The northern expansion of the Realms server began last night, and most of the evening was spent building a sky road in an attempt to link up with the Taiga Village that I found earlier. I have no clue WHY I have this desire to keep pushing forward into new areas and opening up new possibilities but it is apparently a thing. The skyroads serve a few purposes, not the least of which is safe passage to wherever I am wanting to go. The second is it serves as a nice landmark for me to use while exploring because I have a mighty tendency for getting completely lost. Like in games I struggle until I am able to build a sort of 3D map of where things are and how they relate to others and building these roads helps me do this thing.
I know there are a few deserts that I would like to link up with as well but I think the next big thing that I am going to do is venture forth into the Nether. I think I am mentally prepared for that nonsense and can hopefully get some new resources. I think that might be the side benefit of all of the expansion on the surface, is that it might be useful for linking up portals through the nether given that many of these little outposts are far enough away that they might link to new biomes inside the Nether.
Another thing that I am wanting to return to soon is Valheim. I was really enjoying the flow of this game and I am super happy that it seems to be blowing up right now. More attention means that likely we will see improvements to the game as a result. I’ve still yet to take down the second boss and I should do that thing. While not as fulfilling as Minecraft in the building gameplay, I am enjoying the adventuring quite a bit. I think more than anything I want to get back in and harvest enough metal resources to start building into those weapons.
Another thing that happened over the weekend is that I realized that I had several game test invites sitting in my spam folder. So even though I had been watching and searching for one of these… the key words I was searching on did not apparently resurrect it from my spam folder. The problem with both of these games is that they are also bound by an NDA. So as a result we break out a generic Game Under NDA image and not say much detail. I’ve been spending quite a bit of time playing one of these and I am super happy that the world still feels extremely good to be exploring it. It is something I have tested in the past but I don’t want to go into much more detail than that. Suffice to say some improvements have been made and I am super down with what has evolved while I have been gone from it. Unfortunately this talking around in circles about something doesn’t exactly make for compelling content.
Another thing that I think bears some discussion is that I am not certain how much longer I am going to be able to keep up the YouTube thing AND the blog thing. I am starting to experience some deep conflicts about these competing activities. I am finding myself NOT wanting to talk about certain things on the blog because maybe there is a video queued up that has yet to be released where that thing happens. Even worse however I am finding myself not wanting to do something in Game, because I am not necessarily in the mood to record it and I think that maybe just maybe it is something that should be recorded. Essentially I am not designed for the YouTube style content and I think maybe after this week I might officially let it drop. I proved to myself that I could do something like this, but it has also taught me that I can’t do that and this blog and you know work and life and those sort of things.
It isn’t like I am trying to do any of this for a living, so there are no serious ramifications of any of these decisions. I just personally find I enjoy sharing content more in the pattern of blogging… where I do a bunch of stuff and then talk about it, rather than staging a bunch of video content and then letting it come out slowly. Conceptually I enjoy YouTube videos… but really I am learning that there is not enough creativity in me to make that work in addition to the blogging and podcasting that I don’t want to give up in the process. It was a fun experiment nonetheless.
Yesterday I played an excessive amount of Valheim. I am still not entirely certain what it is about this game that ticks the right boxes for me, but suffice to say it does. After yesterdays post I did a bit of research and I now understand how one summons the bosses in this game. Essentially in each new area you are going to find an altar that allows you to sacrifice items to it. I didn’t fully grok how exactly this worked or what the game was trying to tell me. However near each altar will be a runestone that gives you a clue as to where to find the items needed for sacrificing. So for example the first boss in Valheim is a giant lightning deer and the clue that is given is “Hunt His Kin”.
Turns out the Deer Trophies that I had been collecting from sneaking up and “murderating” them with a knife… is the key to summoning the boss. I needed two of these and this summoned the angry stag god Eikthyr. Now the guides that I had read talked about needing a specific level of bow with specific arrows, but I opted for a more Belghast solution. I fought it with a Flint Axe and a Shield and this allowed me to block pretty much all of the incoming damage and time my attacks between blocks. It seemed way easier than I was expecting. Over lunch break yesterday I finished the first boss and moved on to the Black Forest.
This has also led me to build a brand new Chateau in a big open field near the entrance to the Black Forest. This became a necessity given that it was over a days walk between my original home and where my new hunting grounds would be for the next segment of the game. I opted for a completely different design this time, but so far my fortifications have not been needed. For whatever reason none of the hostile monsters seem to be screwing with my domicile this time. I do think I am going to make a jaunt over to the original home base and collect my bee hives because I have not had much luck in finding replacement Queen Bees to build new ones.
Truth is my second time around I made a much better home, minus the bit of floor missing… which worked out fine in the end because that is where I have my camp fires set up. I find it annoying that I now have to manage two fires given that I need one for the meat rack and the other for the cauldron. I however have so much more “room for activities” with this design as opposed to the more longhouse thing I had going on previously. Now I am very much in the mode of collect raw metal and create charcoal… which is why I left the meat on too long as an extra easy source of it. I can craft bronze which opens up a whole new world of gear that I can equip.
The one word of warning that I have is the Black Forest is a whole new world of challenge, and all of those things that you fought regularly in the lowlands seem to have a version that is much much harder to kill and attacks in packs. Gone are the Greylings that haphazardly roam into you and may or may not attack… and replaced are Grey Dwarves that attack in packs of five or six and have specialization with casters. The dungeons have been specifically challenging filled with Skeletons so I am getting much use out of my tier 3 gear and more specifically my shield.
The king of the “programmer art” creatures in this game though has to be the Troll, which looks like a giant doofy blob of humanoid playdough. They are however extremely challenging and while I have killed a few… they have taken me down to almost dead each time. Blocking helps quite a bit… but also does knocking them down which I am not entirely certain if it happens because I hit them in the junk or in the leg. When I am swinging my axe it sort of hits both at the same time. However while knocked down they seem to take considerably more damage which allows you to sorta power through with the kill.
I’ve found the altar for the next boss, and I am guessing that since I have killed a Troll I am likely ready to actually take it on. On the other hand I kinda want to finish crafting and upgrading my gear at this step in the game before moving to the next. Having a lot of fun with this game.
As is likely to happen, every so often a game comes from out of nowhere and takes the zeitgeist by a storm. One of those happening right now seems to be Valheim, a small indie survival game based on Norse mythology that has entered steam early access. Currently the game is $20 and based on the press I had seen about it, I decided to poke my head in. I have to say Valheim is charming in a way that most games in the survival genre are not, and it is very hard to put my finger on why. In many ways it reminds me of games like Outward that in turn remind me of my early experiences in MMORPGs like Everquest and Dark Age of Camelot.
The game sits in this really odd place of being both beautiful, and also a little rough around the edges. Take for example the character models. They are blocky and brutish and remind me more than a little bit of the faceless poppets from Ashen. I went with my standard beardymans look and ventured forth into the world not fully understanding what I was getting myself into. One of the interesting things about the game is that it works both as a single player adventure as well as giving you the ability to host your own server session or rent a permanent server space. Additionally your one character can span multiple worlds, so that when you feel like you have tapped out the resources in one… you can just move yourself along to a brand new randomized world.
The intro to the game shows you being carried into Valheim in the clutch of a giant raven. This seems very reminiscent to the opening sequence of Demon’s Souls. The key difference being you are effectively being carried by one of the messengers of Odin the all-father given his connection in lore to the raven. In fact Huginn serves as your guide to the world, and each time you encounter something new he shows up to teach you some lesson about how to utilize this thing. That said the game really does not do much in the way of hand holding at all, and you are effectively left to your own devices to sort things out. Shortly after the crow sequence the following text plays out on screen effectively explaining the games setting.
Long ago, the all-father Odin united the worlds. He threw down his foes and cast them into the tenth world, then split the boughs that held their prison to the world-tree, and left it to drift unanchored, a place of exile…
For centuries, this world slumbered uneasily. But it did not die… As glacial ages passed, kingdoms rose and fell out of sight of the gods.
When Odin heard his enemies were growing once again in strength, he looked to Midgard and sent his Valkyries to scour the battlefields for the greatest of their warriors. Dead to the world, they would be born again… In Valheim.
From here it plays out a lot like Rust or Ark where you start by punching trees and foraging berries and eventually build up to making proper tools and weapons that allow you to explore a little more safely. There are hostile animals as well as little forest Trog looking things called Greylings. They will randomly decide to come after you and also have the habit of coming around and messing with your stuff, pending there is anything worth messing with. One of the first missions of the game seems to be finding shelter, given that the nights can get very cold and if you stay cold for too long you start to take damage.
This was my very first “base” which ended up as a crudely assembled long house with a dirt floor and a few objects like a bed and a workbench. This served me well for awhile and more than likely I would have been just fine keeping this up. Knowing what I know now however, the Island you start on is dotted with ruined shelters that could very quickly be repaired to a pretty comfortable state much faster than going about building your own thing. On future islands I am probably going to seek one of these out as my starting base of operations. Instead I built a structure where you spawn in and have just been exploring out each day from that location.
There are interesting aspects of the game, like cooking for example requires you to stay by the fire and listen for the thing you are cooking to change the way it is sizzling. This reminds me a bit of the way that cooking in the Monster Hunter games works, in that you have a brief window of “doneness” that you have to harvest the item before it is charred beyond recognition. Side note however this is how you get charcoal that I believe you will need in the future for other things. I have a cooking rack over my fire which allows me to cook two slabs of meat at a time. I also have a number of bee hives that supposedly will allow me to start making mead… but I have yet to properly figure that one out yet.
My activity for last night was to build a proper house, which you can see in the last two images, the inside and the outside. I had to put fences around my bee hives because over night I could hear greylings messing with them. They got too close and aggravated the bees, which drove them away but I don’t want them to be able to break them. Finding a queen bee is enough of a challenge that I don’t want to lose one. As far as where I am going now… I am not exactly sure. For the time being I seem to be out of aspirational goals, so I think now is the time when I am supposed to fight the first boss. That is the other aspect of the game that is interesting is it apparently has bosses and dungeons. Neither of which I’ve actually encountered as of yet.
I did however get what I think is the boss to summon hordes of monsters to come attack me. This is ultimately why I put the row of spikes around the outside of my building, to try and double up the layers and hopefully be able to fend off and attack if I needed to duck inside and wait it out. The entire attack seemed to only last for a specific amount of time and I am guessing these are going to happen at a fairly regular interval until I defeat the boss. I have no clue HOW to summon the boss however and I have gone to the location where it is marked on my map and found nothing. So this means I am likely going to do some research and try and figure out what I need to do to move forward.
Regardless, I think one of the things that makes this game so relaxing is the soundtrack. It has one that is not dissimilar to that of Minecraft which at least during the day leads to a relaxing sort of vibe as you wander the forest looking for resources. Are you also playing Valheim? Drop me a line with your thoughts.
For those who have been reading this blog for some time you will know that I have a semi-monthly series that I call “regularly playing” where I attempt to update the sidebar on my blog. I failed miserably at the last incarnation, because the side bar never actually got updated. Additionally May was a crazy month with all of the weather issues and I never quite got one of these done. Instead I am shifting to a June edition where I attempt to start doing these towards the start of the month instead of the end of the month. I seemingly inhaled my coffee this morning so… lets do this!
To Those Remaining
Dragalia Lost – Android
I continue to truck along happily in Dragalia Lost and especially now that I have my Samsung Galaxy Tab S4 there is rarely a night that goes by that I don’t at a minimum play through my dailies. I’ve said this before but there is a release cadence of content that keeps me engaged and the fact that another character summon is just around the corner. The whole summoning process feels much better than that Wyrmprints have been completely removed from the mix. After playing effectively the entire time I have gathered up a good stable of five star characters that I have not even bothered leveling yet. I still sorta wish there was a switch version.
Diablo 3 – PC and Switch
If you have read the blog over the last few days you will know that I am fully engaged with Diablo 3 right now. Last night I attempted to farm some more chests but sleep claimed me. I am however on a mission to get the Avarice Conquest and will get there sooner or later. I love Diablo 3 so much and while I fade in and out of its focus… I will always sooner or later return to it.
Final Fantasy XIV – PC
While I am not playing a ton of it… I am still very much engaged with Final Fantasy XIV and am looking forward to the upcoming head start on June 28th for Shadowbringers the next expansion. Pretty excited especially considering the drastic class changes that I think will lead to a more accessible environment. Right now the plan is to level the Samurai through the story quests and then level Warrior with Dungeon Finder given that Tank queues are a breeze. I’ve always done it the other way around and I think a lot of what leads to my burn out is trying to claw my way up to level as a DPS when I could simply go the easy route and level through the story.
Magic the Gathering Arena – PC
While I am not playing it a ton I am still fairly engaged with Magic the Gathering Arena and the War of the Spark expansion seems to be pretty interesting. We talked a bit about this on the podcast but I am really wishing they would make it so that constructed is a format that is always available for play, given that is probably my favorite of the “event” types. It also serves as an amazing way to obtain cards from a specific set.
To The New and Returning
Bloodstained: Ritual of the Night – PC
I did a lengthy post about this the other day but I am starting to play Bloodstained: Ritual of the Night which is as close as we will probably ever get to a proper Symphony of the Night sequel. While I only have the E3 demo version right now, I will be getting access to the full thing on my birthday… June 18th and plan on picking it up for pretty much every console that it will be available for. It is likely going to be a toss up between Switch and PC as to which version I actually play the most.
Destiny 2 – PC
With the Season of Opulence starting I believe today… I’ve been poking my head back into Destiny 2 of late to try and reacquaint myself with the way that the game as a whole feels. I completely missed the Season of the Drifter because I was off doing other things, and the start of a new Season seems to be a good time to get engaged again. I still very much love the game but at this point am so far behind that I am not exactly sure what the most ideal catch up mechanic would be. This is the problem with Destiny as a whole is that there isn’t a painfully obvious way to gain a ton of light levels quickly.
The Elder Scrolls Online – PC
I’ve also of late been spending a significant amount of time playing Elder Scrolls Online. A new expansion released and it has made me want to start playing again… in spite of not actually being willing to start the new content. Instead I am working my way through Vvardenfell… aka two expansions ago? The game is pretty great and ends up filling the same niche that Star Wars the Old Republic does… in that I mostly want to come in and gobble up a bunch of story content and then wander off.
To Those Departing
Grim Dawn
I know I will revisit this game again, but for now I am not playing it and it leaves the list. Based on screenshot evidence I seem to have stopped playing sometime mid April. Still a really great game and I expect to get the itch at some point in the near future… but being engaged with Diablo 3 again mostly pushed it off the table.
Marvel Future Fight
I played this a significant amount of time for a short period of time… and now find it really hard to get back into it. I feel like I hit the free to play wall where I have done as much of the content as I want to do before needing to spend a significant chunk of money. The grind set in and all of the things that would offer advancement require either a lot of money or a lot of time.
Mortal Kombat 11
Going forward I am going to try to filter titles like this off the list in part because there are a lot of things that I play furiously for a weekend and then never play again. Mortal Kombat 11 was one of these and while I fully expect to return to it periodically it isn’t really worthy of the moniker of “regularly playing”. Its still a really cool game and you should check it out especially when it goes on sale.
Outward
This again is another example of a game that probably shouldn’t have made it onto the list since I played it obsessively for a few nights and then never again. I’m going to start an honorable mentions section below for some of the games where I play in this manner because I have a few of them this month as well.
Star Wars the Old Republic
I came in… I gobbled up the entire Eternal Throne storyline and then wandered off once I started the content immediately following that. I have no clue why I suddenly stopped playing but I did. I expect honestly at some point soon to add this back to the list especially with a new full expansion on the way. I still really like this game and am happy it found its feet post launch. I would love more of the content along the lines of Fallen Empire and Eternal Throne because both were phenomenal.
Honorable Mentions
Again for those who didn’t read all of the blurbs above, this is a section I am adding in part because every month there are a handful of titles that I play furiously for a few days and then wander away from. They don’t really deserve the title of “regularly playing” but they are also worth noting.
Crowfall – PC
While there is actually a game here I am not entirely certain if it is a game I want to play. This is something I have been poking my head in to check on since the backer alpha began. I had a few fun nights with it but more or less have consigned it to hibernation once again.
Dragon’s Dogma – PC
I have no clue how much of this I will be playing. I randomly installed it and started playing a few weekends back after watching a series of videos on it by Gaijin Hunter. It is a really cool game and I think it might be something that I could settle into as a bizarre “what if capcom had made skyrim” experience. Not quite ready to add it to the regularly playing list, will see if it returns by the end of the month.
Rage 2 – PC
I had a lot of fun with this game right around the time of launch and then I wandered away… and am not exactly sure why? I really need to get back to playing it and at least make my way through the main story. I get easily distracted when it comes to gaming and I am guessing me getting into World of Warcraft Classic beta was the shiny object that caused this one.
World of Warcraft Classic – PC
And… last but definitely not least… we have World of Warcraft Classic the aforementioned shiny object. This is coming in as an honorable mention and not a regularly playing in part because I have forcefully pulled myself away from it. This game launches officially in August and given the amount of time you need to spend leveling in this game… I don’t see a point in burning myself out before that point. We are completely nonsense and are going to be making an attempt at 40 player raiding again. I will give more information about this as time gets closer. However for now it claims a spot on the Honorable Mentions.