Duck Duck Blue

Good Morning Friends. This morning’s post is going to be a bit meandering, but stick with me and I promise I will wrap things up into a point. One of the things that I have long lamented was the closing of Toys R Us. Sure it generally offered the highest possible price point you could pay for an item, but what I miss is the foundational memory that it provided for me growing up. Getting to go to Toys R Us was a big deal because it was this magical place that had every toy that you knew about and a lot more than you had likely ever seen before. It was an even bigger deal for me because I grew up in a tiny town with Walmart as the only retailer, which meant that I had to make a special trip to the “Big City” in order to go there. This also meant that generally speaking I was on my best behavior in the vague hopes that maybe just maybe my parents would let me go to the magical oasis of toys.

Another piece of this puzzle is that my wife and I have had this weird pipe dream for years. We always wanted to create a store that had a jumble of all of our interests. So there would be a section for used books, teacher stuff, video games, vintage toys, and tabletop games all rolled into a single store. The closest thing to this that really exists is Gardner’s Used Books here in the Tulsa area and I feel like it probably only really exists because it was run at a loss for decades as a bit of a tax dodge for a successful accountant. Now that it has been taken over by his daughter though, the place has even got better and probably actually properly is a successful business. There are tales of warehouses full of stock that he bought throughout the years that have never seen the light of day. Going to Gardner’s at least in some part harkens back to some of that magic of a Toys R Us trip because there are just so many interesting and unexpected things to see.

Because of these combined interests, one of the things that I really enjoy is what I collectively refer to as “Shop Tube”. There is a wide array of channels devoted to running a brick-and-mortar store, specifically in collectible spaces. They generally offer a behind-the-scenes day in the life of a store experience as folks bring in items to sell and they figure out how best to price them. Since my wife and I have never really prioritized our daydream of running that penultimate combo store idea we have… this gives me a bit of a way to live vicariously through the eyes of folks who did go down that road. I’ve talked before about Toy Federation which has become a Sunday morning ritual of watching their new video each week. I’ve also talked a bit about Retro Rick’s Game Point channel which is actually close enough to me to reasonably go there, and at some point, I probably will.

So all of this said… when the YouTube algorithm started suggesting to me this new channel with a weird name, I was primed to click through and see what it was about. Essentially it is a Toy, Video Game, and Children’s Clothing store located in Jasper Indiana, and the channel is devoted to the process of standing up this store and then annexing the other part of the building to expand the business and the assorted growing pains that come with that. What is so cool about the store is that it is purposefully built to be a spectacle giving kids that magical experience of roaming through a place with seemingly endless possibilities. The name is explained… but also does not really matter because it is extremely memorable.

The channel is most often presented through the narration of Dallas the owner and his co-owner girlfriend, and the cast of characters that work at the store. What is so cool about this experience is that it is targeted specifically towards trying some interesting things out. For example, there is a giant bin of Mr/Mrs Potato dolls and parts and kids can effectively build their own custom-made ultimate version to buy. There is a Lego table with cups letting you fill up whatever parts you want to then purchase. There is a free make-your-own bracelet table with tons of assorted beds dumped into a big bin with pipe cleaners letting kids have a little arts and crafts activity for free as part of the total experience. Everything is bright and colorful and specifically designed in a way to be at the eye level for the target demographic… kids… or adults who are kids at heart.

The thing is this channel and store go much further than just a YouTube thing, but are attempting to be a force of interesting activities in their small community. On September 13th they held a Mario Kart Tournament and gave away store credit to the winners. The channel showed off the behind-the-scenes process of getting ready for the event and trying to figure out how to make a very cool and memorable trophy for the winners. It was just generally fun to watch a bunch of kids and a few adults having a blast playing Mario Kart. There are future plans to do something totally different and hold a Hot Wheel race throughout the store as their next big event. It feels like they are genuinely trying to create interesting memories for the kids who frequent the shop, and I am here for it. Like I said before… that is the big thing that the death of Toys R Us robbed us of, is those deep foundational memories from childhood.

Right now the channel is honestly sort of criminally underrated. It only has around 2200 subscribers but is doing some really interesting things. They recently started a live Saturday show from the store and Dallas has wired up a few cameras so that they can swap between the podcasting area in the Video Game store and behind the counter in the Clothing/Toy side of the store. What is sort of infectious is the generally chaotic energy of the store owner which has deep “big kid” vibes to it. More important than that though is that the employees seem genuinely happy there. There are often asides in the videos where one of them has been roaming around with a go-pro and just yammering unscripted about whatever is on their mind. A good number of retail store channels are very clearly staged and at least loosely scripted, and this just has more of a “giving a toddler your camera” vibe.

Dallas aka the face of the Duck Duck Blue channel had/has another channel with nine years worth of content called Tendo’s Trash. Once I started watching the Duck Duck Blue videos, the algorithm of course started recommending various videos from that channel. It was way more focused on Thrift Shopping, Garage Sales, and hitting up the Goodwill Bins to find deals to ultimately then flip on eBay or stock an Antique Mall Booth. It has the same chaos goblin vibes that Duck Duck Blue has but is a bit less focused. However, it also gives a bit of a behind-the-behind-the-scenes view of all of the events that led up to the grand opening of the store. There are over nine hundred videos on that channel dating back nine years, so I doubt I will be getting through all of them, but it has been interesting seeing the process that they went through to stock the store almost entirely through aggressively seeking out garage and estate sales.

If you are a child of the 80s/90s and have deep foundational memories centered around visits to the toy store… then you might legitimately dig all of this. I am legitimately hoping that five years from now we don’t find out that Tendo was a milkshake duck, but so far he seems like a genuinely good dude with a good heart.

Detonate Dead is UnFun

Good Morning Folks. I am still spending the majority of my time in Last Epoch currently, as I am trying to push up to level 100. I also did not make it super far in Cycle 2 before the reset, so that means I have only done a handful of the Harbingers that start showing up at the end of empowered monoliths. That is honestly one of my complaints is that they really should have gone for a system like Guardians that appear in Path of Exile maps. As it stands the Harbinger spawns in right after you kill the boss and you effectively have to survive two fights in a row in order to get your loot. This feels REALLY bad when you have a prophecy dump a ton of stuff on the ground and you don’t have time to loot it before ultimately getting attacked again… and feels even worse if you fail the Harbinger and are effectively locked out of any of your rewards. Harbingers should spawn a portal to go into their fight area rather than this whole surprise attack bullshit.

The other thing that has sucked is that the Imperial Undead packs feel way harder than the rest of the map content. I’ve adjusted my playstyle and am way more cautious… but this feels bad. I should in theory be able to continue face-rolling low corruption levels for a while before I have to start playing tense and on edge all the time. However several of the undead appear to have a version of Detonate Dead from Path of Exile, called Necrotic Self Destruct. This is awful and it is messaged so much worse than Detonate Dead is currently, which means you basically have to stay away from looting corpses for a period of time after finishing combat. It just sort of fucks with the flow of things, and feels like it punishes melee play way more than it punishes ranged play. Melee already has to deal with more inherent risk… so stacking additional effects as a “gotcha” always feels a bit miserable. I am dealing with it, but I am also grumpy about it.

At this point, I have dinged level 88 and am working on filling out the last bits of my tree. I had skipped an attack speed talent in the general sentinel tree so I am largely going back and snagging that for the time being. Since I have leech and on-hit effects, more attack speed weirdly means more survival. I’ve swapped out a bunch of gear over the last few days and feel like I am in a much better place than I was previously. The biggest slots that I probably need to find upgrades for are my helm and my belt, which are not really doing much for me. I swapped out one of my rings for a reasonably well-rolled Sunwreath with 2 LP and then failed to land any of the stats I actually wanted on it. I’ve still not seen any eggs from the Nemesis system because I really need to start getting some LP on my weapon cache that I have been stockpiling for that purpose.

I will be honest… I am not sure how much longer I will keep plugging away at Last Epoch. I just don’t enjoy its endgame anywhere near as much as I enjoy the Endgame in Path of Exile. Right now it feels very focused on grinding out Harbingers so that you can fight Aberroth and while I am glad something like that exists… I am just not a bossing-focused person. In Path of Exile tend to kill every boss once and then sell my tokens when I get them to fund more of the nonsense that I actually do enjoy doing. There is no equivalent grind to Delve in Last Epoch, and baseline mapping does not feel anywhere near as fun or rewarding as it does in Path of Exile. That is not to say that I have not enjoyed myself quite a bit during Cycle 2.5, but more just that there is a cap to how much of it I want to do.

Right now my goal is to hit 100 and then potentially finish grinding the Circle of Fortune rep to tier 12. Things have definitely slowed down reputationally, however, because I am just not making that much progress. It could be simply that I am not progressing through maps as fast as I was before, but I think maybe they backloaded the grind so that the first bit was super easy to get and the later levels would be stretch goals. I would also like to make it through all of the Harbingers even though I doubt I will actually kill Aberroth. I got a wild item drop last night, but I am just not sure if I have an alt in me in order to take advantage of it. It was essentially an insanely rolled version of what looked to be Cloud’s Buster Sword.

All of this said… Minecraft has been calling my name again. I’m still building a bit on the side and at some point, I will give you all an update on the progress of my world. The biggest change is that I have dabbled with mods again and installed a shader pack that completely changes the experience. Anyways… I hope your week is going excellently and if you made it this far into the post you are definitely one of those dedicated folks.

Temporal Gambling

Good Morning Folks. I’ve decided that we are going to refer to this current cycle reset as Cycle 2.5, given this is the second half of the second cycle. I still feel like EHG needs to come up with a better naming scheme, but I’ve already nattered on about that in previous posts so I am not going to any further this morning. At this point, I have a level 85 character up and running and into empowered monoliths. There are still a lot of gear pieces that I need to swap out but that mostly just requires running a lot of content in the hopes of seeing something useful. The biggest thing that I need currently is more sources of melee or fire leech to keep refilling my health bar while I spin around like a Beyblade of doom. I’ve been running around in the void cosmetic set in part because the game has no good fire cosmetics yet available.

Last Epoch Tools has been updated and now you can see my live profile if you are so inclined for this character. Over the weekend I grouped quite a bit with my friend Ace and they handed me my very first iteration of Palarus’s Sacred Light, the weapon that largely makes this build work. After that, I found a few copies, including one that had one legendary potential which I then gambled trying to get exalted melee leech onto the weapon. I failed that chance but did land Health on Hit which is still pretty useful but truth be told I probably would have run with any additional stat that I managed to land. I’ve not encountered a single egg from the Nemesis system, and when I finally do I will obviously be chucking the spare copies I have sitting around in and attempting to get either a good random legendary or a weapon with legendary potential to try again. My Firestarter’s Torch is honestly pretty decent for the time being.

I’m in this weird position with Cycle 2.5 where the level 90 monoliths are a cakewalk… and the level 100 empowered monoliths are just straight-up wrecking me. This is a bit odd given that I have maxed out resistances, a decent health pool, and a pretty good amount of leech and health gain on hit. I am not sure what exactly I can do to fix things… save for just grinding out a bunch more levels. I am not sure what they changed with Cycle 2.5 but it feels like they changed something, because quite honestly I had a much weaker character overall in Cycle 2, but did not remember running into this problem transitioning to empowered. Ace has reported the same general feeling with their character, so I quite honestly am not sure what to think about that.

For the moment I guess I am going to grind up to at least level 90 in the normal monoliths and then try and transition to empowered again after that. One thing that has been wild, is that even with some nerfs applied on Saturday… the drop rates are still insane. I’ve had more Runes of Ascendance this league than I have probably in total from ANY of the other leagues. This is pretty freaking awesome because it means that I can target farm various uniques, and have pulled a few torches and broadswords using this option. It gives me a little side game to keep trying for better weapons which has been nice. I will admit the friction transitioning into Empowered monoliths is harming my fun a bit. If I can’t push through it, I am not sure how much more of this league I am actually going to play.

Have you been playing Last Epoch Cycle 2.5? Are you having issues moving over to Empowered Monoliths as well? Drop me a line with your progress.

AggroChat #493 – So Many Lizards

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Hey Folks! Apologies for taking a few weeks off but Covid kicked Belghast’s butt and he is the person who records, edits, and posts the show.  This week we had a mountain of topics to get through and got nowhere close to hitting them all. Last Epoch has their very poorly named cycle reset going on, in which they added some pretty freaking cool new features like Loot Lizards, Stash Priority system, and the Imperial Undead event.  We talk a lot about the game and then dive into a whole discussion on seasonal models and what works and does not work for them.  We also tangent off into a discussion about the Clue movie from the 80s for some reason…  so look forward to that.  From there we talk a bit about Dwarven Realms as it gets closer to the full release of the game. Ash, Kodra, and Tam talk a bit about their experiences playing the ISS Vanguard Living World physical board game.  Thalen kicks off a discussion about Astro Bot and how it is essentially the mascot game Sony has always needed.  Ash shares his experiences with Gundam Breaker 4 and Tam a bit about playing Hades 2 as a research project. Packed show with roughly half of the topics getting bumped to next week.

Topics Discussed:

  • Last Epoch Cycle Reset
    • Loot Lizards
    • Stash Tab Priority System
    • Imperial Undead Event
  • Dwarven Realms
  • ISS Vanguard
  • VHS Board Games
  • 1980s Clue Movie
  • Astro Bot
  • Gundam Breaker 4
  • Hades 2 Early Access