Too Many Things
So for whatever reason this weekend has conspired to have a bajillion competing things happening at once it seems. Firstly this weekend is like the prep weekend for the conference that I will be taking off from work next week to help my wife with. Three years ago her and several of her twitter buddies decided to make a conference appear out of thin air, and this year it is being hosted here in the Tulsa metro. As a result I am being a dutiful husband and helping out however I can. That means today I will be moving things and testing out the various technology in each of the classrooms that will eventually host random speakers.
Right now my only fear is that the systems are designed to be hooked up to a VGA out and 3.5 mm jack. Some of the newer laptops only actually have HDMI out… especially the Mac laptops. So here is hoping those people bring their own hookups because otherwise we might be pantomiming some of the power point presentations. Needless to say my entire day today will be spent running around like a madman trying to get things set up as much as we can. The problem is there are lots of other things going on this weekend. Honestly I think game companies do this shit on purpose… where they should time their events to be on opposite weekends as a thank you to the fans.
This weekend is the return of Destiny to my PS4. I wish I could embed some video from my play sessions to date, but alas the Hitbox export to Youtube is still on the fritz and I have not figured out how to embed videos directly. But if you are so inclined you can check out the first and second videos. At some point this weekend I want to record some more footage in the hopes that someday I can upload it somewhere meaningful. The second video is especially hilarious because I did not realize that it was picking up teamspeak while I recorded as well as my PS4 chat. However once again it seems like the PS4 only picks up MY side of the conversation even though I am picking it up from an external capture card. I really wish I knew a way to hang out on teamspeak, but have my voice from teamspeak get transferred as mic input to PS4 party chat. I have some ideas but it involves a massive rube goldbergian effort.
I have to say I still very much love this game, and compared to the Alpha weekend… it seems extremely polished now. A lot of the issues with voice acting are gone and the end product feels really good. Similarly I seem to get items that are way over my level a lot less, so I am actually able to use and equip the various ingrams I find. Ingrams for un-initiative are basically like unidentified loot from Diablo or similar games. You get them while out in the field and you have to take them back to town… or in this case Tower to have a scribe identify them for you. Most of the time the items you get are way better than anything you have access at that level, and they often have the side effect of “leveling up”. When an item reaches a certain point they unlock special abilities that you can purchase on the item. I have a pair of gloves for example that greatly increases the striking power of my grenades.
Everything about this game is awesome if you really want to get down to it. You take a really good shooter, probably one of the best I have played in years and wrap it in a warm blanket of MMO style progression… and you have a game that is right in my wheelhouse. My only question is just how many of the traditional Call of Duty/Battlefield crowd will be jumping ship. I really don’t feel like the game is for that demographic, but instead for the players that absolutely love Borderlands 2. While the loot doesn’t drop quite as frequently as it does in BL2, all of the leveling options feel really good. The one thing I wished from BL2 was that I would have a persistent character that existed on the server, instead of one that existed in my local save game, with all of the things that come along with that. Destiny gives me that, and I really think we are looking at the new model for MMO gaming. Player Interaction light, action oriented co-operative and competitive environments. That is not to say that grouping is not key in Destiny, but it is on a scale that is much more casual friendly in that you only need two other people to really tackle the most intense of situations.
Once again I am playing a Titan, because it fits my personality. I want to be able to rush in, gun things down and throw them the hell back with a shockwave. I don’t remember the name of the attack but you get it around level 5 or 6 and it is executed by pressing left and right shoulder buttons at the same time. There are few more satisfying things in a game than jumping up in the air and watching everything fly away from you in brilliant slow motion ragdoll physics. This class makes me feel powerful and mighty, and about as subtle as a nuke. All of which fit me perfectly in how I like to play. Kodra was playing through Wolfenstein last night… and to make a point Tam asked if I could remember what the crouch button was. Kodra immediately chimed in “you mean the most important button?” and I was like “Nope! I have no clue what crouch is… I just baited the enemies to come attack me in the open and gunned them down.” Subtlety feels like a complete waste of time when you could just kill every last thing that moves.
An Old Friend
Another thing going on this weekend that is fighting for my attention is that they are having a free weekend for Final Fantasy XIV ARR. For whatever reason lately I have been missing the game, and I feel like it is one of those games that I parted on good terms with. I simply ran out of things that I wanted to do. Right now the biggest problem I have with the game is that the people I know that are still playing it… are spread out in various tiny puddles scattered across a long list of servers. When I first connected to the game it had me choose my Data Center, which temporarily gave me some hope that they had done something to consolidate the long list. Apparently that is not the case and each server is still its own little island as far as grouping and guilding, but instead the Data Centers serve the purpose of the Battle Groups in World of Warcraft. They are essentially your pool of players for doing anything that requires a group.
The game is just as enjoyable as it ever was. The hardest thing so far was remembering where the hell I kept my abilities and getting my hotbar back in order. I think I got most everything to a place where my fingers can return to muscle memory for hitting. I am sure a few things are out of place but the key combos that I hit constantly are all in the right places. The main thing I did last night was participate in a hunt, which is a kind of daily event that appeared in a patch while I was out. Basically each day you got to a hunt NPC and they give you this card… which is a physical item in your inventory with a bunch of wanted posters for the day. These involve wandering around the world and killing specific mobs that appear in specific places. The first three were pretty easy, and then the tedium set in for the last two. Apparently these mobs were part of rarely occurring FATEs so I had to just sit around waiting for it to spawn. For the most part it wasn’t too bad except one of them occurred in a level 3 area… so I couldn’t even work on leveling my chocobo while I waited. I am not sure if there is enough here to keep me for very long, but I am enjoying playing for the time being.
The Path Not Taken
Another big thing happening this weekend is the beginning of ArcheAge closed beta. Up until this point there were only two ways to get into Alpha testing. Either you had to know someone like I did, or plunk down your $150 and buy the most expensive founders pack. This weekends the floodgates have opened letting everyone in that has bought even the cheapest of founders packs. The problem is I feel like I have been burned by my experiences in Alpha. The community was so heinous and toxic that I just don’t want to have anything to do with it. At this point Glyph is running in the background right now downloading the 21 gig patch that is needed to get it up and running in closed beta, but that said I am not sure if I will play it much. There are a lot of problems I have with the game, not all of which can be improved.
I still have a fundamental problem with the character design. While I managed to find one I could live with, I am still not terribly happy with it and the lack of “real” beards in most Korean games. I do want to give it a try to see if letting in all of the closed beta players may have fixed some of the problems with the community. One of two things is going to happen… either the super toxic voices are going to be drowned out in the sea of not so horrible… or they will adapt to the “young eating” culture that is the Alpha game. I know Trion is working hard on trying to find ways to moderate the toxicity, but I am just not sure if it will be enough for me. At the end of the day I am a huge carebear and want to spend my time collaborating with other players… and not competing with them.
Follow the Shiny Bauble
The thing that frustrates me the most about this weekend and weekends like it when it seems like every single company is fighting to steer the hype train, is that it trains us to be flighty. I feel like what is happening right now is that each of these companies is trying to fight for front page presence against any news that might be coming out of QuakeCon. The problem is… your player base is nowhere near as loyal as you might want them to be. By constantly dangling shiny baubles in front of our faces… all it really does is train us to constantly be on the look out for the next shiny bauble. So many weeks when it comes to gaming I feel like the James Woods character from Family Guy “Oooh a piece of candy”. Ultimately I feel like the constant vying for our attention is only serving to make us less interested in staying any one place for terribly long.
Look at me for example… I already play a long list of games with no real signs of landing in any one place for terribly long. This weekend I am looking at playing three more games that I was not really playing before. But I didn’t start out this way, because I played Everquest for 3 years, Dark Age of Camelot for 3 years, and then World of Warcraft for a solid 7 years before the launch of Rift and the beginning of my rampant nomad phase. Now I just follow whatever happens to suit my mood, and as a result I am popping between games on a weekly basis. I feel like in part I was trained to be this way by the game industry constantly dangling an every tastier steak in front of me. So I feel like stacking all of these events on the same weekend is just the highly of how frenetic things have gotten. I decided long ago that life was too short to be playing something I was not enjoying, so I doubt I will be changing my nomadic ways any time soon… but folks have to stop and thing that the constant fight over the hype cycle is only serving to make more people nomadic in the process.
#Destiny #FFXIV #ArcheAge