Lost Allagan Tankybutts

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It feels lame when I say it this way… but I am been on this very slow path of trying to ease back into Final Fantasy XIV.  Most recently I have spent my time leveling as a Blue Mage, but last night I decided to try and figure out what it would take to get unstuck in the main story quest.  One of the frustrating parts about coming back to FFXIV is that generally speaking there are gear roadblocks in the way.  This is not to say that the game does not give you ample opportunity to catch up…  but you have to be playing to be able to exercise those options.  If you have been like me and largely checked out for the better part of an expansion…  you come back and find that what might have been good gear for the launch of the game…  is no longer able to actually participate in anything.

This was the case with me who was largely in 310 gear when I checked out of Stormblood and slammed right into a wall called Castrum Fluminis in the main story quest.  To be able to do this 8 player trial it requires you to have 335 item level…  of which there are a bunch of ways to get, but all of which required me to actually be doing content.  Then I was reminded of the fact that a new set of hunt seal gear went into the game.  Last night I started the evening running around and collecting Centurio Seals….  only to notice that when I checked the total I had gotten…  that I was apparently capped?  I don’t remember doing that much hunting before I left but it was enough to get me into a full set of 330 gear.  Shortly after this a very awesome guildie dropped a brand new 380 crafted axe on me pushing my item level up to 336 and over the line needed to do the trial.

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However I took the chickens route out and decided to see what it would take to gear out my Samurai in an equivalent amount of gear.  The answer?  Roughly 1 million gil by the time all was said and done bought me a new weapon and a few strategic pieces of gear that pushed my total item level up to 336 as well.  I completed the Trial as Samurai since no one actually expects much out of them considering they seem to have replaced the Dragoon as the lolclass in the minds of the populace.  I do need to get back on the tanking horse…  but last night was not the night.  I did however get through the Trial relatively easily and pushed forward in the story until I hit one of the infamous “lots of cutscenes” warnings.  Based on past experience this means thirty minutes to an hour and a half of stuff that is about to happen.

Given that it was fairly late in the evening already I took this as my queue to head on to bed.  From what I can tell I am at the border between patch 4.3 and patch 4.4…  and I have all of the content in 4.4 and 4.5 yet to go until I have reached the ultimate conclusion of Stormblood.  So far they have thrown out a few surprises… but unfortunately the news of Shadowbringers has spoiled a little bit of the conclusion.  I’ve still not watched the long form trailer that came out with FFXIV Fanfest Paris, and as such am trying to push through so that I can be up to date.  I am trying to get back into playing an MMORPG again…  but it just feels weird considering how much of the Destiny style MMO Lite I have been playing of late.

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If my math is correct… tomorrow is the beginning of the Closed Beta test in Division 2.  I will likely be pausing my MSQ progression to spend time checking that game out.  Curious… who else will I be seeing there?

Smol Joy

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I have a fairly truncated morning because I need to be into work pretty early this morning.  As a result I probably should have made a blog post last night…  but it was a weird evening.  I found it difficult to get into the right mindset to make a post, and since I don’t have a lot to talk about this morning I thought I would share pictures of something that makes me extremely happy.  Now if you follow me over on twitter you have already seen these images.  Over the weekend I made a trip to a local flea market that has a booth set up by someone who makes these awesome geeky plastic canvas creations.

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Prior to last weekend I had the Deathly Hallows sign, the Ewok and the Nintendo Controller as well as a Tardis keychain that I wear on my lanyard (not pictured).  This weekend I sorta cherry picked over some of my favorites from the rest of what they were offering.  So I added a Deathstar and Boba Fett to the Star Wars Collection, and picked up Bullet Bill and a Boo from some of the Super Mario Bros themed ones they had.  Finally I picked up a bagged set of Zelda stuff…  including Link, the Tri-Force and a Bomb

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The last time I was there I did not see the Mana Symbols from Magic the Gathering…  so I absolutely had to pick up my favorites to represent my Golgari pride and my love of all things Green and Black.  After putting these all up in my cube… I realized I had a bunch more space available so at some point I will make another trip back to add a few more to the wall.  I have this metal bar that runs the entire length of my office and I sorta want it completely covered in these creations.  The sad part is the person doesn’t have an Etsy or anything of the sort listed in the Flea Market booth or I would absolutely advertise the heck out of it.  Whatever the case they make me extremely happy and tomorrow I promise I will return with a more proper blog post.

Anthem Demo Weekend Two

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Outdoor cat has officially been fed so I can now sit down and start trying to compose my feelings about Anthem Demo weekend number two.  The first “VIP Demo” weekend was for folks who had pre-ordered the game and I will assume a certain batch of influencers that were brought to that special EA event to record footage.  You can scroll through my thoughts about that weekend in a post I made last week, but for me and most of the AggroChat crew it was a buggy and often times unplayable mess.  However there was enough good there laying just underneath the covers to make me interested and quite honestly miss playing the game.  So while I was not on nearly as much as I could have been… I played a significant amount of Anthem this weekend.  I managed to get in a Stronghold…  this games version of a Strike and spent a significant amount of time just roaming around and doing World Events and the little mini-dungeons that are available off the segment of the map we had open to us.  It galvanized my desire to play this game… and largely reinforced my decision to keep playing the “shootymans” class the Ranger…  who appears to be a really amazing single target dps class.

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What I want to talk about the most however is what a difference there was between the first and second weekends.  During the first weekend it was a constant struggle to be able to play this game…  and in the second….  everything just sorta worked flawlessly.  Sure there were some minor glitches like for some reason our javelins would not load on the “reward” screen.  Additionally I have never actually seen the full suit prep sequence because the game kicks me over to a loading screen when I assume that sequence is designed to make us ignore how generally long loading into an area takes.  However what was gone was the need to keep closing the game with task manager and loading back in to successful get into a mission.  I could just play the game as it was intended to play and this made me way more open to grouping up with friends given that it was a predictable sequence rather than a struggle to get all four players into the same instance.

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I’m very impressed with how communicative Bioware has been during this whole sequence…  and more than that I feel heard.  We all for the most part universally complained about how bad Mouse and Keyboard Flight/Swimming felt….  and they acknowledged that yeah… it feels less than optimal.  These changes are apparently already in the “live” build of the game, but what is even better is that they have started giving us a run down of things that will be fixed before the initial EA Premier launch on the 15th and what will be in place by the 22nd.

  • UI Clicking on visible options in menus fixed for 15th Feb (except social which is 22nd Feb)
  • Navigating Menu tabs with Q and E instead of old keybindings fixed for 15th Feb
  • Forge rotation speed with mouse improved – 15th Feb
  • Scrolling with mouse wheel wont zoom your javelin AND scroll the menu (will be contextual based on where your mouse is) – 15th Feb
  • D-Pad will show as keyboard bindings – 15th Feb
  • Turning off Motion Blur in settings now works (decoupled from post processing) – 22nd Feb
  • HDR toggle available – 22nd Feb
  • Camera Shake slider added – 22nd Feb

I’ve said it before but I believe that Bioware feels the pressure that this launch has to go fairly flawlessly, given the perceived failing that Andromeda was.  The whole multiple launch dates thing does not do it any favors, especially considering that a lot of the issues that plagued Andromeda were fixed by the end of that first week.  EA has a bad habit of shredding game studios, and the whole teasing a Dragon Age game…  I think is more insurance than anything else to try and keep delaying that decision.  If launch goes like last weekend however I think we are going to be just fine, and what I really want is the same level of communication that they are giving the community to continue into the first year of the game.

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I really do think that Anthem might be the game that can finally blended the different looty shooty genre players together.  There is enough here to intrigue the Destiny players with a rich and interesting lore and the Ranger class being essentially a “Destiny” class where it is mostly gun play with a few abilities.  There is also something here for the Warframe players that want move movement and ability spam…  and the Storm and the Interceptor fill those roles nicely.  Then there is a class for the player who just wants to be a big freaking mech in the form of the Colossus.  What is better is that gameplay feels more enjoyable when you are running with a pretty decent mix of the four classes.  Ranger as far as we can tell is going to be the class that has the highest single target damage…  so great for boss killing.  Storm is the battle tactician that takes an overwatch position over the battlefield and can effect large swaths of it with its abilities.  Interceptor is the fact melee shredder that is probably going to be excellent at grabbing objectives and avoiding taking damage.  Then you have the colossus which is the king of staying alive…  as was seen this weekend when Ashgar absolutely saved the day by surviving long enough to start bringing us all back up during a stronghold.  They all have their key niche and all feel great when played together.

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Ultimately I progressed my character as far as it probably could have been during the Demo.  I managed to upgrade every slot to a level 19 rare item and my final build was an Light Machine Gun for my main weapon… a Marksman Rifle for my secondary to melt anything at a distance like snipers.  Then I would run poison darts to act as my primer… that also doubles as a debuff that causes me to just deal extra damage to that target.  Frag Grenades after trying a bunch of different options seems to be my detonator of choice, and also a decent crowd sweeper.  Then muster point is what I was running as a damage boost for helping to burn down those big mobs.  As far as components I was running one to increase Frag damage and another to increase LMG Ammunition, and it was a build I was pretty damned happy with.  I could in theory go for a max damage build by picking up the devastator sniper rifle, but I never got one of those to drop for me and did not see it in the crafting tables.  I also settled in on the above paint scheme which is pretty much the colors I tend to choose in any game that gives me the options.

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Towards the end of the weekend they started an event that caused Primals to spawn in large numbers and frequency… so I managed to get in and take down a few of the bigger ones.  In fact I was fighting one of the big primals when the servers went down, so no clue what loot might have dropped.  Weirdly the game let me keep fighting, so I am guessing part of the world is cached on the client itself?  This gives me concerns when it comes to what hackers are going to be able to do to the game…  but without a PVP element I am not entirely certain how much it will effect me.  I am a little saddened that it sounds like while my weekend was smooth and flawless…  others that had a flawless previous weekend…  started encountering disconnect problems during this test.  I’ve now played 16 hours worth of the Anthem demo and can say that I am looking forward to starting on the 15th.  If you have not already picked up the game…  you can pony up for a month of Premier…  which gives you a discount that you can then apply to your preorder…  and will also give you access to the full game on the 15th instead of the 22nd.

So my awesome readers…  are you picking up the game?  Will you be joining me on the 15th or are you waiting on the 22nd…  or are you just going to take a hard pass?

January Experiments

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Given that it is a Friday and the first of February… I thought I would spend this morning talking about a few experiments that I did during January.  First up is the EufyCam E that I was given a copy of to review by Anker.  When I posted the review I said I would provide updates talking about how well it has generally worked, and I figured now might be a reasonable time for one of those.  I have used this WAY more than I expected to use it, in part because it is constantly alerting me when any motion has been detected at my front door.  Because I also use a TicWatch I will get a little buzz buzz buzz on my wrist and see that the EufyCam has detected activity.  At which point I flip open the app and see a stream of video similar to the still that I snagged above.  Do you know how much it improves my day when I see my neighborhood cat friends have decided at random to come visit during the day?  In fact as I am typing this my wrist has buzzed to let me know that this exact same cat is outside wanting attention…  which is adorable because he likes to kinda jump up and head butt your hand.

Without the Eufycam I never would have noticed that I had this visitor one morning either.  At first when I viewed it on my mobile device since I tend to just watch a postage stamp sized preview… I thought to myself “well that is a chubby cat I have never seen before”.  It was only later when I watched it full screen that I noticed….  oh that is a Raccoon.  This makes an awful lot of sense because last year we had something trying to tear into one of our plastic chests in the backyard, and I guess I always assumed it was a squirrel…  but knowing how tricksy Raccoons could be I would not be surprised if it was this little guy.  Also weirdly we have had a flock of birds just sorta randomly land on the porch…  I am guessing gobbling up the excess catfood that I gave the buzz buzz cat above.  Regardless…  all of these little breaks in the day when I have animals on the security camera make me very happy.

The other really useful thing that I did not think about with this camera is since my wife and I right now have staggered schedules…  she often times gets home before me but immediately goes out for a walk.  The camera gives me a time when she left the house so I know approximately how long it will be before she gets back.  Lately I have been using this arcane knowledge to time a cup of coffee so that it is ready for her to come in from the freezing cold.  Other times I just use this as a way of determining when is a good time to start dinner so that it is ready when she gets back also.  There is of course the ubiquitous use of determining when a package has arrived, but weirdly…  I am way more jazzed about the random animal friends.  I’ve not actually had an occasion of a solicitor since I installed the cam, but I did freak out the outdoor cat one day when I used the “talk through” feature to say hello.  All in all I am super happy with how well the setup has been working, and when it is more widely available on the market I want to see what it would take to add a few more cameras.

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Another experiment that seems to be working is the whole “kick all products off to a twitter list” thing that I did shortly after the New Year (January 4th to be specific).  Originally this list was called Brands, because that was my original usage…  to cleanse my twitter feed of all spammy brand related information.  Recently however I have renamed it to “DistanceFollow” because that is effectively what I am doing…  following a user but putting some distance between them and my day to day twitter usage.  So there are a few things that have come about as a result of this.  Firstly this combined with turning off the retweets of a few accounts has made my twitter experience way more enjoyable.  I actually enjoy popping in to read twitter because it feels more like it used to…  me checking in on what my friends were doing throughout the day.  While I don’t have near as much time to check in as I once did, that actually makes this feel better because I am not having to wade through a bunch of promotional junk to see updates that I might actually care about.

The second part about this is…  I am way more likely to “try out” following someone by throwing them in the Distance Follow list because I expect it to be spammy and if I happen to decide that I really want to follow them more closely…  I will actually do a proper follow.  This is effectively what I tried to do with the whole Timeline 2.0 initiative a few years back… but I was going about it the wrong way.  In that I was trying to create a special bubble that only had the people I cared about interacting with…  but in this I’ve started weeding my ACTUAL follows and making it represent that core group of people that I care about.  I am sure I will continue to prune… because once that process starts it gets a lot easier.

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Another part that has helped this process is that I have been spending significantly more time on MMORPG.Social and Mastodon by nature is not a network that seems to give a fuck at all about follow numbers.  I have tried throughout the years not to care about this…  but still did to some extent in spite of not wanting to?  There are a lot of people that I never unfollowed just because they happened to be following me back.  Hanging out on the Fediverse and the fact that being mutuals isn’t really that bit of a deal there…  is starting to remove my giving a fuck about it on twitter.  As a result you can look at my Analytics and see that I have been slowly hemorrhaging followers for awhile now…  and I am okay with this.  I’ve come to accept that I do not have enough time in my life to hang out with every cool person I meet, and have also come to the realization that not everyone is going to like me…  and that is okay.

Social Media has always set up this weird dynamic giving you a false sense of connection when often times…  you are just an assemblage of pixels that occasionally says something funny to the person on the other side of the connection.  I’m wired weird where I tend to actually care about a lot of the people that I interact with.  The problem with that however is that there is no way I can keep that many people in my head at all times…  and then I feel like shit when I realize that it has been three months since I last had a conversation with some random person in my feed.  So as a result I am trying to care less about the minutiae and beat myself up less about not caring enough.  I have a circle of friends that widens and shrinks organically… and I am generally going to try real hard to be okay with that fact.

In the meantime however… looking forward to playing some more Anthem this weekend!