A Feast of Crows

Hey Folks! I am continuing down this nonsense path of Summon Raging Spirits, and if this build continues like it has a strong likelihood of eclipsing my Righteous Fire Juggernaut. It isn’t that the Jugg is bad or anything, and it managed to get me all the way through T16 maps. The problem that I am having is that my gear isn’t quite good enough to make bossing feel good. I can absolutely get there, but the overwhelming popularity of the build has meant that anything RF Jugg friendly… is now ungodly expensive. I am wearing the wrong hat because I could not touch something with the same explicits on it and of the right armor base for anything short of 20 divines. This gets into the problem I have talked about before of the league tending to consider “less than 100 divines” as a “light investment”. I saw my very first raw divine drop yesterday… on the SRS Necro.

I have most of the build locked in so far and am about to build into my first large cluster. For the most part, it was easy to find the pieces that I needed because I am not sure if the league has caught onto how powerful this build really is. There is a poison variant that Balor has been shopping around that is catching steam, as well as a number of the meta-exploration videos have brought it up as a contender. The thing is I think most folks built into RF Jugg based on the statistics and it is probably unlikely that they are going to be building something else. While I enjoyed the RF playstyle, it feels like it is balancing a bunch of plates in the air when it comes to regeneration and elemental resists. If anything negative impacts either, you are sorta fucked. It also never really felt great up against bosses and felt awful in the Sanctum.

Last night I spent about 100 chaos upgrading items for my SRS Necro and I am getting close to what appears to be an endgame viable build. The thing is… this gear is functionally better for what it is than a lot of what I am wearing currently on my RF Jugg. The key difference being it cost me 100 chaos instead of the 200 divines or so it would cost me to kit myself out in equivalent gear designed for Righteous Fire. The market meets the demand and this league folks have demanded gear for the Pohx Juggernaut variant. I am simply not good enough at crafting to really be able to homebrew the gear that he is outlining, which means I have had to rely on the trade boards and those prices really reflect its popularity. I have the wrong Eater implicit on my gloves currently but that is just because I ran out of orbs and will keep chipping away at that as I do more blue altars. My hope is that I can start using the SRS Necro soon to do those for hopefully better results.

As far as defenses go I am in a decent enough state for early mapping, namely that I can easily soak up another 30% nerf from the second Kitava kill. I need to spend some effort fixing my Chaos and right now I have neck and helm to work with that are not yet upgraded. I should be able to find a better Amethyst ring that should help some as well, but I went with something I had vaulted during my RF Jugg leveling process. Luckily the anoint that this build once is cheap enough and I should be able to pick the Grave Intentions notable up relatively quickly after I upgrade my amulet. That leaves the helm as the trickiest piece that is very likely going to be a crafting project. I have a white-quality helm from the base type at level 88… and I just have to go through a bazillion orbs until I get both +2 minion gems and some sort of resist on the same item. I have enough Harvest materials to swap a resist out if I have to.

I do however think I probably want to start running some maps before I invest much more in this build. As of last night, I am sitting in Act 10, and in theory, after I beat Kitava and see where my resists are sitting I am going to dive into my bulk maps and see how well this performs. The Raven MTX though makes the Summon Raging Spirits all the more enjoyable.

Goodbye Link Tree

The crap we are going through right now with Twitter has made me re-evaluate a lot of the things that I use in my life. One of these is Linktr.ee a site that I have used for several years as a catch-all for all of the various social and project links associated with me. I’ve owned the domain Belgha.st and Belghast.com and for eons I simply had an apache redirect pointing at my Link Tree page. It gave me a clean and simple way to link someone to all of my things at once in a very mobile-friendly format. However, if tomorrow it vanished… I would honestly have trouble cobbling together all of the links again because that has been the place where I have largely stored them.

This idea of hosting my own links page had been living rent-free in my head for a while now, but never really coalesced into action until I saw this video from EposVox. While he provides a number of solutions that would be fine including just firing up a NeoCities website to host all of your content. It was not however the solution I was looking for. One of the things that I always enjoyed about Link Tree was just how fast I could add links to it, and how everything had a nice clean look and feel. This sent me down a rabbit hole of searching for solutions and I think I landed upon something. I even went so far as to share the solution I found with EposVox who has since created a Shorts video about it as well.

The tool that I landed upon is called LittleLink Custom and it is essentially a self-hosted version of Link Tree. It took all of a few minutes to set up the website, and by default exists in a multi-user mode so you could allow other friends to sign up for their own faux link tree pages that you were hosting. I did not necessarily need that functionality which is cool because it allows you to configure it in a way to automagically redirect people to a single profile. I already had space carved out for Belgha.st and Belghast.com, so I removed my .htaccess file that was bouncing people to Link Tree and started installing the software.

The most basic version of the site requires Php 8.0 or higher and SqlLite which is fine for a smaller install. It also supports MySQL if you want a more robust multi-user environment. I think the longest part of the setup was actually uploading the files to my host. There are a LOT of files, so I would highly suggest uploading the archive and then going through your host’s backend to extract those files otherwise you will be FTPing like 8000 tiny files forever. After minimal fiddling, I was in and configuring my link page. All that was left was for me to pick a theme I liked, install it, and then start adding all of my links.

One of the things I specifically dig about Littlelink custom is that it has support for a wide variety of options already out of the box, but you can easily configure custom links as well. I wish there was a bit more support for adding custom quick icons but I have faith that over time this will be adding more features. For what I really need, which is the ability to add headings, and sets of links… this will do swimmingly. Now the real hard part is going to begin, which is finding every place I had linked to my Link Tree and replacing it with the new Belgha.st link.

Since the software technically supports many different “users” I went ahead and created one for AggroChat and have migrated the Link Tree I had for the podcast over to it as well. Mostly this is just a place to keep a running list of all of the podcast mirrors as well as the most basic social information. I’ve even created a “Bel Gaming” one where I am going to experiment with using it as a dumping ground for the various video game-related profiles and accounts to make it easier to link up with me. This is very much a work in progress as many of the platforms don’t really have a profile page you can link to. You can add blocks of text to your link page, which is handy but I am going to have to fiddle with how that actually looks in practice.

The slow death of Twitter has really made me evaluate the tools that I use on a daily basis. I think we are heading towards me potentially just paying for a server somewhere out in the cloud and migrating all of my resources to that instead of paying for piecemeal hosting. It would be a big change, but it is one that I think is on the horizon. I am just not sure how much I want to trust “free” services anymore. This could of course be a wild overreaction, but it would be nice to feel like I have a bit more control over the fate of the things I enjoy. Even if it isn’t a scenario where a rich manchild destroys it… it could be something as simple as Google deciding the product is no longer viable. We started out on the internet with needing to host everything for ourselves, and I wonder if I will be moving back to that again.

Exploring Undecember

Hey Folks! This weekend I spent some time exploring the ARPG called Undecember. I was completely unaware of this game until the launch of Diablo Immortal, and shortly after that point, the folks behind this title started doing some sponsored videos. However similar to Diablo Immortal, discussion of the game also came with a discussion of its cash shop and pay-to-win elements. After going through what we went through with Diablo Immortal and being so egregiously monetized… I decided that I would just give this game a hard pass.

I had largely put it entirely out of my mind when this weekend on a whim I decided to go through steam recommendations. One of the things I greatly appreciate about the Steam interface is the recommendations by friends section because in truth… I care way more about the opinion of my friends than I do any gaming pundit. So I noticed that Teufelaffe had left a review and honestly… it was enough to spark my curiosity and get me to install the game. His stance largely aligns with mine… that I don’t care if there is a way to shortcut the process by spending money so long as it isn’t required to do so. That was the problem I had with Diablo Immortal is that you could not get a fully geared-out character without spending literally tens to hundreds of thousands of dollars. This created a hard wall that blocked my progression where I could not function in Hell 2 because I lacked the “gear score” to make it viable because the game was actively debuffing me for not having spent enough money.

As Teufelaffe said in his review, the game really does feel like a blending of the best parts of Diablo III and some of the better parts of Path of Exile. It is a game where you have no classes and that you get to create your own character and choose their appearance. Then the spell gems that you equip and attribute points that you spend, determine what sorts of builds you can do. I opted to go for a largely Dexterity-based character, trying to replicate something like the Diablo III demon hunter so I am wearing leather armor, spending most of my points in Dex, and using ranged bow abilities. The hardest thing to get used to is the fact that you do not have full control over all of your keybinds… left click is your movement key and there seems to be no way to change that. However, if you hold down your left click you can steer with your mouse cursor which is functionally what I do with putting “force move” on W in the games that will support it. It took some getting used to but now feels comfortable enough.

Instead of relying on getting gear with specific sockets on it, in order to make your build like Path of Exile you have a hex grid that you lay gems on. Each gem has six sides and each side can have one of three colors on it or be completely empty without any colors. Essentially you can use these special helper gems to link other abilities or buff specific things about it. For example, my main attack right now is a spread shot and I have it linked to cast the ability Chain Lightning on hit. That means I fire off this spread of arrows and the first time it makes contact with any enemy, that triggers a lightning bolt to course and spread through surrounding enemies. Spread Shot also has a green gem that increases the number of projectiles… and I am sharing that with another ability called Flame Shot. Essentially it becomes this puzzle game of trying to figure out how best to place your gems in order to make sure you are getting the maximum benefit.

One thing of note is that Undecember is also a mobile game, and is available on Android and iOS and with it… comes a number of very mobile mechanics. Every time you do anything in the game, you are going to see a dozen teal arrows light up on your interface drawing your attention to various systems. This means spending a lot of time clicking through various menus in order to get various “rewards” that are largely meaningless at the moment because I am not entirely certain what anything does yet. The same is true with the cash shop in general. There are things that the game would like me to buy there, but all of it largely seems like nonsense. The only thing that I did notice is that it would cost you about $40 to buy a full cosmetic skin because skins are broken up into 4 chunks: armor, helm, mainhand, offhand… and each of those costs around $10 in cash shop currency.

For those who have played Path of Exile, the crafting system will be very familiar. In fact, there are a number of items that you will simply recognize as their Path of Exile equivalents… like I got my first Chaos Orb and Exalted Orb the other day and the icons feel similar enough. You can do some basic crafting through the enchant system at the blacksmith, or more hardcore crafting recipes at the alchemy table… aka the crafting bench. One thing that takes a bit to get used to is the fact that you have to manually level your gems by feeding them magic shards. That means at some point in the future you will be grinding random stuff trying to get magic shard drops so that you can catch your gems up. Right now I have not really struggled but at 30… I am starting to notice that I simply don’t have enough magical dust to level everything up at the same time.

All told I have been enjoying myself quite a bit and if you also were looking for a happy midpoint between Diablo III and Path of Exile you might check it out. I will let you know as I progress through the game if I hit any hard paywalls. That will be the point at which I check out, because while I am not afraid of spending money on a game… I don’t want it to be a requirement to progress. We tried some of the groupings over the weekend and unfortunately, there is no level-scaling, so you can drag someone along like you can in Diablo III but if you want grouping to be meaningful… you will have to stay within the level range of your friends. I am hoping that when I reach the endgame the content will be fun for grouping because right now the normal leveling content isn’t terribly exciting with other players.

So now to finish up with a bit of housekeeping. Last Friday I posted a note as a bit of a teaser stating that I was involved in the rollout of a gaming-focused Mastodon Instance. It rolled out on Sunday but I regret to inform you that I am no longer involved with it, nor can I suggest that anyone migrate to it. My yesterday was honestly pretty awful and it involved a sequence of events that led to me getting ejected from the planning discord, moderator status, and ultimately losing my account on the server. Granted I am being told that my account and the account of Scopique were not deleted… but they disappeared in sequence with me being shut out of the project so I drew what felt like obvious conclusions because neither account exists anymore. It was a bad situation but I am not going to go into details publicly, suffice it to say I am withdrawing my support in any capacity from the project. If you do migrate be cautious I guess that is all I would say.

I hope you all have a great day and a phenomenal week… and I am hoping my mental health improves because yesterday was a massive blow to it.

Everfall Alligator Habitat Farm

Good Morning Friends! I hope today is getting started in a reasonable manner. We continue on with the series of New World gear farms that I have spent the last few weeks documenting. This one is a bit of an odd one because technically you will be located within the boundaries of Everfall, but more naturally you are actually on the edge of Ebonscale Reach. On this farm, you will be hanging out near a waterfall and taking down a giant white crocodile over and over. I specifically came out here seeking a good necklace and a strength-based Great Axe, but having a Tanner Shirt drop is also a nice added bonus.

The core problem with this farm is where it is located. You have a few options namely that you can either run through Ebonscale Reach and an area infested with very aggro Alligators, or you can drop down a waterfall coming from the Everfall side. My suggestion and the directions that I have drawn in are to drop down from the Everfall side. You will of course need to understand how to break up your fall into smaller segments to keep from dying in the process as you cannot survive just jumping in from above given that there are no actual swimming mechanics. You will need to slide down the mountain and hit ledges on the way down to break up the momentum of your fall. Once there you can safely hang out next to the waterfall where the Tazorjaw won’t actually aggro you when it spawns in.

The worst part about this camp is that the terrain around the waterfall is a little janky, and it is entirely possible for a loot bag to spawn in half embedded in the ground. If this happens hold still and look for sparkles on the ground, which will indicate where the bag is located. Then in theory you should be able to hover over that patch of ground and loot what just dropped. I tried to kill him backed into the corner of the waterfall as the terrain there seemed to lead to more reasonable drop locations. All in all, this was a pretty quick farm and I got all of the drops in less than two hours. You will of course also get a lot of leather from the gator each time you skin it. Let’s look at the drops.

The big bonus of this camp is the Tanner Shirt, which sells pretty well on the trading post if you get spares. I know in my short farm I think I picked up three of them in total. The most common drop for me was the necklace, and the hardest thing to get dropped was the Greatsword. However, as I have talked about before since the game tends to “get stuck” on a single item your mileage may vary significantly. I have a handful more of these guides that I will be posting over the coming days and have collected them into a Loot Farms category on my blog. As always if you know any great spots that I have not visited that drop level 590 gear, please drop me a line below.