Elder Scrolls Launch Day

Steampowered Sabbatical

Normally this morning you would have been reading about my misadventures playing a new to me game from my steam backlog.  However we are taking a week off from that feature, mainly because I knew I would be busy this morning with something else.  However we will get to that later, and the reasons why I got up at 5 am this morning to be prepared for it.  Instead today we are going to talk about a few games and the highlight of my day yesterday.  For awhile now I have been doing the “Bel Faffs About” thing where I stream a game as I play it, and invite people into my “Bel is Streaming” mumble channel.  The usual suspects are my guildies who come online and are entertaining so that I don’t have to.

Yesterday I got to hang out with some of my favorite people from twitter, namely @Gypsy_Syl, @NexusRangers, @GameByNight and after awhile the very awesome @TipaDaKnife.   I got to hang out the longest with Syl and it was a blast.  The only problem is I am so used to listening to her talk about video game music thanks to the amazing Battlebards podcast… it was a little weird to be talking about anything else.  Everyone was great and it made for a fun afternoon, even though after getting up at 4 am I was quite a little slap happy as the night went on.

Mithril or Bust

Landmark64 2014-03-29 17-44-37-40 Yesterday we played a lot of Landmark as we hung out, and the missions of the day were really two fold.  Firstly I wanted to try and finish my work on gathering the resources for the Mithril pick.  Currently this is the highest in progression you can go as far as mining, and thanks to the changes they made to the Founders Pick being able to harvest ANY tree… there is not a resource mining or wood that I cannot consume.  The other mission was to be able to craft the rest of the basic machines for my claim so that others can use them.  One of the odd things that was different from alpha is that there are both public and private machines.  The private machines are labelled as “Refining stations” and allow you to work resources at a progressively better rate, returning more finished materials than went into creating them.

Landmark64 2014-03-29 18-19-05-58 For some time now I have felt a little bit bad for grabbing such prime real estate, but not having done anything on it but clear the ground.  In the above screenshot you can see the foundation for Belgarde Keep from the spire, so it really is a very short run away.  The problem is as I progress through the crafting tiers I am in constant need of stone.  Yesterday at one point I decided to dig down in the desert for as long as I could and harvest as much stone as I could.  Unfortunately that happened to be exactly the same time @GameByNight decided to use the “teleport to friend” option.  I had been down there long enough that the ground above me was respawning leaving us essentially trapped underground.  Thankfully the evac to safety option works remarkably well.

Landmark64 2014-03-29 17-31-12-88 What you are seeing in the pictures represents roughly 350,000 stone worth of building.  I managed to gather 200k doing my “big dig” and poured another bit into it over the course of several trips.  Sometime soon I will have to do another one my grand harvesting missions and try and make some more progress.  Essentially I am building a greatly scaled up version of the building I created in alpha.  I am changing up the design significantly but not the overall building type.  I like big open air temple like spaces.  Essentially I am building much the same type of structures that I used to build in Minecraft.  The smooth tool and the ability to craft curved shapes is nice, but I really prefer straight and chiseled edges.

Elder Scrolls Launch Day


Watch live video from Belghast on TwitchTV
Last night I went to bed seriously early for me, after having gotten up at 4 am the day before.  I had heard rumor that the servers would be opening this morning for the Elder Scrolls Online slightly early, but was not certain that was going to be the case.  I ended up waking up about 4:45 and by the time I made coffee and got upstairs, there were a few other guildies also sitting on mumble waiting for things to open.  Sure enough a little bit after 5 am CST I was able to log in and create Belghast Sternblade for real.  Thing is… it did not take me terribly long on the character creator because I have created this character literally a dozen times now throughout a years worth of testing.  I am a simple person, and tend to create the same basic character in each game that I play.  So I managed to get in extremely quickly and create the guild long before anyone else logged in.


Watch live video from Belghast on TwitchTV
Since early this morning I have been hanging out in the “Bel is Streaming” channel as lots of other people have popped in to join me.  Honestly far too many to list here, but it has prove to be a really enjoyable and entertaining day.  I will be exporting the stream to youtube eventually but here I am posting the various twitch links.  If nothing else they are fun to open up and listen into our conversation in the background like it was a podcast.  I am for the most part live streaming all day long.  While this is a headstart, this is one of the smoothest launches I have participated in.  THis folks is why they had us stress test the hell out of stuff during the weekend betas, and every indication shows that they learned a lot of information.  The mega server tech seems to be holding up and scaling well.


Watch live video from Belghast on TwitchTV
Right now I am having a blast, so if you have access to the House Stalwart mumble server, pop by and say hi.  I plan on going right back to the game, that is open in the background and continuing my odyssey.  However I wanted to take a moment and make my post before it got any later in the day.  Hopefully you all are having as great of a weekend as I am.

Communal Harvesting

A Circus with Wi-Fi

While yesterday was considerably better than Wednesday, it was still pretty freakin stressful.  It just seems that after essentially five days out of the office so much crap has stacked up that I absolutely have to deal with.  I keep threatening to run away and join the circus, but I don’t think anyone really takes me seriously at this point.  Afterall I would have to find a circus with wi-fi and fiber…  because really satellite internet sucks.  My boss asked me what exactly I would do at the circus, and I guess probably the easiest role to play would be “bearded lady”.  All I would really have to do is cross dress… and I guess I could deal with that.

Yesterday I managed to get over 10,000 steps with my fitbit for the first time so that is a little bit of a personal goal met.  In part we only managed to do this because we spent most of the evening shopping for a refrigerator.  The problem being that our house has one of those damned annoying “over the fridge” cabinets.  This means that we have a fixed amount of space that we can slide one in.  Problem being that if the numbers are not lying horribly… everything is about half an inch too tall.  We think actually the fridge we are looking at will fit just right, but if not we might have to do some “day of arrival” modification to the cabinet.  I was going to try and doctor this with a dremel, but yesterday one of my friends suggested a hand planer.  The fridge is still mostly functional (except for ice cream) so I think we have a little bit of leeway.

Bigger Claim

Landmark64 2014-03-28 06-13-28-23 I made it home well before my wife last night as is usually the case, so I ended up popping upstairs to play some Landmark.  In truth I first tore apart my computer and installed a brand new Geforce 750 ti 2 gb superclocked card that arrived.  It dropped into the machine without any issue, other than a little bit of confusion windows 8.1 had when I first booted up.  However as I was re-downloading the geforce drivers it seemed to magically right itself, so I am guessing behind the scenes windows was doing something.  I love my wife dearly for not balking at me wanting to pick one of these up, but overall she is super supportive of my obsessions just as I am of hers.  She also got a care package full of jewelry yesterday, so she also got something nifty in the mail.

I have to say that if I thought Landmark looked amazing on Medium or High, it looks all the better on Ultra.  My early evening obsession was in getting the two claim extension flags crafted so I could expand my hold on Liberation/Shield.  With the help of my good friend Rae I managed to gather up enough Elemental Tin to craft two of these flags.  Thing is… while applying them I realized that the upkeep costs are not weekly like I assumed, but daily.  Before adding my additional claim flag the upkeep cost was 300 copper per 24 hour period.  Adding one claim flag doubled this.  So while I don’t really see a problem harvesting 600 copper per day (and you can keep a stockpile of 5 days worth on your claim), I am not sure if I really want to do 900 a day and add the second flag.  So right now I will just sit on that for the time being, and if a friend needs it to expand their claim I will mail it their way.

Communal Harvesting

Landmark64 2014-03-27 21-24-28-84 When I finally got home in the evening from our whirlwind tour of the various appliance stores in town, I sat down with the purpose of working on upgrading my tools.  However my friend Rae and my friend Lethbridge were already grouped together in search of the illusive “thistle seeds” that only come from a super rare desert tree with purple flowers.  One of the coolest features of the Closed Beta that was not in the previous Alpha incarnation (at least that I know of) is the way grouping works.  If you and I are grouped and in the same area… essentially you have to be in visual distance of each other…  when I harvest you get a copy of everything I loot, and when you harvest I get a copy of everything you loot.  What makes this awesome is that while someone is harvesting one node, you can pop over and harvest a completely different node and share the benefit.

I am not entirely sure if this is a “feature” or a bug, but Audrae was way more progressed than me tool wise.  She and I played early in the evening, and then two hours later when I got home from the fridge-go-round she was still playing.  During that time she had progressed to a tungsten pick, and as we wandered around the their two zone looking for these trees she was able to harvest… and therefore transfer a copy to us of much higher materials than we could ever do on our own.  Essentially this means you can leap frog your friends over hurdles by wandering around and harvesting with them.  So while at the time I could not harvest the tungsten and gold, I could do iron or stone or a tree and still be somewhat useful.  Towards the end of the evening I arrived with a lot of help at the same place she is in the progression:  Tungsten Pick and Gold Axe.

Currently we are tag teaming the harvesting of cobalt in trying to get those picks, as well as wandering around the “old growth” forest biome looking for the illusive “Ancient Rootstock”.  This then gets refined into Vital Heartwood which is used to craft the haft of the Cobalt Pick we now lust after.  At this point honestly we are mostly focusing on item progression, and at some point soon hopefully I will have compiled a stockpile of materials to begin rebuilding “Belgarde Keep”.  The new version will be considerably bigger as I have two claims to work with now, but for the most part I plan on using the same sort of construction. This means I am going to need millions and millions of stone, which luckily I am getting while I wander around the world harvesting other things.

Landmark64 2014-03-28 06-41-04-00

In the curious footnote department… I noticed that in closed beta the loading screen has now completely dropped the “Everquest Next” verbiage from the logo.  It is now identified as “Landmark” and so is the client itself.  I am wondering if this is an attempt to start trying to clear up the confusion of how this connects to Everquest Next as a whole?  They have been up front about their intention that this is a completely separate game, that will share tech with Next, but have its own objectives.  So I guess this is the beginning of trying to divorce the two brands in the minds of the players.

Technically Alpha

I Need an Off Switch

There are times I absolutely hate that my wife can sleep through almost anything, and get to sleep so easily.  There is this thing she does that drives me insane, where right before sleep she winds up my brain by revealing some tidbit of knowledge that my mind takes the next hour and a half to digest before it allows me to go to sleep.  Over the week we have had a really sick cat, and are treating her for her hyperthyroidism with a cream that I have to rub into her ear twice daily.  She is getting better, but doing so very very slowly, so I had planned on calling the vet this morning to see if she needs to be seen again.  Moments before my wife went into her nightly coma, she dropped the bombshell that she is not sure that “Little Shit” has been peeing.

Not only did this wake me up, but I went into a full blown panic attack playing the “what if her kidneys are shutting down game”.  There was absolutely nothing I could do to calm down and I was up half the night literally… I finally laid down around 2:00 and drifted off to sleep about thirty minutes later when “little shit” decided to join us in bed.  Her constant purring I guess clamed me down, because she “seemed fine”.  This morning one crisis was adverted when I saw her pee in a place she isn’t supposed to, and another one started when she vomited and there were little red spots in the mixture that looked suspiciously like blood.  All the while I am envious of the fact that my wife can sleep on command, and I end up fighting incessantly to get the few hours a night I end up getting.  There was one night this week, that I thought was a “normal sleep” and my fitbit told me I had 32 periods of restlessness throughout the course of the evening.

Woah We’re Halfway There

I guess that is a bit misleading since dinging level 30 is by no means halfway to 60 effort wise… but it is at least numerically!  Once again I engaged in leveling my Night Elf Mage while hanging out with friends on mumble.  These are starting to feel a bit like impromptu podcasts, since we end up talking about the days gaming news and various sundry bits of geeky information.  We seem to talk about everything other than the game I happen to be playing at the moment I am streaming.  Originally my intent was to stream some Landmark last night, however the servers did not come back up until the wee hours in the morning.  I know this because I also streamed some of that during my panic attack state to try and calm the hell down.

All in all as much as I hate to admit it, I am starting to like playing a mage.  I am beginning to feel more useful in dungeons now that I have some semblance of an AOE in the form of Cone of Cold.  It is still not my preferred method of game play, but I am not absolutely disliking the experience of pushing this character to 60.  Yesterday the Godmother of Faff herself, @AlternativeChat posted about a new contest of sorts.  The idea is with all the boosting going on, to level your way to 90 proudly with purpose.  While I am fully in support of this notion, I am not sure if I qualify for it.

I currently have 6 90s, 2 85+, 2 70+, and my baby mage that my intent was to push to 60 and boost the rest of the way to 90.  I feel like I have experienced the leveling content in World of Warcraft more times than most players.  So I don’t really feel any shame in using my free boost to jump the character class I am least likely to play to the finish line.  However I do feel that most of the folks who have never had a 90, and are using their boost to get there are missing something in the process.  Some of the quests you have to struggle through along the way become a shared cultural experience.  As much as I hate the “poop” quests of Burning Crusade, I like that I did them and shared in the same frustration as other players.  Maybe that is an odd thing to say, but there are very few moments that all players have experienced.  Anyways… you should definitely check out the post that sparked this discussion.

Like There is No Tomorrow

Also on the docket of last nights streaming, I decided to take a break from the mage after dinging 30 and play some Wildstar.  In truth, once again I checked to see if the Landmark servers were back up yet… and since they were not, I opted to play the thing with the most current NDA drop.  I have to say there are certain aspects of the game that are growing on me.  The “soldier” archetype and the quests associated have definitely nailed my personal style of game play.  Namely… explore the world and kill everything that gets in my path.  Once again the “impromptu podcast” aspect of my streams continued as we discussed lots of gaming tidbits.  I have literally considered stripping the audio from these videos and stitch them together into a podcast.

This is what nights on mumble are usually like, as we discuss more than just what we happen to be playing at any given time.  I still am not really used to hearing my own voice yet, but I will get over that.  As far as Wildstar goes… I cover this in the video, but after this weekend the Beta is significantly changing.  Up until this point I have had essentially 24/7 access to the servers, and feel like I have generally squandered that by not playing.  Once this change occurs I am honestly not sure what kind of access I will have.  I know preordering gives you something, but I do not believe that we will keep fulltime access unless we have a 32+ character when the transition happens.  Additionally I think those players will be unable to progress past level 17.  The whole scenario is rather complicated, and I am not sure yet if I really grasp it.  As the thread says, the only sign of a successful compromise is that no one is happy.

No Sleep Til…  Landmark!

I had attempted to sleep for about thirty minutes, and then I realized that I was on the verge of going full blown panic attack… I opted to get up for a bit to try and calm myself with the dulcet tones of gaming.  Generally speaking in the past when I have needed to relax like this I would play Minecraft, and since Landmark is my new Minecraft…  I was thankful the servers were back online.  I figured while I was running around anyways, I might as well stream some of it.  I didn’t broadcast the fact I was doing so, because really I did not intend to be entertaining or talkative.  What the video does show however is the inside of my claim and my latest project… completely redoing the dungeon.  I have to admit at this point… it had been a few weeks since I had played Landmark.

Essentially I had gone high center on some of the crafting requirements.  In order for me to get better machines and better tools it involved absolutely silly amounts of Burled Wood farming.  For those of you who need a refresher, Burled Wood was a rare drop from almost any tree.  You originally needed 100 to make a single Burled Wood plank, and then most of these extremely high end crafting machines and tools required 50 or more of these planks.  This was one of the worst RNG grinds you could imagine.  I simply reached a point where I could not bring myself to chop down the number of trees that it would need to get the things crafted that I wanted crafted.

Thankfully in yesterdays patch they completely turned this mechanic up on end.  Now when chopping down trees they drop a single guaranteed “Heartwood” drop, with a rare chance of dropping more than one at a time.  These are now the items needed to craft machinery and tools, and Burled Wood has been relegated to a “lesser” and also more reliable drop crafting material off of certain trees.  What this means is if you need 27 Heartwood, you know that you will have to farm a maximum of 27 trees to craft that item.  Even if you need 90 Heartwood…  still having a fixed point that you have to farm is so much better than relying entirely on luck to get the drops you need to complete your projects.  Thank you so much for taking this one back to the drawing board.

Technically Alpha

Play 2014-03-14 00-40-29-95 Another very exciting thing happened yesterday…  I received an invite to the Heroes of the Storm technical alpha.  One of the more interesting tidbits about this, is that there is apparently no NDA.  We can blog about it, stream it… do whatever we want, with the caveat that we treat it like the alpha that it is.  I am perfectly fine with this notion because I have been looking forward to “HotS” as it is lovingly referred to… for some time.  Essentially Heroes seems to be set up to fix one of the problems I have with League of Legends.  I am all about team play, and when I am playing as a team I only really care about the end objective… our win.  When I play shooters I tend to be heavily objective and role based shooters that focus on the win condition and not individual player stats.

So much of the way game play works in League seems to be counter intuitive to playing as a team.  Progression is almost solely based on personal performance, not performance of the team.  One of the most frustrating mechanics I have experienced is that of “last hitting”, and this concept is entirely gone from Heroes of the Storm.  Granted I don’t have a lot of first hand experience with the game play… since I did not realize I even HAD access to the Alpha until about 1 am in the full force of my panic attack.  I think I made it about halfway through the tutorial before I made another futile attempt to sleep.  So far everything feels like I expect it to, and the tutorial character of Raynor was rather fun to play.  I look forward to cracking this open and experiencing the content for real over the weekend.  I hope to stream some of it, but with the last beta weekend going on in Elder Scrolls Online… not sure how much of that will actually happen.

Micro Voxel Welding

Big Damned Beta Weekend

eso 2014-03-01 09-16-13-09 This weekend they seem to have completely opened the floodgates and then some as far as Elder Scrolls Online testing goes.  It seems like every person that signed up for beta before a certain point, got their invite this weekend.  In addition to that, pretty much everyone who has ever tested got a buddy key.  So essentially if you wanted to test the game, you should have gotten your chance this weekend.  Admittedly I was more than a bit disappointed to see we were testing on an old version of the client that did not include the changed introduction.  In fact it seems like everyone in the test was expecting to see the new and shiny progression.  However I love Stros and Betnihk so I am more than happy to play through them again.

I had all these plans of trying to play a caster, but when it came down to rolling one… I just could not bring myself to play one.  Instead I am playing “ole reliable” the build I have enjoyed the most up to this point.  Dragonknight + Sword and Board and honestly each time I roll one, I perfect my build order a little bit for the next time.  You would think I would get bored of playing the same basic character over and over, but instead it just makes me like it all the more.  Essentially I have arrived at a point where the very first ability I take is Puncture aka the taunt/armor debuff.  Essentially the first ability you place on your bar, means it is also going to be the first skill line you will have available for morphing later on.  Essentially my goal in doing this is to get to Ransack the morph of Puncture, which adds a new ability that increases my armor for 12 seconds every time I use it.  This makes the ability really good for survival and essentially my opening becomes a combo of Fiery Grip, Ransack…  then mostly basic attacks to burn it down the rest of the way.

I just like the feel of playing this specific build, it feels very much like I want a tank to feel.  I decided this weekend to cast aside my traditional human builds and go with a proud Orsimer.  Normally I rely on swords, but I decided to start crafting him maces… because smashing things seems more fitting an orc…. also I don’t like the orc racial “giant machete” sword graphic.  The guild is absolutely insane right now, when I logged in earlier to take a screenshot of my orc, we had 25 members and there are at least five more that have not accepted guild invites yet.  Doing pretty great for a beta guild.  If you are playing the game add @Belghast to your friends list, and pending we actually know each other… and you are okay with the Three Tenets…  I will get you into the guild.

Level 60 Monk Get

Diablo III 2014-03-01 09-20-11-35 I have to say my monk looks pretty badass.  I know eventually I will upgrade out of that sword, but once we get the ability to transmog with the expansion, I can totally see dual wielding that graphic.  Before the ESO beta weekend madness started, I managed with the help of Warenwolf to push the monk to 60.  Really I am happy just knowing I have a character at max level before the expansion,  but I can see playing it quite a bit more trying to get paragon levels.  Running around in our impromptu groups has really increased my enjoyment of the game… especially now that we are getting some decent loot.  It is funny how loot factors into my enjoyment so much, and in many ways the complete and total lack of meaningful loot is what killed my enjoyment of FFXIV once the questing was done.

We tried an experiment that didn’t really work yesterday as well.  While I was pushing my way to 60, we had a friend join us in level 60 content with his level 10 character.  We thought surely the catch up experience would be amazing, allowing him to fly through the levels.  Problem is… he was not alive long enough to really catch the benefit of the xp windfall.  Every mob seemed to make a beeline for him, and one-shot poor Banzai.  So after getting him three for four levels this way, we opted to switch to our own characters in the teens and play for real.  I had not really played my Barbarian much, but playing him I could not think about playing Olaf from League of Legends.  At one point I picked up a legendary leaf blade… to which we dubbed him “Growlaf” the plant defender.

Complete and total rabbit trail here… but we started talking about how amazing it would be to have a game like Diablo 3, that instead used the champions we have grown to love from League of Legends.  For awhile my friend has talked about how bad he wanted a PVE game set in the League universe… and really this seems like the ideal fit.  They really would not have to change the champions that much to make them work in a Diablo setting.  Additionally I have already noticed, that post League we all kinda play Diablo like we are laning in League.  We move like League players move, especially when we are kiting a bad guy away to try and separate it from the pack.  While I enjoy league from time to time, it is really the character design that I like, and not the game itself.  If they gave me those awesome characters in a setting like Diablo that I do actually enjoy… I would probably waste innumerable hours playing it.

Micro Voxel Welding


Watch live video from EQNLandmark on TwitchTV

Hopefully this embeds just fine.  I wanted to share this because I thought it was really cool.  In last Wednesday’s livestream Dave Georgeson showed off a really cool “glitch in the matrix” of sorts that players have figured out.  One of the interesting characteristics of the voxel engine that Everquest Next Landmark uses is that it tries to buffer between differences in two objects and naturally fill in the gaps.  This can be something really cool or something really frustrating depending on how you use it.  Out in the wild, players have been using this to stretch the boundaries of the engine and create something that has been dubbed the “micro voxel” or as Dave calls it in the livestream “pips”.

The idea is to take a single square voxel of the smallest available size and reduce it using the square smooth tool to get a smaller base size to build with.  Having a tiny square is not that cool, but what is cool is the behavior you get in the engine when you place two of these beside each other.  The engine draws the gap between creating a thin bar.  This can then be used to craft really interesting things.  In the video Dave Georgeson shows off a steampunky claim that he has created making metal ladders and metal grating in all sorts of shapes.  Where I find this extremely cool is what this means for player crafted furniture.  In the video he makes a few book cases and desk that looks far nicer than anything I have been able to craft so far.

It does seem like this takes a lot of trial and error… and copious amounts of patience.  However at some point I want to get in and start trying to make furniture for my keep.  The other really cool thing mentioned is that we will be getting the ability to add on to our claim in the next patch.  So at this point I am trying to figure out which direction I want to grow things.  I like building large structures, so I was already to a point where I was feeling extremely boxed in.  I could very easily grow my existing property out to four total claims.  This might be the kick I need to get back in and do more crafting.  I am currently hung on a point where I need to farm just truly silly amounts of burled wood to complete all the things I want to complete.