Fun Police

Yesterday during the day I posted a list of Ravnica guilds in order of my likelihood to play them.  For the uninitiated the guilds themselves simply represent the various two color combinations that are available in Magic the Gathering.  So instead of saying you are playing Black and Green…  a lot of players simply say that they are playing Golgari as a not as short as saying GB sort of shorthand.  The truth is I think it goes deeper than that and is instead a sort of tribalism that allows players to indicate that they are in fact “in the know” and part of the community.  Whatever the case… they exist and I have certain proclivities.  Here is my ordered list of guilds in decreasing likelihood that I would play that color combination.

  1. Golgari – aka Green and Black
  2. Gruul – aka Green and Red
  3. Rakdos – aka Red and Black
  4. Orzhov – aka White and Black
  5. Selesnya – aka White and Green
  6. Boros – aka White and Red
  7. Simic – aka Blue and Green
  8. Dimir – aka Blue and Black
  9. Izzit – aka Blue and Red
  10. Azorius  – aka Blue and White

Later that night Kodra chimed in with a comment that I expected him to make at some point.

You notice that pretty much on my list every combination that includes the color blue is sorted to the very bottom as in general it is the color that I am least likely to play at any given time.  Also note that pretty much any combination of Black and Green gets sorted pretty high given that those are my favorite colors to play.  So why then do I hate one specific color of magic.  The truth is I hate what it stands for… which is control magic.  The challenge of the color pie is that in modern magic every color has specific themes that it excels at.  Black for example plays with dead things, and also things that are just as likely to backfire and harm the player as the opponent.  Green wants to go big and go fast and stomp stomp stomp stomp.  Red wants to burn you…  GIVE ME FUEL GIVE ME FIRE GIVE ME THAT WHICH I DESIRE!  White does a bunch of things… but mostly small creatures with tricks, flyers and ways to prevent damage from being dealt.  Blue on the other hand…  while it also has a bunch of flyers… it excels at the magic of denial.

Now I will admit that pretty much every color has some form of denial built into it.  Green is good at blowing up flyers and artifacts, Red can nuke stuff…  black has a lot of straight up death to a creature cards, and white can throw creatures into time out exceptionally well.  Blue however just has a lengthy library of ways to keep you from actually doing anything.  If a control player is doing what they are intending to do… they effectively shut you down from being able to cast anything.  This means that one player is having fun tormenting you… and the other player is frothing at the mouth and wanting to flip the damned table.  Blue players tend to couch this commentary as that they like doing tricky things, but those tricks are played at the expense of someone else’s fun.

Don’t get me wrong I have played control before and fiddled around constantly with my “Mill” deck for years.  For the uninitiated “Mill” is a deck style named after the card Millstone that forces the player to place the top two cards from their library into their graveyard.  One of the alternate win conditions in Magic the Gathering is that when one player cannot draw a card they lose the game.  So in Mill you are playing a constant stream of cards that force the player to discard over and over until they have nothing left.  Right now there is a card called Persistent Petitioners that if you have 4 of them in play…  can force the player to mill twelve cards at a time.  Sure it is weird and entertaining the first time you encounter it…  but if you keep encountering it the fun wears off for everyone but the person playing the deck.  Ultimately the reason why I do not enjoy Blue… is because too often the fun of a control player comes at the expense of everyone else.

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Of note this is also why I generally do not like broken combos like Krark-Clan Ironworks that if encountered you might as well just concede and move on with your life.  There was an unlimited combo in Amonkhet that involved players creating a bajillion cat token creatures.  The first time I encountered it…  I let it play out just to see how nonsense it could get.  Notice the opposing player has an army of token creatures…  and is at 183 life to my 15.  Once again this was entertaining the very first time I encountered it, but not at all from that point forward and if I even got the whiff on the wind of someone playing this combo…  I could concede out and move on to the next match hoping for something more manageable.  The players who love combos like this feel a sense of gratification for breaking the game…  and everyone else just feels like the game is dumb for allowing something like that.

The times I am happiest playing Magic the Gathering is when you have some random back and forth interactions, the type that you see often among brand new players.  I love two people sitting down with a bunch of random jank and hoping to succeed, and I guess that is why in general I prefer draft formats for the randomness.  I’m working on a pauper singleton league at work as I have said before, in part because those constraints do a lot of things to stamp down power combos.  If Arena had a format where they literally gave you a randomized deck that aligned to some basic color themes…  that would probably be my favorite format ever.  I think ultimately I am chasing the joy we felt first playing this game when we absolutely did not know any better and had six of us sitting around a table playing in a grand melee.

Giza and Memphis

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Today we return to my normal nonsense.  Yesterday felt really weird, but not as weird as I guess I expected it to feel?  I am still very much engaged in Assassin’s Creed Origins…  or in the way that I play it…  Egyptian Skyrim?  I’ve made it to Giza and can now die happy…  or actually at this point I have made it past Giza.  Climbing to the top of the pyramids was an interesting challenge as you effectively had to work your way from gap in the capping to the next gap all the way up to the top.  That is one of the bizarre things about this game…  in some ways it feels very much like Breath of the Wild where it seems like you can climb everything in your view…  until you suddenly can’t.  When the game wants to cut off a route it makes something un-climbable which just feels really odd considering the rest of the game you are pulling off crazy moves that would be impossible to actually do in real life.

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One of the mechanics that I both love and hate is the torch, because I am having to use it an awful lot here in Giza as I explore the depths of many tombs.  It feels cool because in theory the torch shows about as much as you would expect from an actual torch.  The negative however is the game knows this… and regularly presents you with rooms that have dimensions that do the torch no favors, and in those situations I find myself working around the edge in a vague attempted to not fall into some pit or something.  So far I have not actually encountered an actual pit, but by god my mind knows that the moment I stop being vigilant…  BAM A PIT.  Additionally I love that the game shows me actually equipping weapons…  but it really shows the nonsense of my inventory as I am equipping two different bows… a sword and shield…  and a giant freaking battle axe.

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Another thing we need to continue talking about is how freaking gorgeous this game is.  I’ve always been enthralled by Egyptian history… and roaming around all of these locations in virtual avatar form is amazing.  Memphis is pretty much how I imagined it…  a swampy mess.  I also love the fact that there is a dedicated croc hunter in a vague attempt to keep the waterways clear enough for the people to safely traverse.  I am not entirely sure why I am on this single player kick, but I am going to roll with it at least until Anthem starts going through its pre-release posturing early next month.  I will say… all of this is really making me want to pick back up Witcher 3, which is even less linear than Assassin’s Creed Origins… and quite literally something I could play for six months and never have seen everything.  The biggest thing about this game…. is I am always happy to return again the next night.

So readers… what are you up to that is interesting?  Playing anything great?

Anker EufyCam E Review

This morning we are going to do something a little bit different from the normal fare.  If you have read this blog for any length of time you know I have specific opinions of brand partnerships.  However at the start of the year I was contacted by Anker Innovations to see if I was interested in reviewing any of the products in their Eufy product line.  Now I have specific requirements when I consider reviewing a product.  First and most important, I expect to have full control over the process and want to make sure that I am not getting into a situation where the vendor is expecting a fluff piece out of me.  Secondly it should be something that I am actually interested in, and that I think my readers would actually be interested in.

The Need

To the first point Anker was extremely open to however I wanted to review the product, and to the second point I’ve had a want for years that one of their products solves.  Our house offers some odd problems, and one of them is the fact that there is a door length window beside the front door.  As such there is no angle of approach that the person on the other side of the door cannot see you.  This is an issue if you want to stealthily see if you actually want to open that door, and to complicate this there are often times I am upstairs in my office when the doorbell rings.  Additionally there are times when my wife is home alone and as such we have been looking for a solution that allowed us to check who is out there before making an effort to answer.

The challenge in our case however is that we don’t have a great source of power on the front porch.  There are a number of doorbell replacement options that would normally work in this situation, however in our house the doorbell is not in a forward facing position but instead is on the sidewall of the porch.  This means that even with a crazy fisheye lens set up that most of those have… I would be capturing a picture of the persons backside and not be able to see face or anything to actually identify who was there.  So as a result this has largely just sat as an unfilled want…  that is until Anker contacted me about the EufyCam E.

The Product

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The claim of the EufyCam E is that you can effectively charge it once a year, and from that point forward it only needs connectivity to your wireless network to dial back in to the home base unit.  This seemed to fit my need perfectly, so I agreed to participate in the review process.  A few days later the package arrived on my doorstep drop shipped from Amazon.  I unpacked everything in the box so you could have a visual reference for what all comes with the unit.  Here is a breakout list of everything you see above.

  • Eufy Security Base Unit
  • EufyCam E Security Camera
  • Indoor Magnetic Mount
  • Outdoor Swivel Mount
  • Mounting Hardware with Anchors
  • Slimline Ethernet Cord (approximately 4 foot)
  • Power Adapter for Base Unit
  • Home Security Sticker
  • Quick Start Guide
  • 16 Gigabyte SD Card (pre-installed in base unit)

The magnetic mount works extremely well, and quite honestly I am not sure why it is not considered to be outdoor compatible.  However I personally chose to use the outdoor mount since I would be placing the camera attached to the ceiling of my front porch and hanging down looking at the front door.  There is effectively a third usage mode that is not necessarily covered in the very limited quick start guide, but the device itself has a thick grippy rubber pad on the solid flat underside so you could in theory place it on a bookshelf or other similar surface.  There are some challenges with this that I will get into later.

The Setup

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The Setup of the device is largely straight forward and while there is a quick start guide, the bulk of the instruction resides within the Eufy Security App that is available through both the Google Play Store and Apple App Store.  You need to connect the base unit to your wired network, and for most folks this will mean placing it beside your wireless router.  There are some challenges surrounding this, but again I am collecting those into their own section of this review.  Once powered on the device will find your network and the light on the front will turn white signifying that it is ready to be configured.  This is where the mobile app comes into play, and the above screenshot shows off some of the screens that it walks you through in the process of getting configured.

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Once the home base has been configured you can then add a device, and since this kit comes with a single EufyCam E, I configured that but it appears to support a wide range of other devices that may not yet be on the market.  Once again you are given a sequence of screens to walk through as you go through the mounting process including one that gives you a live preview to assist in placement.  I did not screenshot this sequence as I was a little busy trying to attach the mounting hardware in the position that I actually wanted it.  The above picture shows the placement of my unit and because of the angle of the overhang and the relatively small size of the EufyCam E unit it also makes it largely undetectable from the street. The connection is nice and sturdy and fairly easy to preposition, while at the same time not being too easy that it is susceptible to the pull of gravity.

The Functionality

The EufyCam E comes with motion detection functionality, and the app does a good job of alerting you any time it senses motion.  After using it for a bit it does a fairly good job at not being triggered by things like leaves blowing across the field of view.  It also has let me know that the outdoor cats that I have talked about more than a few times on the blog are coming to visit way more often than I realized.  The above video is an example of the short clips that are stored each time it detects motion.  These are stored to the SD Card on the base unit and can be exported to a directory on your phone.

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It also seems to do a really good job of handling low light situations and switches into a black and white image like the above picture that I exported last night.  Of note… there is no light at all on my front porch and I had turned off the inside light just to see how well it handled little to no ambient light.  All in all I am pretty happy with the device and its functionality.  It is currently in a pre-release state and as such I have not been able to find any real world pricing on it.  Anker lists the device as $259.99 as its Manufacturer Suggested Retail price, but ultimately the market will determine how much of a discount is applied to that in retail.  For my needs it does what I wanted it to… provided a camera that I can use to check the front door without needing wired connectivity back to either network or power.

The Challenges

The biggest problem I had with the EufyCam E and its Home Base unit is the fact that there is very limited documentation.  I covered the golden scenario as far as set up goes, but when I went through all of those steps and encountered problems…  there was nothing in the very slim manual to actually help me through troubleshooting the process.  The first challenge is as I said before… the home base device requires an Ethernet connection and since most of us do not have RJ45 or fiber run through our walls that means you are going to snuggle this up beside your wireless router.  This meant the Home Base was located fairly centrally in my house, but not necessarily close to where I would be using the camera.

Upon the initial set up I kept encountering a problem where the EufyCam E stated that it had limited to no connectivity back to the home base.  This made no sense to me as standing on my front porch I had full bars of wifi on my phone and pretty much any other device that I drug out there.  So when it said it had limited connectivity, it must not have mean’t wifi.  I theorized that I needed to move the Home Base closer to where I would be using the camera and as such needed to figure out how to get a wired connection elsewhere.

Now if you have read this blog for awhile you will be familiar with my Wireless Ethernet post, where I took an AC1200 wireless repeater and used it as a very heavy duty wireless dongle.  I happened to have a spare one of these and opted to install it near the entertainment center which is about 8 foot away from the front door.  After some fiddling and rearranging, I got the Home Base installed there and sure enough this immediately resolved any connectivity I had between the EufyCam E and the Home Base.  So not only does this mean that you need a wired connection for the Home Base…  but that wired connection needs to be pretty close to where you intend to actually use the EufyCam E.

This was something that I could personally mitigate because I happened to have spare hardware on hand that I could utilize, but this might prove to be more of a challenge for other users given its very “quick startup” approach on the documentation that expects everything to follow the ideal path.  If I could change anything about the device I would beef up that documentation and make it clear to the consumers that you have to have that base station within a very short distance from the EufyCam E.  That also presents the challenge of how this would function in a multi-cam set up.

The Conclusion

I traveled down this path in part because I trusted the Anker name.  I went through my Amazon purchases before sitting down to write this post and over the years I have picked up a dozen or so products by this company.  They range from spare batteries to replacement chargers and even a usb-c dock, all of which have worked just as well as I expected them to.  They were also willing to let me review the product however I chose and gave me the freedom to say whatever I wanted about it.  I had a need to fill, which was to provide some sort of a security camera cable of watching the front porch without the need for running dedicated network or power.  In all of those the EufyCam E has lived up to my needs and I find it downright useful to be able to check the front door from bed when the motion sensor trips.

The downsides however are the fact that it is designed for an ideal scenario where you have conduit in the walls with network connectivity run to every room.  Most of us have our wireless router in a back office somewhere and not necessarily close to the area where you would want a security camera.  So that means that most users are probably going to need to do some fiddling to make it work.  Essentially you are trading the hassle of getting dedicated power and network run to the location of the camera…  to doing some internally rerouting to make the device fit the need.  All of that said though… I like it quite a bit and will probably be looking to add a second camera or two for the back of the house when The EufyCam E starts being sold retail.

If the $259.99 price point is within your budget, this product does a good job of what it is supposed to do.  I of course will provide updates as I live with it over the coming months.  I can probably wrangle some discount codes in the future if any of my readers are interested in that sort of thing.  Now I need to stop writing and go put out some food on the front porch…  since during this entire process my ticwatch has been buzzing and one of the outdoor cats keeps checking to see if I have fed yet.

Regularly Playing: January 2019 Edition

I took the day off to deal with some stuff around the house and hopefully catch some of the opening festivities of Pax South.  Unfortunately the timing did not work again this year and I will be missing the show.  I have to admit I am more than a little bummed about that, and I figured hanging out and watching the twitch streams was honestly the closest I could get to attending.  In many ways the stream watchers get a better view of some of the show than the folks that are there…  given that I quite honestly found it a challenge to hit all of the presentations that I wanted to.  Ashgar is there and I am hoping he has a blast and comes back to the podcast with all sorts of cool things to talk about.  In the meantime however I thought I would use the opportunity of not having a time scheduled associated with my morning post…  to do some administrative work and push out a Regularly Playing post given that they tend to take significantly longer than the usual morning fare.

To Those Remaining

Destiny 2 – PC

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While I have been spending a lot of time playing single player games right now…  I am still very much engaged with Destiny 2 and popping in every few nights to do stuff.  Yesterday they released a “This Week at Bungie” post or TWAB as the community calls it this time penned by Luke Smith who is now donning the title of Franchise Director.  In it he goes through a bunch of tweaks and some of the things that they are working on… and I personally think we have some good times ahead of us.  There is some discussion of catch up mechanics… and quite honestly that is the weakest part of Destiny.  The onboarding process for new players is atrocious if you were not playing from day one and somehow remained relevant.  I am on board with this game and while my time is pretty split right now I am still keeping one food in so I can experience the cool stuff.

Dragalia Lost – Android

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I am shocked as hell that I am still engaged in Dragalia Lost given my previous history of bouncing pretty fast from mobile games… especially those with Gacha mechanics.  This is essentially my wind down every night before going to bed… I play through the five things that make up the dailies and then anything else that happens to suit my fancy that evening.  I think what keeps me engaged is the fact that there is either always an event going on or one just about to start…  so the release cadence is such that it always keeps me poking my head back in to get whatever happens to be the new stuff.  The accumulation of whatever the hell the rainbow currency is called is fast enough that I can pretty reliably get one 10 times summon every single week, which also keeps me interested in spite of quite regularly getting nothing of use.  For whatever reason this game seems to be the perfect blend of action-ish combat, raid bosses and interesting backstories for the characters.

Monster Hunter World – PC

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While I am playing significantly less of Monster Hunter World… I am still very much engaged and have been in one form or another since launch.  This past year has more than anything been the tale of my changing tastes in how I want to interact with a game.  MHW and Destiny 2 both have a sort of drop in and get to playing quickly style that I find greatly appealing right now.  Whereas there are other games I will talk about on this list that I am struggling to stay interested in.   I played an awful lot during the Universal Studios of Japan event, and will likely engage shortly during the release anniversary event when all of the things that they have put into the game to date are available once more.  The only part that I am a little bummed about is how they have yet to catch the PC version up to the Console… and because of that it feels like a second class citizen.  I am really concerned that Icebourne may not release at the same time for PC and Console…  because at this very moment I am deeply committed to the PC release and have not touched the console since August.

Pokemon Go – Android

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PoGo stays on the list but honestly it is sort of holding on by a thread.  I am still engaged because my TicWatch and the integration of Pokemon Go with android wear devices means that I can capture movement without the application up.  As such I am spending a lot of time hatching eggs and not a lot of time actively catching Pokemon.  I will go in spurts with this one, where I play religiously for a week… and then do not touch it at all other than clicking on the egg hatching notifications.  Shocked however that I have maintained at least a passing interesting in the game since release.

Elder Scrolls Online – PC

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This game is one of those games that I keep poking my head back into every few weeks, but not really gaining traction.  I think more than anything I am struggling to engage with the MMORPG style of gameplay.  In theory I should just start Summerset and be done with it, as that will keep me engaged for awhile because what I have seen thusfar looks pretty great.  I am also really interested in the Elsweyr expansion that they just announced.  I should really pop in and spend some time on my Warden or quite frankly ANY of the other alts that I have rolled…  because since launch I have been almost 100% devoted to the Dragon Knight main.

Final Fantasy XIV – PC

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This is another game that is just barely holding on by a thread.  I am pretty much logging in every week when we do the podcast to collect my Cactpot winnings…  and not logging in any other time.  The Blue Mage just went in and I should do that…  but there are a few things that are stopping me from engaging.  The anxiety over starting tanking again…  mixed with the frustration of the queues for DPS…  give me a lack of things that I feel like I can realistically do in game.  Probably more importantly…. my inventory is nonsense and I need to spend time dumping things into the glamour vault but I have not wanted to do the gaming equivalent of filing my tax returns.  I hate inventory management… and if there was a button that would just dump everything that was not relevant to any of my classes into the glamour bin… I would absolutely have pushed that awhile ago.  I deal with paperwork at work constantly… and I have not wanted to do that in the gaming world so I keep running away from the game.  Stays on the list however since I keep popping back in for short periods of time.

To The Returning and Brand New

Ashen – PC

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I’ve not really talked much about this on the blog, but Ashen is a game I started playing over the break that currently is only available Xbox One via the Game Pass or on the Epic Games store on PC.  On some level it reminds me of what you would get if Dark Souls and Breath of the Wild had a love child…  but somehow wound up without a face.  That is quite frankly the most disturbing part about the art style is the fact that NO ONE HAS A FACE.  You roam around with a companion that is assigned to you based on what quest you happen to be doing… or have the option to play with another person.  The game escalates rather quickly and I have been roaming around an area…  where the first and second boss of the game just straight up become normal mobs that you have to face ALL THE FREAKING TIME.  I like it though…  but I can’t exactly explain why I like it.

Far Cry 5 – PC

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If you’ve read my blog over the last couple of weeks you will know without a doubt that I have been playing this game.  While I have technically beaten it… there is a new game plus option as well as a ton of DLC content so I am keeping it on the list.  I enjoyed aspects of it greatly and other parts… frustrated the shit out of me.  However I have said plenty in recent memory so just leaving it at that.

Assassin’s Creed – PC

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Similarly I have been playing a not insignificant amount of Assassin’s Creed, but again you have heard a lot of that talk on this blog in the last few days and are probably going to hear a lot more in the future.  I am enjoying the game a lot and expect to see more of it in the coming weeks.  It’s a good game brent.

Magic the Gathering Arena – PC

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I got into the alpha of this game pretty early all things considered and have been engaged since that point…  and as a result I am shocked that today is the first time it is making the sidebar.  I love Magic the Gathering and always have since high school when I really got deeply engaged with the release of Revised edition.  Sadly it was not something on my radar until then, so I don’t have that many high dollar cards apart from a SUPER beat up Time Vault and Library of Alexandria…  and of course a big stack of dual lands.  I’ve flirted with pretty much every digital card game that has come down the pipe over the last few years… and all of them were lacking in some way.  Arena is the game I was looking for, because it is actual Magic the Gathering…  and not Elder Scrolls MTG or Warcraft MTG.  I am happy as a clam and have been playing this at least once a week since I first got my hands on it.  I find the mechanism for gaining cards to be enjoyable and the prices for purchasing packs to be not too terrible.  I also dig the way they are starting to put codes into some of the constructed physical products that give you all of those cards in MTG Arena.

Minecraft – Windows Store

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I’ve been oddly back playing a lot of Minecraft lately because I find the freeform building aspect to be extremely relaxing.  Also shockingly it has apparently never made my side bar?  I am not exactly sure what I can say about the game that has not already been said by a bunch of people.  I will say however that since playing on the Windows Store version that I consider infinitely superior to the java client (apart from the lack of modding) I have been having a bit of a renaissance.  If only they could take the freeform modding functionality of Java and shim it into the far better running Windows client…  the would would be a better place.

To Those Departing

Fallout 76 – PC

I am not exactly sure what happened here… other than the fact that it was a timing thing.  The game did not grab me in the way I thought it would.  I fully expect to explore it once again when private server options are available, but I missed the boat on getting engaged with the group that was playing it among the AggroChat members…  in part because of time zones.  I don’t think it is the horrible game that so many other people seem to think it is…  I just found myself lacking in drive to really do things.  I have to admit… a lot of my frustration with the game was the constant drive to find food and water because I generally don’t like that level of survival in my games.  When I can roll a custom server that turns off hunger and thirst… I will probably love exploring.

Diablo 3 – PC/Switch

I am sure it will come back, but for now I am not really playing it.  The fact that the new season is upon us tonight, and Grace does not have a functional computer right now also greatly harms my desire to play it.  We largely did seasons as a team, and I can’t really see myself going through the grind without a partner.  I might poke my head in and work through it slowly at some point… but for now I am not really expecting to play much given the other games on my plate.

Hellgate London – Steam

The Steam release is not exactly a great game, and has some fairly significant performance issues that have not really been addressed by Hanbitsoft.  As such I am not playing it, and if I do again… it will be me installing all of the unofficial patches and trying out the emulator server community.  For now however this game has gone to bed.  I don’t regret picking up the steam version, because it gave me a week or so of joy.

Pokemon Let’s Go – Switch

I am sure I will return to this at some point, but for now I am just not playing it.  One of the things that harmed my enjoyment was the fact that I could not use my pro controller at all.  I keep hoping that they give me the ability to play with the pro controller in the same manner as I do in handheld mode.  However given Nintendo’s desire to make us deal constantly with fiddly bullshit… I doubt that is going to happen.  I am constantly asking myself…  why the fuck can’t Nintendo just make normal games.  I’ve never enjoyed motion controls and probably never will.

To Those I Flirted With

This is a new feature to add to this semi-monthly list…  the games that I poked my head into but am not sure if they are for me yet.

Breach – PC

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I am not sure if I am on board for this or not, but I did pick up the cheapest starter pack so I would have a fair number of classes that I owned to play now that it has entered Steam Early access.  I am intrigued… but not entirely sure how much I will be playing.  It is well worth a look however because like I said the other day… it is a bizarre love child of The Secret World, Overwatch and Heroes of the Storm.

New Super Mario Bros U Deluxe – Switch

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I’ve been playing a bit of this but not really enough to properly add it to the list yet.  The switch version performs extremely well and the switch feels like a better controller option than the WiiU did.  I’ve just gotten started playing but I expect to be poking my head in off and on throughout the month.  I still think this has one of the worst names …  because Nintendo also cannot name things properly.