Wandering Auridon

Cheating on AggroChat

I don’t believe I said anything about this beforehand, but once again I was invited to guest host on Game On the MMORPG.com podcast hosted by @GameByNight and @Liores.  I guess this means I didn’t make an ass of myself the first time they had me on.  I have a lot of fun doing the podcast with them, because since I have known both for quite some time… it just feels like having a conversation with friends.  This time around they also invited @AppleCiderMage so it was awesome getting to properly meet and hang out with her as well.  The two of us have operated in the same circles for awhile, but never really had any direct interaction other than through twitter.

The podcast generally releases around Wednesday and I will post a link when it is up and ready to go.  I feel like we maybe derailed the podcast, because they had this long list of things to talk about and I think maybe we got through three of them in the allotted time.  Then again anyone who has listened to AggroChat should know that I can ramble on about nothing at length.  AppleCider held up her end of the rambling as well, and I feel like the two of us combined pushed the train good and solidly off the rails.  That said it was a blast to do it, and I look forward to maybe filling in again sometime in the future.  I have to say though that since we record AggroChat on Saturday nights, it was weird to get up the next morning and prepare to do another podcast.

Wandering Auridon

While waiting around on podcast time I decided to stream a little Elder Scrolls Online.  The other day I was absolutely shocked that someone posted on my youtube channel asking why I had stopped playing.  It made me realize just how much time had passed since I had streamed anything, let alone Elder Scrolls Online.  I guess maybe I am poking my head out of turtle mode, because streaming didn’t seem that bad yesterday.  I am still poking my way around Auridon working on the quests there.  In the video I play for roughly an hour and complete a couple of different quest chains.  Most of my morning however was spent trying to sort out my addons.  It seems like recently they had a patch that broke several of the addons that I was using.  The weird thing about it is that several of the addons were apparently working, but being suppressed by other addons that were not.

While I still really enjoy Elder Scrolls Online, it had been quite some time since I had logged in.  I of course logged into a mail message from my research assistant, but the one prior to that was from 19 days ago, so that means I had been offline for at least that long.  The pace of the veteran content is a bit of a problem to be honest.  While it is enjoyable to quest my way through the Aldmeri content that I had not seen…  in the video I complete a handful of quest chains and my experience bar makes no noticeable movement.  It gets frustrating to feel like you are making no forward momentum as you quest your way around the world.  I talk about that a bit on the Game On podcast but when you move into veteran content it feels like you get stuck on high center.  There are some rather sweeping changes coming in August, so here is hoping it improves the feel of the veteran experience.

Modding Fallout 3

Fallout3 2014-07-14 06-46-37-698 The other day I stumbled across a series of pictures of a completely modded out Fallout 3 install.  This combined with me playing some FO3 on the PS3 made me want to try playing the game with the same visual effects as shown in those photos.  While I am getting closer, I can’t seem to get the visual splendor shown there.  Right now I think I have all of the mods mentioned in the description installed and it looks much better than a default install, but something is still missing.  Namely the sky is still the ominous grey blob that it has been on previous plays of the game.  I am wondering if this is just a side effect of being in the Megaton area, and as I move out into the game proper maybe that changes.  In any case I am going to keep trying to mod it until I can achieve the kind of clarity that you see in the images.

Fallout3 2014-07-14 06-48-43-236 Other major change this play through is that I am trying to stick to using the Xbox 360 controller.  Basically I have reached a point where I feel like the mouse and keyboard artificially limit me in the number of games that I can play.  Right now the consoles seem to be the primary target for game developers, and the PC market gets ports namely, and that means all of these interfaces are designed with a controller in mind… and then later retrofitted to work with a keyboard and mouse.  I feel like at this point I need to teach myself to be better at using a controller or ultimately there will reach a point where my chosen way of gaming is no longer supported.  Hell to be honest it feels like the keyboard and mouse thing is already a rarity among anything that is not an MMO.  With games like Destiny looming on the horizon, I feel like training myself to get by with only the controller is going to be a good thing… and I will go through the growing pains with games that I am already very familiar with before branching out on new titles that I am not.

#Fallout3 #ElderScrollsOnline

Packaged Chaos

Best Laid Plans

eso 2014-06-25 06-08-35-784 Last night I had every intent of coming home and playing Elder Scrolls Online all night long.  It felt like it had been ages since I had done so, and since I won’t likely be around tonight I thought it would be cool to play last night.  My wife is coming back into town from her second conference and I have to pick her up this evening around 7ish when she gets into town.  So that is going to minimize what time I have to do anything tonight.  Last night I technically logged into Elder Scrolls Online, but only managed to play for about thirty minutes before my mind wandered elsewhere.  To be honest the game looks even more beautiful than I remember it being, but I just was not in the right frame of mind to play it.

The pace of ESO is extremely slow compared to the games I have been playing lately, and I didn’t really want to force myself into playing it just for the sake of doing so.  So I did a bit of crafting and queued up more research since I had long since completed what I was working on for all of the slots in Blacksmithing, Woodworking and Outfitting.  I think mostly last night I was feeling overwhelmed by not remembering what the hell I was actually doing last time I had played the game.  The last several times I had logged in, it was just to do some Cyrodil with the guild.  As far as where I was in the actual completion of Auridon I had no real clue, and to make matters worse…  apparently the recent patch broke every single mod I had installed.  So more than anything, I didn’t feel like playing the game with the stock interface.

Packaged Chaos

SaintsRowIV 2014-06-25 06-02-34-557 I have to admit, somehow I completely missed playing Saints Row 3.  Now I have seen video of my friends doing completely batshit insane things…  and have it on multiple platforms, but for whatever reason I never actually played it.  I did however play Saints Row 2, and while I enjoyed myself it just felt like a “better” version of Grand Theft Auto 3.  It was charming, but for all of the same reasons why I never really cared for GTA, it didn’t just inspire me to go out and play Saints Row: The Third when it came out.  That said everything I have heard about the franchise has been amazing, so when Saints Row 4 went on an extreme sale yesterday I opted to pick it up and give it a shot.  So while I was playing Elder Scrolls last night, my mind was wandering to giving this game a shot as I had it remotely install to my main gaming machine.  That still is a great feature, I just wish that you could stay logged into steam on all of your computers and remote install to one or many.

SaintsRowIV 2014-06-24 22-49-07-500 For starters… where has this game been all my life, and why did I not do this sooner.  Basically Saints Row 4 scratches so many itches all at once it is silly.  Some of my favorite games are open world non-linear titles like the Elder Scrolls series, Fallout series, Just Cause 2 and this game is firmly in that wheelhouse.  You play through a rather long intro sequence, but it is so silly that it is wildly entertaining to me.  This sequence of events might somehow connect to the events at the end of Saints Row 3, but I have no real clue having not actually played it.  Essentially through a series of illogical leaps… you end up the president of the united states.  Then like a sequence out of Duke Nukem, these very familiar looking aliens invade the planet capturing all your friends from the previous game.  All of this is just enough plot to set up for the fact that you become trapped in a matrix like simulation and have to work to escape it.

I Know Kung Fu

SaintsRowIV 2014-06-24 22-53-21-358 Remember the crazy shit that Neo did in the Matrix where he “pushed” off the ground to leap insanely high up into the air… well gratz we get to do that here.  So on some level it feels a bit like running around City of Heroes at times as I have both Super Jump and Super Speed.  The system is familiar to anyone who has played GTA, that the more mayhem you cause the more attention you get from the police… and in this case eventually the alien invaders.  The escalation is pretty slow actually, but the it becomes extremely hard to “get away” long enough to let the system reset and for the police to stop chasing you.  I reached a point last night where every few minutes there were more aliens arriving on the scene and eventually they called in this insane gunship that I just simply could not take down as I did not have access to a rocket launcher yet.

SaintsRowIV 2014-06-24 22-55-39-996 Another cornerstone of the series is the insane options to dress up your characters.  While I did not purchase the above outfit… I came really close to doing so.  The only thing I wish is that I had the ability to change outfits on the fly, but that might be in there that I just haven’t figured out.  I seem to alternate between various steampunk and futuristic fusion looks.  I am really thankful that overall the costumes seem to be really cheap.  You tend to be rewarded several thousand “cache” each time you complete a mission, and I have yet to find a costume more than a few hundred.  The ability to play “dress-up” definitely helps out with the enjoyment of the game.  As is the ability to customize your base weapons to look insane.  Right now I am wielding Deckard’s pistol from Blade Runner, the heavy bolter from Aliens, and a Thompson machine gun…  all of which make me extremely happy.

Driving Funtime

SaintsRowIV 2014-06-24 22-52-50-195 So my Grand Theft Auto experience pretty much is limited to GTA 3, Vice City and San Andreas.  But in all of those games a major detractor for me was that when you boosted a vehicle that it performed like crap.  It was a struggle to get the vehicle to do what you want it to do.  Saints Row 4 does an amazing job at making the different vehicles feel awesome.  Above is a picture of me zipping through the city streets, and it feels like I am really hauling ass thanks to a really good use of motion blur.  I was able to zip around the city at max speed and still be able to make my turns when I needed to.  I also really like the variety of vehicles I have found so far.  I’ve even hijacked a garbage truck and it was equally fun to control, albeit a bit more unwieldy to maneuver.

SaintsRowIV 2014-06-25 06-47-32-833 I think one of the problems I have had with the Grand Theft Auto universe is that increasingly it has seemed like a felony simulator.  The game seems to favor a more realistic depiction of crime, while still maintaining a sense of gallows humor about it.  This makes me feel like a complete and total asshole while playing the game, and generally speaking I feel like the characters I am playing have little to know redeeming human values.  Saints Row goes in a completely different direction, making absolutely everything about the game over the top cartoony violence.  So playing it makes me feel like I am watching a Tom and Jerry cartoon from my youth.  This game goes one step further by telling you that you are just trapped in a simulation.  So when you blow away a pedestrian… they were just polygons in a simulation right?  The game lets me run amok without feeling horrible about it, and that works for me.  At this point I have just scratched the surface of the game, but I can see this becoming something I play quite regularly for awhile.

#SaintsRow4

Pairing Down

The Struggle

One of the biggest challenges about this whole “blog every day” concept is that some mornings there is just nothing at all in my head to talk about.  When I am sick like I was yesterday, I tend to turtle and pull my head up inside my shell, disconnecting me from the interwebs and all of you fine people.  Unfortunately when my biggest source of inspiration is gone, I can get a little bit of writers block.  It is mornings like this that I feel outline the importance of just allowing yourself to write whatever happens to pop into your head.  It might not be epic and exciting, but it is staying true to the mission as a whole.  Unfortunately we are well based the NBI 2014 initiative, otherwise I would spin this into some sort of an inspirational post about struggling through.

This is not a slight in any way to the previous NBI groups, but I have been really impressed with just how tenacious the Class of 2014 has been.  Generally speaking there is a significant drop off the month after the initiative as folks take a massive breather after having survived being the focus of so many folks attention.  When the spotlight fades a bit, it is rough to keep posting when you inevitably notice fewer people are reading.  However this group either is blissfully oblivious to the existence of blog statistics, or they really are writing for themselves, because they seem to still be going strong.  A few of the “newbies” are among the most prolific posters in my blog reader, and I am amped to still see them enjoying the whole experience.

Pairing Down

WoWScrnShot_061314_062051Right now I have come to realize that I am playing entirely too many MMOs to feel like I am making any significant progress in any of them.  Over the last two months I’ve played Warlords of Draenor, Rift, ArcheAge, Wildstar, Star Wars the Old Republic, Elder Scrolls Online, Defiance, Everquest II, Landmark, The Secret World, Diablo 3, Lego Minifigures Online and Trove.  While I embrace the whole polygamerous thing, I think even for me this is a bit too much especially when you throw in League of Legends and Heroes of the Storm on top of those… and occasionally some Hex and Hearthstone.  Mostly I think I need to drop some of the games that feel similar to me from the rotation, or at least games that scratch the same itch.

rift 2014-02-13 06-28-10-40 I feel like I have to keep testing Warlords of Draenor in part out of remembrance for River, and him being so damned excited to have gotten into the alpha process.  While I won’t be playing with the same wide eyed amusement that he would have, I am trying my best to enjoy the experience in his honor.  However I can safely say that I will not be playing the actual live World of Warcraft anytime in the near future.  I think maybe WoW has run its course with me for awhile, and Wildstar has stepped in to take its place in my heart without me really wanting it to.  Wildstar really is a much better version of WoW, and I am just embracing that fact.  As a result Rift and SWTOR are also losing out, because to me they still fill the same “wow-like” niche.  As a result I won’t be renewing my patron account in Rift.

The Non-WoW Itch

ARCHEAGE 2014-05-08 20-13-50-11It was fun trying to get into Defiance, but the problem is I got into the Destiny alpha… and it was pretty much everything I had hoped Defiance would be.  So I won’t be spending much more time trying to get into that game when I know there is something I will like much better coming later this year.  ArcheAge I want to like, but it has without a doubt the worst community of griefers I have experienced anywhere.  So unless Trion comes out and announces there will be a co-op server… it is pretty much a nonstarter for me and no sense really spending much more time on it.  Landmark on the other hand has an amazing community, but right now there just isn’t much game there for me to play.  They have built this amazing crafting sandbox, but without combat it isn’t all that interesting to me past the initial build phase.  They have added caves so I figure at some point I will poke  my head back in, but exploration without combat just sounds boring to me.  I’ve officially allowed my claim to be repossessed at this point.

EverQuest2 2013-10-02 06-37-39-56 I still have a special place in my heart for Everquest II, and I can’t say I won’t return to it in the future… but for now I think there are just too many other options.  EQ2 was one of those games where I hated the combat system but loved everything else about it.  Wildstar with its systems within systems is really filling the niche that EQ2 always did, which might be why it is feeling so sticky considering it is replacing both EQ2 and WoW for me.  The Secret World is one of those games I love to remember fondly, but never seem to have a desire to log into on a regular basis.  I know there is a bunch of storyline that I have yet to participate in, and I keep thinking that some weekend I will play through all of it.  That weekend just has yet to arrive, and lately the only time I seem to log in is when I get new hardware and want to test how it performs.

The Also Rans

Diablo III 2014-03-06 22-07-06-52 Diablo 3 is enjoyable, and at some point I would really like to get a crusader to 70…  hell I would like to get my monk to 70.  I just struggle to find any drive to play it when my own personal internet zeitgeist… aka the folks I hang out on voice chat nightly, are not also playing it.  It was really fun up until the release of Elder Scrolls Online and then boom we all vacated the premises.  For the time being I am pretty much crossing it off my list until there is another upwelling of desire among my friends to play it.  Trove is similarly really fun, but without a lot of people that I know playing it on a regular basis I have fallen back out of love with it.  I will likely continue to poke my head into the game irregularly but when I do play… so much has changed that the experience feels very off-putting.  The game is in a pretty much constant state of flux, which is awesome if you are devoted to this game, but confusing if you are a “sometimes” player like me. Play 2014-03-14 10-12-29-25 League of Legends will be a permanent fixture in my gaming rotation so long as I have friends who are devoted to playing it.  I don’t necessarily love the game, but I enjoy playing with my friends.  I personally like Heroes of the Storm so much better, but the problem is with it being in a limited release “technical alpha” state there just are not enough people around regularly to play with.  The MOBA genre is really only fun for me if I am playing with a group of friends, and in this scenario League wins out every time.  That is not to say that I won’t keep poking my head into Heroes especially as they add new waves of players.  As far as Hearthstone and Hex…  I am back playing Magic the Gathering in real life with friends at lunch time…  so the draw of these games is minimal right now.

Those Who Made the Cut

WildStar64 2014-06-20 22-30-01-908 So after spending all of this time culling games for this or that reason, I figure I should talk about the games I am deciding to keep in the rotation.  Warlords of Draenor I am actually enjoying when I do manage to get in and play it.  So yes I am partially doing it in honor of River, and his desire to be in the Alpha, but there is something charming about the new content.  I don’t feel like it will be enough to keep me in WoW, but for the time being I am enjoying it while I can.  Wildstar has pretty much filled the corner of my heart that desire to play a theme park MMO, and it really is the most glorious theme park of experiences once you give yourself over to it.  I feel like I have barely scratched the surface on what it has to offer, and I am intrigued at the schedule they have put out before us.  I really like that they are choosing to put in “hardmode” single and small group content before augmenting the raid game.  That says a lot that they understand that they need to focus on both going forward to keep players.

eso 2014-02-23 12-41-25-63 I still feel like I have so much more that I want to do in Elder Scrolls Online.  I want to finish the Aldmeri Dominion content and see the Ebonheart Content, as well as spend time exploring Craglorn.  I love this game even though I am not playing it much, and I can’t see dropping it from the rotation anytime soon.  I realize that not many players feel the same way about the game as I do, but really for me it is like the best possible version of Skyrim.  I have been out so long at this point that I feel like I am going to be extremely rusty.  There game has problems, namely it is awkward as hell to do anything as a group other than Cyrodil.  They really need to fix this, and I hope that the good folks at Zenimax are looking into things like mentoring.  Right now it is a really awesome single player experience, but gets cludgy when you start adding in more people.  That said it still does have amazing dungeon design, and there are so many of them that I have yet to experience.

LMO 2014-06-23 06-41-14-037 Last but not least is a game that has come in and taken my heart by storm.  Lego Minifigures Online is absolutely adorable and I love everything about this game.  Last night this was the only thing I actually played, and grouped up with Rae she managed to catch me up almost to her level in experience.  Right now we have a vastly different set of mini figures, and it is really enjoyable to group together.  We have both opted to get memberships, and the pocket dungeons are awesome… some of them ending up extremely challenging like the Dragon’s Lair dungeon with I think five different boss fights in it.  I’ve already gotten more than my moneys worth of enjoyment out of it, so this is definitely going to be in my weekly rotation for a long while.  It basically scratches the itch that Diablo 3 did, and cashes in on my absolute love of all things Lego.

So there you have it, going forward I am mostly going to be focused on Wildstar, Elder Scrolls Online and Lego Minifigures Online.  I of course reserve the right to change my mind and undo all of these in the blink of an eye.  That said I do have a ton of single player games that I want to play through, and both the PS3 and PS4 ready to stream content.  I spent a good chunk of the weekend playing Assassin’s Creed 4 for example… and I am absolutely horrible at it, but enjoying myself quite a bit.  As far as online games, I am going to try and limit myself to just these games above for the time being.  I know in September I will be digging into Destiny and playing that online with friends quite a bit, but it doesn’t directly conflict with the types of games I chose above.  Maybe with this abbreviated list, I won’t constantly feel overwhelmed when I sit down at night and try and figure what exactly I am going to do.`

Alliance of Awesome

Multigaming Community

allianceofawesome On January 31st a few interesting things happened.  Firstly Sony Online Entertainment released the alpha for Everquest Next Landmark…  now just known as Landmark.  More importantly this set a chain of events into motion.  For some time there has been a group of loosely affiliated guilds and gaming  communities tugging on essentially the same pool of players.  So we might end up getting this mix of players for a specific title and then having a similar mix of players for another title down the road from this huge twitter/g+ gaming community pool.  With Landmark this reached a bit of a head and someone was brave enough to stand up and say it was silly.  In the opening days of Landmark, since there were no guilds (and still arent for that matter) each of these communities opted to start a chat channel.  The problem is this left some people joining as many as six different channels at a time.

Scarybooster proposed a simple idea, that we all agree to use one common chat channel, and with that the Alliance of Awesome was born.  It started simple in scope, but from there Zelibeli and I kinda ran with it and over the last four months we’ve built a rather large loosely connected gaming alliance.  Currently we have five different groups in the AofA community: House Stalwart, Multiplaying.net, Combat Wombat, Mercy Gaming, and Dark Religion.  Lately I have been talks with Liore about maybe having the already awesome Machiavelli’s Cats community join the fold as well.  I have to say so far that over the last four months things have indeed been awesome.  For the most part everyone has seemed to get along swimmingly and I’ve watched this group of disconnected pieces merge into a community in every sense of the word.

A Simple Idea

One of the big problems with being habitual multigamers is the fact that guilds are often transistory and it is hard to constantly muster a new batch of people to play whatever game is coming down the pipe.  Additionally since not every game will end up being ideal for everyone, this means you have massive amounts of fragmentation as folks leave a given game for something new.  The idea was that each individual guild would take responsibility for the reigns of the games that they were most into, and then that way as gamers we would have access to a good and familiar guild regardless of the game we choose to play.  Over the coming months I would like to see this formalized into a sort of Rosetta stone for who has which guilds where and just how active each of them are.

The problem is that since we each have our own guild identities, it felt odd to constantly ask players to register an account on a new forum for each group.  As a result we tried a few different things to have a shared neutral ground between the communities.  The first of these efforts was the Alliance of Awesome reddit… and while it worked well enough, it caused as much frustration as it solved.  Then I stumbled onto Anook and it seemed almost perfectly suited for us.  It offered public and private forums, an events calendar and was more gamer social network than private site allowing folks to link everything up to the games they are streaming into the shared hub… or in the verbiage of that network a “nook”.  This also lets the bloggers in our midst share our posts easily on the nooks blog, and so far that seems to also be working well.

A Unified Approach

Over the last few months we have been melding significantly.  Elder Scrolls Online launch for example was the first real “Alliance of Awesome” foray, and while we still kept to the branding of House Stalwart… it was very much a shared occasion.  With the launch of Wildstar, we had no real forerunner guild wise that looked to be taking up the reigns.  Instead we opted to drop any specific guild branding and simply go with the “Alliance of Awesome” for our guild name.  Honestly I have to say it feels very natural and I can see eventually we may drop the individual guild monikers and just do things from that standpoint.

The biggest problem I forsee moving forward is the fact that right now we are still very much utilizing two completely separate voice servers.  A good chunk of the House Stalwart guild is still very happily playing World of Warcraft and doesn’t really care about any other game on the market.  The rest of us are pretty nomadic, but we still are far more used to and comfortable with mumble as a communication platform.  Multiplaying, Dark Religion, and Mercy Gaming have all standardized on a Teamspeak 3 server run for free by the ever amazing Saia.  So I would really like to make a move to trying to use that as well and simply dropping the mumble.  That said this feels like a landmine because I have no clue how to convince the WoW-only contingency to abandon mumble and make the shift over to Teamspeak 3.  Also I hate to abandon Mumble myself until they have done this, because while I am not playing World of Warcraft on a nightly basis I still hold the guildmaster position and get called on to resolve issues.  I want to make sure I am reachable by folks even when I am not in the same game.

Shared Ethics

The other rough spot is that we need to come up with a shared set of rules and codes of conduct.  For years House Stalwart has followed a simple “three tenets” approach, and relied on guild leader and officer judgment to fill in the gaps.  Zeli tends to favor spelling things out, and considering the large volume of people she has dealt with not completely organically connected… I can totally see why this would be a good thing.  After years of trying to “keep things simple” but then having to deal with explaining nuance… I am starting to favor Zeli’s approach to be honest.  I hate writing rules, and as such that’s why I came up with the somewhat ambiguous three that we use.  I figured that using common sense folks would realize what they meant… problem is not everyone “common” is the same.  The further away from the same core of friends you get, the more confusing the interpretation becomes.

Going forward I think we are going to have to just agree upon a shared set of rules, and I think so far the batch Zeli came up with for the Alliance of Awesome guild seems like a great place to begin.  The biggest thing I hope out of this is that we are a living community.  That we will continue to grow as we adopt other awesome people from twitter, anook, g+, or that we happen to stumble across in game.  Also I hope that we do in fact get the Machiavelli’s Cats community to join the fold, and keep finding other like minded groups to rally to the cause.  I would really like Alliance of Awesome to not only have an ostentatious name, but also have awesome actions to back it up.  I want us to be part of the solution in the games we play, and not part of the problem.  I would love to see us better each of the gaming communities we are in.

Giving Back

File:Child's Play Logo updated.pngOne of the things that Zeli and I have been talking about lately is that we would really like to enter Alliance of Awesome in this years Child’s Play marathon.  Far as I can tell this will take place on October 25th, and the idea is to have 25 hours of live streaming for charity.  I have wanted to participate in this for years, but I thought it would be more interesting if we signed up a whole bunch of streamers from the Alliance of Awesome community and have one shared channel for the purpose of the event.  We have quite a number of people who stream already, and it would be awesome to give each of us like a 4-5 hour block of time to play whatever the hell we want to.

Also lately we have been holding a lot of events in various games.  Right now Wednesday nights are “Faff About in Cyrodil” night, and those are pretty much only to anyone in the Alliance of Awesome community.  Additionally we have been holding a Thursday night “League Beginner Night” to let folks ease into the League of Legends game.  So far both events have been a blast and I would love to see them grow beyond the small number of people that we have.  I am sure we will be doing something similar for Wildstar, especially with the focus on grouping in that game.  I can only see the community as a whole getting better.  So here comes the thing I am sure you have all been waiting for.  If you are not already a member of the Alliance of Awesome community… head over to the website and join our nook.  We don’t have any real requirements for membership other than wanting to be around a bunch of awesome people, and striving to be the “white hats” in gaming.  If you have a large community, track down myself or Zelibeli and we can see if the entire group would be a good fit for us as well.  Growing up as an only child, I always wanted to be surrounded by friends… and on the internet I try my damnedest to surround myself with as many awesome people as I can.  So far I think things are going pretty well.