Righteous Fire but Thorns

Good Morning Folks. I’m officially in the Monolith on my second character of the league. This does not mean that I have abandoned my Necromancer, in fact I ran around on it last night with my friend Ace. I actually swapped over to Dragonflame Edict last night and dropped my crab ring for another Phantom Grip to make up for the +2 Minion Skills that I was losing when I dropped Tolmat. I will forever miss my incorrectly named minions and crab… but really in empowered monoliths their survival was awful so they were not staying alive for very long. What I leveled this time is a Forge Guard, which means adding a bunch of Sentinel specific nonsense to my loot filter. That is something that I arrived at is rethinking how I build my loot filters… instead of making them character specific I am going to just keep adding to them so that I can keep searching for items I need for all of my characters in a specific league.

This morning I recorded one of my trademarked “dumb little videos” to show off the interaction of Thicket of Blinding Light. Essentially this gives you a very Righteous Fire style Thorns Aura that effectively hits the entire screen at once. The chest piece has the text “Every 0.5 seconds you Blind all enemies facing you and deal Damage to them equal to your Damage Reflected to Attackers stat“. So that means that every .5 seconds you are pulsing a giant thorns aura on anything that can see you. Due to the particulars of the build you can scale this nonsense in four ways… by stacking Attunement, Overcapped Physical Resistance, Armor and by reference Armor Mitigation, and then also any flat damage reflect that you can find on gear. All of which will just make the aura of death that you are pulsing deal more damage, but as you can see in the video it is already pretty formidable.

Ash and I had talked about this played on a Primalist, but this video shifted my focus over to trying it on a Forge Guard especially after seeing how silly it looked. You obviously need the Thicket of Blinding Light , which is rather expensive resource wise… and if you are like me and get a low roll you will need to keep buying them from the vendor trying to get one with some Legendary Potential on it. Thornshell is also a bit part of the build since it is a good source of reflect damage, as is Thorn Slinger. I am running Decayed Skull mostly because it gives a multiplier to armor, and then Boulderfists just to have something to slot in, but I will likely replace that by a good exalted item. The build utilizes the Forge Guard ability to use a two handed weapon with a shield and I am currently running The Last Laugh so I can get additional armor shred and a culling strike effect, but the original build I based mine from was running Dreamthorn for its added block chance.

It is a truly silly build and I have no clue how far I will end up taking it. Like I said there is another variant that I have seen that uses Spriggan for the build and you can see a video of it playing out here running up against Aberroth. They are specifically using Valdyr’s Chalice but I have heard that the percentage damage reflected does not actually impact the pulse from the chest piece. I guess if I pick one of those up it would be worth throwing it on just to test and see if it makes a difference. Anyways if you are looking for a fun build that is very unlikely to make it out of this league unscathed… it is worth running up a character to play around with it. The AFK nature of the build is nice, because Gracie keeps crawling up in my arms and blocking my face. I guess I will keep trying to improve the gear and improve my general survival to see how far I can get with it.