Week In Gaming 9/6/2015

The Long Weekend

This week was pretty crazy, and involved a whole heap of work related stress.  That said it is also the week before the labor day holiday here in the United States.  With that in mind the stresses seemed to be more manageable knowing that I had a four day weekend waiting for me.  The funny thing about doing these review posts is that I don’t realize I played quite as many games as I did until I actually sit back trying to sort it all out.  I am not sure how effective of an adult I am going to be today, because a combination of allergies and exhaustion are settling in and leaving me groggy as hell this morning.  Yesterday we did one of our whirlwind circuits of Walmart stores looking for back to school clearance… and of course for me… clearance Legos.  During the course of the day we hit six different stores in several towns just outside of the Tulsa Metro area, and I managed to get a Lego Star Wars Snow Speeder and Tie Interceptor which made me pretty damned happy.

Destiny

Bel Failing at Destiny

With all of the talk of the Destiny expansion, I decided to give the game a spin again since there are several content packs that I have yet to even touch.  That said a combination of lack of gear, and lack of skill kept me from really progressing.  I am not sure what sort of gear levels they are expecting players to have upon starting the new story content, but at 22 light it felt like I simply lacked the punch needed to chew through it.  I did have several nice weapons waiting for me when I logged in, so I guess that was awesome.  One of which was a nice hand cannon, which when I last played Destiny was the weapon I really enjoyed running around with.  I want to get in and figure out how best to increase my light score, and throw on a few levels before trying this out again.  Supposedly right now Xur has a night Titan helm available so I might boot this up after the blog post and see what that does for my total light bonus.

Grow Home

Quirky Robot Exploration Game

 

While on the subject of PlayStation 4 games, this week also saw the release of a whole batch of brand new PlayStation Plus free games.  If you own ANY Sony products… and are not a PlayStation Plus member, I highly suggest you do.  One of the big positives about the PlayStation platform is how well the various products ultimately interact with each other.  One nifty trick that my friend Ashgar showed me is that you can log in via the web interface and quickly “purchase” all of the free games even if you don’t happen to own a given platform.  So for example for the longest time I only had a PS3, but I was still picking up Vita and PS4 games every month so that when I finally broke down and bought the consoles I had an existing game library.  $50 a year ends up getting you a minimum of six new games each month.  You cannot beat that anywhere.

This month saw something slightly different for the PS+ process in that they allowed the subscribers to vote between a choice of three games for one of the September slots.  I personally voted for Armello, but it seems like the community as a whole really got behind the game Grow Home.  These is by the UbiSoft branch that does more “indie” titles, and quite honestly… it is not ready for prime time.  In my short period of time playing the game it locked up and froze numerous times on me.  It is in theory a quirky exploration game where you play a robot that has been dropped on a planet to explore it.  You collect crystals, climb surfaces, pick up items… all in an attempt to explore more.  It has some strange controls but I got used to them pretty quickly.  The only problem I have is the whole open world blocky exploration thing doesn’t quite hook me the way it used to… seeing as I have now played Minecraft for half a decade.

Teslagrad

Block Polarity for Fun and Profit

While Grow Home didn’t really grasp me…  Teslagrad absolutely did and I made the mistake of booting this up late one night…  and then ending up playing for over an hour before realizing just how late it had gotten.  The story of the game is that you live in the Kingdom of Elektropia and find yourself being hunted by the King’s guard.  You feel from them and find your way into Teslagrad the massive tower fortress of the technological wizards.  The game of course does not tell you all of this, but instead asks you to piece things together from bits and pieces of information you see in the levels of the game on tapestries and through little animatronic theaters.  The gameplay itself is simple and brutal at the same time.  The core mechanic of the game centers around polarity… hitting certain objects with your left trigger button will shift it “blue” and with your right trigger button shift it “red”.  This simply mechanic is used throughout this metroidvania puzzler to complete levels.  There is also a level of twitch gameplay as you have to use other abilities at just the right moment to get through the levels.  The challenge being that ANY damage taken will kill you.  Much like Ori and the Blind Forest the game employs a really nice checkpoint system so very rarely do you have to repeat much gameplay, allowing you to quickly learn your way through a given puzzle element through rapid succession.  The art style is this lovely hand drawn, hand painted feel that works really nicely.  I highly suggest you check it out even if you don’t have access to Playstation Plus.

Rift

Badass Flying Bike

While I did not really play a lot of it, I did spend time in Rift.  I ended up getting a code for the fourth anniversary aethercycle, which prompted me to want to return and play the game some more.  Funny how cosmetic items can do that.  I mostly spent time working on the “Intrepid Adventures” which sends you through a series of “Instant Adventure” style interactions deep within otherwise Raid only zones.  The experience was fairly slow going, but it might be an entertaining way to get to the level cap.  Right now I am 62.5 and I would really like to reach the level cap on at least one character before the next expansion lands.  I am not sure why but I have really struggled leveling in the post vanilla Rift game.

Final Fantasy XIV

ffxiv_dx11 2015-09-02 19-39-12-88

With folks at Pax Prime, it ended up being a bit strange as far as raiding weeks went.  We did not have the Monday raid and with tomorrow being a holiday I don’t think we plan on raiding that night either.  By the time we get back to work on Ravana Extreme we are going to be rusty as hell.  Wednesday night also lacked the people to meet, so instead we worked on Alexander for folks.  The 2nd anniversary event is going on in game and I highly suggest that you check it out because I think it is going away quickly.  Easily some of the most touching content I have completed in any game, because it breaks the fourth way in a good way.  Still going through a bit of a Final Fantasy XIV break, but poking my head in periodically to check and make sure everything is still going well.

Diablo 3

Greed Pays… at least when it comes to killing him

Once again this week I spent the vast majority of my time in Diablo 3.  At this point I am completely decked out in legendaries… thought not really the right ones.  I am also at Paragon 91 which makes my seasonal character far and away my most progressed character yet.  I think on the normal servers I am only something like Paragon 19.  At this point I am working on bounties and then grouping up with friends whenever folks are around, mostly for the highest chance of seeing set pieces drop.  I currently have a charge build, which helps me keep up with my wizard friends and also as soon as I can get one more piece of gear… deals a silly amount of damage.  I am having a blast, but still completely baffled that for some reason the game has just “clicked” with me where it did not for so long.  I am one achievement away from getting my season four rewards, and after I wrap this blog post I am probably going to pop in and work on just that.  It was a fun week, and I am really starting to enjoy doing these posts, hopefully you all my readers also like them.

 

 

Blaugust Games of Week – Week 1

Pre-emptive Thank You

Yesterday I freaked a lot of people out by calling it the Blaugust Eve.  As I have explained on twitter, I was accounting for my amazing time travelling Aussie and Kiwi friends for whom… right now IS the start of Blaugust.  For the rest of us at the time of posting this we have a little more wiggle room before the festivities kick off.  I have to say last year was an insane ride for me, as much as it was for the contestants.  The intent was to run everything through the Blaugust Nook but that didn’t exactly happen, and it quite literally made my life hell.  I ended up spending a couple of hours a day trying to sort out who posted what when and in what time zone they were posting from…  and then the people who posted after midnight in their own time zone…  only served to add to the complication.  There were numerous times I tried to track down people on twitter or IM to ask if they meant X post to be on Y day or not.

This year it seems like most everyone has registered on the Nook which is going to help, but what is going to be even more important is advertising your daily posts there with the day number you are intending it to be.  On your side that is a small amount of work, but on my side that is saving me literally hours of scouring… and is hopefully going to allow me to actually read blogs during the course of the event.  As soon as things start I have to flip into book keeper mode, and while I might be “reading” posts I was not necessarily enjoying them last year because of all of the technical foibles.  So I am thanking you ahead of time for complying with the list of rules, because it is going to make my life not horrible over the next thirty one days.  I’ve been a fan of Anook for awhile, so much so apparently that yesterday someone thought I worked for them.  I just think they do a great job of giving me guild forum like functionality but also giving the ability to interact with other gamers.  I am amped this year about them sponsoring the Community Award, and we will ultimately sort out the specifics of that as the event goes on.

Games of the Week – Week 1

Yesterday we launched the writing prompts forum, and I thought it was pretty amazing that Void spent a good chunk of the day yesterday populating it with a bunch of ideas.  I plan on adding a new writing prompt to this post every day during the course of this event, but I wanted to go a little bit further.  Nothing makes more interesting posts than exploring a new game, or revisiting one that you have been fond of in the past.  As such I plan on highlighting three free to play games a week, with an attempt to mix up the styles a bit.  My hope is that if you are lacking inspiration, you can download and install one of these games and find plenty of things to write about.  Lets get on with the games!

Dirty Bomb – Nexon/Splash Damage

dirtybomb This is a game I played a bit in beta but have not really played much after it officially launched, and I am actually looking forward to playing it some more.  I have long been a huge fan of games by Splash Damage, and I spent many an hour playing Wolfenstein Enemy Territory.  Hell I even joined a competitive clan while playing it, but never really did much more than scrimmage other teams.  Splash Damage creates a shooter quite unlike anyone else makes, and they tend to focus on these complex objectives that require multiple classes of players to complete them.  I always focused on the “Engineer” archetype because it made the game play more enjoyable for me as it gave me a higher purpose.  I am not big into “death matching” but I loved rushing headlong into a firefight trying to stay alive long enough to build a bridge or repair a tank.  This game is the logical extension of Wolfenstein Enemy Territory, Quake Wars Enemy Territory and even to some extent the critical failure Brink.  I think I am one of the few people out there that wholeheartedly enjoyed Brink, and lately I have been feeling the itch to play some FPS action… and Dirty Bomb seems like it is going to fit that bill perfectly.

Download From SteamDownload From Nexon

Everquest II – Daybreak Games

EQ2_000008 I will always hold a special place in my heart for Norrath, the setting of the Everquest universe.  When World of Warcraft launched I was torn because part of me wanted to be playing Everquest II.  Instead I went where the bulk of my friends went, but continued to periodically visit the setting of EQ2 throughout the years.  It has some of the best world building I have seen in any game, and the scope of the zones just feel so massive compared to almost anything else on the market.  They innovated in so many ways, and had so many rich systems like one of the best Mentoring systems out there for the time.  As the years have ticked by the game has felt more and more like a dated relic, however there is a simple nostalgic charm to it that I still find appealing.  They seem to be banking on taking this nostalgia to market, as they have opened a time locked progression server allowing players to go back and experience the world as it was during the early days.  This is making me seriously consider re-rolling and starting fresh on this new server, but I have had so many other competing goals that I just have not done it yet.  My goal is this week to roll a character and check it out, but unfortunately that means I am going to have to buy a new character slot on my already loaded account.  If you are looking for a world loaded with inspiration… this is a good place to start.

Download From SteamDownload from Daybreak

Marvel Heroes 2015 – Gazillion

MH_SCREEN_042314_013 Another game that I really enjoy but find myself not playing a lot of right now is Marvel Heroes.  This game provides Diablo II style game play, with a rich class based system in the form of all of the different heroes that you can play.  One of the coolest features of this game is the way that the you pick your first hero to level.  The game allows you to play a long list of champions to level 10, and then you get to unlock one of them and take it all the way to level 60.  This gives you plenty of time to get a feel for how they each play and their different abilities.  I personally tend to be a Captain America player, but there are heroes that fit just about any imagined play style.  The other thing that I really appreciate is the way that for the most part, the game gives me a pathway to unlock the things that I might want without hiding it behind an overly painful grind.  Champions are purchased with Eternity Splinters which drop fairly frequently while doing content in the world.  One of the complaints I have seen from friends is that the game play is extremely easy, and this is absolutely the case while you are playing on normal mode.  However after defeating the main storyline you can ratchet up the difficulty  much in the same way as you can in Diablo 3.  This is absolutely a really fun game and the freemium nature is not egregious in any fashion, so if you want some old school Diablo game play with MOBA inspired style character design…  you might check this one out.

Download From SteamDownload From Gazillion

Daily Prompt

Since I more or less posted a series of games that I have some connection to, or would like to have a better connection with.  The writing prompt for the day is somewhat connected to that.

What game that you are not playing, do you still have a deeply nostalgic connection to and why?

Let us hear what game you keep returning to even if you aren’t really actively playing it… or likely will never play it with quite the same fervor.  For me personally that game is absolutely Everquest II, and I still hold a torch for it even though at this moment I have not really played it over the course of the last two years.

Blizzard Spirit

Christmas Spirit

I tend to be a scrooge when it comes to holidays.  I am not sure exactly why I have reached this point, but it wasn’t always that way.  Over time the world seems to have warn me down, and each year that passes I find it harder and harder to get into the right frame of mind.  There are lots of reasons why it might be the case, not the least of which is the fact that my family has gone through far more deaths around Christmas time than I care to recount.  I think in part this is just the way I am, as I don’t really get excited over any of the holidays, or at least have a harder time with each passing year mustering some excitement.  It might also be due to the fact that in general we start seeing Christmas decorations showing up in the stores around July, and by the time the holiday actually shows up I am in full tilt overload mode.

Without a doubt all of this changes the moment I am face to face with a child.  I can see the amazement, excitement and wonder in their eyes as they take in the experiences of whatever holiday it happens to be.  This raises a torch to the little fire inside of me, and causes me to remember just how magical these events used to be before I became a “grown up”.  Ultimately holidays are for the children, and it is only in them that they can be truly appreciated.  Since I don’t spent my time around that many kids, it takes longer and longer for this little flame to be renewed each year.  So while I don’t necessarily want to be a scrooge, that is ultimately what ends up happening.  I am not out on my lawn yelling at the kids, but nonetheless we don’t do much if anything to celebrate holidays on our own.

Blizzard Spirit

blizzcon_spirit So you might be thinking…  Bel… why are you telling me all of this?  Well once upon a time, no matter how forlorn I was about Blizzard as a company, Blizzcon was this magic bullet to relight the fires of wonderment inside of me.  Whether or not I was actually playing anything from Blizzard at the time, when Blizzcon rolled around each year it would hold a torch to the little fire inside of me and stoke my nostalgia to a fever pitch, causing me to renew my subscription.  This has long been referred to as the “Blizzcon bump” and can pretty much be charted on the subscription numbers every single time.  This is part the majesty of Blizzcon itself, and part the fever pitch of excitement that reverberates through the community as a whole.  It becomes contagious as you watch friend after friend succumb to a certain kind of madness and raise their Blizzard fan flags high.

The problem is…  the pilot light deep inside of me keeps flickering and as of yet no amount of fire seems to be stoking it.  I tuned in yesterday to watch the Blizzcon opening ceremonies stream, because I knew more than likely something would get announced that we would probably talk about tonight during the podcast.  I had heard rumors of a big announcement, and honestly I halfway expected that big announcement to be Warcraft 4, since it was the 20th anniversary and all.  Other than that I expected whatever was announced to be on a tablet, since that has been a major growth market for them with Hearthstone.  I was completely wrong in all accounts, and while what announced was awesome looking…  it didn’t really do what I thought it would and reignite the flame.

This is the first Blizzcon since the introduction of the Virtual Ticket, that I have not watched.  While I pre-purchased my copy of Warlords back when I was actually regularly playing the game… this also looks to be potentially the first Warcraft expansion that I will not actually be playing at launch.  I am jealous of the folks like Alternative Chat and Qelric that have kept their fires of nostalgia burning brightly.  Maybe this will be like Christmas, and I will be overcome with the “Blizzard Spirit” days or maybe even minutes before the official launch of Warlords of Draenor.  I am not a person of firm stances, and absolute positions.  I change my mind about at least one long held belief on a nearly daily basis.  So maybe just maybe I will be a late bloomer in my nostalgia and end up happily playing this expansion.  Currently the signs are pointing to no, and while my account is still active I have gone through all the preparations to not be playing at all.  I quietly handed over the reins of House Stalwart to my friend Rylacus during the dark of night.  In any case I will try my damnedest not to be a true Scrooge and ruin anyone’s fun during the launch festivities.

Overwatch Looks Awesome

Reaper_Overwatch_002 All of this said, is not to take anything away from the fact that Overwatch does indeed look like a really awesome game.  When it was first announced I had mixed emotions about it.  It felt very much like “Blizzard Does Team Fortress 2”, and I didn’t quite understand why this was going to be a ground breaking thing.  Then again in truth nothing that Blizzard does is really ground breaking.  They have this way of taking an existing genre and polishing it to a mirror shine, improving the playability and accessibility during the process and making the gameplay itself infectious.  I have no doubt at all that when we actually get our hands on Overwatch all of these adjectives will be true, and it will be yet another blockbuster game in the crown of a company that is known for them.  We still don’t know a lot of details about the game but my general theory is this will be “MOBA” like in that we will more than likely have a rotation of free characters that we can play, with the option to purchase them permanently and also purchase nifty skins for them.

What made me excited about the game was when I watched the above video of an actual match.  I am not your traditional FPS player, in that I don’t really enjoy twitchy deathmatch back and forth gameplay.  As such I have always favored games with hard fought objectives be it capture and hold or capture the flag.  My all time favorite competitive FPS is Wolfenstein: Enemy Territory because it gave me something to focus on other than just my kill count.  Watching the above video… feels like Wolfenstein.  I love that the maps have tight corners, because the last few generations of shooters just feel too open to me.  I prefer to play run and gun, and wide open maps pretty much mean certain death from above for my particular style.  Though from the looks of it these maps seem like they will provide adequate places for folks who like to ambush like snipers as well.  The focus on the objective tightens the focus of the map, since everyone will be swarming that one location, and the six versus six group size makes for more intimate play.

heroselect_047 So while I am not just enraptured by the Blizzcon conference as a whole, that does not mean that I am not absolutely looking forward to this game.  Right now the champions that I am looking forward to playing the most are Reinhardt because he is tanky and melee, and Winston… because he is an gentleman ape.  Another champion that looks really awesome is Torbjorn because if you have followed me for long, you will know my love of Dwarves.  Additionally when it comes to Enemy Territory games I almost always play the engineer, so that pretty much seems to fit right down his alley.  Another champion that looks interesting is Symmetra for her awesome mini turret placing mechanics.  The champion that I am not sure if I will like or not is Bastion, because he seems really quirky… but often times quirky is also interesting.

It has been over a decade since Blizzard launched a new IP, and I have to say so far I approve.  The cinematic trailer is great, when it started I was like “Blizzard does Super Heroes?  Sign me up!”.  I really want to play an MMO in this universe because I have not given up hope on a really good super hero MMO.  DC Universe Online is fun enough, but it feels really limited in scope, but it is still the best we have.  City of Heroes was a long time favorite of mine, and I miss it quite a bit at times…  that said it had been years since I had actively played it when it shut down.  Champions Online on the other hand has been a barely playable abomination… which is sad because I had so much hope for it.  If project Titan was in fact going to be Overwatch the MMO…  I mourn its loss.  However the game that rose from its ashes looks amazingly fun.  At the end of the day… I just really want to see a full length movie dedicated to the adventures of Winston and Tracer.  Hopefully I can manage to get into beta because I am very interested in seeing how this game progresses.

Open-mindedness

This one is going to be a bit of an odd one, but in part it syncs up with what I have said today.  I am thankful that my upbringing has instilled in me a sense of curiosity towards new ideas.  I can’t really say how it happened, but I have a pretty malleable sense of self, and as such I’ve always been hungry for new viewpoints on different subjects.  I gobble up as much information as I can, and each piece of information could potentially “upgrade” one of my existing views, or cause me to trash a “rough draft” and start over.  There are very few things in me that are not open to discussion, other than a core barometer of justice and basic human decency.  So at this very moment I can’t tell you how I will feel about something next week, or a year from now… because I am constantly evolving.

I think this is a strength and not a weakness, and it has allowed me to adapt to the line of work that I do and the ever changing cavalcade of new technologies and programming practices that I have to evaluate.  All the while I try my best to keep a firm sense of all of my experiences, and the history behind them… while still putting myself out there and looking to take the best bits of knowledge that I happen to find along my journey.  So Mom, Dad, Priests, Scout Leaders, Teachers…  all are to be thanked for somehow instilling in me this sense of willingness to pick up new ideas and abandon the ones that no longer make sense.

#Blizzcon #Overwatch

Far Cry 3

Steampowered Sunday #3

I guess at this point Steampowered Sunday is a real thing now.  I have friends nudging me in certain directions towards games I have in my steam list that I have yet to play.  Today I intended to play one game, but wound up playing another as I didn’t really plan ahead and pre-emptively install it.  So instead I decided to choose a game I did install over the Christmas break but never got around to playing.  One of my good friends snagged Far Cry 3 from my Steam wish list and gifted it to me during the insane Christmas sale.  I had always heard really amazing things about the game, so it sounded like something I would enjoy.

Already Installed DirectX Checkbox

farcry3_d3d11 2014-01-26 11-22-38-48 Be warned today’s post is going to be far more about the frustrations of trying to play a game… than actually playing one.  I had installed Far Cry 3 beforehand, but never actually fired it up.  So of course when I went to launch the game I had to suffer through the usual steam bullshit that involves installing every driver and redistributable known to man.  You would think that by now steam would have figured out a way to set a machine level flag that says “we’ve made this sucker install directx over 10 times, surely we can take it easy on him now”.  On top of the normal bullshit… I had to deal with something I had never seen before  called UPlay.

I guess this means that I have never actually played a Ubisoft game on the PC, since this seems to be required to play any of them.  For starters it took a truly silly amount of time to download and install, and then it prompted me for a login.  Since I didn’t think I had an account, I stubbed out the normal “Belghast” login, only to be told that it already existed.  At this point I scratch my head because maybe at some point in the past I did in fact set up UPlay.  I notice there is a handy reset password option, so I went through the steps to reset it to my email address.

At no point did it say “dumbass you don’t have an account”, it just said it would be sending an email to reset my password.  I waited a truly silly amount of time, refreshing the email window, and apparently locked my account out in the process.  However no emails actually arrived even after scanning the bowels of my gmail account, and sifting through half a dozen broken english versions of “your battle.net account is being banned” phishing attempts.  Turns out I am guessing I really do not have a UPlay account, either that or it was somehow set up on the PS3 and seemingly irrelevant to my PC.  So either this happened or there really are more Belghasts out in the world, as a result I had to set up my account on an old username that used for years.

Gameplaying Time?

farcry3_d3d11 2014-01-26 11-05-32-65 So finally I am able to log into the game and launch it.  I am greeted by the usual cinematic that I ignore and keep pressing the escape key trying to skip out of as soon as possible.  It appears that I am a rich d-bag, and have equally rich and d-bag friends that are amped about spending my trust fund on an island vacation.   Apparently also at some point we think it is a great idea to skydive onto a pirate held island… because you know the Pirates of the Caribbean ride at Disney never harmed us… so surely the real thing will just give us candy or something.  Color me surprised when we manage to get kidnapped and held for ransom so our equally rich and d-bag parents to pay.

At this point after spending the first hour of the morning trying to get into the game due to the frustration that is UPlay… I am wanting to slaughter everything in sight.  Just give me a gun, point me in the direction of a slaver and I will go Rambo on their asses and save the day.  Conveniently for me, every single bad guy in the game seems to be wearing the same red shirt and red hat… making it super handy for drawing crosshairs down on them.  I love it when bad guys shop at the same place, because I can’t be bothered to think before blowing them away.

But Wait… Stealth Time

farcry3_d3d11 2014-01-26 11-12-13-85 There are few things I hate more in the world, than having to sneak around and be stealthy in video games.  So when I finally get control of my character what do I get to do? Sneak around and avoid being seen as I play through a super on-rails cinematic.  This is one of the things that frustrates me the most about modern games… namely those that started their life originally as a console game.  They seem to relish the concept of making you play through a bunch of shit before actually letting you play the game.  If I have to follow a predetermined path, while doing a sequence of events that are unchangeable… it is a cinematic.  Letting me control my character as I go through the cinematic just makes it all the more unhinging.

For me the ideal intro to a game like this is the Elder Scrolls style…  you arrive as a prisoner, someone breaks out out and then bam you are on your merry way causing mayhem.  I guess the more I think about it…  Oblivion and Skyrim both had some pretty frustrating “follow the dumbass npc” sequences early on… but they felt brief enough and in both cases you got to diverge from the script heavily if you desired.  This on the other hand was sneaking about following a path set aside by your macho army brother… all the while you have nothing that you can really do other than throwing some rocks.  Man I am a badass at throwing rocks… let me tell you.

Can It Be Fun Time?

farcry3_d3d11 2014-01-26 11-15-15-67 So despite your best attempts at avoiding being seen… your dumbass brother runs right into the pistol of the big baddy that you met earlier in the cage.  So you get to play a fun game of trying to mash your space bar hard enough to keep your brother from bleeding out.  Guess what… he bleeds out regardless of how hard you play whack a mole with your keyboard.  In a strange turn of events… instead of just shooting you in the back like you would think the big ultimate bad guy would do….  he decides to release you out into the jungle.  So once again I am thinking to myself… man can I finally have control of my character?  Can I finally play this game and do shit at my own pace?  NOPE!!!

What you get to do now is have a weird sequence as you run through the jungle avoiding bears and helicopters flying over, flashing the tree line with spotlights and trying to shoot you.  During this odd sequence you are once again following a predetermined path, and you seem to be able to take damage but never actually die.  At one point it told me to bandage myself, which I did… but it really did not seem to have much to do with success or fail.  Eventually I followed the path, went out onto a rope bridge… I lost a fight with a helicopter and just like baby Moses got tossed into a river only to get found by a seemingly friendly stranger.

Thanks Three Dog

farcry3 2014-01-26 11-43-01-40 While he sounds absolutely nothing like him… this dude for some reason reminds me of Three Dog from Fallout 3.  So I completely missed his name, because in my head he will forever be Three Dog.  Basically he saved you because you have the heart of a warrior… which if funny because up until this point all your character has done is whine constantly about being in the jungle.  I seriously expected him to break out the Dante from Clerks “I’m not even supposed to be here today”.  Essentially he sets up the premise of the story.  The pirate slavers are taking over the island and these mystical tattoo warriors are fighting back.  Since you escaped the camp alive, you are going to be their great white hope to save the day.  You will learn powers that somehow show up on your tattoo because… magic reasons.

So at this point… I am finally starting to wonder if I get to play the game yet or not.  Three Dog gives you some cash and lets you go shopping for a weapon… which basically means you get to buy a pistol… because all you can afford is a pistol.  Now he sends you out into the jungle on a few missions… the first of them is to destroy a jammer on a near by radio tower.  All in all this goes pretty safely other than the fact there is a static spawn snake that just sits there are the base of the tower.  A bullet to the head and you are up the tower and mapping the world.  It seems that as you open up the towers you allow the vendors to get new and spiffier stuff.

Capture Objectives

farcry3 2014-01-26 12-08-27-41 Once the actual game started after wading through what felt like three hours of bullshit… it was pretty fun.  Essentially the game play is a lot like Just Cause 2, where you move around the map weakening the presence of the enemy forces in your area.  Unlike Just Cause however you actually capture the elements for your blue team.  Unlocking new stuff gives you new power-ups in the form of magical tattoo powers, and unlocks new weapons.  Additionally in each outpost you capture there is a mission board that gives you hunting and kill missions.  Hunting seems extremely important in the game as it allows you to upgrade your backpack… allowing you to carry more weapons and equipment.

The kill missions however seem extremely frustrating.  I took the first one, and like always I paid little attention to the mission introduction.  Look I am a big dumb monkey, give me a gun and point me in the direction of the enemies and I will destroy them.  I however rapidly failed the mission because guess what they wanted me to do…  that’s right sneak around and do some ninja stuff, using the nifty new takedown move that Three Dog just taught me.  I have a feeling that if this is the case… I will likely avoid these entirely because like I said before… stealth is not a thing that Belghasts do best.

Will It Blend?

farcry3 2014-01-26 12-10-21-89 All in all the game really is pretty fun, once they actually let you play it.  This game would have been so much better had they just created a simple reason for you to escape and let you pick up from the moment you get rescued by Three Dog without having to suffer through the horrible on-rails pseudo game play.  Hell I feel like it would have been better had your parachute just landed you in the middle of the native camp, and they simply told you that your family was captured.  Bam instant call to action, and instant adventure time.  If you can suffer through two hours of crap, then the game is pretty fun, or maybe you don’t dislike the modern on-rails psuedo-cinematic as much as I do.

In either case it is worth a play through, so long as you don’t end up paying much for the game.  This is definitely not going to be in the same league for me as Skyrim, Bioshock, Dishonored or even Just Cause 2.  However it is still pretty fun and I like the map control aspect of the gameplay.  I just wish there was more direct action early on that let me run amok and cause mayhem.  Granted you have to understand that I have not played Far Cry 2 either, I have only actually played the first one.  In that game you pretty much dropped straight into the action, and I was expecting the same from Far Cry 3.  I figured sooner or later I would give a review that I didn’t just absolutely gush over the game like I did about Hammerwatch and to a lesser extent Steamworld Dig.  I give Far Cry 3… 3 Mehs out of Meh.