Not A Bel Game

Thomas Was Not Alone

thomaswasalone Two significant things happened last night.  First we went out to eat and dinner did not set well with me, causing me to want to go lay down for a bit.  The second of which was that I decided to take my new Playstation Vita with me.  Now I have done this before with other handhelds, but what was significant here is that thanks to Playstation Plus I had a smorgasbord of games that I could download and play that were already attached to my account.  The first game I gave a shot was Terraria, which I have played a truly silly number of hours of on the PC.  The game almost translates to the handheld, but not quite making it so much more frustrating of an experience especially when it comes to trying to build anything.  When I decided to stop playing that, I opted to boot up a game I have heard so many things about from my friends.

Thomas Was Alone is this deceptively simple game about getting a series of different blocks with different properties through mazes.  You start off with the red block Thomas, that can jump quite a bit and thanks to the magic of the narrator we find is a rather cheery fellow.  You then add a series of blocks each with their own traits like the ability to float in water, or the ability to bounce other blocks higher that additionally have similar interesting traits that we learn via the narration.  The game reminds me in a way of Bastion, in that the game itself is somewhat lackluster but it is the superb narration and voice acting that make it really pop out there.  Thankfully this same narration is artfully displayed on screen at the same time allowing for the experience to translate hopefully to the hearing impaired.

Not A Bel Game

This game very much did not seem like a “Bel” game, as in there is no carnage, no body count… and I am forced to solve a series of structured puzzles to get through the levels.  The funny thing is… I spent most of my night playing it and next thing I know it is 12:30 and I am forcing myself to stop on the above level rather than “play just one more”.  There is something unbelievably charming about this game, and just doesn’t make sense when you approach it from its most simple parts…. that it is a game about a series of blocks.  The game tricks us into using that most human of traits, and attributing personalities and feelings to inanimate objects.  Even when the narrator is not necessarily talking from the standpoint of a specific character… as you move that block you imagine what that character might be saying in your own head.

If you are like me and a Playstation Vita owner, with a Playstation Plus subscription… I highly suggest you install the game and give it a spin.  If you are NOT like me… then I highly suggest you purchase the game because even at $10 for a what is essentially a puzzle platformer… it is money extremely well spent.  Nothing about this game makes sense at face value, that you should not want to care about a series of blocks on the screen in the way that you do.  As you progress through the levels and are slowly being trained to face new challenges you truly do.  The game does an amazing job at introducing concepts slowly and then building upon those concepts in each progressive level.  Most of the levels will involve solving a challenge with a subset of blocks and each time there is an often poignant narrative that goes with it explaining how the blocks feel about being split up.  I am shocked an amazed that I could feel this way about a series of abstract pixels.

Very Bel Game

Divinity2 2014-07-01 22-25-58-747 The other game I played a significant amount of last night was once again Divinity II.  At this point it feels like I am getting near the end, considering I am fighting through progressively larger and larger waves of mobs at a given time.  This is honestly a bit disappointing, considering the early combat was extremely interesting and involved some interesting boss mechanics, and now the answer seems to be the old tried and true throw more bodies at the screen.  That said I am still enjoying myself, but there are lots of things that end up frustrating me, like getting stunned by mobs that are halfway across the screen.  As I have progressed through the levels, it feels like playing as anything but an archer is really a sub optimal experience.  I’ve noticed that even the “Wizard” and “Healer” type mobs now fire nothing but a bow, and the overall gameplay experience at times devolves into a shooter.

I feel like maybe this is why Divinity: Original Sin did not return this game into the “behind the back” dungeon crawler.  The throw waves of mobs at the player thing tends to work fairly well in a Baldur’s Gate type game, but it just feels childish when you do the same mechanic in a first person or over the shoulder style scenario.  Thankfully there are still vignettes of smaller scale gameplay that work extremely well, and interesting puzzles to unlock… but the overall depth and granularity of the game seems to have decreased.  There are entire zones that are made up of nothing but these giant flying fortresses that you clear first in dragon form and then can clear out on the ground.  In all of them so far, it has been a focus on quantity of mobs not necessarily the quality of them.  I am somewhat off the rails right now in my play through, but I am wanting to see it to the end.

#DivinityII #ThomasWasAlone

Three Hours Well Spent

Kidneys Safe, Vita Obtained

I have a running joke with my friend Rae, that each time I go off to meet someone to make a purchase from Craigslist that I am more than likely going to end up in a ditch somewhere missing a kidney.  What can I say… I have a dark sense of humor.  Regardless of this eventual fate, I am extremely cheap by nature, or more so I cannot stand paying more for something than I actually have to.  As a result there are a handful of things I search Craigslist for a few times a week, one of them is the Playstation Vita.  For a long while I have known that sooner or later I would get one, but seeing as I have a pretty lousy track record for playing handheld games…  I most certainly did not want to pay much for it.  Essentially handheld gaming is awesome if you travel a lot…  whereas I actually actively avoid travel.  If I am at home, I am more than likely going to be on my PC or one of my consoles rather than milling about on a handheld.  That said I am still very much enthralled by handheld gaming, and the since I have a PS3 and a PS4…  the Vita remote play functionality even as limited as it might be…  seemed intriguing.

So the other day when I found a Vita that had been posted for a few days for $100 that came with two games… both of them something I would play, I honestly thought it was too good to be true.  However over the course of a series of text messages I gleaned two things.  Firstly that I suspected the person that was selling the unit was female, and that they did in fact seem legitimate.  This is my own personal bias at work, but generally I consider women far more trustworthy than men, and potentially less likely to steal my kidney.  I could not meet up that day so we scheduled a meeting for yesterday after work.  Basically I did not want to mention it on the blog, because I really didn’t want to jinx it.  There was a comedy of errors however when it came to actually meeting up.  The person lived in a town roughly thirty minutes away from the southern most point of the Tulsa Metro.  Since I prefer to meet at QuikTrip for safety sake, and that town did not have one… we decided to meet at one in Glenpool, thinking I had been there multiple times and it would be in the path she had to travel anyways.

Wrong QuikTrip

The only problem is that apparently Glenpool is big enough to actually have two QuikTrips… both of which are apparently across the street from a McDonalds.  I must have looked insane walking around the QuikTrip parking lot looking for a pink and grey Chevy cruze.  Like I was confused enough at one point that I even googled what a Chevy Cruze looked like on my phone, because I thought maybe I was not remembering which model was which.  Once we realized we were at two separate locations she came to me because I had zero clue where she was.  Everything checked out, the Vita is pretty awesome and only has a few scratches here and there on the case.  It came with the vita unit, 4 gb memory card, charge cable, car charger, soft sided case, rubberized skin for the unit, Injustice Ultimate Edition game and The Walking Dead game.  The owner had wiped it back to factory settings so all I had to do when I got home was set the unit up and I was streaming Resogun from my PS4 in a matter of moments.

The main reason why I knew sooner or later that I would get a Vita is that I have been a member of Playstation Plus for awhile.  One of the awesome things about Playstation Plus is it is blanket subscription and does not care at all if you actually own the piece of hardware it is giving away games for.  So since the moment I started subscribing I have been picking up every Vita game offered through the web storefront.  As a result I now have a library of 35 good titles ready to download to my Vita.  The only thing I need to pick up really is a bigger memory card, because quite frankly 4 gb will not hold much of anything.  All in all this makes for another wildly successful Craigslist purchase.  One of the things I am going to have to test out soon is the ability to play across the internet from my PS4 sitting at home.  I’ve heard mixed reviews about it, but just the fact that something like that could possibly exist seems awesome.  Also if you are on PSN and we are not already friends… look up “Belghast Sternblade”.

Three Hours Well Spent

I have seen the Realm Maintenance podcast a few times before, but never actually sat down to listen to it.  I tend to listen to podcasts when I can during the day because it makes the work day go a little faster.  Yesterday Godmother of Alternative Chat had linked this weeks episode, which is a special 100th episode that included her.  The podcast was rather daunting, in that it was a 3 hour retrospective of a bunch of wow podcasters being interviewed and the results knitted together into a narrative.  While it took me literally all of the day to get through it, listening in bursts here and there…  I have to say it was three hours well spent.  Listening to the collective pet peeves, advice and challenges of all of these extremely successful and popular podcasts was rather inspiring.  I would not really put myself or the work we do with Aggrochat in the same league as any of these people, but it was awesome to hear that they had struggled with some of the same issues I had.

One of the most interesting takeaways from the whole show is that for the most part, all of the podcasters list radio and more often than not NPR as being an important influence.  I guess to some extent that makes sense, because what is a podcast if not an online radio show.  If I am in my car I am pretty much always listening to NPR, and I know personally I wanted to do a podcast out of a sense of awe of everything that radio can be.  I’m a huge fan of This American Life and have even gone and seen Ira Glass in person, when he did a lecture here in town.  One of the tougher questions the various guests were asked…  was who their favorite podcast is.  Most of them gave extremely diplomatic answers, but I have to say for me at least there are two podcasts that I pretty much drop everything I am doing to listen to when they are posted.  The first of these is Alternative Chat, because Godmother somehow takes the production value of This American Life, and condenses it into a fifteen minute bite sized chunk.  It is very easy to listen to because I know, no matter what else I have going on, that I will receive this fifteen minute vignette of awesome.

The other podcast that I listen to as soon as it is posted is that of the Battle Bards.  There are two things that make this experience awesome.  The first is the chemistry that has evolved between Sypster, MMOGC and Syl.  Their tastes in music and games have this weird way of fluttering back and forth between complimenting each other and diverging at the same time.  So on a specific topic you might get two of the three to agree, but I have never really seen all three agree on something at exactly the same moment.  This chemistry aside, I love the focus of the podcast because I too am extremely passionate about video game music.  While I might not know the whys and hows like they do… or even know the composers by name…  when I am not listening to podcasts at work, I am listening to soundtracks.  Video game music has always stirred my imagination in ways that nothing else quite can.  It is this warm blanket of nostalgia that I wrap myself in regularly, and it is always awesome to listen to the Bards as they dissect various tracks that I know and love.

Overly Cerebral Morning

Divinity2 2014-07-01 22-22-07-779 As is the case with so many mornings, I sat down to write with a vague idea of some of the things I might talk about.  However as a whole this morning shaped up to be far more cerebral than normal.  I wish I had pictures to at least accompany some of my giant walls of text, but alas you are going to have to settle for a really cool shot from Divinity II last night.  When I got home from my adventure I piddled around with my vita for a bit, logged into Wildstar to claim another boom box and then after our walk settled into Divinity again for the rest of the night.  I find it so odd that I have fallen so in love with a game that is over six years old at this point.  Everything about the game still feels fresh and new to me, and I am loving exploring this world.  All my of my friends are busy and enthralled with Divinity: Original Sin… but at this point I don’t even want to look at that game until I “finish” this one.

I have a feeling that “finishing” Divinity II is going to be a lot like “finishing” Skyrim.  That there will always be something left unfinished and begging for me to wander around and finish at a later time.  The only thing that makes me question this, is that already the game has made some significant changes that caused me to lose access to a number of quests.  The world keeps getting stranger, and I am not really sure how I feel about the chief antagonist.  He keeps showing up to taunt me, and then instead of actually attacking me… sends an army of fodder at me claiming it will “finish me off”.  While I am sure I cannot take him down yet…  I am level 30 and wondering how long this game actually runs.  I am only in the second “area” so far, but not sure just how many more there are.  I know of at least one more that is connected to the area I am in currently, but at this point I have put almost twenty hours into the game and feel no closer a finish than I did at the very beginning.  I love when a game feels like it could go on forever like that.

Grinch Stole Steam-mas

Changing the Game

The first Steam sale that I can remember was back in 2008 during the Christmas break.  It was a truly magical event where we saw entire publishers catalogs neatly packaged for a specific price.  I remember picking up everything that THQ had released to date for something insane like $20 and I was completely hooked.  The deals were just flat out unheard of at the time, and I opened my wallet and gobbled up a ton of things that I had wanted to play, but never bothered to pick up.  From that point on there have been multiple tiers of interest in a game for me.  There are always going to be the games that I will preorder happily so that I can play day one hour one, but these are getting significantly fewer in number.

There is a slightly larger group that I am willing to pick up when it goes on sale for the first time, meaning that first time steam drops the price for a daily deal or a weekend special.  There is a significantly larger group that I am interested in when the price gets below $10.  Then there is another batch that I am willing to pick up if the price ever lands below $5.  Finally there is a group that I have no interest in whatsoever even if they were giving it away for free, and these mostly are made up of the sports games out there.  All the while I know in the back of my head, the game is just going to keep getting cheaper each successive Christmas and Summer steam sale.  Essentially the amount I am willing to spend on any game is now reduced because I know something like steam exists.

Grinch Stole Steam-mas

The only problem is this year it all feels so formulaic.  In part this is because the games we see for sale this year, we also saw for sale during the Christmas 2013 sale, and the Summer 2013 sale, and the Christmas 2012 sale, and the Summer 2012 sale… etc etc.  The awesome and horrible thing about steam is that the catalog never depletes.  They still regularly offer deals on games a decade old, and while these are generally pennies on the dollar…  you can only see the “FATE collection” on sale so many times before you stop giving a crap about it.  Over the last few years it has felt like the Steam sale was less an insane deal on games, and more this event that everyone wanted to participate in.  There were “games” to be played and “party favors” to collect, and a universal sense of loss of money as folks indulged in picking up all of those games they had been waiting for.

The problem is this year it just feels tarnished.  I still instinctively check the page each time a new set of games goes on sale, and for the most part there hasn’t been anything that really excited me in the daily sales.  I am not sure if this is a side effect of me just being more accustomed to preordering the games I really care the most about, or if it is a cumulative effect that over the years I have cherry picked most of the good things from these sales already.  This year the thing I have really indulged in so far is using this opportunity as a way to pick up the various DLC associated with games I already owned, since while the games go at a significant discount, it is usually the DLC that goes for pennies on the dollar during the steam sales.  I used this opportunity to pretty much unlock everything that was available for Borderlands 2, and at the same time freak people out as it spammed my steam activity thread.

You can tell the magic is pretty much gone, when there are multiple flowcharts floating around the interwebs showing users how to get the best possible guaranteed deals from the sale.  The base rule is to never buy anything unless it is on a Daily Deal, Flash Sale or Community Choice.  Daily deals of course change out around Noon Mountain time I believe, and then Flash and Community Choice swap out every 8 hours.  Then at the very end of the event, on June 30th this time around… there is usually an encore sale featuring the best deals of the entire run of the sale.  This offers a last chance to pick up some of the more popular items.  Since there is this formula however it takes almost all of the excitement out of the process.  Once upon a time it was super exciting seeing what new wonders would go on sale each day, now it feels like you have guess what games will be big sellers based on the past performance on the store.

Soured the Milk

The thing is, it isn’t just steam that has destroyed my willingness to pay “full price” for anything.  PlayStation Plus is this amazing program where you pay $50 a year and get 2 games a month for each of their three platforms (ps4, ps3, vita).  Over the course of my time being a subscriber I have gotten 150 games through the program.  This coming month we are getting Strider for the ps4, a title I would have eventually bought…. but was holding off just on the off chance that it might be a free title thanks to the PS4s currently limited software library.  Sure enough it is this month and my waiting paid off…  and the thing is, that is really way Steam and Playstation Plus and even Games With Gold has taught gamers.  If you wait long enough you will get whatever it is that you wanted for next to nothing… or maybe even free.  Sure this gives publishers a longer tail on the revenue stream, letting them make some profit off of games that have already cycled off of the store shelves, but it also lowers the total value of ANY title in the process.

At this point $60 seems absolutely outrageous to me to pay for a game regardless of platform.  If it is something I am really amped to play, I might do it…  but very rarely am I willing to pay that for something that is not an MMO.  $40 is really the sweet spot of where I start to be interested in a title, but it isn’t until it gets to $10 or so that I am starting to be willing to pick it up “just because it looks interesting”.  Essentially all of these programs have turned games into a commodity for me that I know will lower significantly over time.  As far as console gaming goes, I have purchased mostly used games for years… and even then I am not willing to pay the type of prices that GamesStop, Best Buy or even our local chain Vintage Stock has to offer.  Most of these places drop the sticker price by $10 and call it good.  In order for me to snap up a console game, it has to be at Pawn Shop prices, so $15 bucks or so.

Gaming Altruism

The Steam Sale has taught me to buy a lot more games… but has lowered the total price I am willing to spend on any single game.  The funny thing is…  this also has caused something completely different.  Every now and then there is a title that I believe in so much, that I am willing to buy additional copies and give away to my friends.  So this week Borderlands 2 was like $5 and one of my friends mentioned that they had never played the game… so BAM! I purchased it and gifted it to them, because like a really good book… I feel like that is a game that everyone should play.  This happens quite often in our little community.  Over the course of the week, I gave away several different games… but at the same time received several back from totally different people.  The prevalence of this happening has increased significantly over the years I have participated in the steam sale.

So while the total price given per item is less, there are several titles that get bought over and over to give as gifts.  A few of my friends keep a stock in their steam inventory of titles that they loved to give out to someone who hasn’t played them yet.  This has turned the whole process in a different direction for me, and when I see something like that happen it just makes me smile.  Games are to me like Books are to my wife… and just as there will always be a “must read” book that you have to share with everyone you know, there will be a “must play” game.  I am just happy to be in a place in my life where I can be generous like that without much issue.  It has always made me happy when I can turn someone onto something cool, be it a game or a song or even one of my favorite movies.  It is this act of sharing our favorite things that makes the internet such an awesome place to be.  Maybe in spite the formulaic nature of the steam sale,  there is still a little bit of magic left in that old top hat.

#SteamSummerSale2014