Paragon City

Most of last night I spent working in Final Fantasy XIV on the Main Story Quest. I am taking things rather slow and spent a good chunk of the night actually playing with my kitten Josie instead of rapidly going through the quest line. I am enjoying myself quite a bit and finding the story beats to be interesting. I have no clue how big of a story patch 5.1 is but I have a feeling I am nowhere near closed to the end of it. Then I still have 5.2 sitting in front of me, and I have been fervently avoiding reading much of anything on FFXIV to in theory avoid spoilers. I’m also enjoying what little combat I have done with the Samurai and in theory if I do come back for any extended period of time I will likely just be focusing on that job.

However that is not going to be the focus of this mornings post. Last week I talked about playing SWG Legends a bit because Tam has been back playing it seriously. I talked about how I was not exactly sure how big of a component nostalgia had for me when it comes to playing outdated games. While I have been thoroughly distracted as yesterdays post indicates, I also am not sure if I love Star Wars Galaxies. At the very least I do not love the game in the manner that Tam loves the game. I see in him a bit of myself, every time I tried to convince someone how amazing of a game Everquest II was if they would just give it a chance and forgive its rough edges. He looks at this game like I have looked at so many of my passion projects, and without that love and care behind the en-devour I am not sure if I can really latch onto it. What I see instead is a game that is grossly outdated and requires more of me than I am willing to give it other than at a purely casual level.

This however lead me down a path to explore games that I do have deep feelings about. Namely I have known for awhile that City of Heroes Homecoming existed, but have really made no attempts to engage with it. The process for installing the Everquest Emulators have made me gunshy about going down the road to trying out other similar projects. However I originally messed with the EQ Emulators in the mid 2000s and this is now 2020 and thankfully the projects have evolved. Thankfully in the case of COH you have two steps essentially the first being to sign up for a forum account and then create your game login here. Next create a directory on your hard drive that you want to store City of Heroes in, download the Tequila client and run it as administrator. This downloads the game from scratch and will serve as your patcher while playing.

It was not long at all before I was creating a brand new character and poking my way around Paragon City. The interface is a little kludgier than I remember it, but for the time it was absolutely revolutionary. I created a version of my favorite character from live, the Katana/Regen Scrapper and we will see if it is as broken as it was back then. If nothing else it should serve as a good vehicle for exploring the game since it has both decent damage output and solid survival. Nostalgia helps a lot because I was pretty happy to roam around and complete quests, even eventually remembering how to slot enhancements and all of that fun stuff. I barely got a start last night but I expect to be poking around over the next several days at least.

Since I was clearly not in my right mind… I also went through the process of getting set up to play Everquest 1999. I’ve started a Dark Elf Shadowknight and I plan on setting up a second login server account so I can create a Dark Elf Cleric to run with it. I plan on dual boxing a bit because I have honestly missed doing that. I could of course return to my duo of characters in EQ2 live, but part of me wants to see Everquest again in all its early 2000s glory since I have been poking my head around in the game that came after it. I mean I will be hated by most everyone as a Dark Elf, but I never really played that side of the house on live. The other option would have been to create a pair of Dwarves and I legitimately might do that as well to see my old stomping grounds of Butcherblock. I realize this is just further distractions but I am enjoying myself so I guess that is fine.

Thoroughly Distracted

Last night I returned to Final Fantasy XIV or at least attempted to. I had not played much since the first or second week after the release of the Eden raid. If my math is right this would have been around the beginning of August, and after doing my traditional FFXIV thing of leveling my tank and a dps class I checked out in a massive way. I’ve more or less purposefully been holding off knowing that if I could come back with a large chunk of MSQ to consume I might be able to stick around long enough to get into the swing of things. As a result I did not return when 5.1 released and since last night was the launch of 5.2 I decided that was a reasonable time to start poking my head back into the game.

I did not make a ton of progress and more or less unlocked the first dungeon and ran it with a trust. I did not at all expect the Crystal Exarch to fill the tank role… but the fact that he was a Paladin makes some measure of sense as far as tank roles go. I am playing my Samurai figuring it will be easier to get back into the game if I am able to do so with limited responsibility. My biggest challenge with FFXIV has been the fact that the game expects everyone to be a DPS, and if that is the case I might as well just play an actual DPS. I am of the mindset that Tanks should be Tanks and Healers should be Healers and if they can throw the occasional damage dealing spell awesome… but FFXIV is a game that has devolved into a state where everyone is expected to have an optimized dps rotation. I can’t say if this trip back into FFXIV is going to stick or not but at a minimum I will probably gobble up the main story quest and we will play it by ear after that.

Also happening yesterday was the launch of a new in game Destiny 2 mini-cinematic showing an a confrontation between Osiris and Rasputin. I guess this means that unlike the rumors of maybe going back to the Prison of Elders we will once again be entangling ourselves in some manner with the Warmind. I am split in a bunch of different directions this week because it is probably the last Iron Banner of Season of the Dawn and I really would like to earn a set of the armor available in its 2.0 variant. It was my favorite of the Iron Banner armor sets and I am sure with the changing of the seasons it will be gone. I am also sitting at level 60 of 100 and would feel sad if I did not manage to grind out all of the season levels.

Then there is Wolcen which I am completely enamored with and want to play more of. I was super happy to find out that cosmetic choices are on a per slot level and not per gear, so if you swap gear your cosmetic choices stay put. The only thing that I have done so far is hide my helmet because quite honestly I usually hate helmets in video games. I’ve not made a ton of progress because of course last night I was distracted by Final Fantasy XIV, so add this to the list of games that are pulling me in different directions.

Finally at some point I really want to finish off Mars: War Logs and see where that story goes… so that is a 4th game to throw on the pile of things fighting for my attention. On top of all of this… something has been going around at work and causing people to drop like flies and yesterday my direct boss as knocked out of commission by it. Last night I did not feel amazing and this morning I am feeling completely awful, so I am wondering if I am about to go on my own roller coaster ride of illness. Basically I have gone from being super single threaded on single player games… to being distracted constantly by the allure of multiplayer games that I am playing in a single player manner. I feel like for the entirety of this decade I have been living in this state of having way too much that I want to be playing.

A Long Time Ago

… in a Galaxy Far Far Away there was a game that was beloved by a group of players for the sort of things that it allowed them to do. I was not one of those players. While I beta tested Star Wars Galaxies, I somehow missed actually playing the game when it was in its heyday. At the time it came out I was somewhere between my pre-World of Warcraft scrawl of games which were Dark Age of Camelot, Horizon: Empire if Istaria, and City of Heroes. The return to what seemed like a more Everquest experience and combat system did not seem at all interesting to me, and I was buffered by the fact that none of my active gaming group at the time were playing it either. However in the years since I feel like I missed a pivotal gaming experience.

Some years back I heard about an emulator server called SWG Legends, but at the time it was a less than retail experience and one largely that required you to know what you were doing before really being able to mess with it properly. Seeing as I never played retail I was completely unaware of how best to get in and experience the game, so as a result I bounced pretty heavily off of it. However in the several years that have passed SWG Legends has turned into what appears to be a full retail experience, even including in game events like Life Day. Recently my friend Tam went on a journey back into this game, and last night for some reason I decided to follow in his footsteps and give it a proper try.

The first challenge is getting Star Wars Galaxies up and running because it has not been online or available for purchase for quite some time. Essentially you have a few options in front of you, the option that the server operators would like you to take is to go onto ebay and purchase a set of the original discs. I did this years ago and picked up a set for $5, but the popularity of this emulator server has seemingly driven the price up to somewhere in the $50-$150 price range. The SWG Reddit has some links in the sidebar to a few options which will allow you to download the three isos directly. After acquiring and installing the original Client, you will have to grab the SWG Legends Launcher pictured above which will patch your client up to the correct version as well as allow you to patch in some upgraded assets. Your first step however should probably be going onto the SWG Legends forums and signing up for an account, because there will be some lead time before one of the volunteer admins authorizes your account which allows you to log in and play the game.

What follows is a fairly modern tutorial driven experience walking you through the first ten levels of your character while exploring a space station. The interface took some getting used to, namely the swapping in and out of mouse-look mode while hitting the alt key. I did some research looking into the combat class that was the easiest to solo, and most of the sources lead me towards a Commando, and as such Belghast Dorgastu the Mon Calamari Commando was born. I am not entirely certain how to play the game to be honest, but left click fires my primary attack and right click fires a charged bolt and with those two things I managed to limp my way to level 10 while following the quest chain and get off of the station.

The piece that was not down my alley at all however was space flight, and as such I plan on taking shuttles wherever I need to go even though the tutorial gave me a perfectly reasonable ship. The end result is more flight sim than I care to experience, so if you have long played that style of game then it might be your jam. Tamrielo grew up playing flight sims so it was absolutely his style, whereas for me anything more realistic than Star Fox is not going to be for me when it comes to space combat. Realistically you need some sort of a controller because the keyboard controls were nonsense trying to do the dog fighting quest against the black sun pirates.

I’ve now allowed myself to get mixed up with the Hutt Cartel and am aligned to the rebels which I am assuming is following a different path than had I chosen to work with the Empire. The first planet is Tatooine and Han Solo unceremoniously deposited me there. I have a speeder though which is cool and am tooling around the dunes completing objectives. All in all it is a pretty fun experience and it is very interesting to see the missing link between what SOE was doing with Everquest and the decisions they ultimately made with Everquest 2. The only bad bits are that the game is native 4:3 resolution and as a result wants to run at 1024×768. I will have to do some research to see if there are ways to mod that up to something more modern. My evening exploring Star Wars Galaxies Legends server was most definitely time well wasted.

Wolfendooms

It was a really bizarro weekend. First off I opted to talk off Friday afternoon, which in itself isn’t too strange other than the fact that I more or less went home and slept for a couple of hours. I normally can’t take naps but I guess it was a week worth of not sleeping super well catching up with me. For those who have read this blog lately you will know that my wife was on a work trip in Portugal. Whenever she is gone the house and most specifically the bed feel very wrong and as a result it greatly impairs my sleep patterns. She flew in safely during the time when I would normally be recording AggroChat, and due to scheduling problems with lots of people we just skipped doing one of those this week.

She is safe and sound and past the first day of culture shock seemed to really enjoy the trip. I am enjoying having her back and she has adjusted back to our standard schedule a lot faster than I would have expected. We wound up going to bed around 10:30 on Saturday night after getting her home and a rapid round of unpacking. Then she was up around 6 am and managed to keep it together until around 8 pm last night. Then we were up as per normal around 5:30 am and hopefully she makes it successfully throughout the day without crashing. I have a silly belief in the totemic power of the purple coffee mug that I sent her off to work with, and I hope it shields her throughout the day. We have a lot of bright and colorful mugs, but the purple one is by far the most important.

This weekend there was a test for Phantasy Star Online 2 on the Xbox One and I booted up my console for the sole purpose of participating. As I understand it there will be a later test for the Windows client, and I am mostly just going to have to tide myself over until then. For those who may remember I went through the nonsense process of getting set up to play PSO2 some time back and then proceeded to stop playing it after the initial few weeks. The Japanese client jumped ahead four versions and I felt like I was missing so much stuff and had no clue who any of the characters were. I am hoping that when it finally comes here officially we can play it properly from the very beginning. I didn’t spend a lot of time playing but it did make me realize that I am probably going to go back to my good ole fashioned RAcast instead of the HUmar I was playing during the beta this weekend.

As far as traditional gaming goes, I spent quite a bit of time this weekend playing Mars: War Logs. As I have said before there is just something about the way Spiders makes games that I find appealing. I greatly enjoyed Technomancer and Mars: War Logs comes considerably before that game in a timeline and explores an area of Mars that is mentioned in Technomancer but that you can never quite go to. I am somewhat glad that I played the games in the order that I did because there are some interactions that I would have viewed in completely different light had I known things that transpired in this game. Much like the difference between Witcher 2 and Witcher 3… this game is a much more simplified version of the same formula that I have seen in other games like Greedfall and Technomancer. As a result it is way more streamlined and other than the fact that the game has horrible quest advisement… it is way easier to follow what you need to do in the world.

On the cat front, Josie is pretty bonded with me after having spent a week with me being her only human. I am hoping that over the next several days she starts snuggling with my wife again, but all day yesterday she was pretty much glued to me. I mean I guess it makes sense because not only was I the only human around for a week but I am also the human that provides food twice a day every day. The whole feeding thing goes a long way for an animal friend. It is in part why I keep hoping that someday the outdoor cats will let me pet them. The latest Josie trick is that she has learned how to climb the ferret cage that is still in the kitchen, and has also figured out how to climb halfway up and then parkour her way into the windowsill. She is adorable, which is good for her because it gets her out of trouble for all of the messes that she inherently makes during her manic play sessions.

And now to the title of the post. The above thread is courtesy of Thalen who posted it on the AggroChat staff slack. I am completely on board with calling shooters Wolfendooms. Does that mean that Destiny would be a Wolfendoomtribes though? The whole transition from “Doom Clone” to “FPS” is still one that I find interesting. I’ve been struggling to figure out a term for the Bioware Dragon Age/Mass Effect genre since I have been playing so many Spiders games that are desperately trying to fill that niche. I’m also really curious if there are more games out there like that from smaller studios that I just never encountered. Anyways time to wrap this up and head to work, but if you have any Bioware-esc games that you know of that might not be on my radar drop me a line in the comments.