A New Lance

Curiosity Abated

image I ended up getting into a conversation yesterday based on my post regarding the longevity I have played Final Fantasy XIV.  Like I said yesterday I have been back in Eorzea since July so this will be going on four months… which for me in my recent MMO history is a really long time to be playing any one thing.  I have officially played Final Fantasy XIV longer in this one stretch than I did both Elder Scrolls Online and Wildstar combined if you just count time spent playing the production clients.  This got me thinking and my friend as well… what my longest played games might be.  So this morning I turned to Raptr, which I have always just left running in the background quietly logging time spent in whatever game I happened to be playing.  When you do this you end up with some unexpected results.

For the purpose of this chart I ignored anything with less than 100 hours played, which it turns out is a surprising number of MMOs including Lord of the Rings Online, Warhammer Online, Guild Wars 2 and a few others.  The fact that almost 40% of my time spent playing MMOs has been in World of Warcraft was not a huge shocker, considering I played that game for roughly 7 years without taking much of a pause.  The fact that Rift weighs in at number two is also not a huge shock, considering I have played it off and on since release.  What did surprise me is that I fully expected Everquest 2 to be in third place, as it is one of those titles I keep cycling back to periodically.  I guess the thing is that I don’t end up playing it for terribly long before the combat system ends up frustrating me and I move in.  In the year it has been out Final Fantasy XIV has shot to the number three spot in total time spent in an MMO with 536 hours.  If nothing else I feel like that is pretty telling of just how much I am enjoying this game.

The last revelation is that I found it interesting that I spent roughly the same amount of time in Elder Scrolls Online, Star Wars the Old Republic and Wildstar.  Wildstar was the lowest of the 100 hour plus club weighing in at only 122 hours.  Elder Scrolls Online was the highest with 163 hours, but were we able to include the year I spent testing that game I would have probably overtaken Everquest 2 at least.  With Star Wars the Old Republic I could have sworn I spent more than 127 hours playing the game, so it really makes Wildstar and SWTOR almost exactly the same…  which is strange considering that I never got a character to maximum level in Wildstar, but managed to level three in SWTOR.  I guess the content grind really was that much faster in SWTOR than I realized.  In any case it is interesting to look at the data and see where your time has been spent.  Raptr by no means is an exact science, but I have it running on both my desktop and my laptop so in theory the data should be relatively complete.

A New Lance

ffxiv 2014-11-02 21-47-07-232 For some time now I have focused on my Warrior job in Final Fantasy XIV as my main.  I figured it was the one that I needed to be geared the most since I was going to end up tanking for my free company when we raided.  However since launch I have also really liked playing a Dragoon, and for the purpose of Duty Roulette I almost always queue as DPS.  Ages ago I got all of my jobs that I have at 50 to ilevel 90 so that they would be viable doing pretty much anything I cared to dip my toe into.  However before we started contemplating raiding, I picked up a handful of pieces out of Syrcus Tower on my Dragoon placing him slightly ahead of the pack.  Since the unlocking of loot in Syrcus I have been spending most of my time there trying to get him gear.  Right now I still figure that most of my soldiery needs to go to finishing getting the warrior to ilevel 110 or better, however at 108 I am still leaps and bounds ahead of a lot of my guildies.

ffxiv 2014-11-02 11-28-35-404 Factoring that in I figured I could splurge a little on my own wants for awhile.  When playing any class my focus has generally been on getting a new weapon.  It always feels like the most significant improvement, because it is that object that is most visually noticeable when you swap out a single slot.  As a result it has annoyed me for some time that I still had my Gae Bolg Zenith weapon on my Dragoon.  I could after all start the Atma grind, and the Animus book grind…  but really in the grand scheme of things I do not have the money to get through the Novus step…  so while I want to finish these for the sake of finishing them, it is not exactly a pathway to a better weapon for me.  With the uncapping of Syrcus Tower it means that we have ready access to Unidentified Allagan Tomestones, the precursor step for getting the Weathered(100) and eventually Unweathered(110) weapons.  So while I started out running ST over the last few days to pick up level 100 gear for my Dragoon I have ended up essentially grinding out one of the weapons.

ffxiv 2014-11-03 22-25-12-711Last night I finished my grind to 1300 Tomestones of Soldiery and as you can see in the above screenshot I am the proud wielder of a shiny new Liberator lance.  Unfortunately this happened like moments before bedtime for me, and I never really got to try it out.  So tonight my plan is to run a quick Syrcus or Labyrinth to see how good it feels to have bumped up 20 levels in weapon ilevel.  When I got my 110 axe on my Warrior, it was a massive and immediately noticeable difference, and I am hoping it will feel the same on my Dragoon.  After dumping this 1300 “bookrocks” on a weapon, I will now return to gathering them up for the purpose of finishing out my set of Soldiery gear.  That means I will need a ton of Sands of Time however to get those pieces up to 110 ilevel, which means I will still be running a truly silly amount of Syrcus Tower.  In the grand scheme of things though I enjoy running it.  I never see it as a grind, because it still feels very epic to me.  I feel about ST the way I feel about various WoW raids that I used to solo for fun.  It feels like I am doing something epic and important, even though it is content that is very much “on farm”.

This morning I am going to get by with just a two section blog post.  Each of those sections took awhile to write so I figure it all shakes out in the end.  This morning for my Month of Thankfulness post I figured I would talk about something fairly unlikely.  Yesterday at work I had my annual performance review, and even though I am in many ways the pocket expert on so many systems we have…  it is still a process that I find stressful.  I think most sane and rational people have these moments where they feel like they are a giant fraud, and these seem to hit me just before I go into my yearly performance review.  Yesterday was the same as every year, lots of anxiety for no reason.  Once again I had a fairly glowing review, but I am kinda just beating around the bush here.

What I am thankful for is my boss.  When I started out in my current position my little sub group got passed around like a hot potato.  At one point I had been under six different managers, four directors and three CIOs… and had only been with the  company for two years.  Then my current boss took the position.  I have to say when he took over I was suspicious, because I had never seen him in a managerial light, however he has done an amazing job.  I really respect the focus he has placed on making our environment not only productive, but a very fun place to be.  Each of us has our own “kitch” and for the most part he supports it all.  It is the first time since my very first job… that I felt like I had a work family.  This is also the first group I have ever willfully attended the Christmas Party for… and we do all sorts of outside activities like most recently going to the RiffTrax showings.  So this today I am thankful for the effect he has had on improving how I think about my job, and the fact that for the most part I look forward to going into work each day and seeing my team mates.  Sure each of the members of our team is a self starter, but it is his focus on morale that has made the entire thing work.

Slow and Steady

Longevity

ffxiv 2014-10-31 19-51-45-680 There was a point yesterday when I realized something that somewhat shocked me.  I have been back in Final Fantasy XIV for longer than the combined time my guild was active in both The Elder Scrolls Online and Wildstar.  There has been a trend over the last few years where when we move into something new we last around two months and then move on again.  Elder Scrolls lasted roughly two months, and Wildstar in truth less than a month before folks petered out.  For Final Fantasy XIV I have been going strong since July so this will be going on four months.  In truth this is the longest I have played any game in awhile without pause.  I am not sure if Rift counts since I tend to always be playing that game off and on, and the period of large amounts of activity last year only lasted a few months at most before it was back to me and a skeletal crew logging in periodically.  Another thing I have noticed is that I tend to turn the lights off when I finally go, meaning that I am one of the last people to leave.

In Elder Scrolls Online this was maybe a bit different, since Sig and PK were both active considerably longer after I stopped logging in on a regular basis.  I however only recently actually went through the process of cancelling my account there.  Wildstar on the other hand I was all too willing to cancel my account, but sadly by the time I did the entire guild was completely toast.  I guess I wonder what has made us grazers of MMOs rather than large scale consumers.  For awhile I thought it was just the ramifications of coming from a multi-year game like World of Warcraft, and being unfettered and experiencing some kind of options overload.  I still feel like there are so many good games out that to be played, and just not enough time to really experience them.  I wish I could realistically play FFXIV, Rift, EQ2, LoTRO, TSW and Landmark all at the same time.  The problem is when I rampantly multigame like that I get absolutely nothing accomplished in any of them.

Slow and Steady

ffxiv 2014-11-01 20-20-57-256 Right now I am enjoying making slow and steady progress in all of my endeavors in Final Fantasy XIV.  Last night I managed to hit 108 ilevel on my main job which is the warrior, and in part that is because of the 2.4 patch.  There is a big of a paradox going on after the Dreams of Ice patch.  Unlocking the loot in Syrcus Tower means that it has gotten significantly easier to farm the ilvl 100 gear drops and the Sands and Oils of Time needed to upgrade level 100 soldiery gear to level 110.  The problem is that it feels like it is significantly slower to grind out Tomestones of Soldiery than it was to get Tomestones of Mythology.  So as a result I am sitting on several unused Sands of Time and a couple of unused Unitentified Allagan Tomestones because I lack the Soldiery “bookrocks” to purchase either a weapon or another slot of gear to use the sands on.  At this point I am closing in on the 1300 Tomestones of Soldiery needed to purchase a level 100 weapon, which I will then turn into a 110 weapon with one of the sands, finally giving my Dragoon something decent to poke things with.  Before this patch I never would have spent soldiery on an alternate job, so it makes me happy to finally start progressing my Dragoon again.

The other side effect of the patch is that it seems to have become significantly harder to gear your very first character.  Previously you could hop on the “hunt train” and farm up enough Allied Seals to purchase a full set of ilevel 90 gear within a few hours.  For 270 Allied seals you could purchase an entire set of gear for a new job, which in the grand scheme of things even if you didn’t do the insane hunt process was only about a week of doing the daily hunt quests.  This was a huge benefit to getting new players into the game quickly.  This has slowed down considerably because all of the level 90 gear is gone from the hunt vendor and replaced with the level 100 Soldiery equivalents.  Unfortunately this also means that the items themselves have gone up massively in price.  The pieces can be purchased for 660, 400, and 300 for the various slots adding up to a grand total of 4020 allied seals for an entire set of gear.  Right now this just seems absolutely insane to me.  I feel like a later patch is probably going to reduce this price but that for the time being they are trying to make it easier to get soldiery gear… but not so easy that we can cap out over night and run out of things to progress.

Active Free Company

ffxiv 2014-11-02 11-28-35-404 Another awesome thing about the 2.4 patch is that it has seemed to revitalize our server as a whole.  Cactuar has sprung to life as so many players I think had taken breaks before the launch of this latest patch and all of its goodness.  Granted a flurry of the activity has been leveling rogues, but that seems to be slowly tapering off.  Similarly there has been a resurgence of activity in our guild as folks have joined up to start working on characters on our server, or returned from their own pre-patch absences.  At several points yesterday we had around a dozen players online, and that still is not including some of our more active members that were curiously missing from the fray this weekend.  I know Rae was off doing work related stuff, and Kodra was sick most of the weekend… and Ashgar busy packing for his move.  With all of those things factored in it seems even more impressive that we were able to field the numbers that we did.  I ran several of the new dungeons with groups of friends, and have yet to actually make my way into the expert duty roulette without a premade group.

Granted I am fully expecting that the upcoming launch of Warlords of Draenor will pull a few players away here and there, but I think the majority of our group is well insulated against the effects of WoW at this point.  I am generally the one who returns, and right now as it stands I have no plans of playing at launch.  In fact were it not for the level 90 boost that we got from preordering so far ahead of time…  I doubt I would have even purchased the expansion this time around.  I kinda wish I could claw back that purchase to be honest, but I guess that is the problem with preordering going roughly a year before the release date.  That seems so long ago at this point, especially considering the short periods of waiting for new content I am getting used to in Final Fantasy XIV.  This game is rolling out a new major patch each quarter, and a minor content patch on a semi-monthly schedule and I hate to say it… but you get spoiled.  I don’t think I could return to a game with a year between content patches again after this.

Fuzzy Children

As I said yesterday this month I am trying to come up with something each morning that I am thankful for, turning it entire an entire month of “Thanksgiving”.  This morning I am thankful for my “Fuzzy Children”, aka my pets.  My wife and I have no intent of ever having human children, so our babies are as close as we will get to having kids.  Presently we have three cats, one kitten, and two ferrets and they are all awesome.  Each of them have their own personalities, and each of them their own routines that I would not change even if I could.  Animals have a way of enriching your life for just existing, and while I might complain about this or that I wouldn’t trade it for the world.  I wouldn’t know what to do without one animal at my feet and another on my lap…  and another wandering around my office knocking stuff over.  I am thankful for my fuzzy warm bundles of happy, and the joy they bring.

Lalafell Rescue Squad

Rubber Snake Attack

Instead of coming home and gaming like normal last night, I actually went out and did something sociable with actual living and breathing people!  I know it is a shock to the system to fathom the ramifications of that statement.  Several months ago a group from work attended the live RiffTrax showing of the Matthew Broderick Godzilla and it was an absolute blast.  I have been a fan of Mystery Science Theater 3000 since college, and RiffTrax is essentially the same folks doing the same sort of thing…  without the robots and a guy trapped on a space station construct.  During that they previewed the next movie and at that point we decided that we had to attend again so we could see Anaconda…  a movie that I did not remember being as cheesy as it actually was.  Thankfully we learned a lot from the first time, and arrived at the theater considerably earlier.  Last time none of us actually got to sit together, but instead ended up having to pair up to get us all seated.  Last night we at dinner at a restaurant in the same parking lot as the theater so we were able to walk over and got there well before they even opened up seating.

Anaconda…  was seriously worse of a movie than I remember, and even at the time I thought the snake looked nothing like an actual snake.  The cast was disturbingly “star studded” for as bad of a train wreck as it ended up being.  You had Jon Voight, Eric Stoltz, Owen Wilson, Ice Cube and I believe this was the movie debut of Jennifer Lopez.  At the very least it was before I was actually aware of who she was, as I don’t think she had released her first album yet.  There were just so many cheesy things about the movie… like the fact that every single time that we see J-Lo on screen it is apparently super cold in the Amazon because they make a point of lingering on some massive nippledge going on.  Aside from the snake being horrible…  it looked like they recycled a ton of footage.  The Rifftrax guys pointed out a moment near the end of the movie where the waterfall is going backwards…  as they quite literally just reversed a shot from earlier in the movie.  Similarly they seem to keep passing the exact same snake idol a half dozen times.

I did not however attend to watch the movie, but instead listen to the RiffTrax crew tear it apart.  The Godzilla show was great but this one took it to all new levels.  In fact I would have to say this is probably going to go down as one of their better performances.  There was just so much to make fun of in this movie, and the fact that it had both J-Lo and IceCube in it…  basically gave them free reign to mix in lots jokes about their careers as a whole.  This is starting to become a regular thing that we do as a group.  They previewed the next show coming up December 4th which is a strange rendition of Santa Claus from the 50s.  The trailer bits they showed looked absolutely insane…  Santa Claus in space…  fighting and army of dancing devils.  Hopefully we can once again muster the troops and go as a group.  Not sure we get much “team building” done, but it is a really fun time nonetheless.

Lalafell Rescue Squad

ffxiv 2014-10-30 21-57-36-339 This RiffTrax overall seemed a bit shorter than the last one, and as a result I ended up getting back home at a decent hour.  I decided to pop into Final Fantasty XIV for a bit and see what all was happening.  After milling around a bit in the housing district a few of us pulled together a run for the new Sunken Temple of Qarn Hard mode.  This was one of those dungeons that we avoided like the plague because of its frustrating “one shot death” mechanics, so I think as a whole we were at the least concerned when we saw it would end up as a hard mode.  Thankfully the mechanics are not that cheap this time around.  Not to spoil this for anyone, but there are no bees this time around.  What is there instead is a continuation of the original story.  When we cleared the dungeon the first time, it apparently made the place safe enough for groups of adventurers to begin exploring it.  However a group of tomb robbers triggered yet another trap, and you are going there at the bidding of a brother who wishes you to go rescue his sister.  Adorable Lalafell needing rescuing…  that sounds like as noble cause as any…  my people need me.

ffxiv 2014-10-30 22-28-29-285 I am not as geared as I could be, but I am no slouch overall.  The bare minimum for the dungeon is ilevel 80 and I went in there last night with 103.  Overall I think I was managing the damage pretty well, but it definitely put our healer through a workout.  I think in part he was just used to healing Paladins with their significantly smaller health pools.  With group buffs I was over 10,000 hit points, and a comparable Paladin would be around 6,000.  So when the final boss hit me for 2,000 it really didn’t feel that significant, however with a paladin that would be 1/3rd of their available health pool.  I think Tams complaint was that it felt like his heals weren’t doing much, but that is primarily because a percentage of my health bar is quite a bit more hit points than a percentage of someone else’s health bar.  In any case we made it through the dungeon without any wipes and only I believe a single death.  The content is hard enough to be challenging, but not so hard that it becomes punishing.  I feel like Pharo Sirius is still a rougher dungeon than this one for example.

ffxiv 2014-10-30 22-39-49-231 At the end of the day we finished the run, beat the big bad end boss and saved the adorable Lalafell Adventerer.  I feel like it was a good way to end an already awesome night.  One of my favorite things about the new dungeons is that they drop these tokens that can then be turned in for any ilevel 90 class piece of armor.  So while they did in fact remove these from the Tombstone and Hunt vendors, you can still get the gear.  The fact that they shifted it to  a token system means the mobs have a more shallow loot table, and as a result each individual piece is more useful.  I feel like I will enjoy picking up a level 90 set way more by running these three new dungeons than I ever would by simply grinding tombstones or hunts until I had the necessary currency.  This is fine and dandy for experienced players, but I still feel like this patch and its changes made it significantly harder for a brand new player to gear up.  Granted maybe they did that on purpose, so players would have to spend a bit more time running dungeons before leap-frogging into end game content.

Dimension Goodies a Plenty

rift 2014-10-31 06-55-10-080 With all the Final Fantasy XIV goodness, I am still playing some Rift Nightmare Tide… it has just taken a back seat.  At the very least I am logging in a few times a day to make sure my minions are running the 8 hour long missions.  These reward some crazy stuff, and so far as a result of all of my minion missions I have literally three 28 slot bags full of nothing but dimension stuff.  At some point I need to sift through it all and see what I can actually use.  You get a pretty broad mix of things from basic building blocks to intricate items like the Infernal Dawn Cannon.  The 8 hour long dimension missions have a chance of rewarding these chests that each have half a dozen items in them…  so it feels like buying those grab bags off the store.  I really like the Rift dimensions system for player housing, so at some point I really should work on building a proper home.

Rift is more than likely going to be a weekend game for me as I do laundry and watch stuff off netflix or the DVR.  The pace works well there and the fact that I can pop to the guild dimension when I afk, and return exactly to the point where I last left off is a really nice feature.  The content in Nightmare Tide is significantly more enjoyable for me than Storm Legion was.  At some point soon I want to try out one of the new dungeons.  I dinged 61, so have made some forward momentum, but still have not really touched even half of Goboro Reef.  While there may only be three new zones, each of the zones is absolutely massive in scale.  I’ve not actually done any of the instant adventures, mostly because it seems like an excessive amount of area to try and cover rapidly.  In any case I am still enjoying the game, but just playing it as a side venture with Final Fantasy XIV being my primary focus.

#RiffTrax #FFXIV #Rift

Bel Folks Stuff Debut

An Evening With Syl

cropped-belfolksstuff_banner A few weeks back I talked about a new kind of podcast I was planning on doing.  Where I grab one of the very interesting members of our community and chat with them a bit.  Somewhat of an informal interview podcast.  Thankfully everyone I have talked to about this idea thought it was cool and has been willing to volunteer for the process.  Since my friend @Gypsy_Syl and I have notoriously struggled to find time to actually hang out together on voice chat, I figured it would be awesome to start this entire process with her.  Thankfully she graciously accepted and last Sunday at noon my time which was 7 pm her time… we sat down to record a show.  I am really pleased with how it turned out, and while I still feel like I am absolutely “winging it” I can see how this is going to work with other “Folks” as well.

Right now the plan is to do this as a semi-monthly show, because quite honestly with daily blogging and weekly podcasting with AggroChat, I don’t feel like I can really add much more to my schedule.  Naming a thing is always the hardest part, after some time I landed on more of a statement of what the show was… than an actual name.  “Bel Talks To Interesting Folks About Really Important Stuff That They Enjoy Doing”.  This however was way too long to be the title of anything… so I just shortened it to “Bel Folks Stuff”.  It’s quirky I know, but I figure the folks that will be listening won’t care much about the title… but will instead be tuning in to listen to someone from our community talking about stuff that they enjoy.  So please tune in and enjoy “An Evening With Syl” the very first episode.

Gobbie-Boom

ffxiv 2014-10-24 06-14-29-107 Last night I spent most of the night working on my Monk, trying to push him ever higher in level.  I was happy the other night to graduate from Totorak to Haukke Manor as it is a considerably more enjoyable dungeon.  My friend Ashgar likes to refer to Totorak as “The Thousand Yawns of Total-Nap”.  For me, I don’t mind the dungeon that bad but it does definitely seem to drag on, especially in that section where you keep having to bust poison balloons and move through the green sludge.  Last night however I got to move into one of my favorite dungeons…  Brayflox’s Longstop.  The reason why I like Brayflox is simple…  it has some really awesome sets that come out of it.  While tanking the place I had managed to gather up a full set of Cavalry, and while healing I had managed to gather up most of a full set of Battle Mage.  However every time I ran the place, either Infantry did not drop… or someone else was with me that wanted it far more.

As you can see from the above picture, last night I managed to get the Infantry Chest to drop.  So far I only have legs, hat and chest…  but I figure I will be running a lot more Brayflox.  One of the things that I didn’t really cover in my guide is that every night I always do at least one completely random dungeon run.  This is worth a massive amount of xp even if you end up getting one of the primals… that normally rewards next to no experience.  After that I tend to just queue for whatever the highest level dungeon I can run happens to be… especially if I am playing DPS.  Nothing sucks worse than wading through a thirty minute dps queue, only to end up getting Ifrit.  So I expect over the next few days to queue up for Brayflox, and then run FATEs while waiting on the roulette to pop.  The only thing I wish is that you could queue with your chocobo out, because this greatly lowers my survival in FATEs to have to run without him.

Using My Boost

rift 2014-10-23 06-27-53-875 This morning Faeblight appears to be down, so I can’t actually log into the game and take any proper screenshots.  As a result you get a shot of my menagerie of characters.  This is fitting because in reality I was going to talk to the boost to level 60.  As you can see I have a whole slew of characters that I could have used this on.  Mostly I struggled with a choice between boosting Belgrenth my Dwarven Mage, or Belgaroth my Bahmi Cleric.  Belgrenth is still stuck down in his 20s, but overall I enjoy questing on him because the launch content feels better to play than the Storm Legion content.  Belgaroth however I had just started the Storm Legion slog with, and felt like I was making no real progress.  So did I go for maximum number of free levels… or did I go for helping me skip the content I wanted to skip on an otherwise really enjoyable character.

As I am sure you can tell from my lead up… I ended up using it on the cleric because skipping Storm Legion sounded like an awesome deal.  Unfortunately I didn’t really have a good use for the free boost to 375 crafting, so I ended up spending it on survival…  something that I struggled to level on my other characters.  If I had been thinking really I would have used it on fishing… because as time goes that one seems to take significantly longer to level.  The other big news from yesterday is that I think I figured out a pretty decent leveling build for Belghast.  All of the warrior builds I was using when I last played have seemed to have gotten nerfed significantly.  Once upon a time I could farm things with impunity and keep myself at nearly full health.  Those days were long gone as upon starting the Nightmare Tide content it was a struggle just to stay alive.

I landed upon a thread on the official forums by a guy named Inny proposing his leveling spec for 3.0.  You can check out the full magelo build here but essentially it is a 42 Warlord, 34 Champion, 0 Liberator build.  So far it seems to be working pretty well, and the combination of a few minor heals and the combination of Weapon Defense and No Permission to Die allow me to stay alive in most situations.  No Permission to Die need some really specific timing to make it work, as it heals you to 50% if you receive a killing blow in the time that the buff is up.  The biggest boost to my survival was crafting a new set of weapons.  Thankfully it was pretty easy to gather up the materials to do that, but unfortunately I have pretty much burnt through all of my available platinum on tradeskills.  Hopefully that will start to regenerate as I quest, so I can do the same for Armorsmithing as I did for weaponsmithing.  All in all the content is enjoyable, or at least significantly less grindy feeling than the Storm Legion content was.