Games of the Decade: 2010

While not my first blog, Tales of the Aggronaut was created back in 2009. This means that the decade of 2010 to 2019 is the first time I am really able to legitimately look back on the last decade of gaming from a blogging standpoint. I’ve gone back and forth over the last several weeks about what sort of form these posts would take. For awhile I contemplated doing one post per day covering 5 games per decade. However at the time I dreamed up this concept it would mean that more or less you would get nothing from me but these posts for the rest of the year.

Instead I scaled things back to a single post per year, but even then I was uncertain of the number of games to talk about in each year. Being the unorganized person that I am, I could not really whittle things down to a clean number each year. So instead what you are getting is a compromise of a compromise, where I just write about the games in each year that were particularly important or noteworthy to me. This is by no means a comprehensive list, and I am sure I will be completely blowing past titles that you my readers feel are super important. If that is the case feel free to leave me comments below with the game I should have included.

Minecraft

Technically Minecraft was available and playable in 2009, but I didn’t pay much attention until August of 2010 when I saw the above video from YouTuber DavidAngel64. The “X Series” as it came to be known was a series of videos where he explored various games, and in it he did a deep dive into those early days of Minecraft. I watched several of these and was hooked, and immediately went out and purchased the game and started doing my own explorations. It was a simple time when we were more or less figuring out the rules of the game and now to get to the sort of resources we wanted. For example the hunt for diamond because an overarching goal that pretty much dominated every waking moment of playing the game when I was not finding uses for the copious amounts of cobblestone that I was dredging from the earth.

The peak of my non-group gameplay was in October when I recorded a series of YouTube videos using Fraps and showing off some of the nonsense I had built. That channel is more or less abandoned and everything is on the “Belghast” channel that I dump our podcast on, and with no real great way or moving them, and no access to the original recordings… they more or less live out their life as they are… poorly done with crappy audio. I still have the original Minecraft files laying around in a zip, because I used to trade my files to other friends playing the game and they would zip up theirs and trade them to me so we could explore each others work in the days before an active Minecraft server. In 2011 the way we interacted with the game shifted significantly as we stood up our first server for the House Stalwart guild to all build together. That said 2010 was the renaissance of the game for me, and that blissful era when everything was new and magical.

Fallout New Vegas

I love the Fallout setting, and I can still remember saving up my pennies to buy the original game when it came out back during college. I’ve always been drawn to post apocalyptic settings, and Fallout is a world that is rich and textured and full of tantalizing bits of lore. While Fallout 3 pushed us into a brand new territory of exploring what happened to the Capitol Wasteland, Fallout New Vegas saw us returning to our roots of Southern California, the setting of the first two games. As a result what follows is a nostalgic ride seeing how the settings you were familiar with evolved in the time between the games.

The game is also a return to being controlled by Obsidian games, which represented a significant portion of the folks from Black Isle Studios that worked on the original two games. Fallout New Vegas is known for a handful of things… but the first being that the game does not start you in a vault and instead gives you what feels like a much more weighty introduction in the form of an attempt on your life. The other thing it is known for, is just how freaking buggy the game was at launch. I personally managed to get around most of these and found myself enjoying it greatly. The game is also significant because it represents one of the first times I wrote a review for a site that was not my own. You can still find my original review up on Polygamerous, though due to shifts in hosting I no longer have an account there… but the byline is still at the bottom.

Mass Effect 2

We are travelling through a time period when I was not quite as rabid about keeping screenshots for eternity. As a result I don’t have a ready archive of images to draw upon for most of these games. Mass Effect 2 represents my first entry in the series, and I remember buying it digitally on the ill fated Direct2Drive, because some other subscription I had that I am drawing a blank on gave me a significant discount there. This is the game that shaped my view of the Mass Effect setting, and still to this day is probably my favorite game in the series. I loved the characters and the interactions and the “away team mission” nature of the gameplay. In the years between then and now I have played through this game I believe five times in total, often times as part of a full replay of the series.

There are a lot of games out there that hope to be a narrative story that rivals that of Star Wars. Very few manage to pull this goal off, but Mass Effect absolutely did. I still stand by my stance that this series would make one of the absolute best Science Fiction/Fantasy television series out there. I keep hoping that Netflix options the rights, or shit even Disney Plus after seeing how amazing The Mandalorian has been. While I played through as Male Shepard, the canonical version based on all of my friends has to be the Jennifer Hale voiced Female Shepard. I will admit I had a real hang up for a long time about playing female characters in video games. When I play a video game I am essentially playing me in whatever form takes place on screen, and I tried to always make each character as close to “Belghast” as I could. I seemingly have gotten past that… and at some point I need to break this game back out and play it through in the mode that so many people say is the best possible version.

Where Bel Was Mentally in 2010

So those are the games that I was playing behind the scenes, but on this blog… you got a vastly different view of me. It was a time of deep irregularity in my posting schedule. I didn’t really start doing this regular posting thing until 2013, and each time I had a major lapse it was harder and harder to get back into posting again. There are so many sign posts in those early years like this one from April where I find myself apologizing for not feeling up to writing. I was not happy with the end of Wrath of the Lich King, and similarly not super happy with the beginning of Cataclysm. I was also super hung up on this blog being a World of Warcraft Tanking and Raid Leadership blog. That niche no longer really fit me, and as a result I was struggling trying to get the oomph to be writing about what I thought were the topics folks wanted me to write about.

I’m glad I figured this whole thing out at some point, or at least have a working theory about how to progress forward with a blog. I am not sure how often I will be writing these pieces, but I figure I will probably do Monday and Friday or some semblance of that until I get through the years between 2010 and 2019. As I do this, I would love to hear in the comments about your own games of a specific year.

Tunneling Addiction

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I think we need to talk.  I have a significant problem on my hands… and that problem is Minecraft.  What I mean by that is that I have been obsessing about the game since Christmas day, and wound up staying up until 1:30 last night.  I apparently was digging more tunnels that never seem to end… and just when they appear that they might… I find a way to start a new one.  I’ve said before how my bases in Minecraft tend to be more a complex of interconnected tunnels and underground areas than really anything big and above ground…  and in truth that is happening again in a big way.  The project I happened to be obsessed with last night, however was my treasure room.

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When I play Minecraft, it is less that I am willfully building structures and more like discovering them in the existing land.  I almost always start out exactly the same way… which is burrowing into the side of a nice large hill with the purpose of creating a temporary shelter to survive that first night.  However what inevitably happens is that I then use that cave as a sort of starting point for burrowing deep into the hillside and connecting up a bunch of disconnected areas.  Then it is almost as though I am uncovering a lost civilization… and connecting up pieces to create a former empire or something.  Which lead to the thought that I really needed a proper warehouse/treasure room… and where better to put it than deep under the ocean.  I have a dock of sorts and off of it is a large building hovering out over the water… which then leads to my obsession of the night which is a large stairwell shaft that leads down into the water and underground beneath the ocean finally ending up in a room with tons of chests for storage…. and then apparently I dug a shaft back up to create a skylight of sorts.

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There was then a point last night when I realized that I had no real way of getting back out of my tunnel system other than jumping from one of the many bridges I have built.  As a result I constructed this entrance point of sorts that leads out onto the mainland…  and being me I then apparently started off a whole new tunnel complex to the left of the above screenshot.  Now my previous tunnels had quickly ended up in the ocean… where I built some sort of an outpost.  One of which literally is a staircase that goes deep down into the ocean and all the way down to bedrock.  That was a bit of a challenge to build and I ultimately flipped on creative mode since I had to be underwater for large chunks of time during its construction.  It is cool however because as you are going down the staircase I have windows that allow you to see out into the ocean and it is really cool when the sun is coming up and the water is swarming with squid.

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This new tunnel project however that has consumed most of today… is apparently going off in a direction where there is nothing but land and mountains.  So as a result each time the tunnel has broken free of the mountain briefly I have created a little outpost or at least an exit into whatever area happens to be surrounding it.  There are roughly five of these… and another that I discovered yet another ravine while tunneling, so I took time to build a ladder all the way down to its floor.  The problem with my tunneling obsession is that I have zero clue where exactly I am going or if I will ever reach a point where I consider it “done”.  This is ultimately the challenge I face each time I boot back up Minecraft, is that I get caught up in a project that I never quite know when it is going to let go of me.  However since it had literally been a few years since I last built anything in the game… I am guessing I had a lot of tunneling pent up inside of me.

Christmas Basebuilding

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My friend Grace calls today Super Xmas…  or the day that you get to chill out and rest after the manic running around that happens around attempting to make everyone happy on Christmas and Christmas Eve.  This absolutely used to be the case for me, but over the last few years Christmas has become a much more low key affair.  I’ve talked a bit about the concept of an anchor household, but for me most of those are now gone.  Instead we have to sort of make our own new traditions, and one of those recently has consisted of going out to dinner on Christmas Eve with my folks, and then coming back to our house and doing gifts together.  For years there used to be a strict schedule of… my folks and mothers side of the family on Christmas Eve, and my Dads side of the Family early early Christmas morning…  then my wife’s family for Christmas lunch and eventually another gathering Christmas evening.  Over the years deaths in the family have taken the corner stone of each of those gatherings to where there really isn’t a whole lot going on during the holidays on either of our families.

There were of course a few options…  one of which was the household that introduced me to the term “titty milk” a few years back and we opted out of that one.  Instead for the most part we just chilled out at home and enjoyed the fact that it was freaking 70 degrees outside for Christmas.  In the afternoon between thunderstorms we went out for a walk, which is something I need to start doing every day in an attempt to get myself prepared for all of the walking that is going to happen at Pax South.  As far as gaming goes… I spent a lot of time not actually gaming yesterday but more in an extended state of transitioning between games… as I checked twitter and surfed the web.  I did play a significant amount of the Sparrow Racing League, but largely playing remotely through the laptop.  I am getting surprisingly good at dealing with the input lag that comes from playing PS4 via PC, so much so that it actually takes a bit to get adjusted to using the real console again.  I am now in this place where I need two items to hit 400 light…  Ghost and Heavy.  I’ve since gotten two Exotic Heavy Engrams… but both of them decoded to 399 light instead of bumping on up to 400.  This seems like a massive bug because every engram seems to decode at 399 rather than giving me what is usually a level bump.  As far as the ghost goes… I tried some more forge only to have it bug out on me with the waves sitting at 100% for 10 mins and then eventually failing out without actually spawning the boss.

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Another thing that happened yesterday is that I fell into a giant Minecraft shaped hole as we hung out and watched some shows on demand.  It has been several years since I had legitimately played Minecraft and as a result I went back to pure vanilla for the moment at least while I get my bearings.  Before long I was back into my standard operating procedure which is digging a big hole and then eventually erecting some large structures.  I decided to have my main base out over the open water with a big tunnel leading from what is ultimately turning into my quarry.  I used the seed “BelChillingChristmas2016” and wound up with a pretty cool spawn.  My original cave opened into a giant chasm underground and I have been building the infrastructure needed to explore it more properly.  I wound up digging down into the rock and laying a bunch of ladders as I went which ultimately allowed me to create a shaft straight down to the chasm floor.  I have a hut of sorts down at ground level that lets me get down there in relative safety and at least see what monsters happen to be around.

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I plan on building a dock of sorts under my base that should allow me to launch boats easily for exploring new areas, and I also plan on building another big land bridge/tunnel to the other nearby coast giving me access to new areas.  Right now a lot of my time has been spent simply quarrying cobblestone and hollowing out the mountain side for that purpose.  There is a bunch of gold in the chasm, but I don’t really have much need for it yet.  I have not seen any of the more useful materials like Diamond or Red Stone so at some point I am probably going to have to do the whole dig down to bedrock thing and start some branch mining.  At this very moment however I am trying to expand my base of operations and make more safe space for me to travel in.  Minecraft is one of those games that triggers my base building instinct to the extreme, and I am ultimately falling back into the familiar patterns I do when I always play this game.  In truth I should be playing Diablo 2 since we plan on recording the game of the month show this coming week… but for now I am indulging myself in a little bit of structured madness.

Bel’s Big Adventure

Posting Late

Today I am getting an extremely late starting in getting my “morning” blog post out there.  At this point it is almost 2pm as I sit down to write this.  There are a lot of reasons behind that, in part because video takes a really long time to render.  Not to mention the fact that somewhere between streaming and now we also went out and ran errands.  Blaugust is alive and kicking and I am still shocked and amazed at the turnout.  My wife has even spawned her own version of it within the Math blogosphere without really meaning to.  I think it is pretty awesome when the spirit of Blaugust spreads to communities that were not a part of the first year.  As of this morning I had eighty four bloggers signed up and tracked on the list I am keeping.  I am still trying to catch up on day one honestly because that many blog posts…  is an awful lot of reading.  This is absolutely an amazing problem to have.

If everyone managed to make it through the entire month with a post for every day… that would mean 2604 posts pending we don’t keep picking up more people along the way.  This is really the idea is to get out there and get started on creating more content for our community.  One of the things that keeps coming up from time to time is how blogging is dead, and I love it when we can prove every single one of those naysayers wrong.  There is something magical about putting your thoughts on the page and sharing it with the world.  For me personally it is deeply cathartic to share my thoughts and feelings.  Over the years I have learned to open up more and share more of myself, and as a result my bonds with my fellow bloggers has gotten stronger.  In many ways this community that you are part of is a big support group, because every time I have struggled there has been someone out there to help pull me back to my feet.

Bel’s Big Adventure

javaw 2015-08-02 08-57-29-15 There has been a thing I have wanted to do for awhile.  Some of my favorite Minecraft video series have been adventures with a very simple premise around them.  When I play Minecraft however I tend to be a base builder.  I craft these extremely intricate underground structures, and never tend to move around much as a result.  As a way of combating my instincts, I am going in a completely different direction and starting a series of videos called “Bel’s Big Adventure”.  The idea is simple… only keep what I can carry in my inventory and keep moving North.  Each time I make camp and reset my spawn point by dragging along a bed, workbench and a furnace.  Each day I have to find the resources I will need to make it through to the next day.  Today I streamed for roughly two hours, and I am editing these into smaller videos, the first of which is about thirty minutes in length and involves my hitting the first major obstacle… a big ocean.

The Minecraft version I am using is 1.8 and I am using the GLSL Shader Mod 1.8 combined with SEUS v10.1 to produce the nifty more realistic appearance.  As for the Texture pack I am running Chroma Hills which is known to work fairly well with shader packs.  Finally I have the Mapwriter mod running largely to keep me pointed northward, because it shows an Arrow in that direction.  Other than these largely cosmetic mods I am using the stock Minecraft 1.8.3 that I freshly installed this morning.  It has been well over a year since I last played Minecraft, and as a result there is a lot of stuff in the game that I have not seen yet.  For example… I had no clue that there were Bunnies in the game until I came across a black colored one.  Similarly in what will likely be in episode two I encountered something bizarre that cursed me so that I couldn’t mine anymore.  Most of today has been spent either recording, editing or rendering the video so that I could embed it in today’s post.  Hopefully someone will enjoy it, but if not I at least enjoyed the adventure.  If I find something really interesting in my journey I might stop and set up a more permanent camp in order to explore better.  Since I spent the bulk of my day so far working on this side project, and will likely spend a good chunk more I plan on cutting this post a bit short.  Let me know what you think of this idea, and I am also open to other objectives for me to look out for along the way.