One Last Ride

With the AFK Forge Farm broken, the planetary activities appear to be back on the menu. I spent a good amount of time last night on Io rolling from one event to another with no fear of having enough folks to actually be able to defeat the heroic boss at the end. This is what Destiny feels like when it is good, an effortless series of events that ignite off the conclusion of the last. The unfortunate thing however is that it never quite stays this way. For now everyone has renewed vigor for something other than AFKing for hours and getting free engrams, and as a result I am riding it for all that it is worth.

One of the things that is making everything feel so damned good is a new auto rifle that appears to be in the rotation. I have no clue where it originally came from, but I played an excessive amount of gambit and never seemed to find one. I love this thing so much and for the first time in years that I have had anything that felt close to my beloved Haakon’s Hatchet from Destiny 1. I am very happy that I will in theory be able to carry this weapon forward for a few seasons. You can tell this fact by the little yellow number that shows 1360 power, meaning that this thing can be capped for a few more seasons before it becomes defunct.

What does not bring me joy is the stark realization that so many of my favorite weapons are going to be gone after this current season. Notice on my perfect roll of Bad Omens that it shows 1060 power, which is the current seasonal cap meaning that after this go round this weapon will no longer be able to grow. Bad Omens however is currently dropping from Umbral Engrams, so I am hoping that through all of this I can maybe get another one of these to drop that extends the life for a few more seasons. With cluster bombs and tracking this is pretty much as close to feeling like the Gjallarhorn as has ever exited in Destiny 2.

Nothing will ever likely replace the easymode farming that was the AFK Forge, but simply going out and playing the game seems to yield a fair number of engrams on its own. I played for a few hours last night and managed to walk away with six umbral engrams, a powerful engram, several random legendary drops and an exotic drop which seems like a pretty reasonable haul for playing some Crucible and Gambit. Right now I am mostly focusing down the various things that can reward powerful or pinnacle gear, as well as working on the various bounties associated with the season to stockpile on currency. I am not sure why I am back playing, but I am… and I think it is at least in part a desire for one last ride with my favorite gear before it starts to go away.