Hellfire and Horde

Adulting Sucks

This morning I am sitting here trying to eat my oatmeal and drink my coffee… and this Monday guy keeps pestering me and trying to make me adult.  Really freaking annoying.  This weekend was a tale of my wife and I avoiding adulting..  so much so that finally yesterday we had to get out and do things in the world.  Essentially yesterday was the day of doing all of the things we put off the rest of the break.  In the grand scheme of things it wasn’t too bad, but the world was cold and rainy… and when I first set foot outside yesterday morning my first instinct was to rush back inside and swear off breakfast.  Then my tummy kicked in and told me that it was hungry, and it was also sick of the options we had available in the house.  So I ventured out and got breakfast, and realized that I could in fact survive outside of my house shaped bubble with its blanket cocoon.  You can tell the hibernation instinct is strong… because we bought the fixings for a bunch of various crock pot meals…  so we don’t have to leave the house at all once we make it in from work.

Unexpected Activity

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A good chunk of my weekend was spent doing things to get gear for Belgrace my newly 100 Tauren Paladin.  When you boost a character they end up giving you a full set of green 640 gear, which is a significant increase over the sort of gear you end up with by natively leveling.  Also apart from having to get silver in the proving grounds… you are level appropriate for heroics and the first two LFR raids.  I however had pretty crappy luck in Blackrock Foundry with getting upgrades, but I did have a fair amount of luck picking up Baleful drops in the Tanaan Jungle campaign area.  So last night I was sitting at 656 with a decent purple weapon… that was sadly as good if not better than Belghast’s alliance side.  I had settled down into my blanket cocoon on the sofa prepping to watch my Sunday evening television binge of Once Upon a Time > Walking Dead > Into the Badlands > Talking Dead when I got a random invite from my friend Nubzy.

I knew that they raided on Sunday nights, but I had no clue they planned on dragging me into Hellfire Citadel.  I had told her that I was working on gearing and that I had managed to get to 656, but that did not necessarily mean I was expecting to raid.  They were resetting the instance apparently and were grabbing a ton of other people into what was their largest raid group to date of around sixteen people.  Brerhoof has always been awesome, and he set to making me some upgrades for my remaining 640 green slots.  So before I had even really set foot into the dungeon Brer handed me Gauntlets, Pants and Boots that were significant upgrades.  Then off the very first drop I managed to pick up Shell-Resistant Stompers and luckily I had not bound the boots yet so I equipped the drop and holding onto the BOEs for the time being.  Either I will get an upgrade for them, or pass them on to the next guildie that needs them.  The night as a whole saw me getting a bunch of really nice upgrades…  in addition to the boots I picked up a Helm of Precognition, an Warlord’s Unseeing Eye for offspec… and most importantly a 690 weapon upgrade Fel-Burning Blade.

Old School Feels

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While the gear upgrades were awesome… the real take away from the night was just how much fun I had.  The horde guild is named Facepull, and that should tell you something about the attitude and demeanor.  More than anything running with them… reminded me of the nights raiding with Duranub before Cataclysm.  It was an old school kind of fun, and even when we did something stupid… no one really got pissy about it.  We just kept pushing forward and making progress.  For having a bit of a strange balance we did really well making it up to Gorefiend before hitting a bit of a wall.  At that point we had a few members of the raid have to leave… one of which was a healer leaving us with a fairly unbalanced party.  The big surprise of the evening is I guess I did not realize that Nubzy was now one of the tanks.  I guess I knew her most as a Shadow Priest, so I guess in the back of my head I just assumed she was booming it up on her Druid.  Right now the plan is to gear out my offspec for tanking, but if we continue to need healing… I might change those plans at some point.

Paladin is the only class I have really successfully healed on… but that was back during  Burning Crusade/Wrath of the Lich King.  I know Paladin healing is far less whack-a-mole than it was… and for some people that is probably a good thing.  For me that really has no healing instincts left anymore from my Everquest days…  that is definitely a bad thing.  The only sort of healer I am is really the “mash button faster for more heals” kind.  Granted I did level as a healer in SWTOR on my Scoundrel, but good at healing companions is one thing…  good at healing people is a completely different one.  In Final Fantasy XIV I kinda fail at my Scholar and I am not exactly the sort of healer you really want on my White Mage either.  In any case I had a lot of fun, and the Sunday evening thing is something I could potentially get used to.  They don’t start until almost 8pm EST, which by that time I am always downstairs watching television anyways.  I managed to dps just fine while watching my shows last night, so in theory this is a decent fit.  I have to say I could get used to this raiding as a cow thing…  and the group of people seemed pretty damned cool as well.

 

Content Walls

A Different Dark Knight

ShippingPC-BmGame 2015-06-24 17-38-36-07 So here is the point where I admit that I have never actually played any of the recent crop of Batman games.  I own I believe all of them other than the latest one that just came out, because I keep thinking that they are games that I would really enjoy, but for whatever reason like so many games in my Steam backlog I never end up playing them.  With all of the hype surrounding Batman Arkham Knight lately I have had this massive desire to delve into these games and see exactly what they are made of.  Last night was an odd night in that I got home relatively early, but knew I would have to leave and go pick my wife up as she was getting in from our last trip of the summer.  I knew I had an hour or so to kill so I opted to delve into this game and see how far I could get.  So far there is a lot to like but some things that are a little bit maddening at times as well.  Combat seems to take place in a three dimensional “final fight” style manner.  NPC bad guys approach you in waves and you can beat on them to turn them away from your position.

ShippingPC-BmGame 2015-06-24 18-02-56-67 The problem I have however is that the game employs a “bullet time” mechanic that I seem to have no real control over.  Sure it looks cool to zoom in as your fist cracks against the jaw of a bad guy, but it is jarring in the same way that slow motion kills in Fallout 3 were.  It pulls you out of the action and forces the entire world to slow down for a moment before unfreezing and expecting you to pick up combat where you left off.  Hopefully this is something I will just get used to, as I didn’t make it terribly far into the game last night.  I have to say the storyline and the plot are compelling enough to make me want to keep playing.  I’ve always been a fan of Batman, and the dynamic between him and joker have been the stuff that has driven me to read more Batman comics than I can recall.  Harley Quinn is another of my favorite characters in the universe, and she seems sufficient so far… but really I have not gotten to interact with her terribly much.  Yes I realize at this point that this game is pretty “ancient” but I am going to enjoy it nonetheless.

Content Walls

ffxiv_dx11 2015-06-23 21-13-11-19 I am still very much loving Heavensward but I wanted to take a moment to talk about my biggest frustration with the game so far.  This game has some phenomenal story that makes you want to push forward so that you can see what happens next.  The problem is quite frequently you hit a wall where you must be the next level in order to continue the quest chain.  The red quest icon taunts you until you have managed to push through that next level…  only to grant you access to a few more steps of story before locking you out again.  I realize as I leveled my way through the original story in A Realm Reborn I experienced this…  but it has been almost two years so I guess my memories had faded.  Partially I think this is the fault of the way that I am currently playing the game, where I mostly focus on the Main Story, hoping to leave a lot of the side questing for secondary classes to get some experience off of.  Unfortunately I think the designers intended you to do all of the new quests that open up in each area to help you push forward into the next content goal.

ffxiv_dx11 2015-06-21 17-02-44-44 Thankfully I have dungeons to augment my leveling process, and since everyone seems to be comfortable asking me to tank for them… I am getting quite a lot of access to running these dungeons with my free company.  The only problem being that I never know exactly how I want to level when I am left to my own devices… and have run out of story.  I absolutely love FATEs but the problem being that they simply do not seem to be worth the effort.  We have a running theory that they have watered down the FATE experience in an effort to force players to complete their main story content, rather than simply FATE grind their way through the levels.  The whole FATE grinding to the end thing happened a lot in A Realm Reborn, and I could see them wanting to maybe nip that in the bud at least for the early players.  The problem being that side quests, really don’t reward that much experience either.  I’ve recently unlocked the second their of Clan Hunts, so I will have to see if they reward significantly more experience than the first tier that unlocks at 53.  As it stands right now… I am hoping the first major patch gives FATEs a significant tweak as far as XP goes so I can return to doing those for my alts.

In That Old Place

Wow-64 2015-06-11 21-14-01-64 This coming Tuesday in theory marks the end of our World of Warcraft raids break, and as I find myself moving closer to that date I realize…  I am just not ready to resume raiding.  In fact I am not really ready to play World of Warcraft right now on any level.  So for the time being I will not be rejoining them in raiding, and more than likely won’t be playing at all for some time.  I feel like my primary issue right now is there really isn’t anything other than the raiding tying me to the game.  Sure I had some fun faffing about trying to farm mounts or doing old raid content for cosmetic gear…  but that ultimately has a limit to just how long I can do that without something else keeping me rooted in the game experience.  I’ve explored the new areas, and pushed three characters to the level cap in Warlords of Draenor.  While the content was extremely fun to level through that first, second and even to some extent third time… the whole experience feels extremely disposable because it is also exactly the same each time you do it.

WoWCancelledAgain2015 In many ways this expansion reminds me of the way I felt after leveling my third character in Star Wars the Old Republic.  While the individual class quests there were excellent, it was all the other content that I kept having to repeat that ultimately wrecked my enjoyment of the experience.  I thought walking into Draenor I would be awash with nostalgia about how much I enjoyed The Burning Crusade…  and to some extent that worked for a month or so.  The problem is it is like going back to your High school twenty years after you graduated…  while some of the aspects are similar it is still very much a brand new place that does not synchronize with your memories of it.  The reboot timeline just feels wrong, and with this patch and the reintroduction of Hellfire Citadel, I just find myself not caring anymore.  Arthas and Illidan were bad guys I could really get behind taking down… a constant parade of grim dark future orcs…  not so much.  I made the mistake yesterday of checking my account to see when it would renew, and when I saw September I went ahead and cancelled it.  I figure if the game has not grabbed my attention and made me want to play again in that time… it will just quietly close the door on another chapter of my own personal Warcraft timeline.

Timewalking Frustrations

6.2 Disappointment

This week we have had a pretty massive information dump about the 6.2 PTR patch information.  I have to say overall I am fairly disappointed, not necessarily in what is contained within the patch, but that everything about it feels like an “end of expansion” content patch.  The patch information is super spoilerific, but it seems as though the Burning Crusade is now invading Tanaan Jungle.  Soon the gates will open revealing a zone besieged by fel magics, that culminate in the Hellfire Citadel raid zone.  All of that sounds pretty badass, but the problem is it also sounds like the end of an expansion scenario.  If 6.2 is on the PTR that means more than likely we are a little over a month from seeing this content in game.  Which would probably place it landing at the beginning of June.  We have no new expansion announcement, which means that more than likely they will be announcing it in November at Blizzcon.

The problem there is that unless they launch immediately following Blizzcon, we will be looking at another Siege of Orgrimmar style content lag.  I feel like if they announce at Blizzcon the earliest an expansion would be launched is Spring 2016.  The best case scenario I can think of in my mind places a new expansion in our hands in March 2016 which would be a nine month content lag.  While that is nothing near as bad as the sixteen month lag at the end of Pandaria, it is still not amazing.  Sure they would I guess shoehorn another minor content tier like Ruby Sanctum, but I don’t think that will really make anyone happy.  Maybe I will be wrong, and maybe they have an even more epic conclusion of this expansion planned.  This Siege on Hellfire Citadel however just feels like the last grand hurray for the Warlords of Draenor expansion.  Which leaves the question in my mind of…  what next?

Timewalking Frustrations

The absolute largest disappointment coming from this however relates to the Timewalking system.  This was hinted at quite some time ago in an interview that something was in the worlks called Timewalking mode, and my mind was set ablaze.  My grand crusade has been for years that World of Warcraft needs a mentoring system, that allows higher level players to scale down to the level of lower level players… and do content with them “for real”.  When this new game system was hinted at, I was absolutely giddy because this meant finally after all these years WoW was getting mentoring.  This has probably been the biggest reveal as part of the 6.2 informational dump, and I have to say I am really frustrated with the result.  I am going to full quote a section of the announcement below.

In Patch 6.2, we’re introducing seven different weekend events that will run from noon Friday through noon Monday every week. Two of those events will be Timewalking weekends, in which you’ll be able to queue up for a randomly selected old-school dungeon with a new sort of “heroic” difficulty: When you Timewalk these dungeons, you’ll find that your character’s power and gear has been scaled down to a fraction of what they normally are. For the first time in years, some dungeons you outgrew long ago will once more put your skills to the test.

So instead of a robust mentoring system, we are apparently going to get a weekend gimmick.  If I am reading this statement correctly it sounds like these are going to be limited time events that will happen twice.  Maybe this is going to be like the pvp weekend construct, and simply rotate through seven different events, or maybe there are literally only going to be seven events ever.  Right now we don’t really know, but regardless of the situation it feels like a complete waste of resources to put these in as limited time events.  I was hoping for and expecting a robust mentoring system, but instead I am getting a carnival ride.  I really don’t know why I set myself up for these disappointments, because traditionally my hopes are dashed on a regular basis when it comes to this game.  I still have so much hope and can imagine a game that is so much better than what we actually have to play, but we never seem to get there.

Cycling Down

Wow-64 2015-03-27 06-34-47-22 I am more than willing to admit that some of my frustrations might just be me.  I have reached that point with World of Warcraft that I often do… where I am simply not enjoying the game.  In previous trips back to the game I would have left it months ago.  I pushed three characters to level 100 and everyone to within Garrison levels… and simply lacked the drive to push any further.  The moment to moment gameplay was extremely fun while leveling, but the non-raid end game content has felt like I had no real purpose.  So instead I log in an hour before raid on Tuesday, so that I can get my extra roll tokens, and make sure I have potions and flasks.  Occasionally I half heartedly log in to run Garrison missions on my main, just for the hopes of those raid loot boxes every other week.  I feel like I am spending the absolute bare minimum of time in this game, and so long as we were progressing smoothly in the raid it felt like it was time well spent.

Unfortunately we are not progressing smoothly.  We will have a good night, and then it feels like we regress five steps the next one.  I am tied to this game because I am actively raiding in it, but I have to say I am starting to question why I am even doing that.  When raid voice chat is full of frustrated and stressed out voices…  it pretty much destroys the enjoyment for me.  I am all about joking and having a good time…  and kicking ass while doing it.  When we stop being able to have that relaxed raid dynamic, and still be high functioning my will to care drains from me.  Ultimately I came back to the game riding a wave of nostalgia.  I stayed because I was raiding and getting to hang out with a handful of friends that I missed.  When even Rylacus, the life of the party, is starting to sound stressed and worn down…  I question why we are doing any of this?  I am sure I will chill out in the coming days, but seeing the 6.2 content, and our current raid struggles…  it is making me question why I am still playing.