Date with Dragons

Feeding Tradeskills

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Last night was a prime night for faffing.  I started the evening by doing my semi-regular ghost iron farming run to feed my daily cooldowns on my blacksmith, engineer and transmuter.  I have figured out that it is just simply easier to farm up a bunch of ghost iron and then turn around the transmute it to trillium than trying to play the mining lottery to get equal amounts of black and white trillium.  In about 15-20 minutes I can farm up a big stack of ore and then funnel that off to each of the professions so I can do my daily crafts.  Right now I am funneling all these resources towards two things.  Firstly I am stockpiling materials so that I can make myself a Sky Golem, which when I saw it I knew I had to have one.

Secondly I am stockpiling the rare smithing material in order to make the tanky belt… the only problem is I have yet to unlock the tanky belt through the daily crafts.  As a result I have more than enough Balanced Trillium Ingot’s to make one, but I figure I can use items for all of my melee characters.  So this becomes a daily disappointment as I log in and craft an ingot only to see that I did not yet learn the Protector’s Trillium Waistguard.  I could craft the legs, but that would currently break up my four piece set bonus…  so that is not a thing I am willing to do just yet.

Date with Dragons

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Once I finished with my tradeskills I worked my way through the daily Netherwing quests.  Curently I am a good way into revered so here is hoping by the end of the week I will be zipping around on a new flight of Netherwing drakes.  Honestly I am mostly doing this for the fact that it adds 6 mounts to my grand total, and less that I actually think I will use one of the drakes.  Back in the day I never did the quest chain because I thought they looked goofy.  For whatever reason I cannot look at a Netherwing drake without thinking of a shark because of the way their nose is shaped.  Right now my absolute favorite dragon seems to be the one I picked up from Stonecore.  To be honest farming up the Vitreous Stone Drake was far easier than I could have imagined, since it drops on normal mode.

I finished off the night running Onyxia a few times, with no luck on getting that mount, and then popped into Blackwing Lair with a friend.  While I really like the blue judgment set that came from the opening of Wrath of the Lich King event… I would still like to own a full set of the original Judgment.  As a result I have been clearing Blackwing Lair weekly trying for the various visual pieces.  So far I only have the chest and shoulders, but that doesn’t leave that many visual pieces left, one of which I will hopefully get from Onyxia.  Mostly since my paladin is now a Dranei, and boots no longer show up…  I am mostly trying for the gloves.  While I got no judgment, I did manage to get my mage friend robes and shoulders for his set.

Zoning Out

I am guessing that I did not get a very good nights sleep last night, because as I sit here writing this mornings post I find myself constantly zoning out.  I can seem to only manage a paragraph before my mind starts wandering again.  As a result I think I am going to cut this off here a bit abruptly.  I am still feeling a bit under the weather and yesterday it felt like maybe I pushed myself a little too far.   I went through a flurry of activity when I got home, and crashed in my recliner shortly after and was pretty much useless the rest of the night.  I was offered spots on two different raids last night, and I ended up turning both down because I just didn’t feel like I could give vaguely close to my normal effort.  I feel like I made the right choice, but hopefully I did not put off the people who offered me a spot from future offerings.

Goodbye Cataclysm

Feeling Human

This morning is the first day in a long while that I have felt pretty decent.  I went to bed around 9:30, but had to get right back up shortly after and deal with one of our ferrets.  Our “old man” had made a horrendous mess of himself and as a result we decided there was more there than could be cleaned up with wet wipes.  As a result we gave him an impromptu bath and then made sure to get some nutrients down him.  We really need to talk to the vet about him, because at this point I am not really sure how good of quality of life he is really having.  One of his two back legs just simply doesn’t work right most of the time.  He will be just fine one moment, and then the next he will be tripping all over himself.  Which is something we went through with his brother bandit when he got insulinoma… for which there really is no course of treatment in a ferret that old.

Even with the last minute excitement last night, I did still manage to make it to bed before 10 and slept through the entire night.  I woke up a few minutes before the alarm was set to go off this morning, so I got a wee bit of a head start on the day.  Right now I am feeling rather chipper, but I am sure that will be quelled as I actually get to work and see whatever stacked up yesterday while I was gone.  I am looking forward to feeling human again, so here is hoping it lasts.  Since I’ve gone over 48 hours without developing a fever, I am assuming that I am not contagious.  My wife went to work yesterday and came home completely drained, so I am figuring that will also be the case for me.  As a result I really don’t have much plans for doing anything when I get home but crashing.

Goodbye Cataclysm

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I really did not do much of any consequence last night.  It came time for our Monday night flex raid and I just was not capable of concentrating.  Instead I continued to piddle around on Belglorian my Discipline Priest.  I have decided that the thing I enjoy about Discipline is that they are kind of the “tanks” of cloth wearers.  So long as I keep my shield up on myself, I can survive damned near anything and eventually win the fight…. albeit extremely slowly.  The thing I did not realize however was just how much splash healing I was throwing around.  One of the early Pandaria quests involves reviving a bunch of pilots that crashed landed in amongst a bunch of orcs.  As I was working on killing the orcs I kept noticing that I was getting credit for reviving pilots.

I thought that maybe the quest was bugged and I was getting credit for another player reviving them in the vicinity.  As I got closer to one and started nuking away with smite I noticed that I kept healing the NPCs.  I am sure this will sound insane to most people but you have to understand… my priest was my free level 80 character I made when I accepted a scroll of resurrection.  I am the future of our game… a high level player with no real clues about how the class works.  Initially I had planned on leveling as shadow, but when a friend told me about the sheer survive of Discipline I made the switch without much effort put into researching the spec.  It was one of those things that just worked, and the gameplay seemed extremely simple.

The problem with being handed all of these tools is I have no clue what half of them do, especially the passives.  Sure I see pretty little icons proc at the top of my screen but I am far too busy killing things to actually hover over them and see what just happened.  Now I had the common sense to at least research spell rotation and things like that before sitting down and building my hotbars, you can guarantee that not every instant 90 will do the same.  Anyways enough of that old soap box, but I am the prime example of what happens when you hand someone a nearly fully leveled character.

Imperial Silk

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I will admit that I had no real plans to ever level a priest, and since I got a free level 80… I decided to make it a priest since that was the least likely for me to ever level.  One of the gaps that I decided to fill with this instant 80… was a Tailor.  So for while some time I was a level 80 priest sitting in Stormwind with capped out tailoring, and no real way to make the ever so spiffy imperial silk.  Sure I could have had someone summon me over to the Silken Fields, but that just seemed too cheesy even for me.  As a result I decided to level the priest so I could legitimately start making bags for my army of alts.  Funny thing is that somewhere along the way I actually started enjoying playing the class…  even though I am probably playing it wrong.  I like smiting things down while laughing off the damage I am taking with my shields.

Speaking of army of alts… I have to say having one of every crafting profession comes in really damned handy.  The moment I dinged 85… I went through a flurry of activity logging in and out various characters.  When I finished I had a complete set of Pandaria level armor, a new staff, and a new cloak… and as soon as I get to 87 I will make a new trinket.  I’ve decided to level up alchemy on this guy as well, so at some point I will feed him a bunch of herbs which should allow him to equip the alchemy trinket as well.  Mostly I am doing this so that I can have an elixir master as well as my transmute master.  I technically have a third alchemist, but I am not sure if it is worth having a potion master as well.  The only thing I can see myself making a lot of that might be worth it is Luck Potions.  Depending on how I feel tonight, I might farm up materials for a push through alchemy at all levels.

Forced Convalescence

Remnants of Flu

I have to say I feel horrible.  Saturday morning my wife was diagnosed with the flu, and at some point after that I started getting symptoms myself.  As a result I started my own dose of Tamiflu as well to try and keep things from developing into the full blown flu.  I think more or less I am keeping from falling deep into the recesses of fludom.  I am not running a fever, but I generally don’t run a fever ever.    I do however have full body aches and lots of coughing.  My wife has been trying to get me to sleep as much as I can, but that ends up causing more issues like not being able to sleep at night.

I did however take some Nyquil and it allowed me to sleep some, and I managed to stay in bed until after 9 am this morning.  Which is why you are getting my traditional post considerably later than normal.  At this point I am not really sure what I am going to talk about this morning since in my convalescence I really have not done anything terribly exciting.  I am expecting to be back at work tomorrow, since I doubt if I am contagious since it doesn’t seem like I have developed the full blown thing…  just some kind of touch of it.  I guess I am just left with the whole feeling miserable thing.

Forced Convalescence

chromecast_1_solo-100047456-large One of the cool doodads that I picked up over the break is a Google Chromecast.  Previously we had been a Roku household and both the living room and the bedroom televisions had the original Roku model hooked to them.  While there was nothing wrong with these models, and we had gotten more than our fair share of use from them… over time they began to feel a little clunky.  When Chromecast added support for Plex I started seriously plotting the move to the nifty $35 Google Dongle.  After about a week of using the one in the livingroom, I popped back out to  best buy and picked up a second dongle for the bedroom TV.  Luckily at that point I seemed to catch a sale on them and snagged the second for only $29.

What is cool about it is that streaming to the Chromecast seems to work equally well from my Toshiba Android tablet and my wife’s iPad 2.  So she has been using it to stream exercise videos in the bedroom, and in my forced state of convalescence I have been using it to stream Lost Girl over Netflix.  I have to say that show is far better than I ever expected it to be.  Lost Girl was always a show I caught a few minutes of before watching Being Human.  After spending some time with it over the last couple days I have to say I am enjoying it quite a bit.  The characters are really engaging and I love Kenzi to pieces.

Disciple of Discipline

Wow-64 2014-01-13 11-15-07-82 The other thing I have been doing during my upright periods, is working on leveling my priest.  So far I have taken my shortcut through cataclysm.  Essentially I start in hyjal and do the first few quest chains in deepholme until I ding 83.  At that point I switch to Uldum and quest along until I hit 84… immediately switching to Twilight Highlands which usually dings 85 before I have gotten very far into it.  Sure it is pure hell on quest completion, but usually my goal is to get the hell out of Cataclysm as quickly as possible.  Burning Crusade used to be the content I avoided like the plague, but quite honestly I find it more enjoyable than I do the Cata content.  Ultimately my goal is to get to Pandaria as fast as I can, because other than a few bum quest chains I greatly prefer that content.

Additionally I am still working on the Netherwing faction on Belgrave.  Right now I am roughly halfway to revered so it feels like I am actually making progress.  Yesterday I stumbled my way through all of the flight quests out there, which are admittedly ridiculously easy now since it seems near impossible for one of the NPCs to actually knock you off your mount these days.  I figure at this point I have a few more weeks of daily quests and then I will be the proud owner of a new batch of netherwing mounts.  Right now I would trade all the progress in for just feeling better.  On that note I think I am going to cut this off and go be comatose a bit longer.

SteamWorld Dig

Steampowered Sunday #1

This is the beginning of a brand new segment for my blog.  In truth for awhile now I have been trying to come up with a good way to start this feature.  Originally I was going to call it “Sunday Indie Sunday” but that never really got off the ground.  The idea behind Steampowered Sunday is really simple.  Over the years I have built up a large backlog of titles from steam sales and the various humble bundles that I have never actually played or at the very least not really played enough to feel like I have given the game its due. 

My goal is to grab a “new to me” game each Sunday and give it a decent amount of play time.  Afterwards of course I will be writing a blog entry about the game.  This isn’t necessarily a review, but more my thoughts and impressions about the game play I just experienced.  My friends are already talking about griefing me by adding more games to my list.  So we will see how far I can actually make a dent and if I can actually keep up with this feature.

Steamworld Dig

2014-01-12_00001 The first title to explore seemed like an obvious pick… since the feature is called Steampowered Sunday, then why not delve into a game called Steamworld Dig.  This however is a playthrough that almost didn’t happen.  It seems that I found a bug in FRAPs, that no one really expected.  It seems as though frap is configured to ignore Steam, and instead of correctly searching for steam.exe in memory, they are just ignoring any process with steam in the title.  As a result…  SteamWorld Dig seems to be incompatible with fraps.  Luckily I remembered that you can also take screenshots through the steam overlay with f12.  While this is not exactly what I like to do… as I tend to disable screenshot functionality and have fraps do all the work… that way all of my screenshots end up in the same directory…  I made do.

2014-01-12_00004 I picked up Steamworld Dig some time ago during one of those insane steam sales.  Basically if it is a game that I have been wanting and it drops at or below $5 then it is pretty much an instant buy for me.  I know sooner or later I will get around to playing it, and especially now with this new Sunday feature.  The premises is deceptively simple…  Metroid-Vania with Mining.  In the game you play a robot miner who is coming to Tumbltown to follow in the footsteps of his uncle.  The uncle had the claim on the mine directly below the town, and as such your are exploring the mine looking for resources and upgrades.

2014-01-12_00009  The game employs an inventory system that looked deceptively like Minecraft, but in reality at least to the point at which I have played, you can only remove blocks, you cannot ever replace them other than with ladders that can be purchased for 5 coins each.  The result is that initially you can only store quantities of three different ores at the same time.  This quickly becomes an issue as before getting very deep you are regularly getting half a dozen different ores.  This involves a lot of running back and forth to the surface to sell your wares in the little town.  Each time you sell you are working towards an upgrade threshold cap.  Each time you earn a certain amount of money you unlock additional new upgrades.

2014-01-12_00013 The upgrades are then purchased with the coins you are earning from selling ore.  Initially you have access to the trading post and Cranky’s upgrade store, but I am assuming much like Bastion that over time other places may open for business.  The first upgrade you can get is to your pick axe which similar to upgrades in Minecraft allows you to mine existing ore types faster, and the ability to break new ore blocks that you previously could not.  Similarly in the second tier of upgrades you can add an additional bag slot allowing you to carry up to four types of ore at a time.  This of course means fewer trips back up to the surface, and more time down below mining.

2014-01-12_00015 As you explore, you will uncover caves that shoot off of the main dig.  These usually hide power ups and unlock new functionality.  For example the waygate above gave me the ability to equip run boots, which means while pressing down X on my 360 controller I can run, and in the style of Super Mario World, jumping while running increases the range and height of the jumps.  Additionally there are blocks that disintegrate as you walk over them, so in many of these puzzle caves the only way to get through is to run quickly over top of them.  All of this progression will seem extremely familiar to anyone who has played a Metroid of Castlevania game. unlock tools so you can get to new places and unlock more tools.

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The game play gets progressively more and more difficult which adds an interesting spin on the Metroidvania genre.  Since you cannot replace rock, you are essentially making your own playfield at all times by the choices you make as to what to dig and where to dig it.  This means you can make life hell as you remove the wrong block at the wrong time.  The game play is more about what you choose to leave standing and less about digging down to a specific objective.  Above you can see my first death as I managed to get squashed by a rock that until this point I did not realize would fall down when I mined under it.  This is also a decent time to highlight the lamp bar on the upper right corner of the screen. 

As you dig down your lamp light decreases at a steady rate.  There are various fossils that will wake up when you get close to them and spawn worms.  Killing these will drop an item that does two things.  Firstly it will refill one bar of your health, and secondly it will add oil to your lamp meter letting you stay down longer.  The only problem is it becomes pretty easy to dig deeper than you can possibly return from on a single lamp charge.  There really seems to be no penalty for going without lamp other than the fact that you cannot see what you are doing.  This means that you cannot identify what type of block you are mining your way into… which is suicide since there are the boulders that can crush you placed throughout the levels at an ever increasing pace.

The Wrap-Up

2014-01-12_00003 The game play is extremely fun and I found myself spending an hour or so playing the game before reaching a point at which I thought I could realistically write up this blog post.  The only thing lacking with the game seems to be a point.  I don’t necessarily mean that in a bad way, but both Metroid and Castlevania and the modern equivalent Guacamelee all have a narrative that drives the pace of the story ahead.  SteamWorld Dig on the other hand has a series of small objectives, but I am not sure if I am really building towards anything meaningful.  I am digging so that I can get stuff that will let me dig faster.  I don’t really care about the cast of robots that inhabit Tumbletown… yet.  Over time this might change, but at an hour into the game I really am not feeling like there is some great purpose behind what I am doing.

That is to say, the game is completely enjoyable without this deeper meaning.  The game play is fun, the controls are responsible and it has as good of a wall jump implementation as I have seen.  The problem is it just feels like there should be something more.  I mean I realize you wander into the town and find your dead uncle, but this doesn’t seem to cause much intrigue or story to happen.  Hell at this point I would even take a pokemon-esc “I want to be the very best” dialogue sequence to explain why I care about mining.  I realize these are robots, but even robots should have a reason why they are doing things.

Would I purchase the game again after having played it?  Honestly yeah I would suggest folks picking it up, but only doing so at a deep discount.  The game play is fun enough and it seems like a glorious time waster.  It is the type of game you can just zone out and enjoy the mechanics of.  The animations are cute and the sound design is really nice in places.  I just keep hoping that eventually I will uncover something even vaguely resembling a plot.