Balmorra and Oryx

Awesome Wife Update

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My wife is always awesome, but every now and then she does something so cool that I have to brag on her.  This weekend she was out shopping with a friend when I got a series of excited texts from her about something she found for me.  Awhile back I picked up some Star Wars shoes with this “A New Hope” artwork spread across the two shoes.  The problem being that they were expensive as shit and I hate the idea of wearing them out in my normal shoe rotation.  I wear a mixture of Vans and Airwalk slip on style canvas shoes and I seem to be able to destroy them pretty effectively.  My wife however found the above pair that is absolutely Star Wars print but not to the level that I wouldn’t want to wear them constantly.  She didn’t end up picking them up, mostly because she wanted me to try them on.  We get up yesterday and they were apparently also on sale at Target, so I am not sure how much we paid but I think they were under $20.  I just think its awesome that she saw the shoes and immediately thought that I would want them.  My wife isn’t necessarily a geek like I am, but she has always “gotten” the fact that I am and supported me in my quirkiness.  I am exceptionally lucky, and every now and then I feel like I need to acknowledge that fact publicly.

Starting Balmorra

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I had all of these intentions to make a big push yesterday in Star Wars the Old Republic, but in reality I only ended up playing it in the evening while watching television.  I did however manage to finish up all of the end of chapter one back and forth for the smuggler.  I now have Risha as an official companion rather than just someone hanging out on my ship.  Granted I will likely never end up using her, given that the Tank/Healer combo of Treek and I allows me to pretty much take on anything with ease.  Overall I do like the character of Risha and it is going to be interesting to see how the rest of the game plays out.  I figure she is going to remain being a vocal participant in the content.  Now we are going to enter into some spoiler territory, so you might want to stop reading if you have not completed the smuggler story line and intend to do so.  One of the absolute best moments in the game so far… was when I finally got to take down Skavak.  Up until this point I kept thinking to myself…  god why will this game not let me just kill this guy already!

Now that we have moved into Chapter 2 we get a new set of bad guys.  At this point I don’t really care much about this Voidwolf character, but I am absolutely all about taking on Rogun the Butcher.  Up until this point I have had him looming over my head and he has sent the occasional bounty hunter after me.  My hope is that when I finally am able to take him down it will be just as sweet as it was for Skavak.  I feel like as a smuggler I probably shouldn’t want to have a stand up fight against these Kingpins, but then again Leia did slay Jabba in rescuing Han…  so there is that example to follow.  There are moments in this game that I know are traps… but you pretty much have to go through them anyways.  The “rescue” mission on the derelict freighter for example, was absolutely going to be a trap and it was.  I did not however expect Port Nowhere to be the trap that it ended up being.   I guess it makes sense, because pretty much EVERY map you go to that is not on a main world ends up being a trap.  Looking forward to pushing through Balmorra because I can tell you right now I am ONLY doing class story quests here.  This is the planet that often kills my progress on Sith side, so will be looking forward to getting through it here on Republic.

Heroic Light

Heroic Ready Titan

Yesterday was a day almost entirely lost to Destiny.  After finishing my blog post, advertising the podcast, and finishing up the youtube version we ended up running out to Target to pick up my shoes.  We got home around 11:30 and from that point until around 3:30 I was engrossed in this or that activity within Destiny.  I wound my way through the Taken King story, largely because I wanted to open up the Dreadnought patrol zone.  I have to say Oryx was one of those fights that was probably way worse in my head than it actually was in reality.  The entire time during the fight I was tense beyond reason because I did not want to die and have to start over again.  So I spent most of my time dodging and running away while trying to regroup and get some solid shots in.  I don’t want to go into too much detail for those who have not done the fight, but there is a moment where he goes invulnerable except for a specific moment when you can attack.  This phase…  freaked me out more than anything I can remember in this game.

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I kept trying to time my sunbreaker super attack for when he was becoming vulnerable again all the while dodging taking damage.  The only negative about the encounter is that the adds definitely felt like nothing more than ways for you to regenerate your ammunition, and they were less of an issue once I realized this.  At first I kept trying to run from them and focus down Oryx, but I quickly realized that if I kept doing this I would get overwhelmed.  The big takeaway from the weekend is that I managed to hit 240 light, which is the first heroic level.  I did a couple of the Vanguard strikes on the play list, and I am going to keep trying to do those periodically.  I also started getting quests to do various “end game” content.  My main goal for the week is to regenerate enough Strange Coins to be able to buy something next Friday if Xur has anything interesting.  I am really happy that I had enough to buy Hawkmoon since I pretty much exclusively use Hand Cannons on my Titan.  At some point I plan on working my way up on either a Warlock or a Hunter, but for the time being I am really enjoying leveling Sunbreaker.  I am not sure exactly why Destiny has this renewed life for me… but for whatever reason I am grabbing on with both hands while the fun lasts.

 

Week In Gaming 9/27/2015

Week of Playstation

This week was very much a week of me waiting on something to happen on my PC while pivoted to the side and playing the PlayStation 4 instead.  The strangest thing has happened and I am not sure exactly when it did.  For years I was a diehard Keyboard and Mouse gamer… and if you suggested that I play a shooter with a controller I would give you a dirty look at best… and at worst give you a thirty minute rant about why that is a sloppy control mechanism.  The thing is…  shooters now have a significant amount of aim assist regardless of what platform you happen to be playing them on.  Sure you can get closer to pixel perfect aiming with a keyboard and mouse… but I am finding for extended gaming sessions a controller just feels more comfortable.  Destiny was essentially the game that forced me to learn how to play with a controller, and now…  I am finding myself replaying some games that I played exclusively on the PC on my PS4.  Over the week I picked up the Borderlands “Handsome Collection” because it was silly cheap on PSN, and I have to say… I am finding the game more enjoyable over there.  While I won’t necessarily say I have abandoned the keyboard and mouse…  I am finding myself equally comfortable with a controller and it seems so strange to be typing those words.

Destiny

Exotic Weapon FTW!

This week the game that I spent the most hours playing was without a doubt Destiny.  I am not sure why but the game feels fresh and new, and all of the frustrations I had over gearing for light are just gone.  Instead light has become this number based on the average attack power and or defense of your items, and seeing it climb is awesome…  but at the same time not something oppressively holding me back from doing interesting things.  I now think of light much more like a traditional gear score system in MMOs.  There is some content gated on that number, but it doesn’t feel like something that is extremely grindy to get.  I happened to luck out this week and Hawkmoon this seasons exotic hand cannon was available on Xur.  I had enough coins to buy it and bam I am now rocking a really awesome weapon, which only serves to improve my experience.  I’ve heard that you can send blue engrams to low level characters as a more efficient way of farming Strange Coins, and I might end up doing that as I pretty much depleted my entire stash on this one item.

Super Hammer Brothers!
Super Hammer Brothers!

Other than that I am slowly working my way through all of the story content that I have not played since launch.  It feels strange to be progressing in three different storylines at essentially the same time, doing whichever happens to suit me at the moment.  The big thing I am trying to work towards right now is I really need the dreadnought patrol zone opened up because I keep getting those as daily quests.  I am not sure how far into the story that happens but I keep working on creeping that storyline forward in the hopes that the next one will unlock the patrol zone.  Other than that I unlocked Sunbreaker and am completing most of my content as that, in the hopes of leveling it quickly.  There is something satisfying Fist of Havoc, but I have to say super fire hammer brothers is also pretty awesome as well.  You can whittle down objectives super quickly while throwing those hammers.  I’ve taken Taken bosses down to half health during my “hammer time” but the only problem is it essentially leaves you out in the open and vulnerable.  So I end up having to run for cover as soon as I’ve spent all of my energy.  Needless to say I am having a lot of fun with Destiny and probably going to continue playing it over the coming weeks.

Creativerse

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I’ve blogged about this game already at length this week, but I have to say I am still really liking it.  I am also digging that the company is from McKinney Texas which isn’t terribly far from me.  Not sure if I can rig this but it would be kinda awesome to go down and meet that team at some point.  I am hoping that they end up doing Pax South this year, because the game has so much potential.  I called it “Pretty Minecraft” but really that is selling the game short by a large amount.  I will say that it has pretty much killed my desire to play Minecraft at all from this point out.  I get what people say about the mods, but in reality I never modded Minecraft that much other than adding in quality of life things like a mini-map.  Regardless of how I modified the game it just felt like I was playing the same thing over and over with varrying differences.  This game however feels fresh and interesting because the world itself is something that I don’t know the formula behind.  I talked about this a bit the other day, but I think part of it is the fact that I have no real resources to rely on yet.  I can’t go on a wiki and find out that obsidian spawns between these two coordinates or if I need an item for a recipe I have to find it the old fashioned brute force way of exploration.  If you are in the mood for a building and exploration fix I highly suggest you check it out.

Star Wars the Old Republic

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Oh Captain My Captain

Last night during and after the podcast I finished up Alderaan on my Smuggler.  In the time it has taken me to get this far on my Smuggler, I found out that Tam has leveled like three characters from 1 to 50.  How is he doing it?  Well he is doing ONLY the class storyline, and I think maybe he has made a convert out of me.  I shot through Alderaan last night only working on my class storyline and gained three levels in the process.  Mostly at this point I just want to see the class storyline on several new classes before Fallen Empire comes along and changes a good deal of it.  I think the rest of the day I am going to likely work on my Smuggler and see just how close to the end I can manage to get.  My hope is that even after Fallen Empire they come up with a way to speed characters to the post 50 content.  I need to circle back around and do the Shadows of Revan content on my Jedi Knight, but honestly I am having so much fun with my Sawbones.  This is still such a great game, if you just treat it like a subscription.  The free to play options are complete and total bullshit, and feel like the most punitive way to play a game I have seen period.  If you can stomach the fact that you have to pay a subscription to really enjoy this game…  then it seems like a really enjoyable experience still.

 

 

Misery and NDAs

Broken

Game Is Still Pretty

Over the last few days I have felt run down, and I am grasping at straws to figure out exactly why.  There seems to be something going around the office, but so far I am not really showing any signs of whatever it is other than simply being exhausted.  Last night I largely struggled with a Migraine that kept me in a pseudo hibernation state, but this morning as I sit down to the keyboard and attempt to drink my coffee I am just feeling generally lousy.  One of my co-workers has been out for three days with something, so I am hoping I am not coming down with whatever that was.  Last night was the night of restless gaming.  I attempted to log in and be present in Final Fantasy XIV but only wound up AFKing outside the guild hall.  It made me appreciate just how much I love our free company house.  It really is in just about the perfect location that seems to be close to just about everything in The Mists neighborhood.  The only problem is… it is small.  We have talked for a bit about potentially trying to pool our resources and getting a bigger house, but the problem there is we would have to move and likely out of our neighborhood.

One of the things that I like the most about where we are situated is that we actually know a large chunk of the neighbors surrounding us.  While it has not been nearly as busy since the launch of Heavensward as everyone has fallen into this pre 3.1 lull…  it is still nice feeling like you are part of something larger.  While idling in FFXIV I attempted to play some Destiny and managed to complete a few bounties.  However my aim was constantly wonky, and I knew I should not be attempting anything serious.  As the night wore on the headache got worse and ultimately I ended up retiring to bed for awhile… the finally ending up on the Sofa.  I hate those days where you have the will to play something…  but cannot struggle through the “bad feels” in order to actually make any headway.

NDAs are Back

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I am using Trove as the screenshot for this little section because it was one of the first “who needs an NDA” alpha games that I can remember playing.  Everything about that game process was so out in the open that development discussions were openly happening on Reddit.  For a period of time it seemed like every new game coming down the pipe was sans NDA so that folks could stream it freely and generate buzz.  I was shocked when I managed to get into the Warlords of Draenor friends and family alpha for example… and was told that I could talk about it freely.  The problem being… this open transparency bit more than a few games in the ass.  Development is a messy time and as things are changing…  you end up with features in “partially finished” states that look like a finished product to the gamer.  The big problem with open and “pay to join” Alphas is that they no longer feel like testing.  Instead you have simply released a broken game.

As a result lately I’ve noticed a significant number of games bringing back the NDA.  Hell some of them seem to be almost unwilling to let the NDA go, as they have been in fairly prolific testing for a couple of years.  As of right now I am in a handful of NDA bound alpha processes, and each of them seems to be trying to return to the era when Alphas were actually that.  The problem with this is, I am finding myself far less interested in playing something that I can’t actually talk about on my blog.  So generally speaking I install the Alpha client and play every now and then, but I am not actually playing enough to be a proper tester.  I feel bad for this because I have always been the type to bug note the hell out of things as I see them.  While I think it is probably a good thing for Alpha processes to regain some of their previous closed nature, I also feel far less invested in a game until it is actually hatched and ready for public consumption.  So many things over the last years have blurred the lines between finished product and testing, and the current era of incessant and constant “early access” games just makes me leery to invest too much of myself in a game until I know that it is nearing its finished state.

Titans and Skywhales

Two Worlds

Badass New Speeder and Armor Theme

Last night was a bit of a mixed night, in that I logged into Final Fantasy XIV early in the evening… and then spent most of the night with my chair turned to the side playing Destiny instead.  I largely logged in when I did to be available for any raid shenanigans later that evening and also be available for various folks who were wanting to get friends invited to the guild.  So I sat there with my headphones on attempting to monitor both games at the same time and doing a fairly poor job of paying attention to guild chat.  I gotta say I am enjoying the Titan again now that I gave up on the whole defensive thing and went back to striker.  There is something gratifying about doing Fist of Havoc in the middle of a pack of mobs and walking away to tell the tale.  Largely I spent my evening working on quests and bounties.  There are a handful that I cannot for the life of me figure out how to complete…  what the fuck is an “attachable grenade”?  I thought at first it was the lightning grenade that “sticks to any surface” but after a bit of reading this morning apparently it is the FIRST grenade option… which I don’t think sticks to anything.

Can’t Go Wrong With Black

At this point I am level 30, which I have to say really quickly how much nicer it is to have a simply leveling curve instead of that light bullshit.  Having to sift through items and find the one with the highest light amount…  was maddening especially when it often meant you were maybe turning down an otherwise superior item.  The only thing I question at the moment is the fact that all of this “leveling” gear is upgradeable…  whereas I am swapping out gear pretty much every single time I go out into the world, so upgrading it really is meaningless.  The only thing I am still holding onto right now is my exotic gun, and that is simply because I have not found anything with higher damage.  The moment I find a hand cannon with better stats, this exotic will likely get chunked in the bank for nostalgia reasons and I will happily use the next gun with better stats on it.  I am still fairly firmly attached to a Hand Cannon as my primary weapon… or as they for some reason occasionally refer to them as “Sidearms” instead.  As far as secondary and heavy… I am pretty partial to the Sniper Rifle and the Machine Gun because that combo gives me a strong way to pick mobs off at range… with a heavy with some serious stopping power.  Stopping power that you need for the Taken invasions that seem to spring up at random in every single open world zone in the game.  I stuck around on Mars long enough last night while working on a “kill champions” bounty last night, that I got to fight the same event several times in a row.  The giant Taken Vex Minotaur thing… is freaking brutal.  I don’t think it is quite as bad as a spider tank, but still pretty horrible to content with especially when there are not a ton of players around.

Taking Down Skywhales

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While fiddling around with Destiny a large gathering of folks started showing up in Final Fantasy XIV.  After a bit Kodra being the awesome person that he is, took it upon himself to try and make a group happen.  I am super thankful that he did… because I was absolutely not paying a whole lot of attention because I was busy trying to headshot Taken.  It turns out we had a few people who had not managed to get Bismarck Extreme yet, so that set our course for the evening.  Learning nights are interesting when you are teaching a handful of people a fight, because it ends up shifting the balance for the rest of the group as well.  Players who were the newbie last time, step up and become the experts and I saw that happening quite a bit last night.  Bismarck Extreme is still serious business even though we have downed it several times now, and I went into it knowing that it would take a few tries before we finally got it down.  On our first attempt we predictably missed the back on the first try, but after that we adjusted and started hitting that first hurdle pretty reliably.

The hardest hurdle as always is getting down the two snakes in time.  The challenge there was simply a matter of keeping all of our dps alive and busy killing sky snakes because during that phase if you lose a single player it is highly unlikely that you will be able to pull it out.  We are quite simply not geared enough to be able to carry that objective too hard.  In truth we downed the boss the try in which we kept everyone alive.  That just happened to be about 15 minutes before the instance timer ran out.  I think it was a pretty great night though all things consider and we broke a few more players into the rigors of end game Final Fantasy XIV content.  For the time being Monday night raids are on hiatus until November when the 3.1 patch lands, and I think in the mean time we are going to use Monday nights as a sort of “get stuff accomplished” night for whatever anyone happens to need.  I would not mind farming more Bismarck or even getting a group back into Binding Coil of Bahamut.  Cosmetic gear is always a strong draw to get me back into a place.