A Defense of Andromeda

Well friends, I am doing a thing that I didn’t intend to do… but it seems like the AggroChat crew has finally realized that Mass Effect Andromeda exists. This game was released in March of 2017 and heavily panned by the most vocal YouTubers. It was so heavily memed that pretty much everyone ignored that it launched, and I am going to tell you that in spite of all of the bad press you probably missed out on a damned good game. The AggroChat crew, specifically failed to engage because following right on the heels of this release was Persona 5 with a lot of folks doing replays of Persona 4 right before that dropped. The end result was that I was the sole member of the crew that ended up playing it, so I never really got to get the discussions about the game out of my system. It was only years later when I found out that my friend @Pixel_One_ was similarly desperate to discuss the game that I finally got that out of my system.

All of that said it seems that Tam at least has finally seen the light and is knee deep in a playthrough, which prompted me to want to re-experience the game as a bit of a refresher. I figure I won’t ACTUALLY beat the game a second time given that Mass Effect Legendary edition is landing on May 14th, but it might get me back into a Mass Effect mindset. I honestly expect the retooled ME Trilogy to feel a bit like Andromeda since Andromeda also feels more than a little bit like Dragon Age Inquisition. So getting back used to the particular quirks of this combat engine might due me well, to at least lower my expectations after the relatively high combat and movement fidelity of the Outriders engine.

I feel like one of the things we need to get out of the way for those that did not play the game are the memes. These very public and very prevalent images almost destroyed the Mass Effect franchise. The game did not launch in a great state, and as I understand it much like with Cyberpunk 2077 these issues were significantly more prevalent on consoles. The very first patch solved most of the glaring issues, including the extremely creepy facial animations that seemed to hit poor Sara Ryder way harder than it did her brother Scott. Bioware was using this game as a test to roll out a new facial animation system and from what I can tell it just needed more time to bake. By the time the time the paper launch date actually rolled around the game was in a pretty solid state.

The problem however is that EA decided to do some fuckery with the release of this game and instead of just launching the title on March 21st when most of the issues had been resolved… they instead ACTUALLY launched the game on March 16th through the Origin Access program. If you were subscribed to their games on demand service, you got the ability to play 10 hours of the full game starting almost a week earlier. It is those five days that seemed to make all of the difference in the world as to the trajectory of this title. Making it even worse it seems that the early release copies that were sent to press outlets were even in a less completed state than the one that came from early access. The memes hit hard and fast and carpet bombed the media landscape to the point that I doubt ANYONE who was even vaguely interested in the game had not heard about them.

So all of this taken into account… Mass Effect Andromeda was one of my favorite games of 2017 and quite honestly… were it not for some pretty stiff competition in the form of Horizon Zero Dawn and Destiny 2 I could have easily seen it elevating to the top of that list. Coming back and playing the game again has refreshed a lot of these memories. Andromeda was trying to solve some problems most specifically introducing vertical movement into the isometric shooter formula. The end result feels now more like a prototype for some of the things that the Anthem engine absolutely nailed, but the first steps were taken here in Andromeda. The other major takeaway is just how generally likeable the cast of characters is in this game. There is not a single character that I didn’t like… aka I didn’t encounter a Carth/Corso/Kaidan character that I love to hate and desperately want to shove out an airlock.

Unfortunately it took me until this morning to sort out the optimal screenshot settings… and ended up filling a directory full of completely black images so you are not going to get a lot of variety here. The game does a game about exploring hostile terrains extremely well. I have fun checking off the boxes planetside and visiting the various nooks and crannies of each area. Since I have played through the entire game before however… I am already looking at the possibility of trying to some mods to tweak that gameplay experience. Largely I am here for a story refresher so that I can competently talk about my thoughts on the game when we eventually do discuss it again on the podcast.

If you have never played this game and consider yourself a Mass Effect franchise fan, then you really owe it to yourself to give it a shot. It is permanently “value priced” due to its poor reputation, but it was worth every penny of the premium I paid for it when it initially launched.

Outriders World and Challenge Tier Chart

Good Morning Friends. I normally put an exclamation point at the end of a sentence like that, but forgive me but I am not feeling terribly exuberant. I am not sure if I just slept poorly, or uncomfortably… or simply am generally sleep deprived but all I really want at this very moment is to crawl back into a warm bed and forget the world exists. Mondays being devoted to the Mixtape project… because alliteration… means that now Tuesdays are effectively my first real post of a given week. It is normally in that first post that I catch you up on whatever mischief was managed over the weekend. Probably the highlight is that I managed to ding World Tier 15 now allowing me to run all of the Hunts and Wanted quests at maximum level for theoretically maximum reward.

Or if you just want a more blown up transparent version I have that as well…

I’ve seen multiple versions of this scale, but they have all been exceptionally blurry representations so I decided to just go ahead and make my own version. There is an intentionality of overlap between World Tier and Challenge Tier which are effectively two competing end game systems. World tier will take you up through item level 42 and Challenge tier moves that onwards to 50 which is the current level cap for gear. When I first started attempting the expedition I steam rolled the first one and then got my butt handed to me in the second one I attempted, because it bumped me up to having to deal with level 34 encounters after completing that first one. I was not prepared and as a result I started walking up the World Tier system in an effort to gain gear and prepare for the stark difference in difficulty.

Since capping the World Tier, I have managed to get up to Challenge Tier 9 in the Expedition system. The problem that I have encountered as I go up in tier, the fights become significantly more frenetic. Additionally I have found out that not all expeditions are created equally. Chem Plant for example seems to be pretty easy, and Timeworn Spire on the other hand was 22 minutes of non-stop fighting to stay alive madness. There is a working theory that certain legendary gear is tied to completion of certain expeditions so I am trying to run them all just to make sure I have access to everything. There are reports of folks completing an expedition and then suddenly starting to see legendary weapons they have never encountered before in their loot pool. No clue if this is a real thing or not, because randomizers absolutely seem to get “stuck” on specific items sometimes.

Another thing that I have done is start the campaign over on my Technomancer. I’ve heard really good things about the infection tree for that class. I also wanted to experience what the game is like with a female voice actor, and I have to say if you have the option you might want to go down that route. The game seems significantly less bleak playing as the female character. Her delivery of lines is just more reasonable to what I would be expected in that situation. The male character seems pretty much aloof to the entire situation, and so far the female character seems to be more progressively perturbed by what they are experiencing around them. One massive negative about a replay however is that you don’t get to keep the mods that you have unlocked. Thankfully I had a few trash blues with decent mods on them in the stash allowing me to get a bit of a jump. I might start dumping trash in the bank so that I can deconstruct on my alt and get a boost in resources.

I am still enjoying myself, but I am finding it likely that I really need to try and pull together a group night since we all seem to be coming up against the same expeditions wall. They just end up so freaking stressful as a solo player, especially given that my build is about survival and not killing things quickly. I’ve seen several of us making similar comments and I think it might be fun to do a group play night, but timing is always the challenge. I realistically need to operation on either Central or East Coast times and a lot of the people that I interact with regularly are on West Coast time. Hopefully we can make something happen because I am really enjoying the game, but think it would be even more enjoyable with friends.

Mixtape Mondays: Mellowcore Cantriping

Hey Friends! It is once again time for a Mixtape Monday where I dive into some of my favorite songs and blend them together into a custom made mix just for you my friends. As a quintessential GenXer I was a producer and consumer of the artform known as the Mixtape. It was so much more than just putting a number of your favorite songs on a single tape for convenience. I dug more into the flow of a mix and how the songs blended together to produce something greater than any of the parts.

Now I am doing this same process but instead presenting it in Spotify and YouTube Playlist forms for your pleasure. I am also creating custom album art for each mixtape, which is super pretentious and nonsensical but would you expect anything else? This is the second edition of this feature so here is hoping I don’t get distracted and can keep this up!

Mellowcore Cantriping

I have to be honest, I am not entirely certain I would explain the inspiration here. Effectively I built this entire mix for the sole purpose of building up to the last song. Everything leading up to that is just there more or less to prime the pump for the optimal delivery of what is bittersweet musical perfection. There will always be mystery shrouding the death of Jeff Buckley, but Grace the album released shortly before his death is sublime and I wish we would have had enough time to get more from him. The problem is that Last Goodbye is a weird genre bending song that took a very special mix tape to do it justice. I hope that I did at that.

  • What’s Up? – 4 Non Blondes
  • You Wouldn’t Like Me – Tegan and Sara
  • Black Gold – Soul Asylum
  • The Girl Underground – Cloud Cult
  • All I Want – Toad the Wet Sprocket
  • First of the Gang to Die – Morrissey
  • The Old Apartment – Barenaked Ladies
  • It’s A Shame About Ray – The Lemonheads
  • Breaking the Girl – Red Hot Chili Peppers
  • High and Dry – Radiohead
  • Milk – Garbage
  • Possession – Sarah McLachlan
  • Last Goodbye – Jeff Buckley

Spotify

Youtube Playlist

Tidal

I hope you enjoy it and drop me a line below if you did.

AggroChat #343 – Bungie is the new Konami

Featuring:  Belghast, Grace, Kodra, Tamrielo and Thalen

Hey friends, we are down a few of our normal crew but pushing forward with the regularly scheduled nonsense.  We briefly revisit Outriders and talk about the expeditions and how generally bummed we are that the theme is so bleak because the gameplay is really good.  Outriders lead Tam to start playing Mass Effect Andromeda and maybe just maybe he will be able to talk about the story at some point since Bel has been waiting for this moment for years.  Bungie disappoints Destiny players by rolling out a shallow money grab instead of a transmog system and Bel talks about this.  Thalen talks about how Humble Bundle is also maybe awful now and IGN decided it wasn’t about charity anymore.  Kodra talks about the wild Strixhaven limited environment and how it has been reintroducing elements that have been missing from magic for a decade.  Finally we talk about virtual tabletops and more specifically Talespire but the larger question of what a virtual tabletop environment needs to have.

Topics Discussed:

  • Outriders Revisited
  • Tam and Kodra finally play Mass Effect Andromeda
  • Bungie ruins Transmog
  • Humble Bundle maybe awful now
  • Strixhaven’s Wild Limited Environment
  • Talespire Virtual Tabletop
    • Making a better Virtual Tabletop
    • Rogue-likes for Tabletop Adventures