Lego Worlds Impressions

Lego Open World

LEGO_Worlds_DX11 2015-06-01 18-42-08-06 On an absolute whim yesterday I popped onto the steam website to check out what had been released, or was impending release this morning.  One of the titles listed was something I quite literally knew nothing about called Lego Worlds.  After some research, the consensus seemed to be Lego meets Minecraft.  It has the same pedigree of the other Lego games out there as it is also created by Traveler’s Tales.  Right now the game is on Steam Early Access for $14.99 and I figured for that price it was worth the risk.  I was seemingly one of the few people who actually through Lego Universe was a pretty cool game.  Similarly I have really enjoyed my time spent in Lego Minifigures Online, and will more than likely pick up the Lego portal based game as well.  I may or may not be a Lego Maniac to borrow the 80s commercial catch phrase.  As I sit here typing up my blog post I am sitting in an office surrounded by a mountain of Lego sets.

LEGO_Worlds_DX11 2015-06-01 19-19-38-92 If you have ever played any of the Lego franchise titles like Lego Harry Potter or Lego Star Wars, this game will feel extremely familiar to you at least as far as movement and gameplay goes.  Ultimately this is a game about destroying everything in sight, because when you destroy an object it erupts in a shower of “coins” which are represented by the 1×1 round plate pieces in various colors to denote denominations.  Essentially as you roam around the world every new object you encounter, you collect its appearance.  You can spend your coins to unlock the ability to build with these prefabs.  This means that if you are running through an area and there is a neat lamp post along the trail, you can bump into it and collect its appearance and then build with these lamps from that point on.  There is a truly overwhelming number of these prefab objects out in the world and in the three hours I spent yesterday playing I collected what seems like hundreds of them.

Custom Minifigures

LEGO_Worlds_DX11 2015-06-01 18-39-28-14  When you start the game you are given a very limited choice of appearances in the form of either a Male or a Female explorer.  As you roam around the world however you encounter lots of other minifigures.  Some of them are friendly and simply walking up to them allows you to collect their appearance, and others are more aggressive and you have to defeat them to collect theirs.  In either case these minifigures that you have met go into the same “coin store” as the prefabs you encounter, and from there you can spend your coins to unlock their appearance items.  At any point while playing you can swap around your look by changing out the various parts that make up a minifigure including head, body, arms, hands, legs, hat, cape, and assorted hair slot options.  So far while roaming around I have managed to run into twenty one different figures, ranging from Yeti to a Surfer Girl.  Each of them gave me various unique bits to add to my assortment of appearance items allowing me to assemble some fairly strange looks.

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This for example is the caveman beard and hair combination, with the wizard cape, skull head and outlaw body parts.  I got tired of this look pretty quickly but the beauty of the system is that you can swap things out on the fly and incorporate new pieces you might find as you are roaming around.  I feel like that is this games strong point is that it really rewards exploration.  While roaming around you encounter all sorts of vehicles and animals that you can ride on.  Like everything else once you encounter it, you can purchase it in the coin store to permanently unlock it’s appearance.  Once you have paid for an vehicle or mount like this, you can then summon it to your location at any point.  This means if I want to ride around on a polar bear I can on a whim, or summon a racing bike, or even an airplane.  The more you explore the easier exploration gets as you have all sorts of modes of transportations to get you where you need to go.  Also while you explore there are special large chests that have items that you can collect like weapons and other items to help you in your adventures.  Since I favor melee I am right now using a big club to bash things, but there is also a rifle and a bow that I have managed to find as well to allow you to attack things at range.

Interesting Exploration

LEGO_Worlds_DX11 2015-06-01 19-07-48-85 One of the most interesting vehicles that I encountered was this Ninjago inspired drill car vehicle.  With it comes the special ability to hold A while driving it to drill the terrain.  There are a few pitfalls with this vehicle, namely that it always seems to want to drill directly down.  That said I had quite a bit of fun tearing up the terrain and drilling under a mountain.  Now getting back OUT of that area was more of a challenge.  This vehicle from what I can tell only appears in the similarly “ninjago” themed Biome, meaning the one with the cherry blossom trees and the huge pagoda like buildings.  Other vehicles similarly spawn in unique biomes, like the Airplane appears to only be in the snowy biome, and the “Monster Fighters” style Roadster only appears in the desert/Egyptian biome with the free roaming Mummies.  Essentially each biome seems to be based on a popular family of Lego sets and generally contains creatures that you might also find in that set.  The only one that seems to make zero sense so far is that Cavemen and Cavewomen seem to spawn damned near everywhere.

LEGO_Worlds_DX11 2015-06-01 22-36-14-05 The game right now is very “early access” and I do not mean necessarily that the game feels “beta” and buggy, but more so  that the game feels like it is missing a lot of features that will be in what I hope is the final version.  Right now there does not seem to be much purpose to the exploration other than to unlock items to build with.  The problem there is that there seems to be little to no reason to really build anything.  There are certain biomes where skeletons spawn infinitely during the night cycles, but building a structure does not really seem to present you with much shelter against the endless waves of them.  For the time being the  game is strictly single player, but I know multiplayer is in the works.  Right now the list of things planned from the Steam page includes…

  • Like/Dislike system for tailoring World Generation
  • Procedurally Generated Underground Cave Networks
  • LEGO ID integration to allow for sharing and uploading of in-game builds
  • Additional Biomes
  • Painting Themes
  • Pre-Generated Towns/Villages/Settlements relevant to the Biome
  • Updated AI Behaviors to provide organic feeling to free-roaming creatures and characters
  • Red Brick Extras
  • Full liquid behaviors
  • Additional Minifigure Characters and Creatures
  • Additional Vehicles and Pre-Built Models
  • Additional Weapons
  • Cut/Copy/Paste chunks of landscape
  • Underwater Gameplay (including Vehicles, Creatures and additional sea life)
  • Character Customizer
  • Online Multiplayer”

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So as you can see they pretty much intend to flesh this game out to be competitive with the Minecraft genre.  For $14.99 it was more than enjoyable enough roaming around and interacting with things.  However if you are looking for a complete game, keep moving on.  There really is not much “game” to be had here and in that aspect you are far better off for the time being playing Trove because it offers a lot of the same fun and exploration gameplay, while also offering an actual game that creates reasons for your exploration and combat.  This is planned to stay in Early Access throughout 2015, and by the time it launches next year it is probably going to be an awesome experience.  The biggest suggestion I have if you plan on giving it a try is to hook up a controller, because the keyboard and mouse control options are pretty frustrating.  The user interface has been designed for a controller and that experience seems to be the most enjoyable.

Pairing Down

The Struggle

One of the biggest challenges about this whole “blog every day” concept is that some mornings there is just nothing at all in my head to talk about.  When I am sick like I was yesterday, I tend to turtle and pull my head up inside my shell, disconnecting me from the interwebs and all of you fine people.  Unfortunately when my biggest source of inspiration is gone, I can get a little bit of writers block.  It is mornings like this that I feel outline the importance of just allowing yourself to write whatever happens to pop into your head.  It might not be epic and exciting, but it is staying true to the mission as a whole.  Unfortunately we are well based the NBI 2014 initiative, otherwise I would spin this into some sort of an inspirational post about struggling through.

This is not a slight in any way to the previous NBI groups, but I have been really impressed with just how tenacious the Class of 2014 has been.  Generally speaking there is a significant drop off the month after the initiative as folks take a massive breather after having survived being the focus of so many folks attention.  When the spotlight fades a bit, it is rough to keep posting when you inevitably notice fewer people are reading.  However this group either is blissfully oblivious to the existence of blog statistics, or they really are writing for themselves, because they seem to still be going strong.  A few of the “newbies” are among the most prolific posters in my blog reader, and I am amped to still see them enjoying the whole experience.

Pairing Down

WoWScrnShot_061314_062051Right now I have come to realize that I am playing entirely too many MMOs to feel like I am making any significant progress in any of them.  Over the last two months I’ve played Warlords of Draenor, Rift, ArcheAge, Wildstar, Star Wars the Old Republic, Elder Scrolls Online, Defiance, Everquest II, Landmark, The Secret World, Diablo 3, Lego Minifigures Online and Trove.  While I embrace the whole polygamerous thing, I think even for me this is a bit too much especially when you throw in League of Legends and Heroes of the Storm on top of those… and occasionally some Hex and Hearthstone.  Mostly I think I need to drop some of the games that feel similar to me from the rotation, or at least games that scratch the same itch.

rift 2014-02-13 06-28-10-40 I feel like I have to keep testing Warlords of Draenor in part out of remembrance for River, and him being so damned excited to have gotten into the alpha process.  While I won’t be playing with the same wide eyed amusement that he would have, I am trying my best to enjoy the experience in his honor.  However I can safely say that I will not be playing the actual live World of Warcraft anytime in the near future.  I think maybe WoW has run its course with me for awhile, and Wildstar has stepped in to take its place in my heart without me really wanting it to.  Wildstar really is a much better version of WoW, and I am just embracing that fact.  As a result Rift and SWTOR are also losing out, because to me they still fill the same “wow-like” niche.  As a result I won’t be renewing my patron account in Rift.

The Non-WoW Itch

ARCHEAGE 2014-05-08 20-13-50-11It was fun trying to get into Defiance, but the problem is I got into the Destiny alpha… and it was pretty much everything I had hoped Defiance would be.  So I won’t be spending much more time trying to get into that game when I know there is something I will like much better coming later this year.  ArcheAge I want to like, but it has without a doubt the worst community of griefers I have experienced anywhere.  So unless Trion comes out and announces there will be a co-op server… it is pretty much a nonstarter for me and no sense really spending much more time on it.  Landmark on the other hand has an amazing community, but right now there just isn’t much game there for me to play.  They have built this amazing crafting sandbox, but without combat it isn’t all that interesting to me past the initial build phase.  They have added caves so I figure at some point I will poke  my head back in, but exploration without combat just sounds boring to me.  I’ve officially allowed my claim to be repossessed at this point.

EverQuest2 2013-10-02 06-37-39-56 I still have a special place in my heart for Everquest II, and I can’t say I won’t return to it in the future… but for now I think there are just too many other options.  EQ2 was one of those games where I hated the combat system but loved everything else about it.  Wildstar with its systems within systems is really filling the niche that EQ2 always did, which might be why it is feeling so sticky considering it is replacing both EQ2 and WoW for me.  The Secret World is one of those games I love to remember fondly, but never seem to have a desire to log into on a regular basis.  I know there is a bunch of storyline that I have yet to participate in, and I keep thinking that some weekend I will play through all of it.  That weekend just has yet to arrive, and lately the only time I seem to log in is when I get new hardware and want to test how it performs.

The Also Rans

Diablo III 2014-03-06 22-07-06-52 Diablo 3 is enjoyable, and at some point I would really like to get a crusader to 70…  hell I would like to get my monk to 70.  I just struggle to find any drive to play it when my own personal internet zeitgeist… aka the folks I hang out on voice chat nightly, are not also playing it.  It was really fun up until the release of Elder Scrolls Online and then boom we all vacated the premises.  For the time being I am pretty much crossing it off my list until there is another upwelling of desire among my friends to play it.  Trove is similarly really fun, but without a lot of people that I know playing it on a regular basis I have fallen back out of love with it.  I will likely continue to poke my head into the game irregularly but when I do play… so much has changed that the experience feels very off-putting.  The game is in a pretty much constant state of flux, which is awesome if you are devoted to this game, but confusing if you are a “sometimes” player like me. Play 2014-03-14 10-12-29-25 League of Legends will be a permanent fixture in my gaming rotation so long as I have friends who are devoted to playing it.  I don’t necessarily love the game, but I enjoy playing with my friends.  I personally like Heroes of the Storm so much better, but the problem is with it being in a limited release “technical alpha” state there just are not enough people around regularly to play with.  The MOBA genre is really only fun for me if I am playing with a group of friends, and in this scenario League wins out every time.  That is not to say that I won’t keep poking my head into Heroes especially as they add new waves of players.  As far as Hearthstone and Hex…  I am back playing Magic the Gathering in real life with friends at lunch time…  so the draw of these games is minimal right now.

Those Who Made the Cut

WildStar64 2014-06-20 22-30-01-908 So after spending all of this time culling games for this or that reason, I figure I should talk about the games I am deciding to keep in the rotation.  Warlords of Draenor I am actually enjoying when I do manage to get in and play it.  So yes I am partially doing it in honor of River, and his desire to be in the Alpha, but there is something charming about the new content.  I don’t feel like it will be enough to keep me in WoW, but for the time being I am enjoying it while I can.  Wildstar has pretty much filled the corner of my heart that desire to play a theme park MMO, and it really is the most glorious theme park of experiences once you give yourself over to it.  I feel like I have barely scratched the surface on what it has to offer, and I am intrigued at the schedule they have put out before us.  I really like that they are choosing to put in “hardmode” single and small group content before augmenting the raid game.  That says a lot that they understand that they need to focus on both going forward to keep players.

eso 2014-02-23 12-41-25-63 I still feel like I have so much more that I want to do in Elder Scrolls Online.  I want to finish the Aldmeri Dominion content and see the Ebonheart Content, as well as spend time exploring Craglorn.  I love this game even though I am not playing it much, and I can’t see dropping it from the rotation anytime soon.  I realize that not many players feel the same way about the game as I do, but really for me it is like the best possible version of Skyrim.  I have been out so long at this point that I feel like I am going to be extremely rusty.  There game has problems, namely it is awkward as hell to do anything as a group other than Cyrodil.  They really need to fix this, and I hope that the good folks at Zenimax are looking into things like mentoring.  Right now it is a really awesome single player experience, but gets cludgy when you start adding in more people.  That said it still does have amazing dungeon design, and there are so many of them that I have yet to experience.

LMO 2014-06-23 06-41-14-037 Last but not least is a game that has come in and taken my heart by storm.  Lego Minifigures Online is absolutely adorable and I love everything about this game.  Last night this was the only thing I actually played, and grouped up with Rae she managed to catch me up almost to her level in experience.  Right now we have a vastly different set of mini figures, and it is really enjoyable to group together.  We have both opted to get memberships, and the pocket dungeons are awesome… some of them ending up extremely challenging like the Dragon’s Lair dungeon with I think five different boss fights in it.  I’ve already gotten more than my moneys worth of enjoyment out of it, so this is definitely going to be in my weekly rotation for a long while.  It basically scratches the itch that Diablo 3 did, and cashes in on my absolute love of all things Lego.

So there you have it, going forward I am mostly going to be focused on Wildstar, Elder Scrolls Online and Lego Minifigures Online.  I of course reserve the right to change my mind and undo all of these in the blink of an eye.  That said I do have a ton of single player games that I want to play through, and both the PS3 and PS4 ready to stream content.  I spent a good chunk of the weekend playing Assassin’s Creed 4 for example… and I am absolutely horrible at it, but enjoying myself quite a bit.  As far as online games, I am going to try and limit myself to just these games above for the time being.  I know in September I will be digging into Destiny and playing that online with friends quite a bit, but it doesn’t directly conflict with the types of games I chose above.  Maybe with this abbreviated list, I won’t constantly feel overwhelmed when I sit down at night and try and figure what exactly I am going to do.`

Eternal Youth

Something in the air

Struggling to exist a bit this morning.  Yesterday evening we had a series of storms and something blew in with them that is pissing my asthma off.  So at the moment I am taking a breathing treatment while doing this mornings post.  It sucks when my lungs conspire against me, but after almost four decades of this you get used to it.  That seems weird to type that out, but I dinged 38 last week… and as my wife puts it I am officially in my “late” thirties now.  I don’t really feel any older most of the time, but there are moments when it catches up with me…  like when I am talking to a teenager and I realize they were not alive when I graduated high school.

Age is one of those things that sneaks up on you.  You assume everyone has the same experiences you had until you try and make a cultural reference that only really works well for folks born in the same decade as you.  Rae that cohosts the podcast with me is literally a full decade younger than me, and I am constantly reminded of the gulf of time between us.  Being a teacher my wife occasionally brings home of the the famous Mindset Lists for the incoming class of high schoolers.  Nothing is guaranteed to make you feel old like reading through one of those, and seeing it peppered with events you think are “recent” history.

Eternal Youth

LMO 2014-06-22 09-38-31-713 So in contrast when I find something that makes me feel eternally youthful, I latch onto it with both hands.  I think that is one of the things I love most about Lego’s, they bring me back to an earlier time when I was sitting in the floor building 1980s era insane space ships.  It is awesome to see that Lego Minifigures Online captures this optimism and bottles it into a Diablo like form.  I spent a good chunk of the weekend playing and I have to say I find it both adorable and infectious.  The gameplay is simple, but at the same time nuanced when you add in the way the different characters behave in the setting.  Right now I have settled on a team of the Roman Soldier, Forest Maiden and oddly enough the Waiter.

LMO 2014-06-22 09-26-01-916 I have to admit, when I got a pack of minifigures to drop and I pulled the Waiter from it…  I was more than a little disappointed.  I had hoped for the Cyclops or the Knight… or even the Space Invader…  but got a guy in a suit with a wine bottle.  The awesome thing about the waiter is he exactly represents the ludicrousness of this game.  Who would have thought that a waiter would be a badass combat character.  All characters come in one of three basic types:  Defender, Striker and Builder.  Defenders have more survival at the cost of slightly weaker attacks.  Strikers have extremely powerful offense at the loss of survival.  Builders are odd things, because they can complete building objectives extremely quickly, but otherwise are pretty useless.  Essentially my lineup is a melee defender, ranged defender and a melee striker and it seems to be working pretty well.

LMO 2014-06-22 10-16-49-728 Over the weekend I decided to take the plunge and become a member, as there are quite a number of features paywalled.  Most importantly you cannot really complete any dungeons unless you are a member, and the world is scattered with these little offshoot areas full of treasure and minibosses…  aka exactly the sort of thing I love doing.  Additionally as a member you get a pack of minifigures a month as well as a batch of their cash shop currency.  For the most part the game uses a league like structure where instead of buying individual champions you buy packs that contain a random champion.  Here is where my only sticking point comes in.  If you purchase or win a pack… there is a chance of getting a minifigure you already own.  Instead of giving you back the diamonds for your purchase… they give you the other in game currency stars, like 1000 of them.  The problem is… that 1000 stars is in no way worth as much as the diamonds that went into purchasing.  Especially since as a member you have a massively increased rate of star drops.

Lego Minifigures

LMO 2014-06-23 06-41-23-422 That said I feel like this is a game where you could play it completely free if you so chose.  Essentially by the end of completing the introduction to the game you have four different minifigures.  The first three you choose upon creating your character, and are doled out your team through the series of a few quests.   The starter team I chose was the Roman Commander, Bee Girl and Fortune Teller, but there are three different sets you have to choose from and they are designed to be a “balanced” team with a defender, striker and a builder on them.   At the end of the tutorial you get a single random minifigure pack.  This is where I picked up my waiter, and while I was disappointed at first he has become one of my favorite characters to play.  So having four minifigures is a good start at playing the game, and I am sure you could complete almost all of the content with only these four.

LMO 2014-06-23 06-41-18-895 The only other barriers seem to be level based.  The big thing I have noticed since switching to being a member is that the drop rates in general are far better.  You get both a significantly larger amount of stars from breaking apart structures and diamonds from completing quests.  So this is going to make progression without payment significantly slower.  Honestly though I feel that is pretty much how it should be.  Free to play games have to make a profit somehow, and after watching Lego Universe crash and burn, I would love to see this one end up far more successful.  Funcom has made an extremely fun game, and it is the perfect… I want to play something, but I don’t want to think too hard game.  Seeing the Lego universe recreated flawlessly in online game form, is sure to be the source of hours of enjoyment.

#Lego #Minifigures #FreetoPlay