Two Voidstones Down

Good Morning Friends! It is another morning and another post about assorted Path of Exile nonsense. Last night I managed to get up to the point of fighting the Searing Exarch and the Eater of Worlds, which means I am effectively at the same point I closed out the last league with two void stones collected. I made attempts at Uber Elder but failed miserably in the last league. Effectively to get the next two void stones I will need to beat Uber Elder and then take down Maven with her memory game. I remember limping across the finish line in both Searing Exarch and Eater of Worlds last league, but I defeated both without taking any deaths this time around.

I think the key difference is that my defenses are just much stronger this league than they were last. I am sitting at 90% fire resistance which combined with the rest of my defensive layers allowed me to just stand in most of the mechanics during the Searing Exarch. There is a phase in the fight where you have to dodge a bunch of incoming fireballs. I was too busy paying attention to the fight to take a screenshot, but here is one that I found online. In my current defensive posture… I could just stand there and ignore the fireballs entirely letting them hit me and explode without taking anywhere close to fatal damage. I figure if enough of them had hit me directly at the same time it might have knocked me out, but I at least dodged around enough to make sure I was only getting hit by one or two at a time.

The best-laid plans sometimes fail miserably… and for me, it was the fact that I thought I would be able to use the “no life modifiers” passive with my Brass Dome. It turns out that the negative life modifier of losing health from strength… knocks that chest piece out of the running. This means in order to use it… I am just going to lose some regeneration and total life. Here is what my defenses look like after the swap of some gear around losing some overcap fire res, some raw regeneration, and some raw health… but gaining permanent 90% physical damage reduction and crit immunity. In truth it isn’t really something that I notice so long as I am not eating some sort of degeneration effect, and across the board I just feel like my health bar almost never moves.

While making some gear swaps, I decided to get myself a budget pseudo-six-link helm. Traditionally for this play, you want level 20 Burning Damage and Concentrated Effect, but those helms are a bit out of my price range with the worst options sitting around 2 Divine Orbs and the best option available at 50. What I did instead is go for the arguably worse but still valid Less Duration, and I was able to pick up the helm shown above for 5 Chaos Orbs. I had to adjust sockets, chrome, and link it but I did so easily with the bench craft socket recipe. This gear swap takes the damage calculation in POB for my Fire Trap from just under 500 DPS to right at 1 million DPS. This was immediately noticeable and since I only really use Fire Trap during burn phases or while circle-strafing a boss… the spammy nature of less duration doesn’t really bother me.

One of the things I do each league is set aside the first white socketed weapons that I get for the purpose of “muling” gems in my secondary weapon slots. Last league I found a six-socketed white staff which was nice, and this time around I happened upon a pair of 3 socketed one-handed maces. It doesn’t really matter what you use, but I find white sockets handy for swapping up whatever gems I happen to want to level. Yesterday I finished my first project which was leveling 6 Righteous Fire gems to 20… doing the vendor recipe to swap them for 20% quality level 1 gems… and then level them again and corrupt them. I lucked out and managed to get 2 of the level 21 20% quality gems that I was seeking, and now have started “muling” some Fire Trap gems to hopefully do the same. I could in theory just buy the damned things, but this is simple enough and I kill more than enough mobs to level the gems pretty efficiently.

I think the next big project for me is to try and find a Sceptre base with a good Crucible tree… and then attempt to craft myself something with +1 gems and all of the assorted fire stats that I care about. Before then I might be shopping for some slightly better resist rings and attempting to use those to gain some more health and regeneration. Now that I understand the basics of a build, I am finding I enjoy the little project aspect of the game as I try and improve various weaknesses of my build. Right now I am trying to figure out how to deal more damage without giving up the tanky nature that I crave so much.

Bargain Brass Dome

Good Morning Friends! I always feel bad when I have to miss a day of my normal posting schedule like I did last Friday, but it was needed. I hinted a bit about this on my Gamepad.club account but essentially we had a routinely scheduled downtime go south on Thursday night, which led to some corruption and caused us to have to restore the machine from backup. This meant I was on a call until after 1 am and then up again at 6 am on another call… leaving me completely dead to the world and largely monosyllabic all day long. I am so not used to late nights like that and generally speaking I am heading to bed around 9:30 pm during weeknights and while I occasionally fuck around on my phone until midnight… there is a significant difference between that and being “on a call”.

Apparently, it was an international “set up your backyard” weekend because I saw several folks talking about working on theirs in my social feed. We drug out our patio furniture and set everything up this weekend. We even had lunch out on the patio just off our bedroom on Saturday and it was delightful. For whatever reason… last year we never really spent any time in the backyard. I think in part it was due to us getting a late start in setting things up and also the heat starting super early. We’ve had the two resin rockers for a half dozen years, but they are still extremely comfortable to sit out there and chill in. My wife spent a decent amount of time out reading, but I of course spent most of my free time over the weekend playing Path of Exile, but in theory, I could probably set that up on the Steam Deck and do that from the back patio as well.

As far as progress goes in Path of Exile, I have now completed all of the normal maps and am missing eight unique maps. I am going to try and get these through Kirac missions if I can, but eventually, I will get tired of waiting and just buy them from the market. I have to say this season was my absolute smoothest path through T16 maps. I think in total I took 3 deaths in ALL of my mapping… which is damned impressive given how in previous seasons I have barely limped across this line. I feel like I am finally getting a grasp on how exactly to make a build feel the way that I want it to feel, and I was shocked at how quickly I assembled a workable Righteous Fire build this time. Granted most of that knowledge does not directly translate to any other build, but it is nice to feel like I can solve my own problems finally. In theory, I also feel like I could probably build RF Juggernaut without following a guide at some point in the future given how far I have veered off the template at this point.

This is what I look like currently with my defensive layers in place… namely my armor flask and molten shell active. I finally have all of my flasks configured to use automatically when full, and with me regenerating 3 charges each time I get hit, they are rolling the majority of the time. The thing that I really want to work on is getting my life regeneration higher, so as I now start swapping out some of my gear for better options I am going to prioritize getting that a bit higher. Being wildly over-capped on resistances is in part due to the fact that I am running Purity of Elements. I am continuing to do this only because I have not wanted to solve getting immune to all of the elemental afflictions on their own. That is probably a calculation I will eventually work towards so I can run auras that increase my damage rather than quite as many defensive layers. I am running Defiance Banner right now only because I had the reservation space and my Stone Golem got to the point where it could no longer stay alive for more than a few minutes at a time.

I am about to make some shifts in my gearing that are going to add some significant benefits, like being at 90% physical reduction without buffs active. The Brass Dome has been nonsensically priced in this league given the popularity of RF and other tanky builds. I picked up this 4% max resistance version for 1 Divine and then spent about 150 Chaos Orbs in Jewelers, Chromatic, and Binding Orbs to get it to six links and the right colors. Still, this is a massive bargain as compared to the 10.5 Divine Orbs that an equivalent six-link in the right colors is going for right now. Essentially I am waiting to swap until I have finished level 95 and have another talent point to allocate. Right now if I made the swap I would lose more life regeneration than I am comfortable with until I can afford to allocate the “+15% life if no modifiers on chest” which should give me around 750 more life, and with that make up the difference in regen. At that point, I will swap over to a level 21/20% Righteous Fire instead of the Vaal Righteous Fire that I have been using.

I think once I am rocking my Brass Dome, the next major swap I am going to do is start shopping for a pseudo-six-link helm for Fire Trap. At the moment I am running a helm with “Socketed Gems Deal 30% more Burning Damage” and a shitload of armor. This is fine but I have one banked that I am working on getting chromed to the right colors that have level 20 Burning Damage and level 20 Less Duration, which should be a massive boost to my fire trap damage. The problem is I will need to replace my 30% reservation efficiency with Purity of Elements enchant from Eternal Labyrinth… and we all know how much I hate running that place. So essentially this is going to be one of my pet projects, but in truth, I would take Vitality or Determination reservation enchants as well. Those would probably be the better option given that at some point I hope to stop running Purity of Elements. Regardless it means I am going to have to start getting over my aversion to running the Labyrinth.

All of this… fiddling with numbers and stats and gear… is I think why I enjoy Path of Exile so much. I always loved gearing in MMORPGs and one of my favorite things to do back in the day was create a “hit list” of things that I wanted to farm up for my characters. Path of Exile absolutely scratches that itch for me and as I am getting items… I am often finding things that make me want to roll new characters to take advantage of that good luck. Now that I have a build that I thoroughly love in the Righteous Fire Juggernaut, I have this feeling that I am going to be starting with that for as long as it is not nerfed into the ground. Then from there, I will branch out into other builds like the Toxic Rain Pathfinder I am working on. I figured I would close out the post with this truly nonsense unique map drop from the other day. I specced my Atlas Tree into the node that duplicates map drops… and as a result, I have filled the guild bank up with unique maps to help anyone coming along behind me.

I hope you all have an excellent week, and I am sure I will be bringing even more Path of Exile nonsense.

First Crucible Divine

Good Morning Friends! Yesterday was a pretty big day, not only because we now have a brand new roof on our house… but also while listening to the constant banging I made quite a bit of league progress. First up I stopped putting it off and finished my fourth Labyrinth which means I have a fully specced out crusader. I could say that I was avoiding it due to a pretty significant bug happening in the armor scaling of the Unbreakable ascendency ability, but in reality, every game seems to have one activity that I loathe and put off for as long as possible. For Diablo III it is Set Dungeons, and for Path of Exile it seems to be doing my 4th Labyrinth.

I hit level 90 last night and woke up this morning to find out that the Unbreakable Ascendency was fixed, which means that this is a snapshot of what my defenses look like right now. I had been using the armor mastery passive that doubled the armor of my hands and feet in order to help out a bit with not quite hitting the physical damage reduction cap, so this morning I dropped that point. I am wildly over-capped on my resists, but that is in part on purpose because at some point I will drop Purity of Elements to add on some additional damage generation auras. The challenge there is always that I will need the Charisma anoint and some ways of making myself immune to elemental afflictions. In mapping and Delve I feel sufficiently tanky and quite honestly do not feel very far off from the point I reached last league when I had a Brass Dome.

I’ve finally started to feel like Delve is providing again now that I can comfortably hang out around depth 100. I will continue to push down a bit, but right now I am hunting resources. I got my very first Divine Orb of the league down in an Abyssal City. It was my first City of the league as well, but right now I am branching out to the side “City Hunting” as they tend to provide the bulk of the resources I am looking for. My goal is to keep gaining “tanking” ability and start going down to around 200-250 hunting Aul the Crystal King. Quite honestly though the build is feeling very stable on what has been a fairly low total investment. I picked up a slightly better Immortal Flesh with minimum resistance loss and bought some tainted currency to get some quality on my chest piece. I think the next big upgrade I will be going for is either Legacy of Fury boots or going all the way for a well-rolled Brass Dome.

As far as currency goes, yesterday was really good for my bank. What is not reflected by this comparison is the 30 chaos that I spent yesterday on various minor upgrades. Getting a Divine Orb really helped my spirits, but you will notice that I am also up significantly in almost all of the basic currencies. Notice that things I struggled with like Armourer’s Scraps I now have a pretty decent stockpile of them. What I really need though at the moment are some instilling orbs so that I can get my flask routine online as well. Generally speaking, I run all of my flasks with the setup of gaining 3 charges every time I am hit and then consuming the flask anytime it hits full charges. This adds a whole other layer of defenses to the build and at the moment… none of them are functional. I think this might be why I enjoy leagues so much it feels like I have a constant string of minor projects that I can engage with in order to improve my character. My happiest moments in World of Warcraft were when there were activities that I could be engaging with on a nightly basis, that would show incremental movement for my characters, and Path of Exile sort of scratches that same itch.

The biggest improvement from yesterday is probably in my Atlas progress. I am now well into yellow maps and have done a few red maps. In total yesterday I knocked out 24 Atlas bonuses and then picked up a few passives from Maven and Eater progress. I’m essentially alternating between making progress in Delve and making progress in the Atlas and then using map completion as fuel to refill my sulphite stockpile. At some point, I really need to start doing some Heist, because I’ve yet to really even engage with that mechanic. Mostly I need to level my rogues so that I can start doing missions for Replica Uniques and Alternative Quality Gems. Speaking of gems I have a crop of 6 copies of Righteous Fire that I have been muling in my secondary weapon slots I am just about to do the 20% quality vendor recipe and level once again. I am hoping out of six corrupts I will get a Level 21/20% gem. If that pays off I will start doing the same for Fire Trap.

As far as my Atlas passive tree goes, I’ve picked up Shaping the Skies, Seas, and Mountains as well as all of the nodes that are beneficial to the production of Delve resources and Niko missions. I’ve gone through and picked up quite a few strongbox nodes as well and am working my way toward the node that makes all strongboxes corrupted and rare. Since Delve provides quite a bit in the way of Divination cards and Maps, I opted to only focus on the strongbox nodes that reward currency and duplicate that. If I get a bossing character leveled up I will likely shift back to what I did last league where I do mapping on a character that can stomp Metamorphs and invest some points into that mechanic, and then focus on RF Juggernaut for doing Delve and Heist only.

All told I am having a freaking blast even though the crucible league mechanic itself is a bit of a bust. My hope is that once I get fully built out on the Jugg, I will be able to handle full-strength crucible mobs and then start chasing some of the specific uniques that are worth something. More specifically I am probably going to start stockpiling some higher-level Champion Kite Shield bases in a tab for attempts at finding an Aegis Aurora. What I am really hoping is that in the coming week, the prices for resonators stabilize so I can start selling those as well. For the moment I am sitting on a stockpile because the prices are just too low and I know given time they will trickle up in price. When that finally happens my currency machine will be online and I will be able to fund pretty much any project I might have.

Starting Crucible Maps

Good Morning Friends! I am unfortunately what you would call a “microtransaction enjoyed”. Not that I love having parts of a game carved up into bite-sized monetary transactions, but I enjoy cool cosmetics. Grinding Gear Games knew how to hit me right in the feels this time… when they introduced the crawler bear. Normally in Delve, you follow around an automated minecart-looking thing called the crawler, and in one of the league packages this time they have a skin that turns it into an adorable bear friend. So when you are doing other content he follows you around as a pet, and when down in Delve he leads the way for you. This is so definitely in my wheelhouse that I would have bought whatever pack he was in… thankfully it was the cheapest one.

Last night I finished the campaign which meant that I needed to go on a bit of a shopping spree to get my gear in order. Thankfully I managed to get a Seven Years Back Luck card from one of the Act 10 zones that I was able to turn into 60 Chaos Orbs. Other than that I had picked up around 15 Chaos Orbs through completing the campaign and I judiciously spent almost all of it on getting my character to where it needed to be to comfortably start mapping. What this meant more than anything was getting my resists capped and my armor up a bit, and then swapping around gem sockets so that I could fit more auras and have things in a more standardized setup. The armor should bump up considerably once I get my final Labyrinth done… of which I have yet to see a trial in any of the maps I have completed.

Every armor slot needs improvement, most specifically I could not come anywhere near close to touching a six-link in the correct colors and wound up going with a five-link corrupted for 20 chaos that will be “good enough” to hold me until hopefully, I can replace it with a well rolled Brass Dome. Right now prices in general are just completely bonkers. Let’s take Blessing of Chayula as our canary in the coal mine. This is an item that used to vacillate between 20 and 50 chaos, and now they are going for over 400 chaos. Essentially this item is needed for crafting items used by a good number of builds including the Poison Summon Raging Spirits meta build last league. I am uncertain if the Breech changes are really as bad as people seem to think they are, but it was a popular mechanic for farming and now the community seems to have agreed that it’s no longer profitable… which means everything that drops there has a wild price tag.

The biggest problem that I am currently having myself is that I am just not getting much of what folks generally call “bubblegum” currency. The biggest thing I am having a massive drought of is Armourer’s Scrap and Blacksmith’s Whetstone. By this point in the league, I would normally have everything I am wearing at 20% quality without issue… and now I am essentially consuming them as soon as I get them with zero stockpiles. I’ve also yet to see a single Exalted Orb or Divine Orb and am in a constant struggle to get Chromatics and Fusings. I’ve also not found much in the way of tainted currency yet, but I am hoping that changes as I get further into maps and delve. Vaal Orbs are currently the thing I am concerned about given that in order to get Atlas credit for red-tier maps I am going to need a stockpile of them.

That said I am a very long way from red maps, or even yellow maps honestly. As of last night, I have completed 16 of the 115 nodes needed on my Atlas. I’m essentially running what I have easy access to right now, and hoping that either Kirac missions or map drops get me further. At some point, I will create the spreadsheet that I usually use to track these things, but for the moment it is just me and Ashgar participating in this league so I have not really felt super rushed to get that ready. However, I am already to the point of not being able to remember if I have already gotten credit for something. So this is likely going to get created today for my own benefit. I wish there was some indicator on the map itself if you have full credit for it already.

Since I love Delve, I’ve made a hard beeline to pick up all of the Niko nodes on the tree. After that, I will likely circle back around and get strongbox nodes for a tree that looks a little like this before expanding out. Specifically, there is a node called Mining Byproducts that states that you have a 10% chance to get azurite from chests and nodes in the area. Thing is… I am not sure if this means small white-quality chests in the zone or strong boxes. In either case, I am going to do some experimenting because maybe I have been doing this wrong all along. Maybe I should have been opening all of those damned chests in a map because maybe they would have been giving me more sulphite. If nothing else I like opening strongboxes in a map so I almost always include them regardless.

As far as Delve goes, I have made piteous progress. Essentially right now I am trying to cherry-pick Azerite nodes and chest nodes so that I can build up a stockpile of resources. At the moment Delve crafting resources are not worth selling. However, as the league carries on and folks start trying out complex crafting projects… I fully expect this to change. I think enough videos circulated in the last league stating that Delve was a “get rich quick” scheme. However, I know that Delve is very much an acquired taste and I do not expect most players who might be trying it now, to stick with it. I should have probably gone for shaping the seas and skies first, but I wanted to start my Delve engine as fast as I could given how sparse currency has been to this point.

All told I am personally enjoying myself, but as many folks have commented it feels like playing standard. I have little to no interest in the league mechanic as a whole because it isn’t terribly useful in the grand scheme of things. In theory, I could keep weapons in my second set of inventory slots and then use those for trying to unlock crucible trees… but generally speaking, I use those instead to mule gems for leveling and corrupting. I don’t love the idea of keeping random weapons in my inventory spots either. At some point I am probably going to try my hand at getting a good scepter base, and then trying to find one with a decent tree… that I will then use in a Delve crafting project. In the short term, however… I still have a ton of mapping to do and progress to make in Delve.