was able to find was on October 3rd of 2016…  some 210 days ago.  I may or may not have completely fallen off the wagon on this concept.  The original intent was to take a moment once a month to “true up” the side bar and shift out what I was no longer playing for what I was currently playing.  As a result we are going to see some significant moving and shaking in the list as a result.

To Those Remaining

Final Fantasy XIV

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I am still going fairly strongly in Final Fantasy XIV, and while I might not log in every night I am logging in multiple times a week.  I am definitely still making the Tuesday night raid thing, and while we don’t always make progress each week we get together to do something.  Thanks to the wonder of cross server grouping we have been able to pull in our friend Kelesti into some stuff as well.  Largely we are all in a big holding pattern until the release of Stormblood which comes in July, and as a result I am still in the middle of my “level everything” binge.  Right now my Machinist is just shy of 40, and that leaves Astrologian the only thing that has yet to be touched.  The whole purpose behind all of this madness is so that I can purge my vault of anything at minimum sub 30… and the grand hope is to sort through anything sub 50 and be extremely judicious in what I choose to keep.  Still having a lot of fun in Palace of the Dead, just have had other distractions of late.

To the Returning and New

Skyforge

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This is one of those games that has not graced my sidebar in a very very long time.  In July of 2015 I played quite a bit of the game around the time that it launched, and while I enjoyed it… it always felt like it was missing something.  Apparently October of last year an expansion released that added in pretty much all of the features that I am finding myself enjoying now.  Additionally the game just works better with a controller than it ever did with a keyboard and mouse and while I returned primarily on the PS4… I am also dipping my toes back into the PC experience as well.  Both are extremely fun and I am not entirely sure how long I will be splitting time before I officially pick one platform.  Whatever the case if you have ever played this game I highly suggest checking it out.  It has some issues… namely you are limited to three classes at the start with no clear path to add new ones.  However each of the classes is doing something somewhat unique which makes them more enjoyable than the standard Tank, Mage and Healer that they represent.

Star Wars the Old Republic

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There are two things that are shocking about this game gracing my list.  Firstly that apparently I never actually made a “now playing” widget for it, and secondly… that I am back playing it again.  I blame a sequence of nostalgic events happening at exactly the same time…  all of the hype about the next Star Wars movie, the love of Rogue One, and my deep enjoyment of Mass Effect Andromeda has lead to an upwelling of love for both Bioware and Star Wars.  As a result I have returned to an old mission, which is trying to level through all of the class stories.  I managed to finish off the Sith Sorcerer and am now through Hoth so far in the Imperial Agent.  It seems as though I picked one of the best storylines for last, and even though I am not traditionally a stealthy/shooty type class…  there is something extremely awesome about this one.  I largely went Sniper because my Smuggler on the other side of the fence is Sawbones/Healer.  I am having a blast right now, so I am going to ride the enjoyment until it lasts.  The goal is to push forward into the story I have not touched on my Jedi Knight main after finishing the Agent story…  which involves Shadow of Revan, Fallen Empire and Eternal Throne.

Horizon Zero Dawn

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I do not normally put many single player games on the regularly playing list, but we have this sequence of amazing ones being released in short order.  One of those is Horizon Zero Dawn, which is a game that I hit hard at launch… and then for whatever release lost momentum to Mass Effect Andromeda.  As a result I have been slowly playing it here and there as time and desire allows.  I could force myself through the story, but I want to play it when I want to play it… and that is right now involving the occasional hour long session of hunting giant robot dinosaurs rather than pushing forward the main story.  I am still very much enjoying the game, but I need to find some catalyst that really gets me back into it and dying to play the next chapter.  In the mean time however I am still enjoying the “bowplay” if I can coin that term.

The Legend of Zelda: Breath of the Wild

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This is very much another “as desire hits me” sort of experience.  When the game came out I picked it up on the Wii U and in the time between then and now I have managed to pick up a switch effecting starting back at square one.  This stalled my progress a little bit but for the most part I have returned to where I left in the Wii U and am once again moving forward.  I have designs on starting to take this to work and playing a little over lunch and on break times.  While I have the switch I really have not done a lot of handheld play with it remaining largely docked upstairs so I can play it with the pro controller.  It is a great game and in spite of having a lot of things that frustrate me about the game… is yet another in a long list of titles contending for my game of the year bid.

To Those Departing

World of Warcraft

While I still have an active account, I am just not really playing at all.  I logged in shortly after the last patch and got bored and logged out again.  I fell off the raiding bandwagon about halfway through Nighthold, and honestly just sort of reached the point I have in so many other expansions.  I think in theory I could come back and play casually and enjoy the experience but there are just simply too many other things I would rather be playing right now.  So as a result this is going to find its way off my side bar, but I did have the forethought to simply comment it out rather than remove it because I am sure at some point around Blizzcon time I will get hit by the bug once more.

Rift

Much like with Nightmare Tide… I just failed to gain traction with the latest expansion the Starfall Prophecy.  A large part of my struggle with Rift is that I can never seem to find a warrior spec that I really like anymore.  What I ultimately want is a juggernaut for doing PVE/Leveling content that can burn through the mobs with nonexistent downtime.  If I ever find that spec again I will return to the game and happily finish up leveling.  The other huge struggle is that the game lacks a reliable current font of knowledge.  The forums in theory have a lot of the information but it is this blend of current information and ancient and no longer reliable, and I just lack the mental fortitude to sift through it.  I am hoping that after writing this… Muspel or PK will come to the rescue once again with a viable Warrior build like they have in the past.  The other huge challenge with Rift is the fact that none of my gaming infrastructure is playing the game, nor do any of my regular suspects have any interest in the game at this point.

Destiny

It hurts more than a little bit to be adding this game to this space on my list.  The truth is I am just not playing it right now and I don’t see that changing for the foreseeable future.  I have too many other games fighting for my attention, and while I absolutely know I will be returning with Destiny 2…  the amount of stuff that I can do solo or want to so solo is pretty limited.  At this point it feels like I would be working towards something that is ultimately going to disappear.  I also have a lot of questions because as it is right now… I am looking at making the leap to PC from PS4 for the second game… and I am not sure what if anything might transfer.

Guild Wars 2

Adding this one to the list really doesn’t take a lot of effort.  I was only into this game so long as some of my friends were actively playing it.  Once Tam and Ash and Kodra faded away… so did I.  It is still not my favorite game but I have developed a certain appreciation for it.  Most of what it is doing however isn’t really all that interesting to me.  I largely got to play along with my friends only because I had maxed out my Warrior soloing for ages without them.  He was geared and ready to go… and will still be there if it ever has a resurgence.  Much like Warframe this is a game that was not ultimately for me…  but somewhat enjoyable so long as I was playing with friends.

 

 

 

 

Unlikely Agent

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This is absolutely one of those mornings where I am staring blankly at WordPress sort of hoping that a blog post materializes in front of my eyes.  I have this fitful relationship with sleep.  It is something I crave but something I can never quite get at normal levels.  I mean I have my own normal, which is four to six hours of sleep a night.  If I get over that I tend to get groggy…  which is what happens to be going on this morning.  Sunday night I had a horrid bout of insomnia, which when combined with the fact that our middle cat was being insane…  meant I probably got two hours of real sleep.  So by the time I hit 9 pm last night I was conking out at the keyboard, and decided to put the house to bed and crash.  That means I managed to get roughly eight hours of sleep… and my body is confused as hell.  Its like… what was this thing, I think I like it…  lets do nothing but that from now on!  Hence the sitting in my office chair in a dark room, with a cat laying on the desk beside me…  staring blankly into oblivion.

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Before the impending crash however I spent a good deal more time with Star Wars the Old Republic working through the Imperial Agent story.  I mean there is a good reason why I saved this one for last… because in truth this has always been the class that I had zero interest in.  I am not a stealthy person…  nor am I necessarily a normally deceitful person.  So the idea of flying around the galaxy and crushing rebellions through unsavory means did not exactly sound that fun to me.  In true Bioware style however…  it is allowing me to play a fairly atypical Agent that regularly talks back to his handlers.  In truth I am trying to play it much like a smuggler that somehow got drafted into imperial service, and and for this reason I am not using any of the traditional imperial garb, but instead decided it was a great time to break out the Nico Okarr duster.

I am occasionally breaking out the HK-55 helm when I want to feel more bounty hunter than smuggler.  I did most of Hutta in this fashion because I felt like anyone called the “Red Blade” simply would not do to be wearing Imperial Garb.  All of these mental adjustments are helping me to enjoy the story as I am sort of re-purposing what is happening into the narrative that I would rather be playing.  The positive is that apparently Kaliyo is eating it all up, given that she apparently likes violence against those who deserve it… and general smartassery the rest of the time.  Because of my general stance of only harming the wicked…  I am playing a fairly “grey” character, sitting on straight up neutral currently.  This is an interesting departure from the “did you say force lightning” options of the Sith Inquisitor.  At the point I crashed for the night I had just started Imperial Balmorra, which is probably my least favorite planet.  However just focusing on the class and planetary stories means I tend to get off the various planets pretty quickly, but at the same time feel like I see the entire place through the new classes eyes.

Touch of Darkness

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I am deeply susceptible to fits of nostalgia, this is a known quantity if you have spent any time at all reading my blog.  One of the ways this regularly manifests itself is with a constant sequence of abrupt returns to games that I thought I had packed neatly away.  Without fail it seems like the moment I finally get around to uninstalling a given game…  that is ultimately the one I am going to be poking my head in next.  There are a few times of the year when I feel excessive “Star Wars Patriotism” for lack of a better term.  Obviously whenever a new movie releases that is an extreme time of loving all things Star Wars.  Similarly the made up internet holiday of “May the Forth” and “Revenge of the Fifth” have some effect but they are largely just contact highs brought on by the extreme amount of tweets I am going to read with pictures from the universe.  The one that apparently worked this time however was the Celebration Weekend, which I have several folks in my social feeds that attend.  However the absolute tipping point for me was setting a tiny adorable Jyn Erso delivering Deathstar Plans to every Leia cosplayer she came across.  When you combine this with the fact that I am kinda in a high point with Bioware right now after wrapping up Andromeda…  the two combined turned into me reinstalling SWTOR and picking up where I left off.  Ironically I had literally just uninstalled the SWTOR client from my laptop a few weeks back to free up some space.

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Around the launch of Force Awakens, myself and a few others of our crew had a short renaissance with Star Wars the Old Republic.  At that point I went on a bit of a bender trying to see all of the class story lines, and when eventually faded away from the game I was pretty near the end of the Sith Inquisitor content.  So instead of going out and experiencing the new content on my Jedi Knight main…  I wound up settling right back into the comfortable groove of running around and being a largely dark side Sith Sorcerer.  Its funny how each class really seems to dictate if I can go full Dark Side or not.  With the Jedi Knight, if you go Dark Side you just end up being the biggest asshole on the planet.  With the Inquisitor however, choosing those Dark Side options just feels right most of the time, especially when it allows me to use force lightning as the answer to any question.  One of my favorite sequences involved needed to smuggle someone off of a planet… and using Force Persuade to get past some guards…  and then Force Persuading my Ally when he asked how I did that.  However as I got later in the content, there were several moments where I just could not be cruel to those who didn’t deserve it.  Functionally if someone was loyal to me…  I would even go so far as to take a light side option to save them.

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When we last played the game it was during the twelve times story mission multiplier, meaning you could get through the game just by focusing on nothing but the main story.  Now instead the game highlights anything that is part of the main planetary story arc, and all of your class quests in purple…  and in theory it seems like just by focusing on those you can accomplish much of the same thing.  However it also seems like every last drop of experience has been increased, because when I hopped back in the game all I was missing was Corellia and the final show down between Republic and the Sith.  During the course of wrapping up the tiny bit I had remaining on Voss… and doing all of Corellia…  I wound up almost 56 before finally finishing the story.  So while the game is no longer quite the elevator to the top that it once was…  it still seems to go insanely fast.  I started an Imperial Agent last night after wrapping up the Inquisitor… and made it to 12 before leaving Hutta, doing nothing but focus firing the purple quest elements.  Functionally it is the Agent that is the last bit needed before having completed all 8 class stories, and it is also the least “Belghast” of all possible class stories.  So far it is interesting, and I opted to go Sniper instead of going healer once again on another smuggler type class.  I am not entirely certain if I will regret this or not, but I was somehow shocked to see that apparently at some point they did away with commendations, and all of the mod components are purchasable with credits.

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I am not entirely certain how long this whim is going to last, but for the time being…  I am enjoying myself and I guess that is all that really matters.  In the short term I will be playing a lot more Belgeist to see if I can actually manage to finish out the Agent story this time and get the achievement for having finished all eight classes.  I am not sure why this matters to me so much, but it is really similar to Elder Scrolls Online, and not wanting to do any of the “expansion” content without having finished all three realms of the original content.  I am in a similar holding pattern with not wanting to start any of the Fallen Empire content without having done all eight of the original story lines.  Fortunately it feels like the SWTOR goal is a hell of a lot closer than the Elder Scrolls Online goal given that I have yet to wrap the second realm there and have an entire third realm to go.  One of the awesome things about being woefully behind in several of these games… is the fact that I can always return whenever I feel like it….  and it seems like I have mountains of content waiting on me to sift through at my pace.  This is also why I tend to bounce pretty hard off of the games that have limited time content that functionally means if I am not playing it as my primary game… I will never get to experience it.  Whatever the case I enjoyed my weekend of comfort gaming, and time will tell how long it lasts.

Random Screenshots #3

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This is another one of those mornings when I feel like I don’t have much of anything to talk about.  Work encroached upon my gaming time, first with a meeting that I did not get out of until 6 pm…  when I normally get out of the office around 4/4:30.  Second when I did get home I had a bunch of things that I needed to look into given that we are still ironing out the issues with a brand new website launch.  As a result by the time I finished up I largely just crashed on the sofa and watched some Black Mirror as I had not touched season 3.  That show is extremely creepy, but also something that I cannot really stop watching.  It is a sort of technological tales of the crypt, and if you have never watched the show…  be prepared for some disturbing content.  That said it is still very much worth your time and the latest season has at least one gem scattered among the digital nightmares in the form of the San Junipero episode.  Anyways this morning is going to be a random screenshot post morning because I am not sure what else to really talk about.  I am still fairly groggy and probably shouldn’t have finished the 4th episode last night, and instead just headed on to bed.

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I am not entirely certain of the context, but this is of course a screenshot from Wildstar.  I believe it is from the moon mission where you have to figure out what happened to all of the miners.  Even though I have long struggled to really click with this game, I cannot deny how much of an interesting vision it really is.  The art direction was on point and everything feels like it exists in the same shared technicolor delusion.  For whatever reason I never really liked how spastic their flavor of hotbar combat felt.  Most recently I paid a little money to be able to create a Chua Warrior and I found it enjoyable…  but still not really clicking as hard as I would have liked.  Honestly this game and Guild Wars 2 sort of exist in the same space for me…  where they are equally interesting to visit but not exactly the same of place I want to call home.  I will say though that the people who do play the game regularly are amazing and I am super happy to have a whole bunch of them occupying my social media streams.  This is one of those games that I root hard for…  just from a distance.

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We go from a game that I don’t really get fully, to one that I absolutely do…  but still don’t end up playing that often.  I believe this screenshot is from one of the opening shots of Makeb which was the sequence of content I last played during a December 2015 binge of the game thanks to Force Awakens Star Wars hype.  I honestly thought I would similarly return during the Rogue One hype machine but it never actually materialized.  I realize I am missing so much great content, and I keep saying that one of these days when I hit a lull in whatever other games I happen to be playing that I will swoop back to Star Wars the Old Republic and gobble up all of the goodies I have missed.  I still have yet to start any of the Shadow of Revan content…  let alone Fallen Empire or Eternal Throne.  I did have an active sub, but I let that lapse at some point…  they keep roping me in with offers of “subs get X shiny bauble” and then I never actually end up playing.  I should in theory pop back in before this last bit of sub time lapses and I am stuck playing in freemium hell.

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On to yet another game that I have really fond memories of but never end up playing.  This is I believe a screenshot from one of the betas for The Secret World.  To the best of my knowledge this was me creating my very first character.  To be truthful I never was a huge fan of the character creation system in TSW, as it always felt like I never could create exactly the character that I wanted to create.  However on so many levels I loved this game, but the biggest problem is attempting to return to it.  Since you can repeat almost every quest it becomes extremely hard to see just what you have completed and what is new and something you should focus on.  When they release an issue I find it hard to actually track down all of the things that have been added and given that I last actively played during “Last Train to Cairo” which was issue number six… and they are currently on fifteen there is a ton of content I have missed.  I just find it extremely hard to get back into the game after being gone for so long…  and given all of the systems that they have seemingly loosely tacked onto the base experience.

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I don’t have an awful lot to say about this screenshot other than I thought it looked cool, so I decided to post it.  This is of course from Farcry 3 Blood Dragon, which is this insane 80s movie romp.  If you took every 80s sci-fi film and distilled it to its campy roots, then dumped all of that pure essence in a blender…  you wind up with Blood Dragon.  If you have never checked it out, you probably really should given that it regularly dips down into the $5 territory.  It is a completely stand alone experience and does not require Farcry…  nor does it really have anything to do with the Farcry Franchinse at all other than modeling some of the open world roaming gameplay.

 

Social Structure and MMOs

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I’ve talked off and on about Imzy, and how it is filling a niche for me at least that Google+ used to in that it allows for a sort of long winded discussion that twitter just simply doesn’t.  Yesterday I read a post there that made me realize something I had been trying to sort out in my head for awhile.  The vast majority of my gaming time is spent playing MMOs and I tend to have several that I am in various states of active in at the same time.  However I rarely if ever gain any sort of permanent traction in them, and after a few weeks of play tend to fade away again until the whim hits me to fire it back up.  I go through a cycle of curiosity that leads to excitement…  that leads to confusion and disillusionment that ultimately ends with me leaving once more.  I will pick up a game and for a few days to weeks it is going to be the most interesting thing in the world as I get adjusted to the systems and mechanics again.  However I always reach this point where an overwhelming sense of “what now” hits me.  When that happens I wind out going right back to whatever it is happens to be my core game…  which if we are being honest with me is an alternation of World of Warcraft and Final Fantasy XIV.  I have been working on my games played during 2016… and decided to extend that out to all of the games that are easy to track thanks to my blog.  There is a clear pattern of when I start getting super excited about WoW I shift away from FFXIV and versa vicea.  There is of course some overlap, but you can see a back and forth pattern that emerges.

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So the question is then…. what do these two games seem to have that so many others don’t.  The answer was sitting there waiting for me to notice. I often talk about games having great communities…  but generally speaking this is in broad terms and extremely non-specific.  Most games have some excellent niches in them, but in the grand scheme of things that doesn’t really do much to add core enjoyment for me.  I keep returning to World of Warcraft and Final Fantasy XIV… because those are the games that I have established communities in.  There was a time when I was willing to branch out and meet new people…  plunk myself down in a brand new game and start growing an entirely different infrastructure.  The community that I have right now… is in large part the result of me doing this over and over.  Each new game I go into I meet a whole new cast of people…  but at some point that began to change.  As I gathered a larger and larger core of players… I stopped looking outside to the community nearly as much and instead looking to my guild.  While I am still meeting a lot of new people… they are coming with the pedigree of knowing someone I already know and am familiar with…  which of course speeds up the social footnotes that come from meeting anyone new.

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Last night was a prime example of this happening, because we were raiding in World of Warcraft and had someone pop by and join….  that I had not personally played with in several years.  My personal community in House Stalwart within World of Warcraft seems to have this ability to stay evergreen… and always have a certain chunk of the population that is active and always happy to be there.  House Stalwart my guild has existed for twelve years…  in spite of my actions.  When I left WoW to start playing Rift I tried my best to burn down everything about the game… actively recruiting people away to play this new an exciting game.  I did the same thing for Final Fantasy XIV and Elder Scrolls Online… and countless other games.  However at its core… the guild still remains and not only that… but has remained viable for the purpose of doing interesting end game content the entire time. Similarly the Final Fantasy XIV guild… while considerably younger just seems to endure whatever boom and bust cycles we go through population wise, and in both cases….  I know that I can return at any point and will be welcomed back with open arms.  In truth I think pretty much everyone who has touched either guild feels the same way…  which is why folks are constantly showing up from out of the woodwork and reintegrating back into the core at least for a little while.

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So the problem that exists with nearly every other game…  is I just don’t have anything close to this infrastructure…  nor do I really have the emotional or intellectual strength to try and forge it.  There have been House Stalwart offshoots in damned near every MMO that has existed… or at least as a guild community we have chosen a specific server and faction to all roll on.  However for most… these interludes serve as a vacation from the game they were already playing… and after a break most folks wind up going right back to the familiar.  In a traditional MMO I need to have something that I am building towards, and that object on the horizon is usually doing interesting things with my friends.  So while it is absolutely fun to pop in and play Rift or ArcheAge for a weekend…  I find hard keeping motivated when I know I have no real facilities to do any of the big interesting things… other than pugging.  I am spoiled to be honest, and so many years of not having to PUG has soured my experience as a whole.  Any random person I encounter is somehow tarnished by the memory of all of the good times I have had with my guild throughout the years.  After generations of MMOs… this has lead me to be rather insular in my gaming habits and tending to return to the folks I already know and respect rather than trying to create something new.

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So now days I tend to operate in two modes.  I have the games that I am active in and have deep social connections… and the games that I slink off to when I need to limit my social connectivity and turtle for awhile.  I tend to gobble up whatever new content is available, and then happy drop that game by the wayside as I return to active duty again.  Games like Star Wars the Old Republic, The Secret World and Elder Scrolls Online are great for this role, given that they all have deeply engaging stories that you can find yourself completely lost in…  so much so that you forget that you are essentially alone in a crowd of strangers.  There are a lot of games that I think I would enjoy… if I had a similar stable infrastructure.  However at this point… to be honest… folks are pretty stratified in their gaming habits.  I can no longer really make an impassioned argument as to why they should abandon X game that they know and love for Y game that is new and different.  I know this boom and bust cycle all too well at this point… and while it is a hell of a fun ride, to some extent I am getting that fix elsewhere.  For me personally… the Diablo 3 season mechanism perfectly emulates the feeling of “unwrapping” a brand new MMO and rushing with your friends to level as quickly as you can.  This time however we all know it is perfectly fine to fade away once you have achieved your  goals…  because its a game we will all return to again and again as new seasons happen.  I have been the cause of so much frustration and disappointment in my gaming career…  that I guess in some part I would rather slink off alone… than get folks excited about yet another game that I am sure we will all abandon within three months time.  However that same instinct…  is what keeps any of these games from actually gaining traction.  What I realized this week when reading the post on Imzy is just how desperately I need that social infrastructure for me to be able to enjoy a MMO.