Regularly Playing: March 2021 Edition

Good Morning Folks! I was realizing this morning just how completely out of date my blog side bar is when it comes to the games that I have been playing regularly. In theory I claim that this is my semi-monthly process of trueing up the sidebar so it represents the sorts of games that I am playing. What actually happens is that I go for large blocks of time without updating this and when that happens massive swings occur. For example the last one of these that I did was in October of 2020 and some stuff has changed. So here goes an attempt at maybe doing these regularly again for a bit. For those not already indoctrinated into the process I divide things up into a few categories:

  • To Those Remaining – The games that I am still actively playing or at least expect to be playing within the month.
  • To The New and Returning – The games that I am either dusting off and revisiting or are brand new experiences that I am enjoying.
  • To Those Departing – The games that I am finally removing from the list for one reason or another.
  • Ships Passing in the Night – Games that I don’t expect to regularly play but I spent some time with over the month and enjoyed enough to talk about.

To Those Remaining

Diablo 3 – PC and Switch

My sweet sweet Diablo 3, you are rarely ever gone from this list. There is even a new season starting this Friday and I am looking forward to going through the routine of the seasonal grind. This season has a bunch of changes to the game and as a result they sorta gave us a greatest hits collection of sets available through Haedrigs Gift. As a result I am looking at probably starting a Whirlrend Barbarian for this season because those are so stinking fun to play.

Ghosts of Tsushima – PS5

I am going to be honest, I am leaving this one on the list more as an aspirational placement than a game I am truly actively playing. I boot it up from time to time and play through a few encounters and then put it to bed for a longer period of time. I hope to get back in and play it more intently because also while we have been spilling truth… I feel a little guilty that I am not really doing much with my PlayStation 5.

Hades – PC and Switch

This one retains its spot because it is still probably my go to “playing switch from bed” game. The pattern of play just fits spending a few minutes before falling asleep. I am not terribly good at it but I enjoy it mechanically and thematically. This is the only game I have played where I enjoy losing, because it means I am going to get some more story beats.

New World – PC

I am leaving this on the list for reasons of which I am contractually not at liberty to talk about. It comes out in August officially and I am looking forward to that release. I’ve never seen a game that has gone through quite so many changes during its late development cycle as this one. It is going to be interesting to see the state of this game at launch. I have quite a bit of faith in it.

Retro Games – Retro Freak Console, RG350, Retroid, Raspberry Pi 4

Still very much spending a chunk of my time playing games that I grew up with… that are now referred to as Retro games. Still feels really weird to be calling them Retro to be honest. Actually yesterday I literally just got an 8 gb Raspberry Pi 4 model in that I am going to be playing with. That is probably going to become my main emulation device for the short term for anything other than higher end stuff like Cemu that absolutely requires the power of my gaming PC.

To The New and Returning

Destiny 2 – PC

Putting this one back on the list because I am technically playing it again. I am nowhere near as engaged with it as I would like to be and I am not exactly certain why that is the case. From all accounts this is a really good season but I find myself just unable to get stuck into it very deeply. Since we are trueing things up it is in somewhat regular rotation so it is going to get a spot on the list.

The Elder Scrolls Online – PC

I am experiencing a massive renaissance of Elder Scrolls Online and it has rapidly become my primary game over the past month. While I am mostly leveling alts right now, I am going to return to the normal course of trying to quest my way through all of the content in the game and maybe just maybe be ready for the launch of the next expansion in June. I somehow doubt that is going to be a thing because I have to make it through large blocks of content and I know I will become distracted by other games that spring up along the way.

Minecraft – PC Java Client

Another thing that happened since my previous update is that I have returned to Minecraft in a huge way. I spent a lot of time playing solo and even recorded a semi-daily YouTube series on my adventures. Now however I spend my time either popping between my own private Realms world or a closed server run by my friend Zeli. Not playing near as much as I was but I am still popping in and wandering around. There is a stronghold in the nether that I am clearing and trying to set up a dual blaze farm right now so I still have projects that I am plugging away at. Right now I am likely going to wait to re-engage heavily until the new caves update comes out and create a brand new world.

Outriders – PC

Outriders is the new looter shooter hotness that is shipping tomorrow officially. I played the hell out of the demo and now am looking forward to consuming this game peacefully. I am not really planning on playing it as my primary game because I am super engaged with Elder Scrolls right now, but I am absolutely going to slow grind it. The launch time is just really bad because it overlaps with a bunch of other things going on like the launch of a new Diablo 3 season.

Valheim – PC

Valheim is freaking great. If you do not already own this game you should pick it up because it is dirt cheap and one hell of a lot of fun. I’ve reached a point of equilibrium with this game at least until new content ships. I had been playing regularly on a server but I have mostly been playing lately on my solo world. When the hearth and home update ships, I might start a new world depending on how deep the changes go. I will likely always keep Beltopia around given that it is set up nicely for crafting and such.

To Those Departing

Genshin Impact – Android/PC

I have no real idea why I bounced the way that I have from this game. I think partially it might just be that I don’t love “maintenance gaming” where all I am really doing is dailies. However in this game that isn’t even true because they have released a ton of story content since I last played and I never can quite bring myself to come back and play it. There are a lot of things about this game that work so well and then a lot of things that just frustrate me. For example the fact that I feel like I don’t have a reasonable manner in which to level new characters and catch them up to my core party… means that I largely feel like I am stuck always using my core party. Maybe at some point I will return when it ships on the Switch but for now it is a distant memory.

World of Warcraft – PC

Shadowlands is a bad expansion filled with systems that I am not interested in engaging with. In fact I would probably say that Shadowlands is going to be up there with the worst expansions of all time. I talked about how frustrated I was with Battle for Azeroth, but at least that is an expansion that I actively enjoyed the leveling process. Shadowlands I barely made it to the level cap with one of my characters and couldn’t even manage to stomach a single zone on my alts. I am not exactly sure how things went off the rails in the manner that they did but for now at least I am done with the game. Like I have not talked about it a lot because in truth I am not even sure it is worth talking about it. I miss hanging out with my friends who play the game but I miss nothing about Shadowlands.

Ships Passing in the Night

Cyberpunk 2077 – PC

Unlike most of the internet I have nothing but love for this game. I apparently had a sufficient system to play it and lucked out on not encountering many bugs during my play through. As such I am actively craving more content for it, but throwing it on the “ships” list because I have more or less put the game aside for the moment. When DLC releases I will either play through the DLC on my current play through or start a brand new campaign. I hope the issues surrounding this game do not kill this franchise because I loved it deeply on so many different levels.

Dragon Age Inquisition – PC

Dragon Age Inquisition was one of those games that I had bounced off of so many times in the past and then suddenly was able to play happily. I have found with the hustle and bustle of the end of the year… I crave deep single player experiences. This is one of those games that I played during that period and had a blast. Looking forward to this story continuing.

Jedi Fallen Order – PC

When this game first released I tried playing it with a controller because it seemed like that was the proper way to play it. I bounced because the game is not terribly good at explaining when you should leave a planet. However over the holiday break I returned to the game and had a blast, this time playing with my more native control scheme of keyboard and mouse. Truly great game and great experience. If you have not played this game you really owe it to yourself to do so, especially if you like Star Wars even in the least bit.

Knights of the Old Republic 2 – PC

Another game that I have bounced off numerous times is Knights of the Old Republic 2 and for some reason over this break I managed to make my way through it. Like the game is a mess… there is no getting around that but it is a mess that I am happy to have experienced. There is a lot of interesting things going on in this game and knowing now that this released before Fallout New Vegas I can see some of the things that they expanded upon later and made work better in that game. Would I recommend it to someone else? Probably not, but I am still very happy to have experienced it myself.

Summary

The funny thing about this is that I just realized upon writing out this post… that my sidebar was never actually updated from the October edition meaning it was even more out of date than I realized. Now I will hopefully remember to do the thing and actually make the updates once I finish with this post. Here is to also maybe doing this at least once a quarter going forward… if not monthly.

Fixing Up Beltopia

This weekend I spent a significant chunk of time working on my bases in Valheim single player. On my original save game of Beltopia, I had been slowly migrating everything over to a new area where I had set up two buildings. One served as a sleeping quarters and portal room and the other a big crafting pavilion and storage. The above is a screenshot from this phase of development but ultimately this doesn’t really jive with my current sensibilities in game. As such I set forth to expand this into more of a vision of the type of base that I want to keep for the long run.

This is now what my base looks like while approaching from the ocean. From the outside it is a pretty nondescript wall with roofing along it and a portico that leads inside across a custom draw bridge. Essentially I have landed upon a style for my bases where I build a stone wall around the perimeter and then erect an inner sheltered area that contains all of the important bits of the base. Essentially my first step in this process was to dig a moat as far down as the game would let me and this ultimately would inform what the perimeter of my base would look like. The moat thing seems to be an ingenious way of protecting your base from raids and random monster encounters. While working on my plains farm for example I got raided by trolls and they could not figure out how to get into the base and eventually de-spawned without actually causing any damage.

So for reference this is a picture of the inner courtyard of my base. The building in the foreground is the same building in that very first picture. I’ve made some significant changes to the roofline, but structurally it is effectively the same. Instead of serving as a sort of inn with multiple beds, the top floor is now basically just my master bedroom. The ground floor is entirely dominated by portals to lots of different far off places that I found with my boat. One of which is the area where I set up my farm in the plains biome. What I did some time ago was craft a number of portals and named them after various norse gods, and then I keep a spreadsheet of what each connects to. That way when I go travelling I take portal materials with me and can craft my way back to the main spawn no matter how far I might stray.

The other building that still stands from my original structures is now the mead hall. There isn’t a whole lot of that original crafting pavilion left, but it did sort of inform the overall shape and structure of the building. While I don’t necessarily use this as a multiplayer map I did build additional beds into the attic of this building. I’ve recently started trying to switch everything over to using coal based braziers instead of torches because I personally find it way easier to renew the fuel source than to farm a copious number of Grey Dwarves for resin. What I want to do at some point is set up a Surtling farm in a swamp in the hopes of getting enough trophies to start adding those in as well for a permanent light source. There are few things more disheartening than logging in to a completely dark base and then trying to haphazardly fuel all of the light sources in the dark.

The base of course has a fully kitted out crafting area with a lot of specific dedicated storage. I wish had gone with this sort of scheme when I built my giant wall of chests in “Fort Belghast” on the multiplayer server. Honestly the hardest part was trying to come up with some generic taxonomy for the items that makes a reasonable amount of sense for storage purposes and easily finding whatever you might need. What I eventually landed on was this… which is by no means flawless but works for now.

  • Gear – storage for any spare armor or tools, most specifically things I have outgrown
  • Treasure – things that sell for gold at the vendor or things that are just more rare than others
  • Forage – tree saplings, feathers or other things largely picked up off the ground
  • Trophies – so many grey dwarf and deer heads
  • Metals – mostly finished ingots because I have another batch of chests by the smelters where I keep raw ore
  • Wood – some of each of the types of wood, but I have bulk wood storage elsewhere in the base for just mass amounts of plain wood
  • Flint and Stone – this is where I keep my flint, obsidian and stone but I have bulk stone storage as well elsewhere in the base
  • Cloth – I have a feeling that this category will expand over time but right now it is just my linen refined from my flax
  • Eyes – Yes I dedicated an area just to Grey Dwarf eyes because I end up with so freaking many
  • Bones – Skeleton bone fragments and wolf bones mostly but I end up with a lot of the former because of skeleton attacks
  • Leather – catch all for the various kinds of leather including troll hide and lox hide.

There are a few categories missing but those are actually located elsewhere in the base. For example in the Mead Hall I have two separate sets of dedicated storage with one representing anything I need to craft mead and the other any raw food for cooking. I also have storage there for finished potions/mead and cooked food. As I mentioned above I have separate storage over by the smelters for Coal and then some catch all boxes for ore that is waiting to be smelted up. Given how much time smelting takes I try my best to batch this up and then shorten the total time of smelting by sleeping.

Another tweak that I have learned over time is that I am now keeping my hives up on my roofline because it allows for them to have plenty of open space around them. You can access my roofline by the tower in the corner of my property which is cool but largely useless to actually use as a perch to fight much of anything from. For most fighting I do better just hanging out on my roofs and plinking things below with arrows.

The only things that are really missing from the main base, can be found in my outpost in the plains biome. One of the tricks of this game is that the two most valuable crops you can grow can only be grown in the Plains biome… aka Barley and Flax. As a result I have set up ALL of my farming efforts over in the Plains. I dug a similar moat around an area in a pretty safe region, not near any goblin camps and not really likely to get a lot of goblin roamers. It is right up against a mountain biome but not close enough to that to really get random wyverns or wolves either. Essentially this area exists solely for me to have a safe space to grow lots of crops. In the main courtyard I have smaller beds for each of the four crops: Flax, Barley, Carrots and Turnips.

Then beside that courtyard I have a larger farming area with just bulk crops or a place to also grow back seeds for carrots and turnips when my reserves are running a little low. I have crafting machines at this outpost, but really I am not expecting to do much here other than pop over and fiddle with crops and as such the overall footprint is much smaller. Largely I wanted to get my house in order given that I have so many bases in multiplayer but had started to lag behind in functionality of my solo bases. This way regardless of what might happen in the future with the server I plan on, I still have a stable base that I could keep playing if I want to.

Over the weekend I did a base walk through video, but at that point I was still actively working on the outpost in the plains and did not actually go there to show it off. It does however walk through all of the areas of the base that I showed off pictures above.

Fort Bel, Outriders and Destiny

Morning Friends! Surprising to no one I played an excessive amount of Valheim over the weekend. We talked a bit about it on the podcast but I am quickly realizing that for me it is just a different sort of gaming experience. Like when I have played Minecraft in the past, the adventure is fine… but at the end of the day it always ends up being about the building. So since I am slowly moving on past my first foothold in the shared server environment, I thought I would at least talk about it a bit this morning. While my foothold has evolved into something that everyone just generally refers to as “Fort Bel” the truth is it started out as me trying to stay out of everyone else’s hair since I was further progressed.

I posted a walkthrough video of Shade’s Folly aka my starter place on the island. The goal was to run down the coast and sorta do my own thing while everyone else caught up, and as a result I never really assisted much in the building of what became the main town hub for our island. What was originally the building shown on the lefthand side of the screen, I eventually added the second building… and then proceeded the erect a giant stone wall around the entire compound and build further structures directly connected to that wall. This also caused me to create a more shared crafting area and open up my storage reserves to pretty much everyone on the server.

The longer I have been here however the more stale it has gotten. There isn’t that much more I can do with my current location because I risk taking up more space and encroaching upon the territory of those who built around me. Additionally I am on the border of the nearest entrance to the Black Forest and I don’t want to “unwild” that region any more than it already is. As a result I have gone out onto the ocean in search of new areas and at some point I will probably do other walkthrough videos talking about each of them. The biggest of these is Dawn’s Rest or what folks are just mostly universally referring to as “Castle Bel”.

I also played quite a bit of the Outriders demo this weekend, and hit the level cap. I could in theory do like the YouTube community has been doing and grind their faces off against a tiny amount of content trying to farm things… or I could just stop playing. I am likely going to more or less stop playing. I’ve spent a tiny bit of time trying out the other classes but I am pretty certain that Devastator is the class for me. So far my second favorite is Trickster… but they both sorta do the same thing where they are up close and personal with targets which seems to fit my enjoyment pattern with aggressive gameplay and bad decision. Really looking forward to the launch of this game at the end of the month.

The thing that I was NOT expecting this weekend is that I ended up firing up Destiny 2 and playing some of it last night. It is amazing how much more enjoyment I get out of the game now that I know that the weapons I am earning won’t be irrelevant now that the gear Sunset has officially been called off. Unfortunately one of my favorite Auto Rifles is in the sunset, so I will be trying to find a new favorite Kinetic Auto since Steelfeather Repeater is already sunset. Anything that is not currently sunset should be fair game however, so I am hoping to get a few Shadow Price variants to see if I like that weapon. I vaguely remember it from Destiny 1, but not extremely well.

Like every weekend it went entirely too fast. Time moves extremely strangely in the time of the self imposed lockdown. What did you get up to this weekend? Did you check out Outriders? What were your thoughts.

Valheim with People

Yesterday was the day that Valheim reached critical mass with the AggroChat crew. This might have been achieved earlier were it not for the fact that I blogged about the game but never really talked about it on the show. We had a pretty thick roster the last few weeks of topics and as a result I didn’t feel like it was the right time to slide in a brand new game that at least then I was the only one playing. However and I were having a conversation about the game… and them this perked up Tam and Kodra who apparently tried it… and came back to evangelize the game and the rest is history. I linked my couple of blog posts on the subject as well and yesterday a server was rented and throughout the night more and more of the regulars were logging into it.

Valheim is a game that throws back to the age of renting a private server, and seemingly an entire cottage industry has sprung up around supplying these in rapid form. Granted most of the hosting provides are the same folks who have been hosting Rust and Ark servers for years, but Valheim at least is a relatively new product offering. I did what I often do and went to twitter and over the course of a few hours got not one but six recommendations for GPortal. So yesterday in a few minutes Tam set up a server and I was the guinea pig and figured out how to log in for the first time. The challenge is that so many servers have been set up in such short time that the server browser appears to be overloaded.

I took to the interwebs to glean a method for getting around this problem and encountered this write up. I am essentially doing method two that was outlined, which is comprised of setting up a custom server in Steam… something that I have apparently never done in the over decade I have been on the service. For those who don’t want to travel to another website and watch a less than amazing video… here are the steps I followed:

  1. Open Steam Client
  2. From the View menu select the Servers option
  3. Click “Add a Server” in the Server Browser Window that pops up.
  4. Copy and Past the IP Address and Port Number in the text box that is presented.
    1. For the uninitiated this should be a number that looks like this 111.222.333.444:12345 with those fake numbers representing whatever class D address and port that was assigned to your server by your hosting provider.
  5. You should now see your server in the list in the server browser. Double click the name or select the connect button.
    1. If you get a message about the server being unavailable or that there is no game present, just hit the refresh button a few times. Chances are the virtual server is spinning up if no one is actively on it.
  6. If there is a password on your server you will be prompted to enter that
  7. The game will launch and you will be asked to enter a password again
  8. Play the game

Going forward when you want to connect you open the server browser and double click the name of the server you just added and should be in relatively shortly.

Tam being the excellent host that he is, proceeded to create a massive encampment near the spawn point with lots of beds for anyone who wants to stay there. It expanded a significant amount over the night and now includes walls and a launch bay for a raft. If I remember correctly there is room for I believe six beds in there as well as some of the early crafting machines needed to function.

Being who I am however, without really meaning to… I wandered off on my own and crafted what Kodra referred to last night as Fort Belghast. Since I am further progressed than most of the folks on the server I wanted to be beside the Dark Forest biome and I happened to stumble onto it pretty early and then set up shop along the nearest coastline. I wish I had built on a coast in my single player game so I was effectively remedying this desire. Then last night I proceeded to attempt to jump start my way back to the bronze age so that I could at least repair my gear if I needed to. It took me the better part of the evening but I managed to gather enough resources to build up the crafting progression through a Tier 4 Crafting Bench and a Tier 2 Forge.

I think tonight I might craft a raft and venture across the channel to a nearby island you can see in the distance. There is a weird quirk with our server in that it seems to have a meadow biome maybe one quarter of the size of that of my single player game. It legitimately takes me at least one full day night cycle to run from the spawn to my base on the outskirts of the dark forest. On this server I can cross the meadow into either the Dark Forest or the Mountain region multiple times in the same day cycle. The challenge here is with all of us playing in the same area and the tier 1 biome being so small… we are starting to run into resource contention. I am contemplating going to my single player world and harvesting up a bunch of wood and then dropping it off in woodstack form at Tam’s communal base.

I have a very specific style of home that I like to build in this game, namely because I like having my fire inside. If you do this in a fully closed in area you will kill yourself in your sleep from carbon monoxide. So what I do instead is build a roof in such a way as to leave open eaves which allow for the venting of the smoke and exchange of fresh air, with my bed strategically placed at the opposite end of the domicile as the fire. This allows me to always stay warm and toasty during the nights, never have to deal with my fire being doused by rain and also makes for a much cooler looking inside. There however is room for a spare bed so I might go ahead and build one in case someone needs to use my outpost as a temporary save location.

I didn’t actually interact much with other players apart from chopping down a tree that apparently Neph was fond of. I just viewed it as the next tier up of wood, but I guess it was rather picturesque near her cabin. She opted for reclaiming one of the prefab damaged shacks, which honestly is a great way to start the game. I hope to maybe interact with some folks tonight as I continue this adventure. The Dark Forest is just as aggressive on this server as it is on my single player game, and as a result I spent a lot of time poking my head in for resources and then coming right back out. I’m not even sure how one would survive long enough for a proper base there. We survived the night and now have a multiplayer world, and I am sure we will be talking about it this weekend on the podcast.