Finding a Franchise

Dolly the Donkey

dollythedonkey Since I didn’t really have a place anywhere else this weekend to post this, I figure I will lead off this mornings post with it.  Meet Dolly the Donkey, she and the other donkey Carl are freaking adorable.  I’ve never been a huge fan of horses, but there is just something cute about Donkeys.  They are kind of like the corgi of horses, and these two are super good natured.  While they were obsessed with their food Saturday when we were visiting a friends ranch, on previous times they have been all too happy to come up to the fence and have their heads scratched.  Nothing miraculous or spectacular to see here, I just wanted to post a picture of this awesome animal.

The last time we were out there was for a end of school cookout, and at that time they had these adorable kittens.  You could pick one up and it would just collapse into a fit of purring in your arms.  We already have three cats, but there have been multiple times in the past we have had four.  The neighbor down the street has this adorable kitten, and off and on throughout the summer I have had to go down and feed their animals for various reasons.  So in the following weeks I had almost talked myself into getting a kitten.  However Saturday when we actually went to visit again, they were all sweet and adorable… but I just wasn’t feeling it.  All I could think about was the glorious mess that having a new kitten is, and the fact that I would be woken up at all hours of the night as it was off exploring.  I passed for now, but it may or may not be my final answer.

Finding a Franchise

Divinity2 2014-06-29 20-48-23-455 So all of this time while playing the game, I kept thinking in the back of my head…  why had I not played this game before now.  I originally thought it was a pretty good product offering considering it was released in 2012, but apparently I was looking at the wrong date.  2012 is when the last version of the game was released that rolled in both Divinity 2: Ego Draconis and the Flames of Vengeance expansion.  This game was actually released back in 2009, which makes it all the more impressive.  The problem is that it launched in a really tightly packed crowd of new releases.  Apparently this released opposite both Mass Effect 2 and Bioshock 2, which probably accounts for why exactly I had not played it before.  I was simply too busy with those two games to give much of a damn about anything else.  The thing is…  that is kinda sad considering just how good of a game it is.

Divinity2 2014-06-29 19-51-22-875 What is awesome about this experience is that it feels like I am discovering Fallout of Elder Scrolls for the first time.  Divinity is apparently this extremely storied franchise that I have not played at all.  At this point I have played Divinity Ego Draconis for over eight hours according to steam, and I feel like I have just barely scratched the surface.  I have only just now left the very first area of the game.  I would imagine that Divinity 2 is at the very least going to be a 100+ hour game for me, in the amount of detail it already has and how much I am finding myself backtracking to unlock past content.  The whole game reminds me so much of if the original Fable and Guild Wars 1 had a love child, because it seems to embrace the best qualities of both of these titles.  The further I get into the game, the more enjoyable the content and the various puzzles are.  This game is currently the king of jumping puzzles for me… in that they are challenging but not so frustrating that you want to throw the controller across the room.

Disappointing Skills

Divinity2 2014-06-29 17-53-29-549 The only real complaint that I have so far is that the skills that you unlock with your talent points, feel like they are not that exciting or powerful.  As a result you can see in most of the screenshots I only actually have 2 to 3 attacks unlocked.  I’ve found it far more beneficial to dump my mounts is sword and shield proficiency and lockpicking.  Both of which I have managed to max out currently, and both of which make the game so much more enjoyable.  Essentially the magical attacks for the warrior archetype are just “ho hum”.  Right now I have a whirlwind attack that knocks the enemies back sometimes, and a charge attack that I can use as a gap closer.  Neither one hits nearly as hard as a standard basic swing attack.  So I guess my problem is that it feels like I am wasting points if I continue to dump more into either of them.

Divinity2 2014-06-29 19-01-07-121 The only one I find myself really using much is the gap closer, because all of the ranged type enemies absolutely love running away and attacking from a distance.  Overall however the combat has been really fun, and there are several special abilities that you can perform based on a combination of movement and jumps along with your swings.  Nothing extremely powerful, but it can make a huge difference when fighting extremely tough encounters like the couple of Trolls that I managed to take down so far.  The game can be brutal, and this is definitely one of those games where you want to save often as there have been more than a few occasions where I screwed something up permanently… and had to reload from a previous stage.  One of the more interesting things about the game is that you can mindread NPCs when you talk to them…  you should do this every time because in some cases you will not get a second chance.

Gorgeous World

Divinity2 2014-06-29 17-49-07-764 This game is very obviously no Skyrim…. but it also predates that game by a years time.  For what it is, the game is extremely pretty and runs stable for me with absolutely everything cranked up.  In 2009 I am sure this game was a sight to behold, and was probably among the prettiest titles on the PC.  I still have no clue at all why this was not bigger news here, and why it managed to skirt under my radar.  I mean I knew the series existed, but quite honestly I never picked the previous games up on steam because they confused the shit out of me.  The first game is called Divine Divinity and the second game Beyond Divinity…  I kept looking for a game just called “Divinity” because I hate starting in the middle of a series.  I am not exactly sure when I purchased Divinity II but I am guessing it was a flash sale and extremely cheap for me to try and start in the middle of a series.

Divinity2 2014-06-29 18-25-46-594 Now however I have both Divine Divinity and Beyond Divinity waiting to be played once I have reached a point where I feel like I am done with this game.  Additionally I went ahead and picked up Divinity: Original Sin the new game for when I finish with those.  I have a feeling that this franchise is going to become a favorite for me.  Honestly I think one of the things that kept me from picking up the game in the past is the Gothic series.  That game series looked so amazing and was apparently extremely popular in Europe, but each time I have tried to sit down and actually play it… the games have felt like complete crap.  So since this is also a European title, no matter how cool it looked… I kept remembering my continued disappointment with Gothic.  I guess there are probably a few other games out there that I should give a second chance, because there are likely more diamonds in the rough that simply did not get the press needed to make them a great success.

#Divinity #DivinityII

Divinity II: Directors Cut

Old Time Rock and Roll

Something interesting happened this weekend, I was hit with a critical case of nostalgia.  This all started while playing Wasteland 2 the other night, and seems to be continuing on today as I search for more games to give me that classic PC role-playing game experience.  I said yesterday that I was in a bit of an existential funk, and that seems to continue.  While I like the concept of playing Wildstar and Elder Scrolls Online… for whatever reason right now they are just too fast paced for my current mood.  Essentially I am needing games that are a bit more prodding and deliberate, and preferably without other players bothering me.  I am going through one of my retreating phases, and I right now I just want to be lost in my own little world.

Divinity II: Directors Cut

Divinity2 2014-06-29 08-29-05-500 I’ve had this game in my steam inventory for quite some time, but for one reason or another I never actually fired it up.  I had heard really good things about the Divinity series and the other night my friends Tam and Ashgar were off playing the brand new Divinity: Original Sin.  So when I cranked this game up I was expecting a Baldur’s Gate esc game along the lines of the original Divinity and Original Sin.  What it is instead however is something more akin to Knights of the Old Republic.  The control scheme is a behind the back pseudo action combat setup that still somehow manages to feel old school at the same time.   The controls are a bit prodding at times, but this is not exactly a high action game that allows you to dodge out of combat here and there to avoid enemies.  Instead there are minor flourishes that you can do here and there to improve your success, but for the most part it is stand up fighting.

Divinity2 2014-06-29 08-01-20-776 The character creator is adequate, as I was able to create something that I liked, however there really are not a lot of options.  Essentially you can be blonde or brown haired, and with a few different facial and hair choices for each color.  This allowed me to create something I liked enough to make me happy, but there really is not a lot of configuration available.  Thankfully in Divinity: Original Sin the newest game they seem to have fixed all of this and given players a bajillion different options.  I would say the customization is “passible” if only because it allows me to give my character long hair and a beard, which is “close enough” to the Belghast appearance.  The limited appearances makes me really glad the game is not Asian inspired, because I am pretty sure I would not have been able to create any character that I could stand.

Divinity2 2014-06-29 08-02-00-559 The game utilizes a silent protagonist with text dialog options for most of the interactions, and quite honestly I am happy with this.  I always find it jarring when my character has a voice that is not my own.  So if I am given the option of a well voiced character, or a silent one… I will almost always choose the silent one.  These games are about me inhabiting the space of the character, and not about watching the lives of someone else.  So in a game like Uncharted… I am watching a movie unfold in front of me that I am not a part of, this type of game however… it is all about the character being an extension of me.  The dialog is charming at times, but nothing I would call spectacular.  But then again I am not really playing this sort of thing for the dialog, I am playing it for the overall adventure.

Divinity2 2014-06-29 08-52-12-425 The game is several years old at this point, but it still looks extremely good.  This is no Skyrim mind you, but the world definitely looks believable and something I don’t mind spending a significant amount of time in.  Occasionally there are some really nice vistas and lighting effects like this one that I find really nice looking.  During some of my screenshots I was running on the default settings, but once I cranked everything up to max the game started to look extremely beautiful.  The visualization options like the mini-map and where we are supposed to go for various quests is pretty much non-existent.  The end result means you need to pay attention to the dialog and spend a good deal of time wandering around in order to figure out how exactly to complete each of  the quests you are given by townsfolk.

Divinity2 2014-06-29 09-00-14-372 I’ve not really played enough to get a good handle on how exactly character progression will work.  However when you first start the game you are set up as a Dragon Slayer, and as part of the ritual that gives you the powers of a dragon… it also wipes your memories, giving you a clean construct for picking a brand new path for your character.  You essentially have the choice of following the path of the melee warrior, the ranger or the mage.  In the first town you can freely switch between them, but once you leave the village your choice is locked.  There is thankfully a little testing ground that allows you to try each of the combat styles and see what fits you the best.  I of course went with the melee warrior, but I feel like the ranger would probably be extremely fun as well.  Mage on the other hand…  felt odd because there was a significant cast timer on each of the attacks.

Divinity2 2014-06-29 08-28-54-664 Admittedly so many times with these Steampowered Sunday games, I play it for a little bit but then never return to it.  I don’t think that is going to be the case with Divinity II.  This honestly seems like about the perfect game for my current mental state.  It feels the right speed, and I can cocoon myself in this fantasy world and explore it without the need to feel like I am letting anyone down in the process.  So while I have taken a break to knock out my morning blog post, as soon as I finish writing I am going to return to clearing the goblin camp I was working on when I paused the gameplay.  Right now on the summer sale this game is only $8 for the directors cut, and so far I am loving it.  If you are looking for an old school Knights of the Old Republic style adventure, then it might also be the game for you.

Enter the Waffles

Last night we had an odd recording of AggroChat as has happened before in the past, we had two of the original cast otherwise busy this week.  I butchered the hell out of the explaination, but thankfully I was corrected.  Essentially this week Tam and Ashgar are off to visit Kodra and to somehow have an intervention to replace his current machine, that we have not so lovingly referred to as a toaster.  That said I feel like maybe that is a disservice to toasters everywhere, as they seem to be far more functional.  As you’ve listened to our podcast in the past, when Kodra goes robot on us, it has nothing to do with his internet connection but is instead his machine freaking out.  Here is hoping operation replace Kodras machine has been a success.  In the meantime that left us down two people for the podcast and thankfully we had replacements all too happy to step in.

This is the first show to include Warenwolf, another one of our multi-year old chat group, also lovingly referred to as Waffles thanks to Mumble pronouncing his name oddly a few times.  In addition to Waffles we are joined by Dallian once again who is the best fill-in guest ever, and pretty much is just now our regular “5th man”.  We talk about the Steam Sale, Wasteland 2, Saints Row IV, Lego Minifigures Online, Wildstar, and Warlords of Draenor alpha among other things.  We ran a bit short this week due to some technical difficulties causing chunks of the show to get edited out, but I hope you will all still enjoy the results.  I believe next week we should be returning to our regular format.

#AggroChat #SteampoweredSunday #DivinityII