Cat Bel and Snowlion

Alone and Awake

ARCHEAGE 2015-06-08 09-43-12-18 This morning I am doing everything a bit discombobulated.  I ended up taking a massive name yesterday, and as a result took some melatonin to force myself to get to sleep at a decent hour.  The end result is me waking up at 4:30 instead of 5:30…  so I am just going to roll with it.  Today is the first morning I am getting ready by myself, and that is always a strange prospect.  We are now entering the season when my wife travels to go to conferences, and this time she will return in a little over a week on my birthday.  It is always strange to go through this each year, and as normal as it is I never seem to get used to it.  Technically yesterday was my first day without her, but since my allergies were trying to kill me, my focus was on simply surviving the day and less on living in it.  The allergies seem to be improved, but then again I am not actually out in the world yet.

Yesterday however I was struggling to breathe from the moment I woke up so that at least is not happening.  You’d think that staying home all day would have been an excellent opportunity for some gaming, but alas I actually tried to do some work.  Around noon I was feeling worse and opted to lay down for a nap… and wound up sleeping until 4 pm.  So I am guessing that maybe there was more at work than just the allergies.  I am not a big nap taker because generally it means I cannot sleep that night, and even when I do take a nap it is rarely longer than an hour.  So for me to sleep that long probably means I needed it.  The end result today however is that my time scale for everything is a little off.  As again I am mostly just going to roll with it and see if I can function normally today just offset by an hour.

Cat Bel and Snowlion

ARCHEAGE 2015-06-08 18-25-31-72 So as it turns out you apparently do only get two character slots in ArcheAge regardless of what the tooltip says.  Thanks to everyone for helping explain this one, because even Trion support seems not to know.  As of the conversation I had two nights ago they thought I should have at least gotten four.  So I purchased a third slot and moved on with the creation of my own Cat Belghast also known as Belglaive on the Tahyang server.  I have to admit, that at first I thought I was not going to like this whole cat man thing, but the longer I play the character the more I am actually enjoying.  I will admit part of the enjoyment is the snowlion mount I get to ride on.  If you thought carrying a foal around on your back was adorable… just wait until that is a lion cub.  One of the first quests is to go out into a field and cheer up a forlorn lion cub… and absolute adorableness ensues.   The animations are a little strange to get used to, like for example when I do a charge attack instead of sliding into the target with my shoulder I seem to leap into the target feet first, which is a little disjointed.

I also opted to go for a completely different path.  Always in the past I had chosen to go Battlerage and Defense, but instead I am mixing things up and going Battlerage, Shadowplay and Auramancy which is apparently the “Dark Runner” class.  I felt the more feral nature of the Firran character called for something more vicious and less tanky.   For the time being I am going down the path of Dual Wield which is giving everything a really awesome feel.  Right now I charge in, whirlwind, and then hit my normal attacks and things seem to just evaporate.  I just got a new attack from the Shadowplay tree but honestly I rarely have time to hit it, things are simply dying that fast.  Now I at least feel comfortable that I have something on both sides of the fence whichever direction we plan on going as a group.  I think the last thing said was that we would let Kodra decide which direction he wanted to play.  I feel comfortable on either side now, but I will say my leaning is still towards the side that will eventually get dwarves.

Ice-skating with Primals

ffxiv 2015-06-08 21-21-03-01 One of the things that has been noticed with our group is that we start out extremely solidly on a fight and then deteriorate over the night.  This means our first or second attempt will almost always be the best of the evening, and then maybe just maybe we pull things out by the skin of our teeth at the end of the evening.  As a result Tam wanted to try something slightly different last night and we went into turn nine for a half dozen or so attempts before moving on to something else for the evening.  Sure enough we had some of our best attempts early on and then got significantly worse from there.  When we hit that point where we were just making stupid mistakes we opted to shift focus and go make attempts on Shiva Extreme.  This is the last of the primals that we have not attempted and beaten on Extreme mode.  I have to say I was not really fully prepared for how annoying this fight ended up being.  I’ve said before that there are two types of fights in Final Fantasy XIV.  The first is one where you have to learn a dance and repeat that dance over and over until you win.  The second type is where you adjust to things that are happening and move around to account for this fact.

We are extremely good at the second type, and tend to defeat those encounters quickly.  However when a fight requires us to memorize a pattern and execute said pattern over and over…  we tend to struggle there a bit.  Last night however I feel proud of the progress we made.  We were consistently getting Shiva into the 30% range for most of the night, we just need to get better at two things really.  The first thing… we are really bad at moving behind her and stacking tight enough for the bow attack which does a 270 degree arc attack in front of her that will oneshot everyone including the tank.  When she hit me with it, the attack dealt 18,000 hit points… which even for my  silly warrior health pool was way too many.  The other thing is that we need to get better at dodging circles.  These come in the form of hailstorm that causes the group to spread out and not overlap, and later in the form of circles on the ground.  Between these effects and the bow… that pretty much accounted for all of our party deaths.  If we can figure out how to stay alive through all of that mess we will easily defeat her.

Axe to Grind

Lung Infections Suck

cottonwood I’ve been in a strange place the last few days, where I am still recovering from what has turned out to be an infection in my lungs.  It has been allergies central around here and unsurprisingly my lungs have reacted negatively to it.  I had been dragging along for awhile with what felt like a constant persistent dry cough.  Last Friday I finally decided to go to the doctor when I coughed up a small bit of blood.  Turns out my lungs were actually in far worse shape than I thought.  Since then I have been on a pretty heavy dose of prednisone and am on the mend, but man…  I have to say I am still drained as hell.  I attempted to go to work like normal yesterday but ended up coming home about halfway through the day.  Today I am making another attempt to go a full day, so I am hoping the strength stays with me.  What is so strange about this one is just how drained I feel as a result of simply existing.

Why are my lungs betraying me you might ask?  The above photo is not intentionally abstract but instead my my phones camera attempting to focus on what are ultimately hundreds of tiny particles of Cottonwood seed.  This is what we jokingly refer to as summer snow, and with all the rain we have been getting the Cottonwoods have been blooming in overdrive blanketing the law with a mat of white fabric and making the air look like it is quite genuinely snowing.  Thankfully I have a day or two of reprieve thanks to the recent round of storms, but I am sure as soon as things dry up again the bloom will begin a new.  Normally this happens around my birthday in June but I guess all the moisture moved up the time table.  In any case it sucks to live through and I am just hoping that I can limp through until it has finished.  In the meantime I will continue to take this high dose pack of prednisone and antibiotics and pretend to be a normal human being.

Axe to Grind

ffxiv 2015-05-11 22-18-55-06 For months now we have been slowly keying folks through the various primal fights in our Final Fantasy XIV free company.  While a chunk of us have been sitting on the Ifrit step, the final of the original set of Extreme primals… it seemed like every time we set out to attempt it we were missing a seventh or eighth that also had it unlocked.  So we would once again shift focus and do another round of Garuda or another round of Titan to get people caught up.  Last night, finally after a new round of Titaneers we managed to get eight people on at the same time with the ability to do Ifrit.  Now I realize I could have been pugging my way through the primal encounters, and with all of the mount farming parties this is a relatively straight forward prospect.  There is just something rewarding about doing a fight that is new to you, with nothing but your free company surrounding you.  It makes the kill that much sweeter and the experience that much more magical as you accomplished a new mission with friends.  Once again we went into the fight without much research, but managed to pick up the basics extremely quickly.

ffxiv 2015-05-11 20-43-37-55 It took us several attempts but by the end of our first night ever working on the boss we had downed an Ifrit and moved on to other things.  I cannot tell you how happy it makes me to get this quest out of my log.  I know the big push for this at least from Ashgar’s side was to get the sweet axe I am pictured holding in the first picture.  For those who have completed some of the later story, you will recognize this as the axe that Moenbryda wields.  It is just one of many weapons you get as a reward for defeating the original trio of Primals, but I went with the axe because it is probably one of the more unique appearances in the game.  Now I doubt if it will ever offset my usage of my Malignant Mogaxe, but it is still pretty awesome to have it as an option for when I decide to change up my outfit a bit.  Glamouring/Transmogging/Wardrobes are one of the simple pleasures of a modern MMO.  The ability to look like you want to look is what makes these games fun to play for me.  Gone is the era of looking exactly like every other player in the game, and here to stay is the ability to craft your own appearances.  After playing Everquest and being able to tell every single item a player was wearing based on its color and appearance…  I have to say I am happy to be living in modern times.

Back to Nael

ffxiv 2015-05-08 19-17-57-51 Yes I realize this is not a picture of Nael Van Darnus but I didn’t snap any pictures from our attempts on Turn 9 last night.  Instead this is a picture of me rocking the Garuda bow because I finally feel like I have an outfit floofy enough to support it.  This weekend I managed to finish getting my 120 set from World of Darkness which makes up a chunk of the outfit above.  Since picking up the Garuda bow I have been looking for a reason to use it, and finally I think the gold and white in the Bogartyr coat works well enough with the gold and white on the bow.  Now if anyone tells me that is really blue and black I will reach through the internet and punch them in their soul.  A few weeks back we set down on a new mission, which involved alternating between working on coil and working on other things.  Since then we have finished the original three primals, Leviathan Extreme and Odin and as a result feel like we are no longer beating our heads against the wall that is turn nine.  Coming back to Nael tonight felt far more fresh than it has in a long time.

I was somewhat concerned that we would have lost progress, but in truth we picked up right where we left off and started making fast progress.  Everything about the fight is smoother now and we have been making it into the final dance phase every single attempt.  The awesome thing about this is that it feels like last night we were finally getting the pattern down.  In fact the last few attempts we were making it to the dive bombs phase consistently.  Now if we can just master where the dive bombs need to go… I have a feeling we will be clearing turn nine finally and moving on to the final coil.  I love my static group, and I love the way folks just keep plugging away without getting frustrated.  We have been on this boss for a very long time, and no one seems to have any diminished desire to KEEP doing the boss, or keep trying to succeed.  In fact everyone seems to keep doing little things here or there to tweak their performance and make things work more smoothly.  I love my free company, and I love the raid we have built around it…  my hope is that we can keep trying to get more people into the mix and maybe with Heavensward expand to a third static because the two we have now are just awesome.

Moggle Mog Extreme

Bowling Aftermath

It feels like I have been on this sequence of strange posts lately, so this morning I am trying to get back to the normal swing of things.  This weekend was spent mostly recovering from Friday night, and not in the way that you might think.  We had a “team bonding” outing with my co-workers to go bowling, and it had been about a decade since I had last attempted to hurl a large marble down a wooden plank.  We bowled three games, and it feels like that was one too many for me.  The biggest issue I had was the fact that the shoes were absolutely awful.  At some point they changed from what I knew as the standard bowling shoes to these strange velcro things that I never could get to fit well at all.  I have a size 13 shoe, but my foot is not all that terribly wide at least not anymore.

I am not sure if they handed me a wide width or if they just make them insanely wide to accommodate lots of different feet but in any case my foot was sliding around like crazy in them.  Normally I would be able to fiddle with the laces to get it tight enough to work for me.  However the hook and eye velcro strap mess just would not synch terribly tightly.  Leaving my foot sliding around in the shoe most of the night.  At the end of the evening I had what felt like a stone bruise and it still hurts to flex my toes.  Other than that the evening was rather enjoyable, apart from the fact that I have zero skill at bowling these days.  The absolute best game for me was around 100, and I am not sure if I got any strikes.  The thing I did learn is that I apparently throw the ball exceptionally hard.  The lanes had a miles per hour readout saying how hard you threw each ball, and most of my coworkers were in the sedate range of 10-13 mph.  The hardest I saw from me was 22.5 mph, and the slowest about 18 mph…  apparently I was angry at the lanes.

Moggle Mog Extreme

ffxiv 2015-03-28 20-39-39-78 From an accomplishment standpoint, the highlight of my weekend is definitely Saturday night before the  podcast when we pulled together a raid.  One of the fights that we held in almost a state of reverence is Good King Moggle Mog Extreme.  It seemed like the pinnacle of difficult fights because it was so different from the normal version.  Anytime we brought the fight up, it was quickly ushered away as being too much of a pain in the ass for us to try.  Maybe it is the progress in turn 9, or maybe it is something else… but when it was brought up this weekend there was more of a chorus of “might as well” than anything.  What makes Moggle Mog extreme so difficult is that you have a very limited window to perform the fight.  At roughly 90% Mog stops taking damage from player attacks.  Instead when any member of his “court” of Moggles dies, he saps his own life healing all Moggles to full health.

From a functional standpoint this means that you need to drop the health of every single Moggle before finally finishing one off.  Two make this more complicated there is a tank swap mechanic, and at certain points during the fight the White and Black Mages will cast a spell that needs to be interrupted by dealing a damage to them.  You get three rounds to lower Mog’s health, before he starts channeling Ultima, which will wipe the entire raid if it casts.  Mog is also immune to any damage while any member of his Moogle court is alive.  This means that on the final turn you have to make sure every single Moogle is down low enough to be able to finish them off in a few hits, and jump straight on the boss and burn like hell.  I am not sure if it was on our third or fourth attempt but we managed to get everything to work just right and finished the fight.  It feels extremely good to have beaten a fight that all of us had declared was “complete bullshit”.

Appleanche

ffxiv 2015-03-28 23-14-40-50 I spent most of the rest of my in game time alternating between two activities…  World of Darkness and Botany.  In World of Darkness I have once again had zero luck in getting one of the two pieces of Dragoon loot that I need to drop.  Right now I am down to the boots that drop from the very first boss, and the chestpiece that drops from the second boss.  This makes for some demoralizing gameplay late in the instance when I know I have zero hope of getting anything cool apart from maybe a puff of darkness minion.  Sunday is a notoriously bad day for running raids in any game, but it seems like this is doubly the case in Final Fantasy XIV.  The worst was a dungeon where we ended up having to fight the Cloud of Darkness boss five times before we finally did things well enough to win and get our loot.  That run was fraught with other issues however so it was not a huge surprise that we were failing at the end of the raid.  I spent more than my fair amount of time tanking adds a a Dragoon.  Hopefully I can get in tonight and maybe just maybe pick up a chest piece before the raid.

Saturday during the podcast and last night during the 90 minute season finale for The Walking Dead I worked on leveling Botany.  My goal with trade skills thus far has been to brute force my way to 25 without the assistance of leves, while I have my recruit a friend helm experience bonus.  Once I hit 25 I start working on leves allowing me to shoot up quickly from that point on.  During the podcast I managed to hit 25, and then last night I started working on leves in the South Shroud area.  Botany has one of the best named leves I have encountered called Appleanche where you are asked to pick a bunch of Sprite Apples from this grove within a set amount of time.  Not sure why but that quest just makes me happy, and overall there is something amazingly calming about harvesting flowers and chopping down trees in this game.  After a few hours of Botany I found it rather easy to get to sleep last night, so maybe that is something I should indulge at the tail end of the night every night.