Dragonflight Done-ish

Whelp friends… I have finished the main story campaign in Dragonflight and for the most part, I enjoyed it. I think it might be one of the better World of Warcraft expansions as a whole, but I also think that maybe my tastes in games have shifted a bit. I ran into this a bit when trying to ease into Final Fantasy XIV as well… my brainwaves seem not to flow along the traditional MMORPG patterns as much these days. Guild Wars 2 scratches the ARPG itch so that I can flow seamlessly between it and something like Path of Exile. World of Warcraft and Final Fantasy XIV are so much slower-paced than I am used to now that I had to keep trying to make the combat more active than it was to stay engaged. I think the design pattern of the MMORPG feels a bit dated, and I still wish that someone would come along and create the Destiny of MMORPGs with tight action combat with really enjoyable feedback. I am looking for Arcade gameplay, whereas too many people seem to be leaning into the more slow and prodding Dark Souls feel.

I think what makes Dragonflight really stand out is the world design. The Waking Isles are phenomenal and have these nostalgic ties to so many other “favorite” World of Warcraft zones. There are also just some really cool visual setpieces like this cave full of spiders that were frozen in the state of descending. The team that created the flow of these zones deserves some massive credit because leveling through each area felt extremely enjoyable. So much is focused on the narrative story… but the mechanical flow through zones is super important and often treated as an afterthought in games. Dragonflight created this enjoyable ride from the moment you set foot on the docks of your capital city, to the moment you arrive in Valdrakken for the first time. Technically the expansion had three zones, but it feels like each zone is multiple zones at once with a lot of regional biome shifts and cultures.

Every time I have complained about Shadowlands, I get some diatribe about playing it at launch… I did play it at launch. I still did not really enjoy the experience at launch. The Shadowlands feels like a number of disconnected content islands that have radically different themes to them. Dragonflight instead feels like a place you could actually visit with a natural feeling flow to the transitions between zone boundaries. Shadowlands instead felt like a bunch of post-launch patch zones where narratively they did what they needed to do… but structurally were a bit of a mess. I am hoping that this same cohesion flows through to Dragonflight’s post-expansion zones because I know at a minimum at some point I will be stepping foot into the Emerald Dream. Now I just need to figure out what I need to do in order to get some starter gear. The transition from leveling to endgame has never been as smooth as it was during Legion, and I’ve not really seen much in the way of world events yet so I am wondering what I need to do in order to unlock those.

I think I am going to spend some time burning down the backlog of quests that I have sitting in assorted zones. I’ve reached the point where I can no longer accept quests and exclamation points are screaming in my face everywhere I go. I need to reconcile all of the junk that is in my bank as well so that I can figure out what I want to do with it. I should probably just Auction House the bulk of what is saleable. I kinda hate the WoW Auction House system and wish it was something more akin to FFXIV or GW2 where you could list an item and forget about it. I always sell items in those games because it is so painless… but I really hate managing failed auctions and the fees that rack up with them. I get that this is a flippers game and for “financial pvpers” but it sort of feels miserable for someone who wants nothing to do with that nonsense and just wants to convert “bag bloat” to liquid currency. I mean it is better than it used to be, but it is still pretty far off from what I would consider ideal.

Last night I bounced though after dinging 100. There was just too much to do and no real sense of purpose where I needed to start. Instead, I finished out the evening doing Delve in Path of Exile. I’ve gotten my Righteous Fire Chieftain to the point of comfort down in the mines. I still need levels so that I can socket in a bunch of jewels into my tree but I have managed to gather up three or four that will work beautifully. This is a far cry from how comfy RF Juggernaut felt, but it isn’t half bad. I’ve got two items that I have been trying to get linked… a Lightning Coil that I am going to swap to for this character and a new Lightning Arrow bow that should almost double my damage output. For now, I have been trying to link the bow because it will help me farm Sulphite more efficiently, but in either case, I just need a bajillion fusings to make this happen.

I am still shocked at just how fast the leveling goes in Dragonflight because I started on the 30th and now on the 4th I have effectively gone through two expansions. I just need to sort out how best to gear my character. I might throw myself at the LFG system and try and knock out some dungeons for gear. I am not sure if this is the case… but the community of begging for private loot gear really turned me off during Shadowlands so I am hoping that is less of a thing than it was then.

AggroChat #324 – The More Firster Ones

Featuring:  Ammo, Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

Tonight we sit down to record a show…  with multiple topics but wind up only actually talking about one.  Shadowlands, the latest World of Warcraft expansion released this past week and Bel and Grace have been playing it.  We take a dive into all things afterlife as we talk about the vague sense of not being quite certain if we like it or not.  There might be some minor story spoilers so please be warned.  For the most part we limit revelations to the things that are talked about in the Afterlives series of videos, but Bel has finished the main story quest and Grace is about halfway through.  We share our feelings about what appears to be Blizzard trying to create a Final Fantasy XIV expansion.

Topics Discussed

  • World of Warcraft
    • Shadowlands Expansion
    • Deep Dive into the Cosmology

AggroChat #318 – BiznsBel is Sus

Featuring:  Ammo, Ashgar, Belghast, Kodra, Tamrielo and Thalen

Earlier this afternoon a large chunk of the AggroChat crew spent a few hours playing Among Us, a two year old game that is now suddenly the most popular thing on the planet.  So of course we lead off the show talking a bit about that experience and how we are making tentative plans to do this as a regular thing.  Maybe at some point we should even offer it up as a stream.  From there Bel talks about a bumped topic from last week and the delay of the World of Warcraft Shadowlands expansion to an undetermined time in the future.  The pre-patch starts this coming week which means the expansion likely lands in November.  However we discuss some of the core problems this expansion cycle has had and the frustrations the players have brought up.  This leads to a further discussion of Genshin Impact and how much Bel has been playing it.  This time Thalen also was able to chime in as he recently started and had some general thoughts to share.  Finally we wrap things up with a discussion about how Games Workshop once again should really stop being afraid of the internet and how their actions are just going to lead folks to pirate copies of their products.

Topics Discussed

  • Among Us
    • Playing with AggroChat and Friends
    • Repeat Impostor Problem
  • Shadowlands Delay
    • Problems with Expansion
    • Problems with BFA
    • Problems with MMORPGs in General
  • Genshin Impact
    • Bel Plays a Nonsense Amount
    • Thalen has thoughts from playing
    • Switch Version needs to Hurry
  • Games Workshop Fears Internet
    • Removing Digital Copies of Books
      • Will Lead to Pirate PDF copies
      • 3D Printing Models
    • Ways that Corvis Belli does this better